Clarify the vanilla method mapped by command state normalization

Co-Authored-By: Codex gpt-6.1-sol <[email protected]>
This commit is contained in:
TheMrZZandCodex gpt-6.1-sol committed 2026-11-02 16:48:38 +01:00
1 parent ac0a69f04c
commit 2f32ceb119
1 file changed
+2 -2
+2 -2
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@@ -2321,8 +2321,8 @@ impl Game<'_> {
state,
)
}
/// `BlockInput.place` / `overwriteWithDefinedProperties`: normalize the
/// surrounding shape, then restore properties explicitly set by the command.
/// `BlockInput.overwriteWithDefinedProperties`: restore explicit command
/// properties after normalizing the state against neighbouring blocks.
fn block_input_state(
&mut self,
pos: [i32; 3],