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horizon-mods/mods/wisdom_horizon_lite.toml
Ludovic Marieandtomasmendes01 9d9bfd868d Edit wisdom_horizon_lite's page (#303)
* Edit wisdom_horizon_lite's page

Submitted by @tomasmendes01 through the form.

Co-authored-by: tomasmendes01 <[email protected]>

* Edit wisdom_horizon_lite's page

Submitted by @tomasmendes01 through the form.

Co-authored-by: tomasmendes01 <[email protected]>

* Edit wisdom_horizon_lite's page

Submitted by @tomasmendes01 through the form.

Co-authored-by: tomasmendes01 <[email protected]>

* Edit wisdom_horizon_lite's page

Submitted by @tomasmendes01 through the form.

Co-authored-by: tomasmendes01 <[email protected]>

* Edit wisdom_horizon_lite's page

Submitted by @tomasmendes01 through the form.

Co-authored-by: tomasmendes01 <[email protected]>

---------

Co-authored-by: tomasmendes01 <[email protected]>
2026-11-07 09:09:14 +01:00

41 lines
2.4 KiB
TOML

id = "wisdom_horizon_lite"
kind = "shader"
name = "Wisdom Shaders V3 Lite (Horizon port)"
summary = "A lighter Wisdom Shaders V3 port for Horizon, for more FPS."
description = """
A lighter version of the Wisdom Shaders V3 port (`wisdom_horizon`) for more FPS: the same lighting, atmosphere, fog and AgX tonemap, with a smaller shadow map, no bloom or FXAA, and soft shadows, cloud shadows and water reflections off by default (each can be turned back on in the settings).
Unofficial port of bobcao3's Wisdom Shaders V3 by tomasmendes01 (in-game name: iLoong)."""
authors = ["bobcao3", "tomasmendes01"]
owners = ["tomasmendes01"]
owner_ids = [68385376]
license = "Apache-2.0"
source = "https://github.com/tomasmendes01/wisdom-horizon"
icon = "icons/wisdom_horizon_lite.png"
categories = ["semi-realistic", "atmosphere", "low"]
tags = ["wisdom", "lite", "performance", "port"]
screenshots = ["screenshots/wisdom_horizon_lite/1.png", "screenshots/wisdom_horizon_lite/2.png", "screenshots/wisdom_horizon_lite/3.png"]
[[versions]]
version = "1.3.7"
published = "2026-11-04"
game = "26.3"
file = "wisdom_horizon_lite-1.3.7.hshader"
sha256 = "ba41f0094a886b2e86a462994206fa184ebabf424dc0736829ddc7024ea9e880"
changelog = """
- Night: the sky and fog no longer turn black when rain hides the stars, rain streaks stay faint in the dark, and a "Night brightness" option raises the moonlight and night ambient light (3x Wisdom's by default).
- Rain: lighter fog in the rain ("Rain fog", 0.5 by default; 1 is Wisdom's), the water gets the same fog as the land, and the sun's glint on water fades under rain clouds.
- Water: its top stays flat (the waves are in the normals, as in Wisdom), and the mirror Horizon draws with vanilla's light is brought to this pack's light.
- Mobs, items, chests and particles: a post pass relights them to match this pack's light on the terrain in view, eased over time ("Light mobs and chests", with a diagnostic view).
- Held light sources light the terrain when Horizon's Dynamic lights extra is on.
- Glowing blocks show their own colour instead of burning out to white at night ("Glowing blocks").
- The far edge of the loaded terrain blends into the sky ("Horizon haze")."""
[[versions]]
version = "1.1.0"
published = "2026-11-04"
game = "26.3"
file = "wisdom_horizon_lite-1.1.0.hshader"
sha256 = "662570653111bd34fec37a7482791b8b1d0bdcee1bcba5351c4137acababb818"
changelog = "First release: the LITE profile of Wisdom Shaders V3 (Build 3300), ported to Horizon's shader API."