Frog walk: keep FrogModel's 1.5 walk speed factor

FrogModel.setupAnim applies FROG_WALK with applyWalk(pos, speed, 1.5F, 2.5F)
on land (1.0F is the swim animation's).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
Horizon agentandClaude Opus 5.5 committed 2026-11-09 19:54:21 +01:00
1 parent e3d24ab1a5
commit 341a92902c
1 file changed
+1 -1
+1 -1
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@@ -783,7 +783,7 @@ pub fn frog(p: &mut Poses, s: &State, f: &Frog, a: &Animations) {
if f.swimming {
walk(a, "FrogAnimation.FROG_SWIM", s, 1.0, 2.5, p);
} else {
walk(a, "FrogAnimation.FROG_WALK", s, 1.0, 2.5, p);
walk(a, "FrogAnimation.FROG_WALK", s, 1.5, 2.5, p);
}
run(a, "FrogAnimation.FROG_IDLE_WATER", &f.swim_idle, s, p);
p.visible("croaking_body", f.croak.started.is_some());