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The error read "createListener: unknown event name" with no name, so a script using the C++ spelling GPU::VSync instead of GPU::Vsync got no hint.
40 lines
1.3 KiB
Lua
40 lines
1.3 KiB
Lua
-- Copyright (C) 2024 PCSX-Redux authors
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--
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-- This program is free software; you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation; either version 2 of the License, or
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-- (at your option) any later version.
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--
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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--
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-- You should have received a copy of the GNU General Public License
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-- along with this program; if not, write to the
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-- Free Software Foundation, Inc.,
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-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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local lu = require 'luaunit'
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TestBasic = {}
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function TestBasic:test_basic()
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lu.assertEquals(1, 1)
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end
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function TestBasic:test_coroutine()
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local testCoroutine = coroutine.running()
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PCSX.nextTick(function()
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coroutine.resume(testCoroutine, 42)
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end)
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local r = coroutine.yield()
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lu.assertEquals(r, 42)
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end
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function TestBasic:test_unknown_event_name()
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local ok, err = pcall(PCSX.Events.createEventListener, 'GPU::VSync', function() end)
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lu.assertFalse(ok)
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lu.assertStrContains(err, "'GPU::VSync'")
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end
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