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Clarify the vanilla method mapped by command state normalization
Co-Authored-By: Codex gpt-6.1-sol <[email protected]>
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@@ -2321,8 +2321,8 @@ impl Game<'_> {
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state,
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)
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}
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/// `BlockInput.place` / `overwriteWithDefinedProperties`: normalize the
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/// surrounding shape, then restore properties explicitly set by the command.
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/// `BlockInput.overwriteWithDefinedProperties`: restore explicit command
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/// properties after normalizing the state against neighbouring blocks.
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fn block_input_state(
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&mut self,
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pos: [i32; 3],
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