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Clear stale game2-011 rows main already implements
tools/port_map/game2-011.tsv: FixedBiomeSource.findBiomeHorizontal is the fixed-source path of the ring search, stronghold.rs::RingSearch::find_fixed, not an override that needs its own port.
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@@ -61,7 +61,7 @@ Climate.RTree.search port crates/horizon-world/src/worldgen/climate/index.rs::Cl
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Climate.RTree.Node.distance port crates/horizon-world/src/worldgen/climate/index.rs::distance squared distance from the target to the node's box
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Climate.RTree.SubTree.search port crates/horizon-world/src/worldgen/climate/index.rs::ClimateIndex::search recursive search over the children
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Climate.Sampler.sample port crates/horizon-world/src/worldgen/climate.rs::ClimateSampler::sample samples the six climate fields at a quart
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FixedBiomeSource.findBiomeHorizontal missing unsure: flat worlds use one fixed biome, and this override picks a random point in the box; Horizon's ring search is the generic one and draws random values in a different order
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FixedBiomeSource.findBiomeHorizontal port crates/horizon-world/src/worldgen/structure/stronghold.rs::RingSearch::find_fixed the one biome is allowed or it is not; an allowed one draws a random point of the square (two draws, no reservoir search), and the ring search takes the ring chunk itself when it is not
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FixedBiomeSource.findClosestBiome3d port crates/horizon-world/src/worldgen/generator.rs::Pipeline::find_closest_biome generic 3D search; for one biome its first sample is the origin
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MobSpawnSettings.SpawnerData.toString skip:debug debug text only
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MultiNoiseBiomeSource.stable skip:other preset check used only by world creation dimension validation
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