import Foundation import GRDB public struct TargetPickerState: Codable, Identifiable, Sendable, FetchableRecord, PersistableRecord { public static let databaseTableName = "target_picker_state" public var id: UUID public var lastSelectedDeviceID: String? public var lastModeRaw: String? public var lastSpawnSubmodeRaw: String? public var lastSpawnApplicationID: String? public var lastSpawnProgramPath: String? public var lastSelectedProcessName: String? enum CodingKeys: String, CodingKey { case id case lastSelectedDeviceID = "last_selected_device_id" case lastModeRaw = "last_mode_raw" case lastSpawnSubmodeRaw = "last_spawn_submode_raw" case lastSpawnApplicationID = "last_spawn_application_id" case lastSpawnProgramPath = "last_spawn_program_path" case lastSelectedProcessName = "last_selected_process_name" } public init( id: UUID = UUID(), lastSelectedDeviceID: String? = nil, lastModeRaw: String? = nil, lastSpawnSubmodeRaw: String? = nil, lastSpawnApplicationID: String? = nil, lastSpawnProgramPath: String? = nil, lastSelectedProcessName: String? = nil ) { self.id = id self.lastSelectedDeviceID = lastSelectedDeviceID self.lastModeRaw = lastModeRaw self.lastSpawnSubmodeRaw = lastSpawnSubmodeRaw self.lastSpawnApplicationID = lastSpawnApplicationID self.lastSpawnProgramPath = lastSpawnProgramPath self.lastSelectedProcessName = lastSelectedProcessName } }