port map: client2-012 friend toasts are the request service's, not a missing friends system

Horizon has friends (horizon-friends, the Play with Friends screen): an
invite code for the open world. The seven FriendToast rows said Horizon has
no friends system at all. They keep skip:service, since vanilla's friend
toasts belong to the friend-request service and Horizon shares a world by
code with no requests to toast.
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MSedgeMC committed 2026-11-02 11:08:38 +00:00
1 parent 60be9f1816
commit e4e5eeab7c
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+7 -7
+7 -7
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@@ -44,13 +44,13 @@ TabNavigationBar.Builder.build skip:java builder
AdvancementToast.update port crates/horizon-client/src/game/advancements.rs::Toast::wants_show 5 s visible, scaled by the notification time option
AdvancementToast.isChallengeAdvancement inline crates/horizon-client/src/game/advancements.rs::Game::draw_toasts challenge check for the sound when a toast enters a slot
AdvancementToast.extractRenderState port crates/horizon-client/src/game/advancements.rs::Game::draw_toast gap: player: a long title is one line; vanilla wraps it and fades the frame label into it over 1.5 s
FriendToast.update skip:service friend toasts: social, Horizon has no friends system
FriendToast.extractRenderState skip:service friend toasts: social, Horizon has no friends system
FriendToast.add skip:service friend toasts: social, Horizon has no friends system
FriendToast.showFriendRequestSent skip:service friend toasts: social, Horizon has no friends system
FriendToast.showFriendRequestReceived skip:service friend toasts: social, Horizon has no friends system
FriendToast.showFriendRequestAccepted skip:service friend toasts: social, Horizon has no friends system
FriendToast.showFriendAdded skip:service friend toasts: social, Horizon has no friends system
FriendToast.update skip:service friend toasts belong to the friend-request service; Horizon's friends are an invite code for the open world (horizon-friends), with no requests and no toasts
FriendToast.extractRenderState skip:service no friend toast is drawn: Horizon's friends are an invite code for the open world (horizon-friends)
FriendToast.add skip:service nothing adds a friend toast: no request service, no toast queue entry
FriendToast.showFriendRequestSent skip:service no request is sent: the friends screen copies an invite code instead, so no toast
FriendToast.showFriendRequestReceived skip:service no request arrives: a friend joins the open world with the invite code
FriendToast.showFriendRequestAccepted skip:service no request is accepted: the invite code is the whole invitation
FriendToast.showFriendAdded skip:service no friend list is added to: horizon-friends shares one world by code
NowPlayingToast.extractToast port crates/horizon-client/src/toasts.rs::draw_now_playing the background, the music notes and the song's name on the top row
NowPlayingToast.tickMusicNotes port crates/horizon-client/src/toasts.rs::MusicNotes::tick the notes change colour every 25 ms while a song plays
NowPlayingToast.showToast port crates/horizon-client/src/toasts.rs::NowPlayingToast::show slide in and count down over 5000 ms times the notification time
1 ContainerEventHandler.getChildAt port crates/horizon-client-render/src/pack_screen.rs::PackScreen::button_at gap: minor: says whether a button is under the pointer; list rows are hit-tested in PackScreen::click
44 AdvancementToast.update port crates/horizon-client/src/game/advancements.rs::Toast::wants_show 5 s visible, scaled by the notification time option
45 AdvancementToast.isChallengeAdvancement inline crates/horizon-client/src/game/advancements.rs::Game::draw_toasts challenge check for the sound when a toast enters a slot
46 AdvancementToast.extractRenderState port crates/horizon-client/src/game/advancements.rs::Game::draw_toast gap: player: a long title is one line; vanilla wraps it and fades the frame label into it over 1.5 s
47 FriendToast.update skip:service friend toasts: social, Horizon has no friends system friend toasts belong to the friend-request service; Horizon's friends are an invite code for the open world (horizon-friends), with no requests and no toasts
48 FriendToast.extractRenderState skip:service friend toasts: social, Horizon has no friends system no friend toast is drawn: Horizon's friends are an invite code for the open world (horizon-friends)
49 FriendToast.add skip:service friend toasts: social, Horizon has no friends system nothing adds a friend toast: no request service, no toast queue entry
50 FriendToast.showFriendRequestSent skip:service friend toasts: social, Horizon has no friends system no request is sent: the friends screen copies an invite code instead, so no toast
51 FriendToast.showFriendRequestReceived skip:service friend toasts: social, Horizon has no friends system no request arrives: a friend joins the open world with the invite code
52 FriendToast.showFriendRequestAccepted skip:service friend toasts: social, Horizon has no friends system no request is accepted: the invite code is the whole invitation
53 FriendToast.showFriendAdded skip:service friend toasts: social, Horizon has no friends system no friend list is added to: horizon-friends shares one world by code
54 NowPlayingToast.extractToast port crates/horizon-client/src/toasts.rs::draw_now_playing the background, the music notes and the song's name on the top row
55 NowPlayingToast.tickMusicNotes port crates/horizon-client/src/toasts.rs::MusicNotes::tick the notes change colour every 25 ms while a song plays
56 NowPlayingToast.showToast port crates/horizon-client/src/toasts.rs::NowPlayingToast::show slide in and count down over 5000 ms times the notification time