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Clear stale game-004.tsv rows main already implements
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@@ -23,7 +23,7 @@ MobEffectInstance.onMobHurt inline crates/horizon-client/src/game/potions.rs::Ga
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MobEffectInstance.toString skip:debug debug string
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MobEffectInstance.equals skip:java value equality
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MobEffectInstance.hashCode skip:java value hash
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MobEffectInstance.BlendState.setImmediate missing minor: skipBlending is never used, so nausea and darkness restored on login or a dimension change fade in from 0 instead of starting full
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MobEffectInstance.BlendState.setImmediate port crates/horizon-world/src/status_effect.rs::EffectInstance::skip_blending factor and previous frame jump to 1 or 0 at once; the restore on login or a dimension change never calls it, so a restored nausea or darkness still fades in from 0
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MobEffectInstance.BlendState.getFactor port crates/horizon-client/src/game/fov.rs::Game::nausea_blend lerp of the previous and current factor; darkness has its own in sculk.rs::Game::darkness_blend
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MobEffectInstance.Details.create skip:java record constructor for the codec
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MobEffectUtil.hasDigSpeed inline crates/horizon-client-render/src/effects.rs::PlayerEffects::mining_speed_factor haste or conduit power, also read for the arm swing duration in first_person.rs
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@@ -70,7 +70,7 @@ Display.createTransformation port crates/horizon-client/src/text_display.rs::Tex
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Display.tick port crates/horizon-client/src/game/text_displays.rs::RemoteTextDisplay::tick start tick, interpolation duration and render state refresh; text displays only
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Display.defineSynchedData port crates/horizon-client/src/text_display.rs::TextDisplayData::default the defaults of entries 8 to 22
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Display.readAdditionalSaveData port crates/horizon-client/src/text_display.rs::display_data the synched data entries (ids 8 to 22) of a saved display, matrix transformation included
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Display.setTransformation missing minor: server side setter; there is no local display entity
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Display.setTransformation port crates/horizon-client/src/game/native_entities.rs::Game::native_set_display a display Horizon keeps as a saved tag (block_display, item_display, text_display) eases from what it showed: the transformation and its interpolation and teleport durations, written for the mod API (native_set_display); nothing writes the brightness, billboard or shadow values back
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Display.addAdditionalSaveData missing minor: no local display entity to save
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Display.getInterpolatedBoundingBox port crates/horizon-client/src/text_display.rs::culling_box width-centred XZ box from y to y+height at the interpolated origin; used by Game::display_in_view
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Display.setBrightnessOverride missing minor: server side setter; there is no local display entity
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@@ -85,7 +85,7 @@ Display.BlockDisplay home crates/horizon-client/src/game/text_displays.rs a bloc
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Display.ItemDisplay home crates/horizon-client/src/game/text_displays.rs an item display submits its item model with the display context (Game::block_item_display_geometry)
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Display.TextDisplay.defineSynchedData port crates/horizon-client/src/text_display.rs::TextDisplayData::default text, line width 200, background 0x40000000, opacity -1, flags 0
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Display.TextDisplay.onSyncedDataUpdated port crates/horizon-client/src/game/text_displays.rs::RemoteTextDisplay::metadata the text render state ids mark the render state dirty
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Display.TextDisplay.loadFlag missing minor: reads the NBT booleans into the style flags; no local display entity
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Display.TextDisplay.loadFlag inline crates/horizon-client/src/text_display.rs::text_display_data each NBT boolean (shadow, see_through, default_background) ORs its bit into the flags, then the alignment
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Display.TextDisplay.readAdditionalSaveData port crates/horizon-client/src/text_display.rs::text_display_data a saved text display's synched data (ids 23 to 27) is read back from its compound and re-sent
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Display.TextDisplay.storeFlag missing minor: writes the style flags to NBT; no local display entity
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Display.TextDisplay.addAdditionalSaveData missing minor: no local display entity to save
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