Files
Daniel Grunwald 5526400b17 Extend InferType() to every ILInstruction
Change InferType() to an abstract method and implement for every ILInstruction.
With this change, we now always have enough information to create a variable of an appropriate type to store the result of evaluating the instruction.
This previously was not the case for instructions producing "other value type", for which the stacktype-based fallback incorrectly produced `object`.
2026-08-30 21:25:45 +02:00

157 lines
5.0 KiB
C#

#nullable enable
// Copyright (c) 2017 Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using ICSharpCode.Decompiler.TypeSystem;
namespace ICSharpCode.Decompiler.IL
{
partial class CallIndirect
{
// Note: while in IL the arguments come first and the function pointer last;
// in the ILAst we're handling it as in C#: the function pointer is evaluated first, the arguments later.
public static readonly SlotInfo FunctionPointerSlot = new SlotInfo("FunctionPointer", canInlineInto: true);
public static readonly SlotInfo ArgumentSlot = new SlotInfo("Argument", canInlineInto: true, isCollection: true);
ILInstruction functionPointer = null!;
public readonly InstructionCollection<ILInstruction> Arguments;
public bool IsInstance { get; }
public bool HasExplicitThis { get; }
public FunctionPointerType FunctionPointerType { get; }
public ILInstruction FunctionPointer {
get {
return functionPointer;
}
set {
ValidateChild(value);
SetChildInstruction(ref functionPointer, value, 0);
}
}
public CallIndirect(bool isInstance, bool hasExplicitThis, FunctionPointerType functionPointerType,
ILInstruction functionPointer, IEnumerable<ILInstruction> arguments) : base(OpCode.CallIndirect)
{
this.IsInstance = isInstance;
this.HasExplicitThis = hasExplicitThis;
this.FunctionPointerType = functionPointerType;
this.FunctionPointer = functionPointer;
this.Arguments = new InstructionCollection<ILInstruction>(this, 1);
this.Arguments.AddRange(arguments);
}
public override ILInstruction Clone()
{
return new CallIndirect(IsInstance, HasExplicitThis, FunctionPointerType,
functionPointer.Clone(), this.Arguments.Select(inst => inst.Clone())
).WithILRange(this);
}
public override StackType ResultType => FunctionPointerType.ReturnType.GetStackType();
public override IType InferType(ICompilation compilation) => FunctionPointerType.ReturnType;
internal override void CheckInvariant(ILPhase phase, ICompilation compilation)
{
base.CheckInvariant(phase, compilation);
Debug.Assert(Arguments.Count == FunctionPointerType.ParameterTypes.Length + (IsInstance ? 1 : 0));
}
protected override void WriteToCore(ITextOutput output, ILAstWritingOptions options)
{
WriteILRange(output, options);
output.Write("call.indirect ");
FunctionPointerType.ReturnType.WriteTo(output);
output.Write('(');
functionPointer.WriteTo(output, options);
int firstArgument = IsInstance ? 1 : 0;
if (firstArgument == 1)
{
output.Write(", ");
Arguments[0].WriteTo(output, options);
}
foreach (var (inst, type) in Arguments.Zip(FunctionPointerType.ParameterTypes, (a, b) => (a, b)))
{
output.Write(", ");
inst.WriteTo(output, options);
output.Write(" : ");
type.WriteTo(output);
}
if (Arguments.Count > 0)
output.Write(')');
}
protected override int GetChildCount()
{
return Arguments.Count + 1;
}
protected override ILInstruction GetChild(int index)
{
if (index == 0)
return functionPointer;
return Arguments[index - 1];
}
protected override void SetChild(int index, ILInstruction value)
{
if (index == 0)
FunctionPointer = value;
else
Arguments[index - 1] = value;
}
protected override SlotInfo GetChildSlot(int index)
{
if (index == 0)
return FunctionPointerSlot;
else
return ArgumentSlot;
}
protected override InstructionFlags ComputeFlags()
{
var flags = this.DirectFlags;
flags |= functionPointer.Flags;
foreach (var inst in Arguments)
{
flags |= inst.Flags;
}
return flags;
}
public override InstructionFlags DirectFlags {
get {
return InstructionFlags.MayThrow | InstructionFlags.SideEffect;
}
}
bool EqualSignature(CallIndirect other)
{
if (IsInstance != other.IsInstance)
return false;
if (HasExplicitThis != other.HasExplicitThis)
return false;
return FunctionPointerType.Equals(other.FunctionPointerType);
}
}
}