Commit Graph
123 Commits
Author SHA1 Message Date
rdbt b0bede7fc6 Merge pull request #4186 from Vaspyyy/weather-glass-shader-inputs
Shader API: sprite tags and the weather at the camera for the materia…
2026-10-31 16:12:44 +00:00
Ludovic MarieandClaude Opus 5.5 fd091af76a horizon-server console: attach to the running server
The recent log, then every new line as it happens (the control API's event
stream), a header with the TPS, MSPT, players and RAM refreshed every second on
a terminal (an ANSI scroll region; no TUI framework), and a command line whose
lines run as console commands. Ctrl-D detaches and leaves the server running;
when stdout isn't a terminal it prints plain lines. The admin e2e attaches
through a pipe and runs two commands.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-31 15:59:57 +01:00
Ludovic Marie aa27eca326 Merge pull request #5186 from horizon-rust/server-admin/events
🤖 Agent: verified: pr_ready green (36 harnesses affected, all passed), the e2e's 39 event checks passed on the Mac mini; CI caught a race in the stream test (an event between the headers and the first cursor read was skipped), fixed in bef1eff27, CI green.
2026-10-31 15:52:34 +01:00
Ludovic MarieandClaude Opus 5.5 928cc155fb horizon-server: players, kick, ban, pardon, ban-ip and pardon-ip commands
`players [--json]` shows who is online, the operators, the whitelist and the
bans (a stopped server's from its files); `kick`, `ban`, `pardon`, `ban-ip`
and `pardon-ip` moderate the running server through the control API. The
admin e2e runs them too.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-31 15:30:02 +01:00
Ludovic MarieandClaude Opus 5.5 48ccd93267 horizon-server: an event stream in the control API
GET /api/v1/events streams server-sent events: every log line, the
supervisor's phase, and the game's typed join, leave, kick, chat and death
events with the player's name and UUID (?types= picks some; Last-Event-ID or
?since= resumes). Without Accept: text/event-stream it answers the events
after since as JSON. The dedicated server records the typed events where it
logs them and answers `server-events SINCE` on its control endpoint; the
supervisor fetches them every 250 ms. The admin e2e streams a bot's joins,
chat (a raw chat packet), kick, leave and death.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-31 14:49:11 +01:00
Ludovic MarieandClaude Opus 5.5 d9c733419c horizon-server: config and backups in the control API, and a fixed address and token
GET /api/v1/config shows server.toml's settings (the API token hidden);
PATCH /api/v1/config changes them as `config set` does, live where vanilla
can, but never [engine], [panel], [api] or the RCON, query and management
keys. DELETE /api/v1/backups?name= and GET /api/v1/backups/download?name=
(streamed from the file). server.toml's new [api] section fixes the API's
address and token for a program that runs elsewhere, such as a moderation
bot; loopback or tailnet only unless allow_public. Panel changes of any
method need the X-Horizon header.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-31 14:37:44 +01:00
Ludovic MarieandClaude Opus 5.5 c50f97ec8f horizon-server: players, moderation and Prometheus metrics in the control API
GET /api/v1/players lists who is online (address, ping, op level) and vanilla's
lists; POST players/{kick,ban,pardon,ban-ip,pardon-ip,op,deop} and
whitelist[/add|/remove] run vanilla's console command on the running game and
answer whether the list changed and the console's lines; GET
metrics/prometheus serves the latest sample as Prometheus text.
tools/server_admin_e2e.py runs it all against a real server with two bots.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-31 14:36:38 +01:00
rdbtCVSandClaude Opus 5.5 5bd13dad80 Send saved chunks past the view distance (max_view_distance)
A dedicated server's new `max_view_distance` (server.toml, off by default)
sends each player, past `view_distance`, the chunks the world has saved:
read on two reader threads, sent and dropped, never generated, loaded or
ticked. Bodies sent are kept five minutes (96 MB) for players walking back,
dropped when their column changes. A brake pulls the ring in by two chunks
while ticks average over 40 ms, never inside the view, and lets it out by
one every 5 s after 30 s under 25 ms; reads pause while the save's writer
is behind. The docs point at /pregen to fill the ring.

Fixes #5008

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-31 07:13:51 +00:00
levzzzandClaude Sonnet 5.5 a49b9a6b88 Address review: simplify mob_effect_id, read effects through Builtin::parse, test command-registries, docs
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-31 09:43:09 +05:00
reservedbytes 50cd60645b feat(mods): content mods declare their own mob effects 2026-10-30 22:53:59 -01:00
levzzzandClaude Sonnet 5.5 85e7517b76 Registry: an entry is a link and a page; its versions are the repository's releases
An entry names its GitHub repository (repo). The page fields may come from
horizon-registry.toml in that repository (the entry's own win), and the versions
the registry's CI read from the repository's releases are kept in
versions/<id>.json and listed beside the entry's own [[versions]], which become
optional. cargo horizon-mod registry release|page run a submission's checks on a
release and print the version/page for that cache. The index schema is unchanged.

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-30 23:59:13 +05:00
levzzz 02c48952b8 Merge pull request #4575 from levzzz5154/registry/owner-updates
Registry form: sign an owner's update so horizon-mods can merge it without a reviewer
2026-10-30 23:36:13 +05:00
levzzzandClaude Sonnet 5.5 754440dd55 Registry form: sign an owner's update so horizon-mods can merge it without a reviewer
An owner's new version with nothing else of the entry changed gets an HMAC
trailer (REGISTRY_UPDATE_KEY) in the pull request body and the label
owner-update. Off when the secret is unset.

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-30 23:28:00 +05:00
Ludovic Marie a83ac6ac1c Merge pull request #4553 from horizon-rust/feat/server-perf-report
🤖 Agent: requeued: main merged in (main had dropped the two native_lifecycle source-shape tests, so main's file is taken), docs/api/server-reference.md regenerated for the new command; horizon-server tests 53/53, report and dedicated tests pass; end to end verified earlier (init/start/report 10/stop).
2026-10-30 19:16:55 +01:00
levzzzandClaude Sonnet 5.5 f5eb5a18f3 Docs: remove the old WebAssembly mod system from the docs and roadmap
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-30 23:07:28 +05:00
Ludovic MarieandClaude Opus 5.5 71e6b60d96 docs/api/server-reference.md: the report command
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-30 19:05:57 +01:00
Ludovic Marie e262d68fcb Merge pull request #3551 from GIGABAIT93/feat/launch-api-client
🤖 Agent: Merged by Ludovic's AI agent (Claude) after review against #3545 and a proof on macOS: full pr_ready on main + the whole Launch API stack (parity 111/112, 0 failed), at this head pr_ready --quick, parity on the changed files, lan_e2e chest and eat on both paths, and a real end to end (prepare into a scratch --output, then horizon-ctl launch with --game-dir/--home/--quickPlaySingleplayer in isolated homes). Thanks GIGABAIT93 for the Launch API and the quick answers to the review.
2026-10-30 14:26:59 +01:00
GIGABAIT93andClaude Opus 5.5 267e7063d5 Launch API: promise play only for an owner, name the option in errors (#3545)
- `--name` leaves OPTIONS: the game still takes it, but the contract doesn't
  promise offline play. The guide's first step is now the owner rule, and a
  session the game can't read is stated as a fact, not an option.
- A bad value names its option (`Horizon: --width: invalid digit ...`), since
  a launcher shows that line to the player.
- Session errors say "the session", true for --session-stdin too.
- --quickPlaySingleplayer takes one folder name of saves/, as vanilla's level
  id; a path is refused. --world still takes a path for harnesses.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-30 14:26:24 +02:00
VaspyyyandClaude Opus 5.5 df86a8dd4f Shader API: sprite tags and the weather at the camera for the material stage
Packs declare [[tags]] of block sprites (glass, say) and read them as
MaterialInput.tags; the frame gains precipitation, temperature, downfall
and wetness (rain smoothed as the shaders/ format's).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01XnU6QS9x9HatX1QRXMqxeb
2026-10-30 05:02:18 +00:00
GIGABAIT93 8b65dc4516 Merge branch 'main' of https://github.com/horizon-rust/horizon into feat/launch-api-client
# Conflicts:
#	crates/horizon-client/src/game.rs
2026-10-29 19:26:44 +02:00
GIGABAIT93andClaude Opus 5.5 cbd1b1c93e Launch API: horizon-client's options for other launchers (#3545)
The game's side of the Launch API, experimental, version 0.1.0:
--game-dir (vanilla's --gameDir), --home, --fullscreen (vanilla's, not
saved to options.txt), --session-stdin and --launch-api, which prints
the API version and the options a launcher may pass as JSON.

A refused command line now exits 2 without a crash report; errors keep
1 and panics 101. The crash report's path stays the last stderr line,
its prefix now a constant (crash::SAVED_LINE).

docs/api/launch.md is the surface page; docs/api/launch-reference.md is
generated from game/launch_api.rs and a test keeps the two together.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-29 10:19:25 +02:00
Ludovic MarieandClaude Sonnet 5.5 708f0b48bf Docs: WebAssembly code mods are gone; content and native mods remain
docs/mods.md is now about content mods (`cargo horizon-mod`, the manifest, the
content fence), native mods, publishing, the official native mods and a short
note on the removed WebAssembly mods. docs/api/mods.md and mods-reference.md
(the code API) are deleted. Other pages, the CLAUDE.md crate table and the
roadmap (five WebAssembly API items removed, others reworded for native mods)
no longer describe the sandbox, the SDK or the WIT.

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-29 07:46:57 +01:00
d3grandoandClaude Opus 5.5 1df28d1793 Mod API: a sprite shape draws as vanilla's blitSprite, nine-sliced by its gui.scaling
render's sprite shape stretched every sprite over its rect, so a mod drawing
tooltip/background and tooltip/frame (or widget/button) in a box of another
size got smeared borders. It now goes through ui::blit_sprite, which does what
GuiGraphicsExtractor.blitSprite does with the sprite's GuiSpriteScaling:
nine-sliced when its .png.mcmeta says nine_slice (47 vanilla GUI sprites),
stretched otherwise. Tile, which no vanilla sprite uses and Horizon doesn't
read yet, still stretches.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-29 11:42:14 +07:00
Ludovic MarieandClaude Opus 5.5 d2b0347777 Point links at the horizon-rust organization
The repositories moved from ludovic111 to the horizon-rust organization.
GitHub redirects repository URLs but not GitHub Pages, so the mod index
moved to https://horizon-rust.github.io/horizon-mods/: the launcher and
the game read it there. The launcher still accepts icons and files from
the old addresses, which a mirror keeps serving for launchers released
before the move.

Release notes thanked ludovic111 once the repository's owner became the
organization (verify failed on main): the maintainer is now named.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-27 21:28:04 +01:00
Ludovic MarieandClaude Opus 5.5 23743968e1 Merge main into feat/far-view-mod-api
render.set-far-terrain moves to API level 7: main added levels 4 to 6
(world, recipes, browser) since this branch started.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-27 08:24:26 +01:00
Ludovic Marie 4fe8f71530 Merge remote-tracking branch 'origin/main' into feat/server-mods-commands 2026-10-27 02:03:13 +01:00
Ludovic Marie c5534f0d7b Merge remote-tracking branch 'origin/main' into feat/server-mods-commands
# Conflicts:
#	crates/horizon-mods/src/lib.rs
2026-10-26 22:14:09 +01:00
Ludovic Marie bd1436f162 Merge branch 'feat/mod-recipe-pages-game' into feat/mod-recipe-actions
# Conflicts:
#	crates/horizon-mods/src/api_level.rs
#	crates/horizon-mods/src/manifest.rs
#	docs/api/mods-reference.md
#	docs/api/stability.md
2026-10-26 22:00:44 +01:00
Ludovic Marie a373eea189 Merge branch 'feat/mod-item-panel' into feat/mod-recipe-pages
# Conflicts:
#	crates/horizon-mods/src/api_level.rs
#	docs/api/stability.md
2026-10-26 21:52:43 +01:00
Ludovic MarieandClaude Opus 5.5 b836eea062 Merge #2284 (recipes now at API level 5): browser moves to level 6
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-26 21:47:46 +01:00
Ludovic MarieandClaude Opus 5.5 b360e3c26c Merge main (#1895: world takes level 4): recipes moves to API level 5
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-26 21:14:13 +01:00
Kacpherek ae3737b1c2 Mod API: render.set-far-terrain, and the official Far View mod
A mod can now turn on the game's distant terrain (LOD) with
render.set-far-terrain: a distance of 64 to 1024 chunks and Far Detail's
Reduced. The game builds and draws the tiles as it does for the LOD
Distance setting, which wins while it is on. One far terrain shows at a
time, the first loaded mod's. API level 4.

mods/official/far-view is the official mod on it: Distance (256 chunks by
default) and Far detail on its settings page, kept in its storage.
2026-10-26 20:34:08 +01:00
Ludovic MarieandClaude Opus 5.5 b28b499135 mods: recipes.give hands out one stack at most
As the creative inventory does: a count over the item's stack size (64, 16
or 1) is cut to it, so a mod can ask for a full stack without knowing it.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-26 19:41:35 +01:00
Ludovic Marie f6ff2319a5 Merge branch 'feat/mod-recipe-pages-game' into feat/mod-recipe-actions 2026-10-26 19:19:55 +01:00
Ludovic Marie 8ec47d6419 Merge remote-tracking branch 'origin/main' into feat/server-mods-world 2026-10-26 19:14:31 +01:00
Ludovic MarieandClaude Opus 5.5 6a62ad67cc mods: set-recipes takes a row of tabs, and the tab event says which one the player picked
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-26 18:39:46 +01:00
Ludovic MarieandClaude Opus 5.5 db13c68585 mods: recipes.place and recipes.give, a recipe viewer's actions
recipes.place(book-id, all) is the recipe book's click: in the open
inventory's or crafting table's grid it sends ServerboundPlaceRecipePacket
on a server, or places it in this world, refused as handlePlaceRecipe
refuses it (no crafting screen, a recipe the player's book doesn't hold, an
impossible one); a recipe missing items shows as a ghost. recipes.give(stack)
gives a creative player the stack as the creative inventory does; a server
hears it as SetCreativeModeSlot through the inventory's sync. Both answer at
once from the tick's snapshot (placing, creative, known) and take at most 36
calls a hook call.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-26 18:28:26 +01:00
Ludovic MarieandClaude Opus 5.5 fc9305bb15 mods: browser.set-recipes, recipes in the item panel's place
A mod gives the recipes to show (a layout: crafting grid, cooking, single
input, smithing or brewing; the slots, each cycling through its stacks;
the results; a note; and an optional action button, enabled or greyed)
under a title; an empty list shows the items again. The game pages them
and sends the slot-clicked, action, page and back events.

At most 256 recipes, 9 slots each and 64 stacks a slot. Same level as the
rest of browser (5): none of it has shipped yet.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-26 18:03:42 +01:00
Ludovic MarieandClaude Opus 5.5 b8da45f5ef mods: browser's page event names the first recipe shown, set-recipes' indexes are its list's
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-26 17:51:32 +01:00
Ludovic MarieandClaude Opus 5.5 aa839fa99a mods: browser, a recipe viewer's item panel (API level 5)
A new interface under capability ui. browser.set-items lists the items of
a panel the game shows right of the inventory and container screens (an
empty list hides it); browser.poll returns what the player did since the
last poll: a click on an item, the search text, or one of the mod's own
keys pressed over an item (a slot's or the panel's), with that stack. The
slot-clicked, action, page and back events are there now for the recipe
pages to come, since adding variant cases later would break mods.

At most 8192 items and 256 waiting events. The game side is the next PR.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-26 17:46:29 +01:00
Ludovic Marie 5f1c25c226 Merge pull request #2171 from ludovic111/feat/mod-run-quiet
🤖 Agent: merged main to resolve a conflict in game/remote.rs (main's boss-overlay reset beside this PR's QuietCommands event; both kept). Clippy with mods on is clean. Requeued at the new head.
2026-10-26 17:11:50 +01:00
Ludovic MarieandClaude Opus 5.5 8bb27b44ca Merge origin/feat/mod-run-quiet into feat/server-mods-world; world at API level 4
#2171 takes level 3 (command.run-quiet), so the world interface's functions
take level 4. The workspace members keep main's horizon-hdr and this branch's
beacons example.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-26 16:51:29 +01:00
Ludovic Marie c5f9e3404c Merge remote-tracking branch 'origin/main' into feat/mod-run-quiet
# Conflicts:
#	crates/horizon-client/src/game/remote.rs
2026-10-26 16:49:16 +01:00
Ludovic Marie c3f5e9f79c Merge remote-tracking branch 'origin/feat/mod-run-quiet' into feat/server-mods-world
# Conflicts:
#	crates/horizon-client/src/game/remote.rs
2026-10-26 16:49:04 +01:00
Ludovic MarieandClaude Opus 5.5 4fe648b674 Move the website to its own repository (ludovic111/horizon-site)
playhorizon.dev now deploys from the private ludovic111/horizon-site, which holds website/'s history. The files
its build still reads from here move out of website/:

- the design tokens to crates/horizon-theme/tokens.css (xtask tokens writes them, tokens_css_is_up_to_date checks them);
- the roadmap's JSON to roadmap/roadmap.json (tools/roadmap.py build);
- the benchmark fixtures to crates/horizon-telemetry-server/tests/fixtures/benchmarks/ (the site keeps a copy);
- the web icons to docs/media/brand/web/ (xtask icons).

pr_ready loses its website area and the tokens special case; rust_changes, the roadmap's links and every doc
that pointed into website/ follow.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-26 16:43:32 +01:00
Ludovic MarieandClaude Opus 5.5 409a828128 mods: capability recipes (API level 4), the game's items and recipes for recipe viewers
recipes.items() lists every item in registry order, with its name in the
player's language and its tags. recipes.all() lists every recipe: crafting
and furnace ones from the recipe book's own entries (vanilla's displays and
display ids), then campfire, stonecutting, smithing and brewing (display
only). Stacks point into the item table by index. recipes.known() gives the
book ids the player's recipe book holds, from the client book in every mode,
so on a server it follows the server's book.

The game builds the tables once, the first time a running mod reads them.
Experimental, new functions only. Smithing::Transform now keeps its recipe
id.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-26 16:11:29 +01:00
Ludovic Marie aed8b571c4 Merge remote-tracking branch 'origin/main' into feat/server-mods-world 2026-10-26 15:46:47 +01:00
Ludovic Marie 9a7f75b75d Merge pull request #1894 from ludovic111/feat/server-mods-game
🤖 Agent: merged main (aec52c85e). pr_ready --quick passes (1308 horizon-client tests, clippy, 507 LOC). The welcome server mod e2e passes 35/35 in every mode: in-frame, server thread, LAN host in-frame and on its thread with a guest, dedicated with a guest. Verify is green; parity now runs on main (parity-scope). Queued.
2026-10-26 15:30:36 +01:00
Ludovic Marie 8fa967ac07 Merge remote-tracking branch 'origin/main' into feat/server-mods-game 2026-10-26 14:45:29 +01:00
Ludovic MarieandClaude Opus 5.5 590ca775c2 Mod registry: download counts in the index and the launcher's browser
The registry's publish job (ludovic111/horizon-mods#7) writes each
project's `downloads` into index.json, summed from GitHub's counts of its
release assets every hour. `index::Project` reads it (absent: 0, never
written when 0, so older readers and the schema are unchanged).

The launcher's Horizon results show "12.3k downloads" like Modrinth's, and
list the most downloaded first.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-26 14:37:12 +01:00