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Ludovic Marie 082cbb4077 Apply pending player attribute callbacks during resident simulation
Refresh scale dimensions and clamp health and absorption after movement, preserving native callback order and queued synchronization. Replay per-reference JVM identities in the scene comparison and cover changing limits, modifiers and low tunnels. Waypoint callbacks remain explicit requests for the future manager runtime.
2026-10-07 18:27:58 +02:00
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