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@@ -8,8 +8,8 @@
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//! submissions keep the order they had on one thread.
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use std::ops::Deref;
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use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
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use std::time::{Duration, Instant};
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use std::sync::{Mutex, mpsc};
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use std::time::{Duration, Instant};
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/// Whether frames go to the submit thread, unless `HORIZON_SUBMIT_THREAD` says (`0` off, `1` on):
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/// on Linux, where it was measured faster (+32% FPS in a CPU-bound view on Vulkan, #5779). On
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