GPU culling tests: give records_keep_ids_page_counts_and_moves its doc comment back

the_shaders_validate was inserted between that test and its doc comment,
which then documented the new test instead.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
Horizon agentandClaude Opus 5.5 committed 2026-11-05 07:58:48 +01:00
1 parent 62fcccddd6
commit dc3100917c
1 file changed
+7 -7
@@ -1853,13 +1853,6 @@ mod tests {
runs
}
/// Ids, page counts, flags and changes against a plain list of what each id
/// holds: the lowest free id comes back, flagged only if inserted so, free
/// ids at the end leave, counts follow moves (to pages past the last too), a
/// move keeps the box and the flag, a free is a change, a flag set changes
/// its record only when it differs, the flagged ones are counted through
/// inserts, flags, removals and clears, and more changes than updates take
/// mark the whole table.
/// The pass's module validates without the early depth test, and the
/// occlusion test's (the pass's with `gpu_occlusion.wgsl`) with it.
#[test]
@@ -1875,6 +1868,13 @@ mod tests {
}
}
/// Ids, page counts, flags and changes against a plain list of what each id
/// holds: the lowest free id comes back, flagged only if inserted so, free
/// ids at the end leave, counts follow moves (to pages past the last too), a
/// move keeps the box and the flag, a free is a change, a flag set changes
/// its record only when it differs, the flagged ones are counted through
/// inserts, flags, removals and clears, and more changes than updates take
/// mark the whole table.
#[test]
fn records_keep_ids_page_counts_and_moves() {
let mut records = Records::default();