mirror of
https://github.com/horizon-rust/horizon.git
synced 2026-11-07 02:56:17 -10:00
Members declared 1.85 to 1.95, or nothing. horizon-mods needs 1.95 and sits under horizon-client-lib, cargo-horizon-mod and the launcher, so 1.95 is the version the game really needs; the lower numbers promised builds that could not happen. Set it once in [workspace.package] and inherit it everywhere. The separately built workspaces (launcher, telemetry server, mod registry, third_party) cannot inherit it and keep their own. Co-Authored-By: Claude Opus 5.5 <[email protected]>
22 lines
741 B
TOML
22 lines
741 B
TOML
[package]
|
|
name = "horizon-shader-api"
|
|
version = "0.1.0"
|
|
edition.workspace = true
|
|
license.workspace = true
|
|
rust-version.workspace = true
|
|
description = "Horizon's own shader packs (WGSL, docs/shaders.md): the format, the stages, the check, and the horizon-shader tool"
|
|
|
|
[dependencies]
|
|
bytemuck = { version = "1.24", features = ["derive"] }
|
|
# Parses and validates a pack's WGSL, and translates it as wgpu does for Vulkan, Metal and DirectX 12.
|
|
png = "0.18"
|
|
naga = { version = "30.0.1", features = ["wgsl-in", "spv-out", "msl-out", "hlsl-out"] }
|
|
serde = { version = "1", features = ["derive"] }
|
|
serde_json = "1"
|
|
sha2 = "0.10"
|
|
toml = "1.1.6"
|
|
zip = { version = "9.1.3", default-features = false, features = ["deflate"] }
|
|
|
|
[lints]
|
|
workspace = true
|