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GPU culling tests: give records_keep_ids_page_counts_and_moves its doc comment back
the_shaders_validate was inserted between that test and its doc comment, which then documented the new test instead. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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@@ -1853,13 +1853,6 @@ mod tests {
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runs
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}
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/// Ids, page counts, flags and changes against a plain list of what each id
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/// holds: the lowest free id comes back, flagged only if inserted so, free
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/// ids at the end leave, counts follow moves (to pages past the last too), a
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/// move keeps the box and the flag, a free is a change, a flag set changes
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/// its record only when it differs, the flagged ones are counted through
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/// inserts, flags, removals and clears, and more changes than updates take
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/// mark the whole table.
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/// The pass's module validates without the early depth test, and the
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/// occlusion test's (the pass's with `gpu_occlusion.wgsl`) with it.
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#[test]
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@@ -1875,6 +1868,13 @@ mod tests {
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}
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}
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/// Ids, page counts, flags and changes against a plain list of what each id
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/// holds: the lowest free id comes back, flagged only if inserted so, free
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/// ids at the end leave, counts follow moves (to pages past the last too), a
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/// move keeps the box and the flag, a free is a change, a flag set changes
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/// its record only when it differs, the flagged ones are counted through
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/// inserts, flags, removals and clears, and more changes than updates take
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/// mark the whole table.
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#[test]
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fn records_keep_ids_page_counts_and_moves() {
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let mut records = Records::default();
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