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https://github.com/horizon-rust/horizon.git
synced 2026-11-07 11:06:11 -10:00
Options: Horizon's own captions read the bundled language
The options pages, the mod and shader pack lists, the agent button and the multiplayer friend screens drew their own labels as literals, so a client with ru_ru stayed English there. They read `horizon.*` keys now, and the bundled namespace carries both languages for every one of them. Co-Authored-By: Hermes Agent (Nous Research) <[email protected]>
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@@ -259,6 +259,13 @@ mod tests {
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assert_eq!(en.get("horizon.options.controller"), Some("Controller"));
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let ru = Language::load(&[&empty], "ru_ru");
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assert_eq!(ru.get("horizon.options.controller"), Some("Геймпад"));
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// Every bundled string carries both languages: a key added to one file
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// and forgotten in the other shows as a key name on screen.
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for key in en.map().keys() {
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assert!(ru.get(key).is_some(), "{key} has no ru_ru value");
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}
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assert_eq!(en.get("horizon.pages.mods"), Some("Mods"));
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assert_eq!(ru.get("horizon.pages.mods"), Some("Моды"));
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}
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#[test]
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@@ -194,7 +194,7 @@ impl Opt {
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Opt::NotificationDisplayTime => "options.notifications.display_time",
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Opt::Narrator => "options.narrator",
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Opt::TextBackground => "options.accessibility.text_background",
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Opt::ChatDelay => "Chat Delay",
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Opt::ChatDelay => "horizon.options.chat_delay",
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Opt::DistortionEffects => "options.screenEffectScale",
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Opt::FovEffects => "options.fovEffectScale",
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Opt::DarknessPulsing => "options.darknessEffectScale",
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@@ -544,25 +544,25 @@ impl Opt {
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} else {
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"options.key.hold"
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}),
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Opt::PadLightbar => Text::literal(match s.controller.lightbar {
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gamepad::Lightbar::Health => "Health",
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gamepad::Lightbar::Dimension => "Dimension",
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gamepad::Lightbar::Off => "Off",
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Opt::PadLightbar => tr(match s.controller.lightbar {
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gamepad::Lightbar::Health => "horizon.options.lightbar.health",
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gamepad::Lightbar::Dimension => "horizon.options.lightbar.dimension",
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gamepad::Lightbar::Off => "options.off",
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}),
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Opt::PadGlyphs => Text::literal(match s.controller.glyphs {
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GlyphStyle::Auto => "Auto",
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GlyphStyle::Xbox => "Xbox",
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GlyphStyle::PlayStation => "PlayStation",
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GlyphStyle::Nintendo => "Nintendo",
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Opt::PadGlyphs => tr(match s.controller.glyphs {
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GlyphStyle::Auto => "horizon.options.glyphs.auto",
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GlyphStyle::Xbox => "horizon.options.glyphs.xbox",
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GlyphStyle::PlayStation => "horizon.options.glyphs.playstation",
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GlyphStyle::Nintendo => "horizon.options.glyphs.nintendo",
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}),
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Opt::PadMenuNav => Text::literal(match s.controller.menu_nav {
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gamepad::MenuNav::Focus => "Focus",
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gamepad::MenuNav::Pointer => "Pointer",
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Opt::PadMenuNav => tr(match s.controller.menu_nav {
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gamepad::MenuNav::Focus => "horizon.options.menu_focus",
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gamepad::MenuNav::Pointer => "horizon.options.menu_pointer",
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}),
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Opt::PadKeyboard => Text::literal(match s.controller.keyboard {
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gamepad::TextKeyboard::Auto => "Auto",
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gamepad::TextKeyboard::Horizon => "Horizon",
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gamepad::TextKeyboard::Steam => "Steam",
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Opt::PadKeyboard => tr(match s.controller.keyboard {
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gamepad::TextKeyboard::Auto => "horizon.options.keyboard.auto",
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gamepad::TextKeyboard::Horizon => "horizon.options.keyboard.horizon",
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gamepad::TextKeyboard::Steam => "horizon.options.keyboard.steam",
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}),
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_ => Text::empty(),
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}
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@@ -1078,22 +1078,14 @@ fn option_widget(s: &Settings, opt: Opt, x: f32, y: f32, w: f32) -> Widget {
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/// What a button opening one of Horizon's pages says on hover.
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fn horizon_page_tooltip(page: Page) -> Option<&'static str> {
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Some(match page {
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Page::Horizon => "Horizon's own settings: graphics, controllers, extras and mods.",
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Page::Graphics => "Graphics, simply: each setting says what it costs.",
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Page::GraphicsAdvanced => {
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"Every graphics setting, Horizon's included, with what each costs."
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}
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Page::Controller => "Controllers: their buttons, sticks, vibration and menu navigation.",
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Page::Extras => {
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"Optional additions, all off by default: the game stays vanilla until you turn one on."
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}
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Page::Agent => "Let your own AI agent play: horizon-ctl and MCP clients on this computer.",
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Page::ShaderPacks => {
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"Shader packs from the shaderpacks folder: Horizon's own and those in the shaders/ format. One runs at a time."
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}
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Page::Mods => {
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"Mods made for Horizon, from the horizon-mods folder. Each runs in a sandbox and stays off until you turn it on."
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}
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Page::Horizon => "horizon.pages.settings.tooltip",
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Page::Graphics => "horizon.pages.graphics.tooltip",
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Page::GraphicsAdvanced => "horizon.pages.graphics_advanced.tooltip",
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Page::Controller => "horizon.pages.controller.tooltip",
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Page::Extras => "horizon.pages.extras.tooltip",
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Page::Agent => "horizon.pages.agent.tooltip",
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Page::ShaderPacks => "horizon.pages.shader_packs.tooltip",
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Page::Mods => "horizon.pages.mods.tooltip",
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_ => return None,
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})
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}
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@@ -1181,16 +1173,16 @@ impl OptionsUi {
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Page::Language => "options.language.title",
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Page::Font => "options.font.title",
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Page::Packs => "resourcePack.title",
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Page::Mods => "Mods",
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Page::Mods => "horizon.pages.mods",
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Page::NativeMod(_) => "Mod Settings",
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Page::ShaderPacks => "Shader Packs",
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Page::ShaderPacks => "horizon.pages.shader_packs",
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Page::Graphics | Page::GraphicsAdvanced => "options.videoTitle",
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Page::Controller => "Controller Settings",
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Page::PadBinds => "Controller Binds",
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Page::Extras => "Horizon Extras",
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Page::Controller => "horizon.pages.controller",
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Page::PadBinds => "horizon.pages.controller_binds",
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Page::Extras => "horizon.pages.extras",
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Page::Credits => "credits_and_attribution.screen.title",
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Page::Horizon => "Horizon Settings",
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Page::Agent => "AI Agent",
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Page::Horizon => "horizon.pages.settings",
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Page::Agent => "horizon.pages.agent",
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}
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}
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fn scrollbar_x(&self, width: f32) -> f32 {
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@@ -1328,21 +1320,23 @@ impl OptionsUi {
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Page::Horizon => {
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// Two to a row, as vanilla's OptionsList.addSmall lays out
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// buttons; each opens a page built from vanilla's widgets.
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let open = |label: &str, page: Page| {
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button(0.0, 0.0, 150.0, Text::literal(label), Act::Push(page))
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};
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let open =
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|key: &str, page: Page| button(0.0, 0.0, 150.0, tr(key), Act::Push(page));
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vec![
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Row::Buttons(
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open("Graphics...", Page::Graphics),
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Some(open("Advanced Graphics...", Page::GraphicsAdvanced)),
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open("horizon.pages.open.graphics", Page::Graphics),
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Some(open(
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"horizon.pages.open.graphics_advanced",
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Page::GraphicsAdvanced,
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)),
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),
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Row::Buttons(
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open("Shader Packs...", Page::ShaderPacks),
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Some(open("Controller Settings...", Page::Controller)),
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open("horizon.pages.open.shader_packs", Page::ShaderPacks),
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Some(open("horizon.pages.open.controller", Page::Controller)),
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),
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Row::Buttons(
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open("Extras...", Page::Extras),
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Some(open("Mods...", Page::Mods)),
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open("horizon.pages.open.extras", Page::Extras),
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Some(open("horizon.pages.open.mods", Page::Mods)),
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),
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// No AI hides the AI Agent page and everything AI.
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Row::Buttons(
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@@ -1350,7 +1344,7 @@ impl OptionsUi {
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Some(if s.extras.no_ai {
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self.extra_button(s, crate::extras::Item::NoAi)
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} else {
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open("AI Agent...", Page::Agent)
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open("horizon.pages.open.agent", Page::Agent)
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}),
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),
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]
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@@ -1369,7 +1363,7 @@ impl OptionsUi {
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0.0,
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0.0,
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150.0,
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Text::literal("Copy Connection Details"),
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tr("horizon.agent.copy_details"),
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Act::CopyAgentDetails,
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)),
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)];
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@@ -1383,14 +1377,14 @@ impl OptionsUi {
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0.0,
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0.0,
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150.0,
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Text::literal("Horizon Graphics..."),
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tr("horizon.pages.open.horizon_graphics"),
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Act::Push(Page::Graphics),
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),
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Some(button(
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0.0,
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0.0,
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150.0,
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Text::literal("Advanced Graphics..."),
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tr("horizon.pages.open.graphics_advanced"),
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Act::Push(Page::GraphicsAdvanced),
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)),
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)];
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@@ -1469,7 +1463,7 @@ impl OptionsUi {
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0.0,
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0.0,
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310.0,
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Text::literal("Controller Settings..."),
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tr("horizon.pages.open.controller"),
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Act::Push(Page::Controller),
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),
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None,
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@@ -1482,7 +1476,7 @@ impl OptionsUi {
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0.0,
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0.0,
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310.0,
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Text::literal("Controller Binds..."),
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tr("horizon.pages.open.controller_binds"),
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Act::Push(Page::PadBinds),
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),
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None,
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@@ -1540,9 +1534,7 @@ impl OptionsUi {
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Page::Font => pairs(&[Opt::ForceUnicode, Opt::JapaneseGlyphs]),
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Page::Mods => {
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if s.mods.installed.is_empty() {
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return vec![Row::Header(
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"No mods: put .hmod files in the horizon-mods folder",
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)];
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return vec![Row::Header("horizon.mods.empty")];
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}
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s.mods
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.installed
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@@ -1552,9 +1544,9 @@ impl OptionsUi {
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let mut label = Text::literal(format!("{}: ", installed.title))
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.append(on_off(s.mods.is_on(i)));
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if installed.problem.is_some() {
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label = label.append(" (Stopped)");
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label = label.append(tr("horizon.mods.stopped"));
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} else if installed.dev {
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label = label.append(" (Dev)");
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label = label.append(tr("horizon.mods.dev"));
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}
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let dead = installed.dev || installed.id.is_empty();
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// A running mod with a settings page (capability
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@@ -1565,7 +1557,7 @@ impl OptionsUi {
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0.0,
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0.0,
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150.0,
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Text::literal("Settings"),
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tr("horizon.mods.settings"),
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Act::ModSettings(i),
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);
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Row::Buttons(
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@@ -1582,17 +1574,17 @@ impl OptionsUi {
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Page::NativeMod(i) => self.native_rows(s, i),
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Page::ShaderPacks => {
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if s.shader_packs.is_empty() {
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return vec![Row::Header(
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"No shader packs: put them in the shaderpacks folder",
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)];
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return vec![Row::Header("horizon.shader_packs.empty")];
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}
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s.shader_packs
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.iter()
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.enumerate()
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.map(|(i, pack)| {
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let kind = match pack.kind {
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crate::shader_pack_list::Kind::Horizon => " (Horizon)",
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crate::shader_pack_list::Kind::Classic => "",
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crate::shader_pack_list::Kind::Horizon => {
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lang::get("horizon.shader_packs.kind_horizon")
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}
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crate::shader_pack_list::Kind::Classic => String::new(),
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};
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let label = Text::literal(format!("{}{kind}: ", pack.title))
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.append(on_off(s.horizon.shader_pack == pack.file));
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@@ -1652,8 +1644,8 @@ impl OptionsUi {
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// Vanilla's Telemetry Data and Credits slots: Horizon's
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// settings and its mods, as a mod adds its button here.
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// Credits & Attribution (WinScreen's credits) follows them.
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("Horizon Settings...", Some(Page::Horizon)),
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("Mods...", Some(Page::Mods)),
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("horizon.pages.open.horizon_settings", Some(Page::Horizon)),
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("horizon.pages.open.mods", Some(Page::Mods)),
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("options.credits_and_attribution", Some(Page::Credits)),
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];
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let rows = entries.len().div_ceil(2) as f32;
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@@ -2086,18 +2078,12 @@ impl OptionsUi {
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content = y + self.scroll - top + 2.0;
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out[list_start..].iter_mut().for_each(|w| w.list = true);
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let folder = match page {
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Page::Mods => Some(("Open Mod Folder", Act::OpenModFolder)),
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Page::ShaderPacks => Some(("Open Pack Folder", Act::OpenShaderPackFolder)),
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Page::Mods => Some(("horizon.mods.open_folder", Act::OpenModFolder)),
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Page::ShaderPacks => Some(("pack.openFolder", Act::OpenShaderPackFolder)),
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_ => None,
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};
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if let Some((label, act)) = folder {
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out.push(button(
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cx - 154.0,
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h - 27.0,
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150.0,
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Text::literal(label),
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act,
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));
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out.push(button(cx - 154.0, h - 27.0, 150.0, tr(label), act));
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out.push(button(cx + 4.0, h - 27.0, 150.0, tr("gui.done"), Act::Done));
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} else {
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out.push(done(h - 27.0));
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@@ -2209,7 +2195,7 @@ impl OptionsUi {
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} = &wd.kind
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&& let Some(text) = horizon_page_tooltip(*page)
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{
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tooltip = Some(atlas.font.split(&Text::literal(text), 170.0));
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tooltip = Some(atlas.font.split(&tr(text), 170.0));
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}
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let key = match &wd.kind {
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WKind::Button {
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@@ -2236,10 +2222,7 @@ impl OptionsUi {
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} = &wd.kind
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&& !opt.available()
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{
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tooltip = Some(atlas.font.split(
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&Text::literal("This feature is not yet available in Horizon."),
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170.0,
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));
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tooltip = Some(atlas.font.split(&tr("horizon.options.unavailable"), 170.0));
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}
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if let WKind::Button {
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act: Act::ToggleMod(i),
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@@ -2380,9 +2363,7 @@ impl OptionsUi {
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if search.value.is_empty() && !search.focused {
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batch.text_styled(
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atlas,
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&Text::literal("Search settings...")
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.with_color(text::GRAY)
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.italic(),
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&tr("horizon.options.search").with_color(text::GRAY).italic(),
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search.text_x(),
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search.text_y(),
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u32::MAX,
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@@ -3140,8 +3121,15 @@ mod tests {
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ui.show(Page::Mods);
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let empty = ui.layout(&s, size.0, size.1).0;
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assert!(empty.iter().any(|w| {
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matches!(&w.kind, WKind::Text { text, .. } if text.plain().contains(".hmod"))
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matches!(&w.kind, WKind::Text { text, .. } if text.plain() == "horizon.mods.empty")
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}));
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// The empty page points at the bundled key; the English line behind it
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// is what a player reads, so both halves are checked here.
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let en = crate::lang::Language::load(&[], "en_us");
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assert!(
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en.get("horizon.mods.empty")
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.is_some_and(|line| line.contains(".hmod"))
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);
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let open_folder = empty
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.iter()
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.find(|w| {
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@@ -11,5 +11,57 @@
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"horizon.options.look_deadzone": "Look Deadzone",
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"horizon.options.button_glyphs": "Button Glyphs",
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"horizon.options.menu_navigation": "Menu Navigation",
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"horizon.options.on_screen_keyboard": "On-Screen Keyboard"
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"horizon.options.on_screen_keyboard": "On-Screen Keyboard",
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"horizon.options.chat_delay": "Chat Delay",
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"horizon.options.lightbar.health": "Health",
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"horizon.options.lightbar.dimension": "Dimension",
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"horizon.options.glyphs.auto": "Auto",
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"horizon.options.glyphs.xbox": "Xbox",
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"horizon.options.glyphs.playstation": "PlayStation",
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"horizon.options.glyphs.nintendo": "Nintendo",
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"horizon.options.menu_focus": "Focus",
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"horizon.options.menu_pointer": "Pointer",
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"horizon.options.keyboard.auto": "Auto",
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"horizon.options.keyboard.horizon": "Horizon",
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"horizon.options.keyboard.steam": "Steam",
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"horizon.options.unavailable": "This feature is not yet available in Horizon.",
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"horizon.options.search": "Search settings...",
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"horizon.pages.mods": "Mods",
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"horizon.pages.shader_packs": "Shader Packs",
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"horizon.pages.controller": "Controller Settings",
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"horizon.pages.controller_binds": "Controller Binds",
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"horizon.pages.extras": "Horizon Extras",
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"horizon.pages.settings": "Horizon Settings",
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"horizon.pages.agent": "AI Agent",
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"horizon.pages.settings.tooltip": "Horizon's own settings: graphics, controllers, extras and mods.",
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"horizon.pages.graphics.tooltip": "Graphics, simply: each setting says what it costs.",
|
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"horizon.pages.graphics_advanced.tooltip": "Every graphics setting, Horizon's included, with what each costs.",
|
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"horizon.pages.controller.tooltip": "Controllers: their buttons, sticks, vibration and menu navigation.",
|
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"horizon.pages.extras.tooltip": "Optional additions, all off by default: the game stays vanilla until you turn one on.",
|
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"horizon.pages.agent.tooltip": "Let your own AI agent play: horizon-ctl and MCP clients on this computer.",
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"horizon.pages.shader_packs.tooltip": "Shader packs from the shaderpacks folder: Horizon's own and those in the shaders/ format. One runs at a time.",
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"horizon.pages.mods.tooltip": "Mods made for Horizon, from the horizon-mods folder. Each runs in a sandbox and stays off until you turn it on.",
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"horizon.pages.open.graphics": "Graphics...",
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"horizon.pages.open.graphics_advanced": "Advanced Graphics...",
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"horizon.pages.open.shader_packs": "Shader Packs...",
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"horizon.pages.open.controller": "Controller Settings...",
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"horizon.pages.open.extras": "Extras...",
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"horizon.pages.open.mods": "Mods...",
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"horizon.pages.open.agent": "AI Agent...",
|
||||
"horizon.pages.open.horizon_graphics": "Horizon Graphics...",
|
||||
"horizon.pages.open.controller_binds": "Controller Binds...",
|
||||
"horizon.pages.open.horizon_settings": "Horizon Settings...",
|
||||
"horizon.mods.empty": "No mods: put .hmod files in the horizon-mods folder",
|
||||
"horizon.mods.stopped": " (Stopped)",
|
||||
"horizon.mods.dev": " (Dev)",
|
||||
"horizon.mods.settings": "Settings",
|
||||
"horizon.mods.open_folder": "Open Mod Folder",
|
||||
"horizon.shader_packs.empty": "No shader packs: put them in the shaderpacks folder",
|
||||
"horizon.shader_packs.kind_horizon": " (Horizon)",
|
||||
"horizon.agent.copy_details": "Copy Connection Details",
|
||||
"horizon.multiplayer.join": "Join",
|
||||
"horizon.multiplayer.cancel_reconnecting": "Cancel Reconnecting",
|
||||
"horizon.multiplayer.join_friend": "Join a Friend",
|
||||
"horizon.multiplayer.invite_code": "Invite Code",
|
||||
"horizon.multiplayer.relay": "Relay (optional)"
|
||||
}
|
||||
@@ -11,5 +11,57 @@
|
||||
"horizon.options.look_deadzone": "Мёртвая зона обзора",
|
||||
"horizon.options.button_glyphs": "Символы кнопок",
|
||||
"horizon.options.menu_navigation": "Навигация по меню",
|
||||
"horizon.options.on_screen_keyboard": "Экранная клавиатура"
|
||||
"horizon.options.on_screen_keyboard": "Экранная клавиатура",
|
||||
"horizon.options.chat_delay": "Задержка чата",
|
||||
"horizon.options.lightbar.health": "Здоровье",
|
||||
"horizon.options.lightbar.dimension": "Измерение",
|
||||
"horizon.options.glyphs.auto": "Авто",
|
||||
"horizon.options.glyphs.xbox": "Xbox",
|
||||
"horizon.options.glyphs.playstation": "PlayStation",
|
||||
"horizon.options.glyphs.nintendo": "Nintendo",
|
||||
"horizon.options.menu_focus": "Фокус",
|
||||
"horizon.options.menu_pointer": "Указатель",
|
||||
"horizon.options.keyboard.auto": "Авто",
|
||||
"horizon.options.keyboard.horizon": "Horizon",
|
||||
"horizon.options.keyboard.steam": "Steam",
|
||||
"horizon.options.unavailable": "Эта возможность в Horizon пока недоступна.",
|
||||
"horizon.options.search": "Поиск настроек...",
|
||||
"horizon.pages.mods": "Моды",
|
||||
"horizon.pages.shader_packs": "Шейдерпаки",
|
||||
"horizon.pages.controller": "Настройки контроллера",
|
||||
"horizon.pages.controller_binds": "Назначения кнопок контроллера",
|
||||
"horizon.pages.extras": "Дополнения Horizon",
|
||||
"horizon.pages.settings": "Настройки Horizon",
|
||||
"horizon.pages.agent": "ИИ-агент",
|
||||
"horizon.pages.settings.tooltip": "Собственные настройки Horizon: графика, контроллеры, дополнения и моды.",
|
||||
"horizon.pages.graphics.tooltip": "Графика без лишнего: у каждой настройки написано, чего она стоит.",
|
||||
"horizon.pages.graphics_advanced.tooltip": "Все графические настройки, включая собственные настройки Horizon, и их цена.",
|
||||
"horizon.pages.controller.tooltip": "Контроллеры: кнопки, стики, вибрация и навигация по меню.",
|
||||
"horizon.pages.extras.tooltip": "Дополнительные возможности, все выключены по умолчанию: игра остаётся ванильной, пока вы не включите что-то.",
|
||||
"horizon.pages.agent.tooltip": "Пусть играет ваш ИИ-агент: horizon-ctl и MCP-клиенты на этом компьютере.",
|
||||
"horizon.pages.shader_packs.tooltip": "Шейдерпаки из папки shaderpacks: собственные паки Horizon и паки в формате shaders/. Одновременно работает один.",
|
||||
"horizon.pages.mods.tooltip": "Моды для Horizon из папки horizon-mods. Каждый работает в песочнице и выключен, пока вы его не включите.",
|
||||
"horizon.pages.open.graphics": "Графика...",
|
||||
"horizon.pages.open.graphics_advanced": "Продвинутая графика...",
|
||||
"horizon.pages.open.shader_packs": "Шейдерпаки...",
|
||||
"horizon.pages.open.controller": "Настройки контроллера...",
|
||||
"horizon.pages.open.extras": "Дополнения...",
|
||||
"horizon.pages.open.mods": "Моды...",
|
||||
"horizon.pages.open.agent": "ИИ-агент...",
|
||||
"horizon.pages.open.horizon_graphics": "Графика Horizon...",
|
||||
"horizon.pages.open.controller_binds": "Назначения кнопок...",
|
||||
"horizon.pages.open.horizon_settings": "Настройки Horizon...",
|
||||
"horizon.mods.empty": "Модов нет: положите файлы .hmod в папку horizon-mods",
|
||||
"horizon.mods.stopped": " (остановлен)",
|
||||
"horizon.mods.dev": " (разработка)",
|
||||
"horizon.mods.settings": "Настройки",
|
||||
"horizon.mods.open_folder": "Открыть папку модов",
|
||||
"horizon.shader_packs.empty": "Шейдерпаков нет: положите их в папку shaderpacks",
|
||||
"horizon.shader_packs.kind_horizon": " (Horizon)",
|
||||
"horizon.agent.copy_details": "Скопировать данные подключения",
|
||||
"horizon.multiplayer.join": "Подключиться",
|
||||
"horizon.multiplayer.cancel_reconnecting": "Отменить переподключение",
|
||||
"horizon.multiplayer.join_friend": "Играть с другом",
|
||||
"horizon.multiplayer.invite_code": "Код приглашения",
|
||||
"horizon.multiplayer.relay": "Ретранслятор (необязательно)"
|
||||
}
|
||||
@@ -556,7 +556,7 @@ impl Screen {
|
||||
w / 2.0 - 100.0,
|
||||
h / 4.0 + 96.0 + 18.0,
|
||||
200.0,
|
||||
"Join",
|
||||
&crate::lang::get_or("horizon.multiplayer.join", "Join"),
|
||||
horizon_friends::invite::parse(code).is_some(),
|
||||
56,
|
||||
),
|
||||
@@ -583,7 +583,10 @@ impl Screen {
|
||||
w / 2.0 - 100.0,
|
||||
h / 2.0 + 54.0,
|
||||
200.0,
|
||||
"Cancel Reconnecting",
|
||||
&crate::lang::get_or(
|
||||
"horizon.multiplayer.cancel_reconnecting",
|
||||
"Cancel Reconnecting",
|
||||
),
|
||||
true,
|
||||
55,
|
||||
));
|
||||
@@ -950,13 +953,18 @@ impl Screen {
|
||||
}
|
||||
}
|
||||
Self::Friend { code, relay, focus } => {
|
||||
centered(batch, "Join a Friend", 20.0, u32::MAX);
|
||||
centered(
|
||||
batch,
|
||||
&crate::lang::get_or("horizon.multiplayer.join_friend", "Join a Friend"),
|
||||
20.0,
|
||||
u32::MAX,
|
||||
);
|
||||
Self::field(
|
||||
atlas,
|
||||
batch,
|
||||
caret,
|
||||
focused_at,
|
||||
"Invite Code",
|
||||
&crate::lang::get_or("horizon.multiplayer.invite_code", "Invite Code"),
|
||||
code,
|
||||
FRIEND_CODE,
|
||||
max,
|
||||
@@ -968,7 +976,7 @@ impl Screen {
|
||||
batch,
|
||||
caret,
|
||||
focused_at,
|
||||
"Relay (optional)",
|
||||
&crate::lang::get_or("horizon.multiplayer.relay", "Relay (optional)"),
|
||||
relay,
|
||||
FRIEND_RELAY,
|
||||
max,
|
||||
|
||||
Reference in new issue
Block a user