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Backfills the standard MIT X11 header on hand-written files that never got one, attributing each to its first-commit author and year from git history. Code vendored from dotnet/runtime and Humanizr/Humanizer gets its origin's license lines and a provenance note instead. Generated files (Resources.Designer.cs, the version-info template), tool-managed suppression files, and BAML test-case fixtures intentionally stay header-less. Assisted-by: Claude:claude-fable-5:Claude Code
119 lines
3.7 KiB
C#
119 lines
3.7 KiB
C#
// Copyright (c) 2017 Christoph Wille
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this
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// software and associated documentation files (the "Software"), to deal in the Software
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// without restriction, including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
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// to whom the Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all copies or
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// substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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using System;
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using System.IO;
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using System.Management.Automation;
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using System.Threading;
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using System.Threading.Tasks;
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using ICSharpCode.Decompiler.CSharp;
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using ICSharpCode.Decompiler.CSharp.ProjectDecompiler;
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using ICSharpCode.Decompiler.Metadata;
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namespace ICSharpCode.Decompiler.PowerShell
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{
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[Cmdlet(VerbsCommon.Get, "DecompiledProject")]
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[OutputType(typeof(string))]
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public class GetDecompiledProjectCmdlet : PSCmdlet, IProgress<DecompilationProgress>
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{
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[Parameter(Position = 0, Mandatory = true)]
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public CSharpDecompiler Decompiler { get; set; }
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[Parameter(Position = 1, Mandatory = true)]
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[Alias("PSPath", "OutputPath")]
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[ValidateNotNullOrEmpty]
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public string LiteralPath { get; set; }
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readonly object syncObject = new object();
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int completed;
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string fileName;
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ProgressRecord progress;
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public void Report(DecompilationProgress value)
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{
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lock (syncObject)
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{
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completed++;
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progress = new ProgressRecord(1, "Decompiling " + fileName, $"Completed {completed} of {value.TotalUnits}: {value.Status}") {
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PercentComplete = (int)(completed * 100.0 / value.TotalUnits)
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};
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}
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}
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protected override void ProcessRecord()
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{
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string path = GetUnresolvedProviderPathFromPSPath(LiteralPath);
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if (!Directory.Exists(path))
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{
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WriteObject("Destination directory must exist prior to decompilation");
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return;
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}
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try
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{
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var task = Task.Run(() => DoDecompile(path));
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int timeout = 100;
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// Give the decompiler some time to spin up all threads
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Thread.Sleep(timeout);
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while (!task.IsCompleted)
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{
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ProgressRecord progress;
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lock (syncObject)
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{
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progress = this.progress;
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this.progress = null;
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}
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if (progress != null)
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{
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timeout = 100;
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WriteProgress(progress);
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}
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else
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{
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Thread.Sleep(timeout);
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timeout = Math.Min(1000, timeout * 2);
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}
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}
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task.Wait();
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WriteProgress(new ProgressRecord(1, "Decompiling " + fileName, "Decompilation finished") { RecordType = ProgressRecordType.Completed });
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}
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catch (Exception e)
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{
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WriteVerbose(e.ToString());
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WriteError(new ErrorRecord(e, ErrorIds.DecompilationFailed, ErrorCategory.OperationStopped, null));
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}
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}
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private void DoDecompile(string path)
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{
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MetadataFile module = Decompiler.TypeSystem.MainModule.MetadataFile;
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var assemblyResolver = new UniversalAssemblyResolver(module.FileName, false, module.Metadata.DetectTargetFrameworkId());
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WholeProjectDecompiler decompiler = new WholeProjectDecompiler(assemblyResolver);
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decompiler.ProgressIndicator = this;
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fileName = module.FileName;
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completed = 0;
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decompiler.DecompileProject(module, path);
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}
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}
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}
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