port_map: the F3 overlay's chunk, level and chart lines

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MSedgeMC committed 2026-11-02 17:14:01 +00:00
1 parent ae3cbb0f11
commit 76f1dc4a66
1 file changed
+5 -5
+5 -5
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@@ -78,19 +78,19 @@ CycleButton.ValueListSupplier.create skip:java value list copy
DebugScreenOverlay.<init> skip:java constructs the chart objects; Horizon's DebugCharts is plain state
DebugScreenOverlay.formatChart port crates/horizon-client/src/game/debug_keys.rs::Game::debug_chart_lines the [key] name visible or hidden line
DebugScreenOverlay.formatKeybind inline crates/horizon-client/src/game/debug_keys.rs::Game::debug_chart_lines the key closure inside debug_chart_lines
DebugScreenOverlay.getServerLevel missing minor: F3 draws no chunk or level lines; draw_debug_overlay has no chunk data
DebugScreenOverlay.getLevel missing minor: F3 draws no chunk or level lines; draw_debug_overlay has no chunk data
DebugScreenOverlay.getServerLevel inline crates/horizon-client/src/game/debug_lines.rs::Game::debug_chunk_source_lines the server chunk's and its ServerLevel's counts: the Chunks[S] line over the server's chunk map; the module comment names DebugScreenOverlay.getServerChunk and its ServerLevel
DebugScreenOverlay.getLevel inline crates/horizon-client/src/game/debug_lines.rs::Game::debug_entry_lines the overlay's own lines read the client level there: day count, biome, local difficulty and the chunk render stats
DebugScreenOverlay.getServerChunk port crates/horizon-client/src/game/debug_lines.rs::Game::server_debug_lines the integrated server's half of the F3 lines for the dimension at the feet: heightmaps, local difficulty, spawn counts and the chunk source's counts
DebugScreenOverlay.getClientChunk missing minor: F3 draws no client chunk line
DebugScreenOverlay.getClientChunk inline crates/horizon-client/src/game/debug_lines.rs::Game::debug_heightmap_lines the client chunk's heightmaps, the CH line, then the server chunk's SH line
DebugScreenOverlay.showDebugScreen port crates/horizon-client/src/game/debug_keys.rs::Game::draw_debug_overlay debug on and (HUD shown or a screen open)
DebugScreenOverlay.showProfilerChart missing minor: no profiler chart; the profiling chart key is used up and draws nothing (debug_keys.rs:662)
DebugScreenOverlay.showProfilerChart inline crates/horizon-client/src/debug_chart.rs::DebugCharts::draw the charts the corners hold are drawn from the toggles: frame and tick times, bandwidth and ping, the lightmap; the predicate is folded into the draw
DebugScreenOverlay.showNetworkCharts port crates/horizon-client/src/debug_chart.rs::DebugCharts::draw network chart drawn when its flag is set
DebugScreenOverlay.showFpsCharts port crates/horizon-client/src/debug_chart.rs::DebugCharts::draw fps chart drawn when its flag is set
DebugScreenOverlay.showLightmapTexture port crates/horizon-client/src/game/debug_keys.rs::Game::draw_debug_overlay lightmap drawn when its flag is set (debug_keys.rs:473)
DebugScreenOverlay.toggleNetworkCharts port crates/horizon-client/src/debug_chart.rs::DebugCharts::toggle_network toggles the network chart and clears the others
DebugScreenOverlay.toggleFpsCharts port crates/horizon-client/src/debug_chart.rs::DebugCharts::toggle_fps toggles the fps chart and clears the others
DebugScreenOverlay.toggleLightmapTexture port crates/horizon-client/src/debug_chart.rs::DebugCharts::toggle_lightmap toggles the lightmap and clears the others
DebugScreenOverlay.toggleProfilerChart missing minor: no profiler chart (see showProfilerChart)
DebugScreenOverlay.toggleProfilerChart port crates/horizon-client/src/debug_chart.rs::DebugCharts::toggle_fps the chart key turns the FPS chart on (and the F3 overlay with it), turning the network and lightmap charts off
DebugScreenOverlay.logRemoteSample missing minor: unsure: the debug_sample packet is only named in horizon-protocol/src/ids.rs, so a server's samples are not logged
EditBox.createNarrationMessage inline crates/horizon-client/src/screen_narrator.rs::narrate narrate's edit-box arm: gui.narrate.editBox(message, value); Narratable::edit_box is recorded by ui::EditBox::draw and screen_draw's field
EditBox.getHighlighted port crates/horizon-client-render/src/ui.rs::EditBox::selected_text the text between cursor and highlight
1 BossHealthOverlay.extractBar port crates/horizon-client-render/src/hud_overlays.rs::boss_overlay background bar, then progress at the lerped width; the notch overlay only when not PROGRESS
78 DebugScreenOverlay.<init> skip:java constructs the chart objects; Horizon's DebugCharts is plain state
79 DebugScreenOverlay.formatChart port crates/horizon-client/src/game/debug_keys.rs::Game::debug_chart_lines the [key] name visible or hidden line
80 DebugScreenOverlay.formatKeybind inline crates/horizon-client/src/game/debug_keys.rs::Game::debug_chart_lines the key closure inside debug_chart_lines
81 DebugScreenOverlay.getServerLevel missing inline crates/horizon-client/src/game/debug_lines.rs::Game::debug_chunk_source_lines minor: F3 draws no chunk or level lines; draw_debug_overlay has no chunk data the server chunk's and its ServerLevel's counts: the Chunks[S] line over the server's chunk map; the module comment names DebugScreenOverlay.getServerChunk and its ServerLevel
82 DebugScreenOverlay.getLevel missing inline crates/horizon-client/src/game/debug_lines.rs::Game::debug_entry_lines minor: F3 draws no chunk or level lines; draw_debug_overlay has no chunk data the overlay's own lines read the client level there: day count, biome, local difficulty and the chunk render stats
83 DebugScreenOverlay.getServerChunk port crates/horizon-client/src/game/debug_lines.rs::Game::server_debug_lines the integrated server's half of the F3 lines for the dimension at the feet: heightmaps, local difficulty, spawn counts and the chunk source's counts
84 DebugScreenOverlay.getClientChunk missing inline crates/horizon-client/src/game/debug_lines.rs::Game::debug_heightmap_lines minor: F3 draws no client chunk line the client chunk's heightmaps, the CH line, then the server chunk's SH line
85 DebugScreenOverlay.showDebugScreen port crates/horizon-client/src/game/debug_keys.rs::Game::draw_debug_overlay debug on and (HUD shown or a screen open)
86 DebugScreenOverlay.showProfilerChart missing inline crates/horizon-client/src/debug_chart.rs::DebugCharts::draw minor: no profiler chart; the profiling chart key is used up and draws nothing (debug_keys.rs:662) the charts the corners hold are drawn from the toggles: frame and tick times, bandwidth and ping, the lightmap; the predicate is folded into the draw
87 DebugScreenOverlay.showNetworkCharts port crates/horizon-client/src/debug_chart.rs::DebugCharts::draw network chart drawn when its flag is set
88 DebugScreenOverlay.showFpsCharts port crates/horizon-client/src/debug_chart.rs::DebugCharts::draw fps chart drawn when its flag is set
89 DebugScreenOverlay.showLightmapTexture port crates/horizon-client/src/game/debug_keys.rs::Game::draw_debug_overlay lightmap drawn when its flag is set (debug_keys.rs:473)
90 DebugScreenOverlay.toggleNetworkCharts port crates/horizon-client/src/debug_chart.rs::DebugCharts::toggle_network toggles the network chart and clears the others
91 DebugScreenOverlay.toggleFpsCharts port crates/horizon-client/src/debug_chart.rs::DebugCharts::toggle_fps toggles the fps chart and clears the others
92 DebugScreenOverlay.toggleLightmapTexture port crates/horizon-client/src/debug_chart.rs::DebugCharts::toggle_lightmap toggles the lightmap and clears the others
93 DebugScreenOverlay.toggleProfilerChart missing port crates/horizon-client/src/debug_chart.rs::DebugCharts::toggle_fps minor: no profiler chart (see showProfilerChart) the chart key turns the FPS chart on (and the F3 overlay with it), turning the network and lightmap charts off
94 DebugScreenOverlay.logRemoteSample missing minor: unsure: the debug_sample packet is only named in horizon-protocol/src/ids.rs, so a server's samples are not logged
95 EditBox.createNarrationMessage inline crates/horizon-client/src/screen_narrator.rs::narrate narrate's edit-box arm: gui.narrate.editBox(message, value); Narratable::edit_box is recorded by ui::EditBox::draw and screen_draw's field
96 EditBox.getHighlighted port crates/horizon-client-render/src/ui.rs::EditBox::selected_text the text between cursor and highlight