From 7ecc11f7a1c702a669b3901c19563285331c7487 Mon Sep 17 00:00:00 2001 From: Ihar Hubchyk Date: Sun, 23 Mar 2025 18:52:49 +0800 Subject: [PATCH] Version 1.1.7 (#9643) --- changelog.txt | 34 ++++++++++++++++ script/packaging/common/fheroes2.metainfo.xml | 40 +++++++++++++++++++ src/fheroes2/system/version.h | 2 +- version.txt | 2 +- version_code.txt | 2 +- 5 files changed, 77 insertions(+), 3 deletions(-) diff --git a/changelog.txt b/changelog.txt index c47791230..ed67daf08 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,37 @@ +version 1.1.7 (23 March 2025) +- add French virtual keyboard +- fix broken tiles with mines at the time of loading maps +- update the Russian translation +- campaign: allow to raise the game difficulty during the campaign +- add shadow to Damage Popup Info dialog during battles +- make an effort to retain the artifact position when swapping artifacts between heroes +- AI heroes should buy spellbook if there isn't one +- add disable/enable logic for Editor's undo/redo buttons +- fix resetting heroes icons focus after opening Castle +- fix an assertion crash for hacked mines on old saves +- fix creature info dialog shadow draw on right click +- implement Dragon Slayer spell casting for the AI +- make the AI share visit info about some objects on the Adventure Map +- fix a delay during battle after having displayed the monster info dialog by right clicking +- make the AI use Guardian spells on Mines and Abandoned Mines +- fix Golden bow sprite's glowing pixels +- fix object visiting marking logic +- fix visited status for certain Adventure Map objects for the AI +- fix rendering of tall objects and extra objects (ghosts and flags) over the top map edge +- update the Hungarian translation +- add proper translation support for Sign objects +- allow to activate Czech virtual keyboard +- do not center on the defeated hero after an instant movement +- update the Portuguese translation +- fix the logic of transferring artifacts after battle +- check the contents of the resurrection.h2d file for correctness +- add dynamic interface option +- fix several button issues and do more button code cleanup +- avoid stacking units when defending archers for the AI +- update the Swedish translation +- fix the operation of MIN/MAX buttons in various dialogs +- clean up Russian empty guild/well button + version 1.1.6 (16 February 2025) - fix Ultimate Artifact being erased for any action done on a map - fix Editor buttons not being translated diff --git a/script/packaging/common/fheroes2.metainfo.xml b/script/packaging/common/fheroes2.metainfo.xml index 17ef5c801..6cd2bf307 100644 --- a/script/packaging/common/fheroes2.metainfo.xml +++ b/script/packaging/common/fheroes2.metainfo.xml @@ -37,6 +37,46 @@ touch + + https://github.com/ihhub/fheroes2/releases/tag/1.1.7 + +

Changes in v1.1.7 (23 March 2025):

+
    +
  • add French virtual keyboard
  • +
  • fix broken tiles with mines at the time of loading maps
  • +
  • update the Russian translation
  • +
  • campaign: allow to raise the game difficulty during the campaign
  • +
  • add shadow to Damage Popup Info dialog during battles
  • +
  • make an effort to retain the artifact position when swapping artifacts between heroes
  • +
  • AI heroes should buy spellbook if there isn't one
  • +
  • add disable/enable logic for Editor's undo/redo buttons
  • +
  • fix resetting heroes icons focus after opening Castle
  • +
  • fix an assertion crash for hacked mines on old saves
  • +
  • fix creature info dialog shadow draw on right click
  • +
  • implement Dragon Slayer spell casting for the AI
  • +
  • make the AI share visit info about some objects on the Adventure Map
  • +
  • fix a delay during battle after having displayed the monster info dialog by right clicking
  • +
  • make the AI use Guardian spells on Mines and Abandoned Mines
  • +
  • fix Golden bow sprite's glowing pixels
  • +
  • fix object visiting marking logic
  • +
  • fix visited status for certain Adventure Map objects for the AI
  • +
  • fix rendering of tall objects and extra objects (ghosts and flags) over the top map edge
  • +
  • update the Hungarian translation
  • +
  • add proper translation support for Sign objects
  • +
  • allow to activate Czech virtual keyboard
  • +
  • do not center on the defeated hero after an instant movement
  • +
  • update the Portuguese translation
  • +
  • fix the logic of transferring artifacts after battle
  • +
  • check the contents of the resurrection.h2d file for correctness
  • +
  • add dynamic interface option
  • +
  • fix several button issues and do more button code cleanup
  • +
  • avoid stacking units when defending archers for the AI
  • +
  • update the Swedish translation
  • +
  • fix the operation of MIN/MAX buttons in various dialogs
  • +
  • clean up Russian empty guild/well button
  • +
+
+
https://github.com/ihhub/fheroes2/releases/tag/1.1.6 diff --git a/src/fheroes2/system/version.h b/src/fheroes2/system/version.h index 545e4c8cb..62330ce89 100644 --- a/src/fheroes2/system/version.h +++ b/src/fheroes2/system/version.h @@ -22,7 +22,7 @@ #define MAJOR_VERSION 1 #define MINOR_VERSION 1 -#define INTERMEDIATE_VERSION 6 +#define INTERMEDIATE_VERSION 7 #ifndef BUILD_VERSION #define BUILD_VERSION 0 diff --git a/version.txt b/version.txt index 0664a8fd2..2bf1ca5f5 100644 --- a/version.txt +++ b/version.txt @@ -1 +1 @@ -1.1.6 +1.1.7 diff --git a/version_code.txt b/version_code.txt index 409940768..a45fd52cc 100644 --- a/version_code.txt +++ b/version_code.txt @@ -1 +1 @@ -23 +24