Files
pcsx-redux/tools
Rix ed576b86ed Merge pull request #2190 from rixnobis/psm-user-events
midi2psm: turn tag:payload cue points into PSM USER events
2026-10-09 10:17:36 -07:00
..
2021-10-01 17:47:27 -07:00
2023-11-14 02:09:29 -08:00
2026-07-20 18:42:13 -07:00
2026-08-01 16:57:53 -07:00
2026-09-20 12:48:37 -07:00
2025-08-15 15:10:38 +03:00
2026-08-08 17:00:52 -07:00

Tools

This directory contains tools designed to help with the PCSX-Redux project somehow. The top level, directly usable tools are:

  • exe2elf - Converts a PS-EXE executable to an ELF file, which can be useful for loading and debugging through gdb.
  • exe2exe - Converts a PlayStation executable to a PS-EXE executable, normalizing the binary in the process.
  • exe2iso - Converts a PS-EXE executable to a bootable ISO file containing a single PSX.EXE, conformant to the ISO9660 standard and bootable on a retail PlayStation 1.
  • ghidra_scripts - A collection of Ghidra scripts that can be used to integrate some parts of PCSX-Redux into Ghidra and vice versa.
  • ps1-packer - A tool for compressing PlayStation 1 executables into a single self-decompressing binary in various formats.
  • psyq-obj-parser - A tool for parsing the object files produced by the Psy-Q SDK, and converting them to ELF files.

For the tools that need to be built, the top level Makefile can be used to build them all using the tools target. On Windows, the tools are present within the PCSX-Redux solution file in the vsprojects folder.

The linux-mips folder contains scripts for generating a cross-compiler for the MIPS architecture. On macOS, use the Homebrew tap instead.

The rest of the folders are the sources for some other internal tools that are not directly usable here, but published to other platforms.