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- ThinkPad (i7-7500U, HD Graphics 620, Mesa): Horizon v2026.10.22.04 (two flights per scene) against vanilla 26.3 (two games) at render distance 12. Java loads chunks faster there and flies the mountain faster; the page says so. Render distance 32 isn't published for it: neither game loaded the spawn in 5 minutes, and Horizon kept only 900 to 1,400 columns resident when given 25. - "Where Java is ahead" also lists scenes where vanilla's average beats Horizon's by more than 5%. Co-Authored-By: Claude Opus 5.5 <[email protected]>
372 lines
5.5 KiB
JSON
372 lines
5.5 KiB
JSON
{
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"format": "horizon-benchmark-report",
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"version": 1,
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"kind": "game",
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"created": "2026-10-22T19:14:38Z",
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"app": {
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"name": "minecraft",
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"version": "26.3",
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"mods": [
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{
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"name": "fabric-loader",
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"version": "0.19.5"
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}
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]
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},
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"hardware": {
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"os": "linux",
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"cpu_threads": 4,
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"cpu": "Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz",
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"ram_mb": 31984,
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"gpu": {
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"name": "Mesa Intel(R) HD Graphics 620 (KBL GT2)",
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"vendor": "Intel",
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"driver": "4.6 (Core Profile) Mesa 26.1.8",
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"backend": "opengl",
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"kind": ""
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}
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},
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"conditions": {
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"seed": "1234",
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"metrics": {
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