Shader pack image stand-ins: the test passes main's new storage-buffer minimums

#7203 added Buffers::new's minimums argument after this branch was cut.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
Ludovic MarieandClaude Opus 5.5 committed 2026-11-02 15:02:43 +01:00
1 parent b94dd927e1
commit 428e9d94d1
1 file changed
+6 -2
@@ -4198,8 +4198,12 @@ mod tests {
],
buffers: Vec::new(),
};
let buffers =
pack_images::Buffers::new(&device, Default::default(), wgpu::ShaderStages::FRAGMENT);
let buffers = pack_images::Buffers::new(
&device,
Default::default(),
Default::default(),
wgpu::ShaderStages::FRAGMENT,
);
let stand_ins = std::cell::RefCell::new(Vec::new());
let pack = Resources {
textures: &[],