Files
coolvitto 3356f1e9c8 Create PE-bear_ja.ts
Japanese language
2025-10-24 12:15:39 +09:00

3289 lines
143 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.1" language="ja_JP">
<context>
<name>AddressInputDialog</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/AddressInputDialog.cpp" line="12"/>
<source>Go to address</source>
<translation>アドレスへ移動</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/AddressInputDialog.cpp" line="12"/>
<source>Address (hex):</source>
<translation>アドレス (hex) :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/AddressInputDialog.cpp" line="18"/>
<source>+ ImageBase (RVA -&gt; VA)</source>
<translation>+ イメージベース (RVA -&gt; VA)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/AddressInputDialog.cpp" line="23"/>
<source>= Virtual:</source>
<translation>= 仮想 :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/AddressInputDialog.cpp" line="23"/>
<source>= Raw:</source>
<translation>= Raw :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/AddressInputDialog.cpp" line="95"/>
<source>&lt;invalid&gt;</source>
<translation>&lt;無効&gt;</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/AddressInputDialog.cpp" line="100"/>
<source>border: 2px solid red;</source>
<translation>境界線 : 2px 実線の赤;</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/AddressInputDialog.cpp" line="137"/>
<source>Raw</source>
<translation>Raw</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/AddressInputDialog.cpp" line="138"/>
<source>Raw Address</source>
<translation>RAW アドレス</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/AddressInputDialog.cpp" line="138"/>
<source>Virtual Address</source>
<translation>仮想アドレス</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/AddressInputDialog.cpp" line="142"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/AddressInputDialog.cpp" line="143"/>
<source>Go to </source>
<translation>移動 </translation>
</message>
</context>
<context>
<name>BoundImpTreeModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/BoundImpTreeModel.cpp" line="23"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/BoundImpTreeModel.cpp" line="24"/>
<source>Name</source>
<translation>名前</translation>
</message>
</context>
<context>
<name>ClrFlagsTreeItem</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ClrHdrTreeModel.cpp" line="139"/>
<source>Flags</source>
<translation>フラグ</translation>
</message>
</context>
<context>
<name>ClrTreeModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ClrHdrTreeModel.cpp" line="225"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ClrHdrTreeModel.cpp" line="226"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ClrHdrTreeModel.cpp" line="227"/>
<source>Value</source>
<translation>値</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ClrHdrTreeModel.cpp" line="228"/>
<source>Meaning</source>
<translation>意味</translation>
</message>
</context>
<context>
<name>CommentView</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/CommentView.cpp" line="11"/>
<source>Tag files (*.tag);;Text files (*.txt);;All Files (*)</source>
<translation>タグファイル (*.tag);;テキストファイル (*.txt);;すべてのファイル (*)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/CommentView.cpp" line="19"/>
<source>Comment</source>
<translation>コメント</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/CommentView.cpp" line="33"/>
<source>Save</source>
<translation>保存</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/CommentView.cpp" line="38"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/CommentView.cpp" line="53"/>
<source>Failed</source>
<translation>失敗</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/CommentView.cpp" line="38"/>
<source>Saving failed!</source>
<translation>保存に失敗!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/CommentView.cpp" line="49"/>
<source>Open</source>
<translation>開く</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/CommentView.cpp" line="53"/>
<source>Loading failed!</source>
<translation>読み込みに失敗!</translation>
</message>
</context>
<context>
<name>ContentPreview</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ContentPreview.cpp" line="113"/>
<source>Go to address</source>
<translation>アドレスへ移動</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ContentPreview.cpp" line="114"/>
<source>Pointer To RVA (hex):</source>
<translation>RVAへのポインタ (hex) :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ContentPreview.cpp" line="125"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ContentPreview.cpp" line="134"/>
<source>Warning!</source>
<translation>警告!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ContentPreview.cpp" line="125"/>
<source>Wrong number format supplied!</source>
<translation>指定された数値形式が不正です!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ContentPreview.cpp" line="134"/>
<source> is invalid:</source>
<translation> 無効 :</translation>
</message>
</context>
<context>
<name>DataDirTreeItem</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/OptionalHdrTreeModel.cpp" line="136"/>
<source>Address</source>
<translation>アドレス</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/OptionalHdrTreeModel.cpp" line="137"/>
<source>Size</source>
<translation>サイズ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/OptionalHdrTreeModel.cpp" line="190"/>
<source>Right click to follow</source>
<translation>右クリックして移動</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/OptionalHdrTreeModel.cpp" line="195"/>
<source>&lt;empty&gt;</source>
<translation>&lt;空&gt;</translation>
</message>
</context>
<context>
<name>DataDirWrapperSplitter</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="19"/>
<source>Move Dir. Table</source>
<translation>ディレクトリテーブルの移動</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="19"/>
<source>Target </source>
<translation>移動先 </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="19"/>
<source>(required free space : 0x</source>
<translation>(必要な空きスペース : 0x</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="26"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="32"/>
<source>Input error</source>
<translation>入力エラー</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="26"/>
<source>Invalid format!</source>
<translation>無効な形式です!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="32"/>
<source>Offset out of scope!</source>
<translation>オフセットが範囲外です!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="36"/>
<source>Done!</source>
<translation>完了!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="36"/>
<source>Directory Table moved!</source>
<translation>ディレクトリテーブルが移動されました!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="38"/>
<source>Cannot move!</source>
<translation>移動できません!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="39"/>
<source>Not enough free space to fit the table!</source>
<translation>テーブルを格納するスペースが不足しています!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="39"/>
<source> Required size : 0x</source>
<translation> 必要なサイズ : 0x</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="49"/>
<source>Choose target directory</source>
<translation>ターゲットディレクトリを選択</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="81"/>
<source>&amp;Move the Data Directory table</source>
<translation>データディレクトリテーブルを移動(&amp;M)</translation>
</message>
</context>
<context>
<name>DebugRDSIEntryTreeModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/DebugTreeModel.cpp" line="250"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/DebugTreeModel.cpp" line="251"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/DebugTreeModel.cpp" line="252"/>
<source>Value</source>
<translation>値</translation>
</message>
</context>
<context>
<name>DebugTreeModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/DebugTreeModel.cpp" line="22"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/DebugTreeModel.cpp" line="23"/>
<source>TypeName</source>
<translation>種類名</translation>
</message>
</context>
<context>
<name>DelayImpFuncModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/DelayImpTreeModel.cpp" line="149"/>
<source>Call via</source>
<translation>経由呼び出し</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/DelayImpTreeModel.cpp" line="150"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/DelayImpTreeModel.cpp" line="151"/>
<source>Ordinal</source>
<translation>関数番号</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/DelayImpTreeModel.cpp" line="152"/>
<source>Hint</source>
<translation>ヒント</translation>
</message>
</context>
<context>
<name>DelayImpTreeModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/DelayImpTreeModel.cpp" line="22"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/DelayImpTreeModel.cpp" line="23"/>
<source>Name</source>
<translation>名前</translation>
</message>
</context>
<context>
<name>DetailsTab</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="139"/>
<source>Raw</source>
<translation>Raw</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="140"/>
<source>Virtual</source>
<translation>仮想</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="151"/>
<source>Imports</source>
<translation>インポート</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="156"/>
<source>Exports</source>
<translation>エクスポート</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="160"/>
<source>TLS</source>
<translation>TLS</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="164"/>
<source>BaseReloc</source>
<translation>ベースリロケーション</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="168"/>
<source>Security</source>
<translation>セキュリティ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="172"/>
<source>LoadConfig</source>
<translation>LoadConfig</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="176"/>
<source>BoundImports</source>
<translation>バウンドインポート</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="180"/>
<source>DelayedImps</source>
<translation>遅延インポート</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="184"/>
<source>Debug</source>
<translation>デバッグ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="188"/>
<source>Exception</source>
<translation>例外</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="192"/>
<source>Resources</source>
<translation>リソース</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="196"/>
<source>.NET Hdr</source>
<translation>.NET ヘッダ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="198"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="446"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="470"/>
<source>Disasm</source>
<translation>逆アセンブル</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="199"/>
<source>General</source>
<translation>全般</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="200"/>
<source>Strings</source>
<translation>文字列</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="202"/>
<source>DOS Hdr</source>
<translation>DOS ヘッダ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="203"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="544"/>
<source>Rich Hdr</source>
<translation>Rich ヘッダ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="204"/>
<source>File Hdr</source>
<translation>ファイル ヘッダ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="205"/>
<source>Optional Hdr</source>
<translation>オプショナル ヘッダ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="206"/>
<source>Section Hdrs</source>
<translation>セクション ヘッダ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="238"/>
<source>No changes required</source>
<translation>変更不要</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="238"/>
<source>Virtual section layout is already the same as raw, no changes required!</source>
<translation>仮想セクションのレイアウトは既にRAWレイアウトと同じなので、変更する必要はありません!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="242"/>
<source>The PE does not seem to be in the mapped (virtual) format.</source>
<translation>PEがマッピング (仮想) 形式ではないようです。</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="243"/>
<source>Changing the layout may corrupt the file.</source>
<translation>レイアウトを変更するとファイルが破損する可能性があります。</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="244"/>
<source>Do you really want copy virtual sections layout as raw?</source>
<translation>仮想セクションのレイアウトをそのままコピーしますか?</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="245"/>
<source>Copy virtual to raw</source>
<translation>仮想をRAWにコピー</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="261"/>
<source>Last mapped raw = </source>
<translation>最後にマッピングされたRAW = </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="261"/>
<source> when File Size = </source>
<translation> ファイルサイズ = </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="262"/>
<source>Last mapped RVA = </source>
<translation>最後にマッピングされた RVA = </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="262"/>
<source> when Image Size = </source>
<translation> イメージサイズ = </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="265"/>
<source>No resizing required!</source>
<translation>サイズ変更不要!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="269"/>
<source>File</source>
<translation>ファイル</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="271"/>
<source> and </source>
<translation> と </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="272"/>
<source>Image</source>
<translation>イメージ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="274"/>
<source>Do you want to resize </source>
<translation>サイズを変更しますか </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="274"/>
<source> to fit?</source>
<translation> 合わせますか?</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="275"/>
<source>Do you really want to resize?</source>
<translation>本当にサイズを変更しますか?</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="291"/>
<source>Done!</source>
<translation>完了!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="291"/>
<source>Resizing succeeded!</source>
<translation>サイズ変更成功!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="295"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="296"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="302"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="318"/>
<source>Failed!</source>
<translation>失敗!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="295"/>
<source>Failed resizing the File!</source>
<translation>ファイルのサイズ変更に失敗しました!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="296"/>
<source>Failed resizing the Image!</source>
<translation>イメージのサイズ変更に失敗しました!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="302"/>
<source>No space to add a new entry!</source>
<translation>新しいエントリを追加するスペースがありません!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="302"/>
<source>You must move the table first!</source>
<translation>最初にテーブルを移動する必要があります!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="313"/>
<source>Failed</source>
<translation>失敗</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="313"/>
<source>No library selected!</source>
<translation>ライブラリが選択されていません!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="318"/>
<source>No space to add a function entry!</source>
<translation>関数エントリを追加できるスペースがありません!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="344"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="347"/>
<source>Error</source>
<translation>エラー</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="344"/>
<source>Auto adding imports failed!</source>
<translation>インポートの自動追加に失敗しました!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="409"/>
<source>&amp;Add a section</source>
<translation>セクションを追加(&amp;A)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="412"/>
<source>Copy &amp;virtual offsets/sizes as raw</source>
<translation>仮想オフセット/サイズをRAWとしてコピー(&amp;V)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="415"/>
<source>&amp;Resize to fit sections</source>
<translation>セクションに合わせてサイズを変更(&amp;R)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="429"/>
<source>Add a &amp;library</source>
<translation>ライブラリを追加(&amp;L)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="432"/>
<source>Add a &amp;function to the library</source>
<translation>ライブラリに関数を追加(&amp;F)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="435"/>
<source>Add imports via &amp;wizard</source>
<translation>ウィザードでインポートを追加(&amp;W)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="463"/>
<source>Headers</source>
<translation>ヘッダ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DetailsTab.cpp" line="529"/>
<source>Data Directory[</source>
<translation>データ ディレクトリ [</translation>
</message>
</context>
<context>
<name>DiffWindow</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/DiffWindow.cpp" line="192"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/DiffWindow.cpp" line="222"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/DiffWindow.cpp" line="233"/>
<source>LEndian : </source>
<translation>LEndian : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/DiffWindow.cpp" line="198"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/DiffWindow.cpp" line="213"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/DiffWindow.cpp" line="236"/>
<source>BEndian : </source>
<translation>BEndian : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/DiffWindow.cpp" line="473"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/DiffWindow.cpp" line="475"/>
<source>LEFT == RIGHT, till: 0x</source>
<translation>LEFT == RIGHT, till: 0x</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/DiffWindow.cpp" line="473"/>
<source>; LEFT longer.</source>
<translation>; LEFT longer.</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/DiffWindow.cpp" line="475"/>
<source>; RIGHT longer.</source>
<translation>; RIGHT longer.</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/DiffWindow.cpp" line="477"/>
<source>LEFT == RIGHT</source>
<translation>LEFT == RIGHT</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/DiffWindow.cpp" line="479"/>
<source>First difference at: 0x</source>
<translation>First difference at: 0x</translation>
</message>
</context>
<context>
<name>DisasmModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="730"/>
<source> Hex </source>
<translation> Hex </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="731"/>
<source> Disasm </source>
<translation> 逆アセンブル </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="732"/>
<source> Hint </source>
<translation> ヒント </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="758"/>
<source>&lt;invalid&gt;</source>
<translation>&lt;無効&gt;</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="761"/>
<source>Not mapped. Raw = 0x</source>
<translation>未マッピング. Raw = 0x</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="775"/>
<source>Right click to follow</source>
<translation>右クリックして移動</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="787"/>
<source>Entry Point = </source>
<translation>エントリーポイント = </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="1105"/>
<source>RVA out of ImageSize: 0x</source>
<translation>RVA がイメージサイズの範囲外: 0x</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="1115"/>
<source>Click arrow icon to follow (RVA: </source>
<translation>矢印アイコンをクリックして移動 (RVA: </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="1135"/>
<source>Double-click to edit</source>
<translation>ダブルクリックして編集</translation>
</message>
</context>
<context>
<name>DisasmTreeView</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="230"/>
<source>Address: </source>
<translation>アドレス : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="230"/>
<source> is invalid:</source>
<translation> 無効 :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="231"/>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="269"/>
<source>Warning!</source>
<translation>警告!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="269"/>
<source>Select continuous area!</source>
<translation>連続した領域を選択してください!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="294"/>
<source>Copy</source>
<translation>コピー</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="300"/>
<source>Paste to selected</source>
<translation>選択範囲に貼り付け</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="305"/>
<source>Follow</source>
<translation>移動</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="308"/>
<source>Selection RVA:</source>
<translation>選択中の RVA :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="342"/>
<source>Set EP =</source>
<translation>EP を設定 =</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="354"/>
<source>Settings</source>
<translation>設定</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="360"/>
<source>Add ImageBase</source>
<translation>イメージベースを追加</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="366"/>
<source>&amp;Bit mode</source>
<translation>&amp;Bit モード(&amp;B)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/DisasmView.cpp" line="370"/>
<source>Automatic</source>
<translation>自動</translation>
</message>
</context>
<context>
<name>DosHdrTableModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DosHdrTableModel.cpp" line="21"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DosHdrTableModel.cpp" line="22"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DosHdrTableModel.cpp" line="23"/>
<source>Value</source>
<translation>値</translation>
</message>
</context>
<context>
<name>ExceptionTreeModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ExceptionTreeModel.cpp" line="21"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
</context>
<context>
<name>ExportedFuncTreeModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ExportsTreeModel.cpp" line="190"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ExportsTreeModel.cpp" line="191"/>
<source>Ordinal</source>
<translation>関数番号</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ExportsTreeModel.cpp" line="192"/>
<source>Function RVA</source>
<translation>関数の RVA</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ExportsTreeModel.cpp" line="193"/>
<source>Name RVA</source>
<translation>名前の RVA</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ExportsTreeModel.cpp" line="194"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ExportsTreeModel.cpp" line="195"/>
<source>Forwarder</source>
<translation>転送関数</translation>
</message>
</context>
<context>
<name>ExportsTreeModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ExportsTreeModel.cpp" line="10"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ExportsTreeModel.cpp" line="11"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ExportsTreeModel.cpp" line="12"/>
<source>Value</source>
<translation>値</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ExportsTreeModel.cpp" line="13"/>
<source>Meaning</source>
<translation>意味</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ExportsTreeModel.cpp" line="67"/>
<source> entry</source>
<translation> エントリー</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ExportsTreeModel.cpp" line="67"/>
<source> entries</source>
<translation> エントリー</translation>
</message>
</context>
<context>
<name>FileHdrCharactTreeItem</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/FileHdrTreeModel.cpp" line="148"/>
<source>Characteristics</source>
<translation>特性</translation>
</message>
</context>
<context>
<name>FileHdrTreeModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/FileHdrTreeModel.cpp" line="238"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/FileHdrTreeModel.cpp" line="239"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/FileHdrTreeModel.cpp" line="240"/>
<source>Value</source>
<translation>値</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/FileHdrTreeModel.cpp" line="241"/>
<source>Meaning</source>
<translation>意味</translation>
</message>
</context>
<context>
<name>FollowablePeTreeView</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/FollowablePeTreeView.cpp" line="16"/>
<source>Follow offset</source>
<translation>オフセットへ移動</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/FollowablePeTreeView.cpp" line="20"/>
<source>Follow on click</source>
<translation>クリックして移動</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/FollowablePeTreeView.cpp" line="142"/>
<source>Failed!</source>
<translation>失敗!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/FollowablePeTreeView.cpp" line="142"/>
<source>Cannot follow - invalid address!</source>
<translation>移動できません - アドレスが無効です!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/FollowablePeTreeView.cpp" line="148"/>
<source>Cannot follow!</source>
<translation>移動できません!</translation>
</message>
</context>
<context>
<name>GeneralPanel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="223"/>
<source>Found signatures</source>
<translation>検出された署名</translation>
</message>
</context>
<context>
<name>GuiSettings</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/base/MainSettings.cpp" line="167"/>
<source>*System Default*</source>
<translation>*システム デフォルト*</translation>
</message>
</context>
<context>
<name>HexDumpModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/HexDumpModel.cpp" line="65"/>
<source>Right click to follow.</source>
<translation>右クリックして移動します。</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/HexDumpModel.cpp" line="166"/>
<source>Double-click to edit</source>
<translation>ダブルクリックして編集</translation>
</message>
</context>
<context>
<name>HexInputDialog</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/HexInputDialog.cpp" line="60"/>
<source>Warning!</source>
<translation>警告!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/HexInputDialog.cpp" line="60"/>
<source>Wrong number format supplied!</source>
<translation>間違った数値形式が指定されました!</translation>
</message>
</context>
<context>
<name>HexTableView</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="154"/>
<source>Navigation</source>
<translation>ナビゲーション</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="168"/>
<source>Back to offset</source>
<translation>オフセットに戻る</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="179"/>
<source>Copy</source>
<translation>コピー</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="185"/>
<source>Paste to selected</source>
<translation>選択範囲に貼り付け</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="190"/>
<source>Fill selected</source>
<translation>選択範囲を埋め込み</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="192"/>
<source>Clear</source>
<translation>消去</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="197"/>
<source>NOP</source>
<translation>NOP</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="201"/>
<source>Undo</source>
<translation>取り消し</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="316"/>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="347"/>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="371"/>
<source>Warning!</source>
<translation>警告!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="316"/>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="347"/>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="371"/>
<source>Select continuous area!</source>
<translation>連続した領域を選択してください!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="332"/>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="355"/>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="378"/>
<source>Error!</source>
<translation>エラー!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="332"/>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="355"/>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="378"/>
<source>Modification in this area in unacceptable!</source>
<translation>この領域の変更は受け入れられません!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="332"/>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="355"/>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="378"/>
<source>(Causes format corruption)</source>
<translation>(フォーマット破損の原因となります)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/HexView.cpp" line="412"/>
<source>Back to: 0x</source>
<translation>戻る : 0x</translation>
</message>
</context>
<context>
<name>ImportedFuncModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ImportsTreeModel.cpp" line="175"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ImportsTreeModel.cpp" line="176"/>
<source>Ordinal</source>
<translation>関数番号</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ImportsTreeModel.cpp" line="177"/>
<source>Call via</source>
<translation>経由呼び出し</translation>
</message>
</context>
<context>
<name>ImportsAddWindow</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/ImportsAddWindow.cpp" line="11"/>
<source>Use a new section:</source>
<translation>新しいセクションを使用 :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/ImportsAddWindow.cpp" line="18"/>
<source>Separate Original First Thunk:</source>
<translation>元のFirst Thunkを分離 :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/ImportsAddWindow.cpp" line="27"/>
<source>DLL:</source>
<translation>DLL :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/ImportsAddWindow.cpp" line="30"/>
<source>Function:</source>
<translation>関数 :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/ImportsAddWindow.cpp" line="41"/>
<source>A function name, or ordinal prefixed by &apos;#&apos;, i.e. #123</source>
<translation>関数名、または&quot;#&quot;で始まる関数番号 (例 : #123)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/ImportsAddWindow.cpp" line="47"/>
<source>Add</source>
<translation>追加</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/ImportsAddWindow.cpp" line="48"/>
<source>Remove</source>
<translation>削除</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/ImportsAddWindow.cpp" line="67"/>
<source>List of imports to be added:</source>
<translation>追加するインポートのリスト :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/ImportsAddWindow.cpp" line="78"/>
<source>Save</source>
<translation>保存</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/ImportsAddWindow.cpp" line="80"/>
<source>Cancel</source>
<translation>キャンセル</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/ImportsAddWindow.cpp" line="88"/>
<source>Add imports</source>
<translation>インポートを追加</translation>
</message>
</context>
<context>
<name>ImportsTreeModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ImportsTreeModel.cpp" line="21"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ImportsTreeModel.cpp" line="22"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ImportsTreeModel.cpp" line="23"/>
<source>Bound?</source>
<translation>バウンド済み?</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ImportsTreeModel.cpp" line="24"/>
<source>Func. Count</source>
<translatorcomment>関数の数</translatorcomment>
<translation></translation>
</message>
</context>
<context>
<name>InfoTableModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="30"/>
<source>File info</source>
<translation>ファイル情報</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="33"/>
<source>Path</source>
<translation>パス</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="34"/>
<source>Is Truncated?</source>
<translation>切り捨て済み?</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="35"/>
<source>File Alignment Units</source>
<translation>ファイル整列単位</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="36"/>
<source>Loaded size</source>
<translation>読み込まれたサイズ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="37"/>
<source>File size</source>
<translation>ファイルサイズ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="43"/>
<source>Checksum</source>
<translation>チェックサム</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="44"/>
<source>Rich Header Hash</source>
<translation>Rich ヘッダハッシュ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="72"/>
<source>not available</source>
<translation>利用不可</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="77"/>
<source>(decimal)</source>
<translation>(10進数)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="77"/>
<source>edit to resize the file</source>
<translation>編集してファイルのサイズを変更</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="89"/>
<source>Some files are too large and they must be loaded truncated.</source>
<translation>一部のファイルは大きすぎるため、切り捨てて読み込む必要があります。</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="92"/>
<source>Yes</source>
<translation>はい</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="92"/>
<source>No</source>
<translation>いいえ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="144"/>
<source>Do your really want to resize file?</source>
<translation>本当にファイルのサイズを変更しますか?</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="151"/>
<source>Yes, continue</source>
<translation>はい、続けます</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="152"/>
<source>No, abort</source>
<translation>いいえ、中止します</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="159"/>
<source>Incorrect new size supplied!</source>
<translation>指定された新しいサイズが正しくありません!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="162"/>
<source>Choose the size that will not damage headers!</source>
<translation>ヘッダを破損させないサイズを選択してください!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="164"/>
<source>Too big!</source>
<translation>大きすぎます!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="173"/>
<source>bytes are going to be cropped!</source>
<translation>バイトが切り捨てられます!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="177"/>
<source>bytes are going to be added!</source>
<translation>バイトが追加されます!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/GeneralPanel.cpp" line="186"/>
<source>Resizing failed!</source>
<translation>サイズ変更に失敗!</translation>
</message>
</context>
<context>
<name>LdConfigTreeModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/LdConfigTreeModel.cpp" line="13"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/LdConfigTreeModel.cpp" line="14"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/LdConfigTreeModel.cpp" line="15"/>
<source>Value</source>
<translation>値</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/LdConfigTreeModel.cpp" line="50"/>
<source>List</source>
<translation>リスト</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/LdConfigTreeModel.cpp" line="83"/>
<source> entry</source>
<translation> エントリー</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/LdConfigTreeModel.cpp" line="83"/>
<source> entries</source>
<translation> エントリー</translation>
</message>
</context>
<context>
<name>LdEntryTreeModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/LdConfigTreeModel.cpp" line="153"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
</context>
<context>
<name>MainWindow</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="133"/>
<source>File reloaded: </source>
<translation>再読み込みしたファイル : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="149"/>
<source>File deleted: </source>
<translation>削除されたファイル : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="151"/>
<source>File changed: </source>
<translation>変更されたファイル : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="161"/>
<source>File changed!</source>
<translation>ファイルが変更されました!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="161"/>
<source>File deleted!</source>
<translation>ファイルが削除されました!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="163"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="164"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1056"/>
<source>The file:</source>
<translation>ファイル :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="163"/>
<source>- has changed.</source>
<translation>- が変更されました。</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="163"/>
<source>Do you want to reload ? </source>
<translation>再読み込みしますか? </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="164"/>
<source>- has been deleted.</source>
<translation>- が削除されました。</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="164"/>
<source>Do you want to unload?</source>
<translation>アンロードしますか?</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="175"/>
<source>Remember the answer</source>
<translation>この答えを記憶する</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="176"/>
<source>Can be changed in: [Settings] -&gt; [Configure...]</source>
<translation>変更可能な場所 : [設定] -&gt; [設定...]</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="255"/>
<source>Check for updates</source>
<translation>更新の確認</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="259"/>
<source>Check if new version is available or</source>
<translation>新しいバージョンが利用可能かどうか確認</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="259"/>
<source>write a comment about your user experience!</source>
<translation>ユーザーエクスペリエンスについてコメントを書いてください!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="264"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="321"/>
<source>Dump all sections to...</source>
<translation>すべてのセクションをダンプ...</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="268"/>
<source>Add a new section</source>
<translation>新しいセクションを追加</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="272"/>
<source>&amp;Save the executable as...</source>
<translation>実行可能ファイルを名前を付けて保存(&amp;S)...</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="275"/>
<source>Find signature</source>
<translation>署名の検索</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="278"/>
<source>&amp;Reload</source>
<translation>再読み込み(&amp;R)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="281"/>
<source>&amp;Unload</source>
<translation>アンロード(&amp;U)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="289"/>
<source>Edit the section</source>
<translation>セクションの編集</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="308"/>
<source>&amp;New Instance</source>
<translation>新規インスタンス(&amp;N)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="313"/>
<source>&amp;Load PEs</source>
<translation>PEの読み込み(&amp;L)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="318"/>
<source>&amp;Unload All</source>
<translation>すべてアンロード(&amp;U)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="324"/>
<source>Export disassembly to...</source>
<translation>逆アセンブリ結果をエクスポート...</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="327"/>
<source>Export strings to...</source>
<translation>文字列をエクスポート...</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="330"/>
<source>Add to Explorer</source>
<translation>エクスプローラーへ追加</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="335"/>
<source>&amp;List</source>
<translation>リスト(&amp;L)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="337"/>
<source>&amp;Load</source>
<translation>読み込み(&amp;L)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="340"/>
<source>&amp;Info</source>
<translation>情報(&amp;I)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="343"/>
<source>Compare</source>
<translation>比較</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="346"/>
<source>HexView Font</source>
<translation>HexView フォント</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="349"/>
<source>DisasmView Font</source>
<translation>逆アセンブル フォント</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="352"/>
<source>Global Font</source>
<translation>全般のフォント</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="355"/>
<source>Reset to defaults</source>
<translation>デフォルトにリセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="358"/>
<source>Zoom In</source>
<translation>ズームイン</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="363"/>
<source>Zoom Out</source>
<translation>ズームアウト</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="368"/>
<source>Default size</source>
<translation>デフォルトのサイズ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="377"/>
<source>&amp;File</source>
<translation>ファイル(&amp;F)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="378"/>
<source>&amp;Settings</source>
<translation>設定(&amp;S)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="379"/>
<source>&amp;View</source>
<translation>表示(&amp;V)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="381"/>
<source>Zoom</source>
<translation>ズーム</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="387"/>
<source>Fon&amp;t</source>
<translation>フォント(&amp;T)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="396"/>
<source>Style</source>
<translation>スタイル</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="411"/>
<source>Si&amp;gnatures</source>
<translation>署名(&amp;G)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="427"/>
<source>Configure...</source>
<translation>設定...</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="436"/>
<source>From all loaded...</source>
<translation>すべての読み込み済みファイルから...</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="500"/>
<source>Loaded: </source>
<translation>読み込み済み : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="547"/>
<source>Loaded</source>
<translation>読み込み済み</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="548"/>
<source>Loaded </source>
<translation>読み込み済み </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="549"/>
<source>Failed to load: </source>
<translation>読み込み失敗 : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="551"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="586"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="666"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="709"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="740"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="944"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="946"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1162"/>
<source>Done!</source>
<translation>完了!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="563"/>
<source>In order to do it you must run </source>
<translation>それを行うには、実行する必要があります </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="563"/>
<source>as administrator</source>
<translation>管理者として</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="574"/>
<source>Cannot set!</source>
<translation>設定できません!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="581"/>
<source>Cannot remove!</source>
<translation>削除できません!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="586"/>
<source>OK</source>
<translation>OK</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="663"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="706"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="737"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1166"/>
<source>Error</source>
<translation>エラー</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="663"/>
<source>Dumping sections from some of the PEs failed!</source>
<translation>一部の PE からのセクションのダンプに失敗しました!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="666"/>
<source>Dumped sections from: </source>
<translation>ダンプされたセクション : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="667"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="710"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="741"/>
<source> PEs into:</source>
<translation> PEs into:</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="706"/>
<source>Exporting disasm from some of the PEs failed!</source>
<translation>一部の PE からの逆アセンブルのエクスポートに失敗しました!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="709"/>
<source>Exported disasm from: </source>
<translation>逆アセンブルのエクスポート元 : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="737"/>
<source>Exporting strings from some of the PEs failed!</source>
<translation>一部の PE からの文字列のエクスポートに失敗しました!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="740"/>
<source>Exported strings from: </source>
<translation>文字列のエクスポート元 : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="799"/>
<source>Portable Executable reversing tool</source>
<translation>PE リバースエンジニアリング ツール</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="801"/>
<source>version: </source>
<translation>バージョン : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="803"/>
<source>built on: </source>
<translation>ビルド日時 : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="808"/>
<source>commit hash: </source>
<translation>コミットハッシュ : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="811"/>
<source>author: Hasherezade</source>
<translation>作者 : Hasherezade</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="811"/>
<source>homepage</source>
<translation>ホームページ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="812"/>
<source>Source code &amp; more info:</source>
<translation>ソースコードと詳細情報 :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="812"/>
<source>here</source>
<translation>ここをクリック</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="814"/>
<source>using:</source>
<translation>使用ツール :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="821"/>
<source>bearparser</source>
<translation>bearparser</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="822"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="828"/>
<source>LICENSE</source>
<translation>ライセンス</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="827"/>
<source>Capstone Engine</source>
<translation>Capstone Engine</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="832"/>
<source>This software is provided by the copyright holders and contributors &quot;as is&quot;, without any warranty.</source>
<translation>本ソフトウェアは、著作権者および貢献者により「現状有姿のまま」提供され、いかなる保証も付随しません。</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="836"/>
<source>WARNING: this is a legacy build with Qt4. The builds with Qt5 are recommended for the best user experience.</source>
<translation>警告: これはQt4を使用したレガシービルドです。最適なユーザーエクスペリエンスを得るには、Qt5を使用したビルドを推奨します。</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="842"/>
<source>Info</source>
<translation>PE-bear について</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="861"/>
<source>Pick a HexView font</source>
<translation>HexViewフォントの選択</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="871"/>
<source>Pick a DisasmView font</source>
<translation>逆アセンブル フォントの選択</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="881"/>
<source>Pick a Global font</source>
<translation>全般のフォントの選択</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="917"/>
<source>All Files </source>
<translation>すべてのファイル </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="917"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1093"/>
<source>Applications</source>
<translation>アプリケーション</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="918"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1094"/>
<source>Libraries</source>
<translation>ライブラリ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="918"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1094"/>
<source>Drivers</source>
<translation>ドライバー</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="918"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1094"/>
<source>Screensavers</source>
<translation>スクリーンセーバー</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="919"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="921"/>
<source>Open</source>
<translation>開く</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="924"/>
<source>No file chosen</source>
<translation>ファイルが選択されていません</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="944"/>
<source>Found: </source>
<translation>発見 : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="946"/>
<source>Not found!</source>
<translation>見つかりません!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="986"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="999"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1032"/>
<source>Open error!</source>
<translation>開くでエラー!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="986"/>
<source>File does not exist:</source>
<translation>ファイルが存在しません :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="999"/>
<source>Failed loading the file:</source>
<translation>ファイルの読み込みに失敗 :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1005"/>
<source>Not supported filetype!</source>
<translation>サポートされていないファイルタイプです!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1009"/>
<source>Not supported filetype: </source>
<translation>サポートされていないファイルタイプ : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1013"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1052"/>
<source>Cannot load!</source>
<translation>読み込めません!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1013"/>
<source>Cannot load</source>
<translation>読み込めません</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1026"/>
<source>File:</source>
<translation>ファイル :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1026"/>
<source>is already loaded!</source>
<translation>既に読み込まれています!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1027"/>
<source>This file is already loaded!</source>
<translation>このファイルは既に読み込まれています!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1032"/>
<source>Invalid path or access rights:</source>
<translation>無効なパスまたはアクセス権 :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1043"/>
<source>File: </source>
<translation>ファイル : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1050"/>
<source>Error occurred during loading the file: </source>
<translation>ファイルの読み込み中にエラー : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1050"/>
<source>Type: </source>
<translation>種類 : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1056"/>
<source>is too big and was loaded truncated!</source>
<translation>大きすぎるため切り捨てられて読み込まれました!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1057"/>
<source>Too big file!</source>
<translation>ファイルが大きすぎます!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1062"/>
<source>WARNING: </source>
<translation>警告 : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1063"/>
<source>Warning</source>
<translation>警告</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1070"/>
<source>Text Files</source>
<translation>テキストファイル</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1070"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1093"/>
<source>All Files</source>
<translation>すべてのファイル</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1071"/>
<source>Open file with signatures</source>
<translation>署名付きのファイルを開く</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1079"/>
<source>Added new signatures: </source>
<translation>新しい署名を追加 : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1095"/>
<source>Save as...</source>
<translation>名前を付けて保存...</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1100"/>
<source>Success</source>
<translation>成功</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1100"/>
<source>Dumped PE to: </source>
<translation>ダンプ済み PE 先 : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1102"/>
<source>Failed</source>
<translation>失敗</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1102"/>
<source>Dumping failed!</source>
<translation>ダンプに失敗!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1162"/>
<source>Dumped: </source>
<translation>ダンプ済み : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1163"/>
<source>sections into:</source>
<translation>セクション :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/MainWindow.cpp" line="1166"/>
<source>Dumping sections failed!</source>
<translation>セクションのダンプに失敗!</translation>
</message>
</context>
<context>
<name>MenuHeader</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/HexCompareView.cpp" line="21"/>
<source>Copy the offset</source>
<translation>オフセットをコピー</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/HexCompareView.cpp" line="49"/>
<source>Copy the offset: </source>
<translation>オフセットをコピー : </translation>
</message>
</context>
<context>
<name>OffsetHeader</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/OffsetHeader.cpp" line="20"/>
<source>Follow the offset</source>
<translation>オフセットへ移動</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/OffsetHeader.cpp" line="23"/>
<source>Copy the offset</source>
<translation>オフセットをコピー</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/OffsetHeader.cpp" line="35"/>
<source>Invalid offset</source>
<translation>無効なオフセット</translation>
</message>
</context>
<context>
<name>OffsetsBrowseModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/OffsetsBrowseWindow.cpp" line="13"/>
<source>Comment</source>
<translation>コメント</translation>
</message>
</context>
<context>
<name>OffsetsBrowseWindow</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/OffsetsBrowseWindow.cpp" line="128"/>
<source>File</source>
<translation>ファイル</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/OffsetsBrowseWindow.cpp" line="130"/>
<source>Load</source>
<translation>読み込み</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/OffsetsBrowseWindow.cpp" line="134"/>
<source>Save</source>
<translation>保存</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/OffsetsBrowseWindow.cpp" line="160"/>
<source>Failed</source>
<translation>失敗</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/OffsetsBrowseWindow.cpp" line="160"/>
<source>Loading failed!</source>
<translation>読み込みに失敗!</translation>
</message>
</context>
<context>
<name>OptionalHdrTreeItem</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/OptionalHdrTreeModel.cpp" line="330"/>
<source>Right click to follow</source>
<translation>右クリックして移動</translation>
</message>
</context>
<context>
<name>OptionalHdrTreeModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/OptionalHdrTreeModel.cpp" line="529"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/OptionalHdrTreeModel.cpp" line="530"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/OptionalHdrTreeModel.cpp" line="531"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/OptionalHdrTreeModel.cpp" line="532"/>
<source>Value</source>
<translation>値</translation>
</message>
</context>
<context>
<name>PEDockedWidget</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="83"/>
<source>&amp;Preview Entry Point
[CTRL + E]</source>
<translation>エントリーポイントのプレビュー(&amp;P)
[CTRL + E]</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="88"/>
<source>&amp;Go to RVA/VA
[CTRL + R]</source>
<translation>RVA/VA へ移動(&amp;G)
[CTRL + R]</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="93"/>
<source>&amp;Go to raw+
[CTRL + G]</source>
<translation>RAW+ へ移動(&amp;G)
[CTRL + G]</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="98"/>
<source>&amp;Back to last visited offset
[CTRL + B]</source>
<translation>最後に訪れたオフセットに戻る(&amp;B)
[CTRL + B]</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="103"/>
<source>&amp;Go to last modification</source>
<translation>最後の変更に移動(&amp;G)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="106"/>
<source>&amp;Undo last modifications
[CTRL + Z]</source>
<translation>最後の変更を取り消し(&amp;U)
[CTRL + Z]</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="111"/>
<source>&amp;Tag</source>
<translation>タグ(&amp;T)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="179"/>
<source>&amp;Back to last visited offset</source>
<translation>最後に訪れたオフセットに戻る(&amp;B)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="206"/>
<source>Cannot go</source>
<translation>移動できません</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="206"/>
<source>No modifications!</source>
<translation>変更なし!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="221"/>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="264"/>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="270"/>
<source>Warning!</source>
<translation>警告!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="221"/>
<source>Wrong RVA supplied!</source>
<translation>誤った RVA が指定されました!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="264"/>
<source>Wrong address supplied!</source>
<translation>誤ったアドレスが指定されました!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="270"/>
<source>Wrong address supplied: </source>
<translation>誤ったアドレスが指定されました : </translation>
</message>
</context>
<context>
<name>PEFileNTHdrTreeItem</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEFileTreeModel.cpp" line="592"/>
<source>NT Headers</source>
<translation>NT ヘッダ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEFileTreeModel.cpp" line="594"/>
<source>Signature</source>
<translation>署名</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEFileTreeModel.cpp" line="595"/>
<source>File Header</source>
<translation>ファイル ヘッダ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEFileTreeModel.cpp" line="596"/>
<source>Optional Header</source>
<translation>オプショナル ヘッダ</translation>
</message>
</context>
<context>
<name>PEFileSectionsTreeItem</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEFileTreeModel.cpp" line="421"/>
<source>Sections</source>
<translation>セクション</translation>
</message>
</context>
<context>
<name>PEFileTreeItem</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEFileTreeModel.cpp" line="269"/>
<source>Overlay size: 0x</source>
<translation>オーバーレイサイズ : 0x</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEFileTreeModel.cpp" line="353"/>
<source>DOS Header</source>
<translation>DOS ヘッダ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEFileTreeModel.cpp" line="354"/>
<source>DOS stub</source>
<translation>DOS スタブ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEFileTreeModel.cpp" line="355"/>
<source>NT Headers</source>
<translation>NT ヘッダ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEFileTreeModel.cpp" line="356"/>
<source>Section Headers</source>
<translation>セクション ヘッダ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEFileTreeModel.cpp" line="357"/>
<source>Sections</source>
<translation>セクション</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEFileTreeModel.cpp" line="358"/>
<source>Overlay</source>
<translation>オーバーレイ</translation>
</message>
</context>
<context>
<name>PackersTableModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/PackersTableModel.cpp" line="22"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/PackersTableModel.cpp" line="23"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/PackersTableModel.cpp" line="24"/>
<source>Signature</source>
<translation>署名</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/PackersTableModel.cpp" line="25"/>
<source>Section</source>
<translation>セクション</translation>
</message>
</context>
<context>
<name>PatternSearchWindow</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/PatternSearchWindow.cpp" line="8"/>
<source>Define search</source>
<translatorcomment>定義の検索</translatorcomment>
<translation></translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/PatternSearchWindow.cpp" line="9"/>
<source>Starting from the offset:</source>
<translation>オフセットから開始 :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/PatternSearchWindow.cpp" line="19"/>
<source>Hexadecimal with wild characters, i.e.</source>
<translation>ワイルドカード付き16進数, 例.</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/PatternSearchWindow.cpp" line="20"/>
<source>Signature to search:</source>
<translation>検索する署名 :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/PatternSearchWindow.cpp" line="37"/>
<source>Search</source>
<translation>検索</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/PatternSearchWindow.cpp" line="69"/>
<source>Searched</source>
<translation>検索済み</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/PatternSearchWindow.cpp" line="70"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/PatternSearchWindow.cpp" line="100"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/PatternSearchWindow.cpp" line="106"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/PatternSearchWindow.cpp" line="116"/>
<source>Info</source>
<translation>情報</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/PatternSearchWindow.cpp" line="70"/>
<source>Could not parse the signature!</source>
<translation>署名を解析できませんでした!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/PatternSearchWindow.cpp" line="100"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/PatternSearchWindow.cpp" line="106"/>
<source>Signature not found!</source>
<translation>署名が見つかりません!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/PatternSearchWindow.cpp" line="116"/>
<source>Signature found at:</source>
<translation>署名の場所 :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/PatternSearchWindow.cpp" line="117"/>
<source>Search next?</source>
<translation>次を検索しますか?</translation>
</message>
</context>
<context>
<name>PeHandler</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/base/PeHandler.h" line="74"/>
<source>The executable may not run: the ImageSize size doesn&apos;t fit sections</source>
<translation>実行ファイルは実行されない可能性があります : ImageSize のサイズがセクションに適合しません</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/base/PeHandler.h" line="78"/>
<source>The executable has atypical ImageBase. It may be mapped at a default base:</source>
<translation>実行ファイルは非定型的なImageBaseを持っています。デフォルトのベースにマッピングされている可能性があります :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/base/PeHandler.h" line="82"/>
<source>The PE has no sections</source>
<translation>PEにはセクションはありません</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/base/PeHandler.h" line="86"/>
<source>The PE is a memory dump in a virtual format (may require unmapping)</source>
<translation>PE は仮想形式のメモリダンプです (マッピング解除が必要な場合があります)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/base/PeHandler.h" line="92"/>
<source>The executable won&apos;t run: Machine ID not set</source>
<translation>実行ファイルが実行されません : マシンIDが設定されていません</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/base/PeHandler.h" line="97"/>
<source>The executable won&apos;t run: Subsystem not set</source>
<translation>実行ファイルが実行されません : サブシステムが設定されていません</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/base/PeHandler.h" line="102"/>
<source>The executable won&apos;t run: OptHdr Magic not set</source>
<translation>実行ファイルが実行されません : OptHdr Magicが設定されていません</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/base/PeHandler.h" line="108"/>
<source>Not all sections are mapped</source>
<translation>すべてのセクションがマップされているわけではありません</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/base/PeHandler.h" line="116"/>
<source>The PE may be truncated. Some sections are outside the file scope.</source>
<translation>PE が切り捨てられている可能性があります。一部のセクションがファイル範囲外にあります。</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/base/PeHandler.h" line="121"/>
<source>Contains sections misaligned to FileAlignment</source>
<translation>FileAlignment に正しく配置されていないセクションが含まれています</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/base/PeHandler.h" line="130"/>
<source>This .NET file may contain native code.</source>
<translation>この .NET ファイルにはネイティブ コードが含まれている可能性があります。</translation>
</message>
</context>
<context>
<name>PeTreeItem</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/PeTreeModel.cpp" line="31"/>
<source>Right click to follow</source>
<translation>右クリックして移動</translation>
</message>
</context>
<context>
<name>PeTreeModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/PeTreeModel.cpp" line="104"/>
<source>Right click to follow </source>
<translation>右クリックして移動 </translation>
</message>
</context>
<context>
<name>PeWrapperModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/PeWrapperModel.cpp" line="66"/>
<source> entry</source>
<translation> エントリー</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/PeWrapperModel.cpp" line="66"/>
<source> entries</source>
<translation> エントリー</translation>
</message>
</context>
<context>
<name>RelocEntriesModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/RelocsTreeModel.cpp" line="160"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/RelocsTreeModel.cpp" line="161"/>
<source>Value</source>
<translation>値</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/RelocsTreeModel.cpp" line="162"/>
<source>Type</source>
<translation>種類</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/RelocsTreeModel.cpp" line="163"/>
<source>Offset from Page</source>
<translation>ページからのオフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/RelocsTreeModel.cpp" line="164"/>
<source>Reloc RVA</source>
<translation>リロケーション RVA</translation>
</message>
</context>
<context>
<name>RelocsTreeModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/RelocsTreeModel.cpp" line="22"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/RelocsTreeModel.cpp" line="28"/>
<source>Entries Count</source>
<translation>エントリー数</translation>
</message>
</context>
<context>
<name>ResourceLeafModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ResourcesTreeModel.cpp" line="228"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ResourcesTreeModel.cpp" line="229"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ResourcesTreeModel.cpp" line="230"/>
<source>Value</source>
<translation>値</translation>
</message>
</context>
<context>
<name>ResourcesDirSplitter</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ResourceDirSplitter.cpp" line="147"/>
<source>Resource strings listing</source>
<translation>リソース文字列の一覧</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ResourceDirSplitter.cpp" line="252"/>
<source>Dimensions: </source>
<translation>寸法 : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ResourceDirSplitter.cpp" line="253"/>
<source>Colors: </source>
<translation>色 : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ResourceDirSplitter.cpp" line="325"/>
<source>Image Preview</source>
<translation>イメージのプレビュー</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ResourceDirSplitter.cpp" line="345"/>
<source>Preview not implemented yet</source>
<translation>プレビューはまだ実装されていません</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ResourceDirSplitter.cpp" line="346"/>
<source>Error 501: Preview not implemented yet.</source>
<translation>エラー 501 : プレビューはまだ実装されていません。</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ResourceDirSplitter.cpp" line="374"/>
<source>Table</source>
<translation>テーブル</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ResourceDirSplitter.cpp" line="375"/>
<source>Content</source>
<translation>コンテンツ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ResourceDirSplitter.cpp" line="380"/>
<source>Resources</source>
<translation>リソース</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ResourceDirSplitter.cpp" line="407"/>
<source>&amp;Save entries</source>
<translation>エントリーを保存(&amp;S)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ResourceDirSplitter.cpp" line="473"/>
<source>Dumped </source>
<translation>ダンプ済み </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ResourceDirSplitter.cpp" line="473"/>
<source> entries to: </source>
<translation> エントリー : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ResourceDirSplitter.cpp" line="474"/>
<source>Unable to dump entries : </source>
<translation>エントリーのダンプに失敗 : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ResourceDirSplitter.cpp" line="477"/>
<source>Failed</source>
<translation>失敗</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ResourceDirSplitter.cpp" line="477"/>
<source>Failed to dump!</source>
<translation>ダンプに失敗!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/ResourceDirSplitter.cpp" line="509"/>
<source>Entry number: </source>
<translation>エントリー番号 : </translation>
</message>
</context>
<context>
<name>ResourcesTreeModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ResourcesTreeModel.cpp" line="36"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ResourcesTreeModel.cpp" line="37"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ResourcesTreeModel.cpp" line="38"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ResourcesTreeModel.cpp" line="39"/>
<source>Value</source>
<translation>値</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ResourcesTreeModel.cpp" line="40"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ResourcesTreeModel.cpp" line="41"/>
<source>Meaning</source>
<translation>意味</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ResourcesTreeModel.cpp" line="42"/>
<source>Type</source>
<translation>種類</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ResourcesTreeModel.cpp" line="43"/>
<source>Entries Count</source>
<translation>エントリー数</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/ResourcesTreeModel.cpp" line="182"/>
<source>List</source>
<translation>リスト</translation>
</message>
</context>
<context>
<name>RichHdrTreeModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/RichHdrTreeModel.cpp" line="208"/>
<source>Calculated checksum</source>
<translation>計算されたチェックサム</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/RichHdrTreeModel.cpp" line="243"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/RichHdrTreeModel.cpp" line="244"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/RichHdrTreeModel.cpp" line="245"/>
<source>Value</source>
<translation>値</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/RichHdrTreeModel.cpp" line="246"/>
<source>Unmasked Value</source>
<translation>マスク解除済み値</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/RichHdrTreeModel.cpp" line="247"/>
<source>Meaning</source>
<translation>意味</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/RichHdrTreeModel.cpp" line="248"/>
<source>ProductId</source>
<translation>プロダクト ID</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/RichHdrTreeModel.cpp" line="249"/>
<source>BuildId</source>
<translation>ビルド ID</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/RichHdrTreeModel.cpp" line="250"/>
<source>Count</source>
<translation>カウント</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/RichHdrTreeModel.cpp" line="251"/>
<source>VS version</source>
<translation>VS バージョン</translation>
</message>
</context>
<context>
<name>SecHdrsTreeModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/SecHdrsTreeModel.cpp" line="452"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/SecHdrsTreeModel.cpp" line="453"/>
<source>Virtual Size</source>
<translation>仮想サイズ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/SecHdrsTreeModel.cpp" line="454"/>
<source>Virtual Addr.</source>
<translation>仮想アドレス.</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/SecHdrsTreeModel.cpp" line="455"/>
<source>Raw size</source>
<translation>RAW サイズ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/SecHdrsTreeModel.cpp" line="456"/>
<source>Raw Addr.</source>
<translation>RAW アドレス.</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/SecHdrsTreeModel.cpp" line="457"/>
<source>Characteristics</source>
<translation>特性</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/SecHdrsTreeModel.cpp" line="458"/>
<source>Ptr to Reloc.</source>
<translation>リロケーションへのポインタ.</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/SecHdrsTreeModel.cpp" line="459"/>
<source>Num. of Reloc.</source>
<translation>リロケーション数.</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/SecHdrsTreeModel.cpp" line="460"/>
<source>Num. of Linenum.</source>
<translation>行番号の数.</translation>
</message>
</context>
<context>
<name>SecTreeItem</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/SecHdrsTreeModel.cpp" line="182"/>
<source>index:</source>
<translation>インデックス :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/SecHdrsTreeModel.cpp" line="192"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/SecHdrsTreeModel.cpp" line="198"/>
<source>mapped: </source>
<translation>マップ済み : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/SecHdrsTreeModel.cpp" line="206"/>
<source>&lt;invalid&gt;</source>
<translation>&lt;無効&gt;</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/SecHdrsTreeModel.cpp" line="207"/>
<source>mapped offset:</source>
<translation>マップ済み オフセット :</translation>
</message>
</context>
<context>
<name>SectionAddWindow</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SectionAddWindow.cpp" line="16"/>
<source>Choose a file</source>
<translation>ファイルを選択</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SectionAddWindow.cpp" line="26"/>
<source>Section name:</source>
<translation>セクション名 :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SectionAddWindow.cpp" line="32"/>
<source>Raw size:</source>
<translation>RAW サイズ :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SectionAddWindow.cpp" line="38"/>
<source>Virtual size:</source>
<translation>仮想サイズ :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SectionAddWindow.cpp" line="44"/>
<source>OK</source>
<translation>OK</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SectionAddWindow.cpp" line="46"/>
<source>Cancel</source>
<translation>キャンセル</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SectionAddWindow.cpp" line="64"/>
<source>Add a new section</source>
<translation>新しいセクションを追加</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SectionAddWindow.cpp" line="98"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SectionAddWindow.cpp" line="139"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SectionAddWindow.cpp" line="148"/>
<source>Error</source>
<translation>エラー</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SectionAddWindow.cpp" line="98"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SectionAddWindow.cpp" line="139"/>
<source>Cannot read this file</source>
<translation>このファイルを読み取れません</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SectionAddWindow.cpp" line="131"/>
<source>Cannot add a new section</source>
<translation>新しいセクションを追加できません</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SectionAddWindow.cpp" line="152"/>
<source>Success!</source>
<translation>成功!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SectionAddWindow.cpp" line="152"/>
<source>Section </source>
<translation>セクション </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SectionAddWindow.cpp" line="152"/>
<source> added!</source>
<translation> 追加されました!</translation>
</message>
</context>
<context>
<name>SectionMenu</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="285"/>
<source>&amp;Save the content as...</source>
<translation>コンテンツを名前を付けて保存(&amp;S)...</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="289"/>
<source>&amp;Clear the content</source>
<translation>コンテンツを消去(&amp;C)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="292"/>
<source>Substitute the content</source>
<translation>コンテンツを置き換え</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="296"/>
<source>&amp;Export section disassembly as...</source>
<translation>セクション逆アセンブリをエクスポート(&amp;E)...</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="314"/>
<source>No section selected</source>
<translation>セクションが選択されていません</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="318"/>
<source>Section: [</source>
<translation>セクション : [</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="332"/>
<source>Save as...</source>
<translation>名前を付けて保存...</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="336"/>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="360"/>
<source>Done!</source>
<translation>完了!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="336"/>
<source>Dumped section: </source>
<translation>ダンプ済みセクション : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="336"/>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="360"/>
<source>into: </source>
<translation>into: </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="339"/>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="357"/>
<source>Error</source>
<translation>エラー</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="339"/>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="357"/>
<source>Dumping section failed!</source>
<translation>セクションのダンプに失敗!</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="350"/>
<source>Save disasembly as...</source>
<translation>逆アセンブリを名前を付けて保存...</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="360"/>
<source>Dumped section disasembly: </source>
<translation>ダンプ済みセクション逆アセンブリ : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="372"/>
<source>Clearing section</source>
<translation>セクションを消去</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="372"/>
<source>Do you really want to clear content of </source>
<translation>本当にコンテンツを消去しますか </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="387"/>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="404"/>
<source>Failed</source>
<translation>失敗</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="387"/>
<source>Cannot clear the section content</source>
<translation>セクションのコンテンツを消去できません</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="399"/>
<source>Open</source>
<translation>開く</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="404"/>
<source>Cannot open file</source>
<translation>ファイルを開けません</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="411"/>
<source>Loaded</source>
<translation>読み込み済み</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/PEDockedWidget.cpp" line="411"/>
<source>Loaded from file: 0x</source>
<translation>ファイルから読み込み済み : 0x</translation>
</message>
</context>
<context>
<name>SectionsDiagram</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/SectionsDiagram.cpp" line="245"/>
<source>Show mapped raw</source>
<translation>マップ済み RAW を表示</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/SectionsDiagram.cpp" line="249"/>
<source>Entry Point</source>
<translation>エントリーポイント</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/SectionsDiagram.cpp" line="253"/>
<source>Sections Headers end</source>
<translation>セクション ヘッダの終端</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/SectionsDiagram.cpp" line="257"/>
<source>Grid (Alignment Units)</source>
<translation>グリッド (整列単位)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/SectionsDiagram.cpp" line="261"/>
<source>Sections &amp;Offsets</source>
<translation>セクションのオフセット(&amp;O)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/SectionsDiagram.cpp" line="265"/>
<source>Sections &amp;Names</source>
<translation>セクションの名前(&amp;N)</translation>
</message>
</context>
<context>
<name>SecurityDirSplitter</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="93"/>
<source>&amp;Save certificate</source>
<translation>証明書を保存(&amp;S)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="119"/>
<source>All Files (*)</source>
<translation>すべてのファイル (*)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="120"/>
<source>Dump certificate content as...</source>
<translation>証明書内容のダンプ...</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="125"/>
<source>Success</source>
<translation>成功</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="125"/>
<source>Dumped to: </source>
<translation>ダンプ先 : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="127"/>
<source>Failed</source>
<translation>失敗</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/DataDirWrapperSplitter.cpp" line="127"/>
<source>Dumping failed!</source>
<translation>ダンプに失敗!</translation>
</message>
</context>
<context>
<name>SecurityTreeModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/SecurityTreeModel.cpp" line="10"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/SecurityTreeModel.cpp" line="11"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/SecurityTreeModel.cpp" line="12"/>
<source>Value</source>
<translation>値</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/SecurityTreeModel.cpp" line="13"/>
<source>Meaning</source>
<translation>意味</translation>
</message>
</context>
<context>
<name>SignaturesBrowseModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SignaturesBrowseWindow.cpp" line="20"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SignaturesBrowseWindow.cpp" line="21"/>
<source>Size</source>
<translation>サイズ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SignaturesBrowseWindow.cpp" line="22"/>
<source>Signature Content Preview</source>
<translation>署名内容のプレビュー</translation>
</message>
</context>
<context>
<name>SignaturesBrowseWindow</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SignaturesBrowseWindow.cpp" line="83"/>
<source>Search in columns:</source>
<translation>列を検索 :</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SignaturesBrowseWindow.cpp" line="112"/>
<source>File</source>
<translation>ファイル</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SignaturesBrowseWindow.cpp" line="113"/>
<source>Load</source>
<translation>読み込み</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/SignaturesBrowseWindow.cpp" line="124"/>
<source>Total signatures: </source>
<translation>署名の合計 : </translation>
</message>
</context>
<context>
<name>StringsBrowseWindow</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.cpp" line="148"/>
<source>Text Files</source>
<translation>テキストファイル</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.cpp" line="148"/>
<source>All Files</source>
<translation>すべてのファイル</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.cpp" line="149"/>
<source>Save strings as...</source>
<translation>文字列を名前を付けて保存...</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.cpp" line="153"/>
<source>Strings save</source>
<translation>文字列を保存</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.cpp" line="153"/>
<source>Saved strings to: </source>
<translation>保存された文字列 : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.cpp" line="163"/>
<source>Save</source>
<translation>保存</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.cpp" line="165"/>
<source>Loading strings...</source>
<translation>文字列の読み込み...</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.cpp" line="169"/>
<source>Page</source>
<translation>ページ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.cpp" line="172"/>
<source>Max per page</source>
<translation>ページあたりの最大数</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.cpp" line="179"/>
<source>Search string</source>
<translation>検索文字列</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.cpp" line="184"/>
<source>By regex</source>
<translation>正規表現</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.cpp" line="185"/>
<source>Case sensitive</source>
<translation>大文字と小文字を区別</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.h" line="173"/>
<source>Total pages</source>
<translation>合計ページ数</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.h" line="213"/>
<source>Loading strings: </source>
<translation>文字列の読み込み : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.h" line="215"/>
<source>Extracted strings</source>
<translation>抽出された文字列</translation>
</message>
</context>
<context>
<name>StringsTableModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.cpp" line="19"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.cpp" line="20"/>
<source>Type</source>
<translation>種類</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.cpp" line="21"/>
<source>Length</source>
<translation>長さ</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.cpp" line="22"/>
<source>String</source>
<translation>文字列</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.cpp" line="58"/>
<source>Right click to follow</source>
<translation>右クリックして移動</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.cpp" line="62"/>
<source>Wide</source>
<translation>幅</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/StringsBrowseWindow.cpp" line="62"/>
<source>Ansi</source>
<translation>ANSI</translation>
</message>
</context>
<context>
<name>TLSCallbacksModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/TLSTreeModel.cpp" line="92"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/TLSTreeModel.cpp" line="93"/>
<source>Callback</source>
<translation>コールバック</translation>
</message>
</context>
<context>
<name>TLSTreeModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/TLSTreeModel.cpp" line="36"/>
<source>Offset</source>
<translation>オフセット</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/TLSTreeModel.cpp" line="37"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/TLSTreeModel.cpp" line="38"/>
<source>Value</source>
<translation>値</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/TLSTreeModel.cpp" line="50"/>
<source> entry</source>
<translation> エントリー</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/pe_models/TLSTreeModel.cpp" line="50"/>
<source> entries</source>
<translation> エントリー</translation>
</message>
</context>
<context>
<name>UserConfigWindow</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/UserConfigWindow.cpp" line="25"/>
<source>Configure...</source>
<translation>設定...</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/UserConfigWindow.cpp" line="30"/>
<source>Open</source>
<translation>開く</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/UserConfigWindow.cpp" line="37"/>
<source>User Data Directory: </source>
<translation>ユーザー データ ディレクトリ : </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/UserConfigWindow.cpp" line="38"/>
<source>Language</source>
<translation>言語</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/UserConfigWindow.cpp" line="46"/>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/UserConfigWindow.cpp" line="86"/>
<source>en_US (default)</source>
<translation>en_US (デフォルト)</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/UserConfigWindow.cpp" line="47"/>
<source>Changing the language version requires application restart</source>
<translation>言語を変更するにはアプリケーションの再起動が必要です</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/UserConfigWindow.cpp" line="49"/>
<source>Reload file on change? </source>
<translation>変更時、ファイルの再読み込み動作 </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/UserConfigWindow.cpp" line="50"/>
<source>Ignore </source>
<translation>無視 </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/UserConfigWindow.cpp" line="51"/>
<source>Ask </source>
<translation>尋ねる </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/UserConfigWindow.cpp" line="52"/>
<source>Reload </source>
<translation>再読み込み </translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/UserConfigWindow.cpp" line="58"/>
<source>Auto-save tags</source>
<translation>タグを自動保存</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/UserConfigWindow.cpp" line="60"/>
<source>Save</source>
<translation>保存</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/UserConfigWindow.cpp" line="64"/>
<source>Cancel</source>
<translation>キャンセル</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/UserConfigWindow.cpp" line="170"/>
<source>Language Changed</source>
<translation>言語が変更されました</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/UserConfigWindow.cpp" line="171"/>
<source>The language of the interface has changed.</source>
<translation>インターフェースの言語が変更されました。</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui/windows/UserConfigWindow.cpp" line="172"/>
<source>The changes will be applied on application restart</source>
<translation>変更はアプリケーションの再起動時に適用されます</translation>
</message>
</context>
<context>
<name>WrapperTableModel</name>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/WrapperTableModel.cpp" line="72"/>
<source> entry</source>
<translation> エントリー</translation>
</message>
<message>
<location filename="../pe-bear/pe-bear/pe-bear/gui_base/WrapperTableModel.cpp" line="72"/>
<source> entries</source>
<translation> エントリー</translation>
</message>
</context>
</TS>