mirror of
https://github.com/ihhub/fheroes2.git
synced 2026-10-11 21:59:51 +00:00
Code style check: check the syntax of markdown files (#9394)
This commit is contained in:
@@ -32,3 +32,5 @@ jobs:
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(grep "VALUE \"LegalCopyright\", *\"\\\\251 $(date +%Y) fheroes2 Resurrection team" src/resources/fheroes2.rc > /dev/null && \
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(grep "VALUE \"LegalCopyright\", *\"\\\\251 $(date +%Y) fheroes2 Resurrection team" src/resources/fheroes2.rc > /dev/null && \
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echo "The date specified in the LegalCopyright entry is valid.") || \
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echo "The date specified in the LegalCopyright entry is valid.") || \
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(echo "Please update the date in the LegalCopyright entry!" && false)
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(echo "Please update the date in the LegalCopyright entry!" && false)
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- name: Check format of markdown files
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uses: DavidAnson/markdownlint-cli2-action@v19
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@@ -0,0 +1,49 @@
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{
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"config": {
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"default": true,
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"heading-style": {
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"style": "atx"
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},
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"ul-style": {
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"style": "asterisk"
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},
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"no-trailing-spaces": {
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"strict": true
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},
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"line-length": {
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"code_block_line_length": 170,
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"heading_line_length": 170,
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"line_length": 170
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},
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"no-inline-html": {
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"allowed_elements": [
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"a",
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"details",
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"img",
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"p",
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"summary"
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]
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},
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"code-block-style": {
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"style": "fenced"
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},
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"code-fence-style": {
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"style": "backtick"
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},
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"emphasis-style": {
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"style": "underscore"
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},
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"strong-style": {
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"style": "asterisk"
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},
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"table-pipe-style": {
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"style": "leading_and_trailing"
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}
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},
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"globs": [
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"**/*.md"
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],
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"ignores": [
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"cmake/README_findsdl2.md"
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]
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}
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+1
-1
@@ -1,4 +1,4 @@
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## Contribution and Development
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# Contribution and Development
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This repository is a place for everyone. If you want to contribute, please read more [**here**](https://github.com/ihhub/fheroes2/wiki/F.A.Q.#q-how-can-i-contribute-to-the-project).
|
This repository is a place for everyone. If you want to contribute, please read more [**here**](https://github.com/ihhub/fheroes2/wiki/F.A.Q.#q-how-can-i-contribute-to-the-project).
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|
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@@ -9,11 +9,12 @@ and user interface improvements), breathing new life into one of the most addict
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You can find a complete list of all of our changes and enhancements in [**its own wiki page**](https://github.com/ihhub/fheroes2/wiki/Features-and-enhancements-of-the-project).
|
You can find a complete list of all of our changes and enhancements in [**its own wiki page**](https://github.com/ihhub/fheroes2/wiki/Features-and-enhancements-of-the-project).
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|
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<p align="center">
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<p align="center">
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<img src="docs/images/screenshots/screenshot_world_map.png?raw=true" width="820">
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<img src="docs/images/screenshots/screenshot_world_map.png?raw=true" width="820" alt="Screenshot of the world map">
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</p>
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</p>
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<p align="center">
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<p align="center">
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<img src="docs/images/screenshots/screenshot_battle.png?raw=true" width="410"> <img src="docs/images/screenshots/screenshot_castle.png?raw=true" width="410">
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<img src="docs/images/screenshots/screenshot_battle.png?raw=true" width="410" alt="Screenshot of the battle screen">
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<img src="docs/images/screenshots/screenshot_castle.png?raw=true" width="410" alt="Screenshot of the castle screen">
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</p>
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</p>
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||||||
|
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## Download and install
|
## Download and install
|
||||||
@@ -52,8 +53,8 @@ If you would like to help translating the project, please read the [**translatio
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|||||||
|
|
||||||
## Donation
|
## Donation
|
||||||
|
|
||||||
We accept donations via [**Patreon**](https://www.patreon.com/fheroes2), [**PayPal**](https://www.paypal.com/paypalme/fheroes2) or [**Boosty**](https://boosty.to/fheroes2). All donations will be used only for the future project development as we do not
|
We accept donations via [**Patreon**](https://www.patreon.com/fheroes2), [**PayPal**](https://www.paypal.com/paypalme/fheroes2) or [**Boosty**](https://boosty.to/fheroes2).
|
||||||
consider this project as a source of income by any means.
|
All donations will be used only for the future project development as we do not consider this project as a source of income by any means.
|
||||||
|
|
||||||
[](https://www.patreon.com/fheroes2)
|
[](https://www.patreon.com/fheroes2)
|
||||||
[](https://www.paypal.com/paypalme/fheroes2)
|
[](https://www.paypal.com/paypalme/fheroes2)
|
||||||
|
|||||||
@@ -6,7 +6,6 @@ Please follow the instructions below to be able to build the project from source
|
|||||||
|
|
||||||
**Note:** You will need to clone the `fheroes2` project before following the instructions below.
|
**Note:** You will need to clone the `fheroes2` project before following the instructions below.
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|
|
||||||
<a name="windows"></a>
|
|
||||||
### Windows
|
### Windows
|
||||||
|
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||||||
* Go to the directory `script/windows` and run the file `install_packages.bat`. This script will install all the
|
* Go to the directory `script/windows` and run the file `install_packages.bat`. This script will install all the
|
||||||
@@ -18,7 +17,6 @@ Please follow the instructions below to be able to build the project from source
|
|||||||
* Open the file `fheroes2-vs2019.vcxproj` (targeted for Visual Studio 2019) and build the project.
|
* Open the file `fheroes2-vs2019.vcxproj` (targeted for Visual Studio 2019) and build the project.
|
||||||
* Visual Studio will automatically copy game files in the root directory to the build directory.
|
* Visual Studio will automatically copy game files in the root directory to the build directory.
|
||||||
|
|
||||||
<a name="macos-and-linux"></a>
|
|
||||||
### macOS and Linux
|
### macOS and Linux
|
||||||
|
|
||||||
* Depending on your OS, run the following scripts to install the dependencies required for the build:
|
* Depending on your OS, run the following scripts to install the dependencies required for the build:
|
||||||
@@ -30,7 +28,6 @@ Please follow the instructions below to be able to build the project from source
|
|||||||
This script will download a demo version of the original game, which is the minimum required for development.
|
This script will download a demo version of the original game, which is the minimum required for development.
|
||||||
* Run the `make` command in the root directory of the project to build it.
|
* Run the `make` command in the root directory of the project to build it.
|
||||||
|
|
||||||
<a name="android"></a>
|
|
||||||
### Android
|
### Android
|
||||||
|
|
||||||
* Go to the directory `script/android` and run the file `install_packages.bat` if your development platform is Windows or
|
* Go to the directory `script/android` and run the file `install_packages.bat` if your development platform is Windows or
|
||||||
@@ -38,17 +35,14 @@ Please follow the instructions below to be able to build the project from source
|
|||||||
to build the project using Android Studio.
|
to build the project using Android Studio.
|
||||||
* Launch Android Studio, open the project in the `android` directory and run the build.
|
* Launch Android Studio, open the project in the `android` directory and run the build.
|
||||||
|
|
||||||
<a name="playstation-vita"></a>
|
|
||||||
### PlayStation Vita
|
### PlayStation Vita
|
||||||
|
|
||||||
If you would like to build and run this project on PlayStation Vita please follow the instructions on [**this page**](README_PSV.md).
|
If you would like to build and run this project on PlayStation Vita please follow the instructions on [**this page**](README_PSV.md).
|
||||||
|
|
||||||
<a name="nintendo-switch"></a>
|
|
||||||
### Nintendo Switch
|
### Nintendo Switch
|
||||||
|
|
||||||
If you would like to build and run this project on Nintendo Switch please follow the instructions on [**this page**](README_switch.md).
|
If you would like to build and run this project on Nintendo Switch please follow the instructions on [**this page**](README_switch.md).
|
||||||
|
|
||||||
<a name="build-with-cmake"></a>
|
|
||||||
### Build with CMake
|
### Build with CMake
|
||||||
|
|
||||||
If you would like to build the project using CMake please follow the instructions on [**this page**](README_cmake.md).
|
If you would like to build the project using CMake please follow the instructions on [**this page**](README_cmake.md).
|
||||||
|
|||||||
+11
-11
@@ -12,35 +12,35 @@ This guide is designed for Linux, MacOS and Windows users. The source files to t
|
|||||||
|
|
||||||
## Where to get the tools
|
## Where to get the tools
|
||||||
|
|
||||||
You can download the precompiled tools for your operating system (OS) of choice here:<br>
|
You can download the precompiled tools for your operating system (OS) of choice here:
|
||||||
[Windows 32-bit](https://github.com/ihhub/fheroes2/releases/download/fheroes2-windows-x86-SDL2/fheroes2_tools_windows_x86_SDL2.zip)<br>
|
[Windows 32-bit](https://github.com/ihhub/fheroes2/releases/download/fheroes2-windows-x86-SDL2/fheroes2_tools_windows_x86_SDL2.zip)
|
||||||
[Windows 64-bit](https://github.com/ihhub/fheroes2/releases/download/fheroes2-windows-x64-SDL2/fheroes2_tools_windows_x64_SDL2.zip)
|
[Windows 64-bit](https://github.com/ihhub/fheroes2/releases/download/fheroes2-windows-x64-SDL2/fheroes2_tools_windows_x64_SDL2.zip)
|
||||||
|
|
||||||
[MacOS](https://github.com/ihhub/fheroes2/releases/download/fheroes2-osx-sdl2_dev/fheroes2_tools_macos_x86-64_SDL2.zip)
|
[MacOS](https://github.com/ihhub/fheroes2/releases/download/fheroes2-osx-sdl2_dev/fheroes2_tools_macos_x86-64_SDL2.zip)
|
||||||
|
|
||||||
[Linux Ubuntu 64-bit](https://github.com/ihhub/fheroes2/releases/download/fheroes2-linux-sdl2_dev/fheroes2_tools_ubuntu_x86-64_SDL2.zip)<br>
|
[Linux Ubuntu 64-bit](https://github.com/ihhub/fheroes2/releases/download/fheroes2-linux-sdl2_dev/fheroes2_tools_ubuntu_x86-64_SDL2.zip)
|
||||||
[Linux Ubuntu ARM 64-bit](https://github.com/ihhub/fheroes2/releases/download/fheroes2-linux-arm-sdl2_dev/fheroes2_tools_ubuntu_arm64_SDL2.zip)
|
[Linux Ubuntu ARM 64-bit](https://github.com/ihhub/fheroes2/releases/download/fheroes2-linux-arm-sdl2_dev/fheroes2_tools_ubuntu_arm64_SDL2.zip)
|
||||||
|
|
||||||
|
|
||||||
Here is a list and short description of the various graphical artist tools:
|
Here is a list and short description of the various graphical artist tools:
|
||||||
|
|
||||||
- extractor
|
* extractor
|
||||||
|
|
||||||
This tool extracts all the contents of the AGG files mentioned above. Among the extracted files are the ICNs which hold the graphical assets.
|
This tool extracts all the contents of the AGG files mentioned above. Among the extracted files are the ICNs which hold the graphical assets.
|
||||||
|
|
||||||
- icn2img
|
* icn2img
|
||||||
|
|
||||||
This tool converts the various graphical assets contained within the ICNs into PNG or BMP files.
|
This tool converts the various graphical assets contained within the ICNs into PNG or BMP files.
|
||||||
|
|
||||||
- pal2img
|
* pal2img
|
||||||
|
|
||||||
This tool generates a PNG or BMP file from the palette file `KB.PAL`. It displays it as 16x16 tiles of 16 pixels each.
|
This tool generates a PNG or BMP file from the palette file `KB.PAL`. It displays it as 16x16 tiles of 16 pixels each.
|
||||||
Some colors in the game are used for the cycling animation. They are marked in the generated image by a black area in
|
Some colors in the game are used for the cycling animation. They are marked in the generated image by a black area in
|
||||||
the top-left corner on a tile. Use these colors only if the animation is a requirement:
|
the top-left corner on a tile. Use these colors only if the animation is a requirement:
|
||||||
- 214, 215, 216, 217
|
|
||||||
- 218, 219, 220, 221
|
* 214, 215, 216, 217
|
||||||
- 231, 232, 233, 234, 235
|
* 218, 219, 220, 221
|
||||||
- 238, 239, 240, 241
|
* 231, 232, 233, 234, 235
|
||||||
|
* 238, 239, 240, 241
|
||||||
|
|
||||||
## How to use the tools to extract the images
|
## How to use the tools to extract the images
|
||||||
|
|
||||||
|
|||||||
+50
-27
@@ -16,16 +16,16 @@ Precompiled binaries of the release version are currently available for the foll
|
|||||||
* [**Windows installer**](#windows-installer)
|
* [**Windows installer**](#windows-installer)
|
||||||
* [**Windows ZIP archive**](#windows-zip-archive)
|
* [**Windows ZIP archive**](#windows-zip-archive)
|
||||||
* [**macOS**](#macos)
|
* [**macOS**](#macos)
|
||||||
* [**Homebrew**](#homebrew-mac)
|
* [**Homebrew**](#homebrew-on-macos)
|
||||||
* [**MacPorts**](#macports)
|
* [**MacPorts**](#macports)
|
||||||
* [**macOS ZIP archive**](#macos-zip-archive)
|
* [**macOS ZIP archive**](#macos-zip-archive)
|
||||||
* [**macOS native app**](#macos-native-app)
|
* [**macOS native app**](#macos-native-app)
|
||||||
* [**Linux**](#linux)
|
* [**Linux**](#linux)
|
||||||
* [**Flatpak**](#flatpak-linux)
|
* [**Flatpak**](#flatpak)
|
||||||
* [**Gentoo**](#gentoo-package)
|
* [**Gentoo**](#gentoo-package)
|
||||||
* [**Homebrew**](#homebrew-linux)
|
* [**Homebrew**](#homebrew-on-linux)
|
||||||
* [**AUR package**](#aur-package)
|
* [**AUR package**](#aur-package)
|
||||||
* [**Debian and Ubuntu**](#debian-package)
|
* [**Debian and Ubuntu**](#debian-and-ubuntu)
|
||||||
* [**Linux ZIP archive**](#linux-zip-archive)
|
* [**Linux ZIP archive**](#linux-zip-archive)
|
||||||
* [**Android**](#android)
|
* [**Android**](#android)
|
||||||
* [**PlayStation Vita**](#playstation-vita)
|
* [**PlayStation Vita**](#playstation-vita)
|
||||||
@@ -34,13 +34,15 @@ Precompiled binaries of the release version are currently available for the foll
|
|||||||
Alternatively, you can download the precompiled binaries of the latest commit (snapshot) [**here**](#snapshots-latest-builds).
|
Alternatively, you can download the precompiled binaries of the latest commit (snapshot) [**here**](#snapshots-latest-builds).
|
||||||
|
|
||||||
<a name="windows"></a>
|
<a name="windows"></a>
|
||||||
|
|
||||||
## Windows
|
## Windows
|
||||||
|
|
||||||
<a name="windows-installer"></a>
|
<a name="windows-installer"></a>
|
||||||
|
|
||||||
### Windows installer
|
### Windows installer
|
||||||
|
|
||||||
* Download one of the following Windows installer packages:<br>
|
* Download one of the following Windows installer packages:
|
||||||
[**Windows x64 (64-bit)**](https://github.com/ihhub/fheroes2/releases/latest/download/fheroes2_windows_x64_SDL2_installer.exe) or<br>
|
[**Windows x64 (64-bit)**](https://github.com/ihhub/fheroes2/releases/latest/download/fheroes2_windows_x64_SDL2_installer.exe) or
|
||||||
[**Windows x86 (32-bit)**](https://github.com/ihhub/fheroes2/releases/latest/download/fheroes2_windows_x86_SDL2_installer.exe)
|
[**Windows x86 (32-bit)**](https://github.com/ihhub/fheroes2/releases/latest/download/fheroes2_windows_x86_SDL2_installer.exe)
|
||||||
|
|
||||||
* After downloading the installer, launch it and follow the instructions.
|
* After downloading the installer, launch it and follow the instructions.
|
||||||
@@ -59,10 +61,11 @@ Alternatively, you can download the precompiled binaries of the latest commit (s
|
|||||||
be missing depending on the version of the original game) from the original game directory to the fheroes2 installation directory.
|
be missing depending on the version of the original game) from the original game directory to the fheroes2 installation directory.
|
||||||
|
|
||||||
<a name="windows-zip-archive"></a>
|
<a name="windows-zip-archive"></a>
|
||||||
|
|
||||||
### Windows ZIP archive
|
### Windows ZIP archive
|
||||||
|
|
||||||
* Download one of the following Windows ZIP archives:<br>
|
* Download one of the following Windows ZIP archives:
|
||||||
[**Windows x64 (64-bit)**](https://github.com/ihhub/fheroes2/releases/latest/download/fheroes2_windows_x64_SDL2.zip) or<br>
|
[**Windows x64 (64-bit)**](https://github.com/ihhub/fheroes2/releases/latest/download/fheroes2_windows_x64_SDL2.zip) or
|
||||||
[**Windows x86 (32-bit)**](https://github.com/ihhub/fheroes2/releases/latest/download/fheroes2_windows_x86_SDL2.zip)
|
[**Windows x86 (32-bit)**](https://github.com/ihhub/fheroes2/releases/latest/download/fheroes2_windows_x86_SDL2.zip)
|
||||||
|
|
||||||
* After downloading the ZIP archive, extract it to a suitable directory of your choice.
|
* After downloading the ZIP archive, extract it to a suitable directory of your choice.
|
||||||
@@ -80,14 +83,16 @@ Alternatively, you can download the precompiled binaries of the latest commit (s
|
|||||||
If you see complaints about missing DLLs when running fheroes2, then you may need to install the Microsoft Visual C++ redistributable
|
If you see complaints about missing DLLs when running fheroes2, then you may need to install the Microsoft Visual C++ redistributable
|
||||||
package. You can download it using the following URLs:
|
package. You can download it using the following URLs:
|
||||||
|
|
||||||
[**https://aka.ms/vs/17/release/vc_redist.x64.exe**](https://aka.ms/vs/17/release/vc_redist.x64.exe) - for 64-bit x64 fheroes2 builds;<br>
|
[**https://aka.ms/vs/17/release/vc_redist.x64.exe**](https://aka.ms/vs/17/release/vc_redist.x64.exe) - for 64-bit x64 fheroes2 builds;
|
||||||
[**https://aka.ms/vs/17/release/vc_redist.x86.exe**](https://aka.ms/vs/17/release/vc_redist.x86.exe) - for 32-bit x86 fheroes2 builds.
|
[**https://aka.ms/vs/17/release/vc_redist.x86.exe**](https://aka.ms/vs/17/release/vc_redist.x86.exe) - for 32-bit x86 fheroes2 builds.
|
||||||
|
|
||||||
<a name="macos"></a>
|
<a name="macos"></a>
|
||||||
|
|
||||||
## macOS
|
## macOS
|
||||||
|
|
||||||
<a name="homebrew-mac"></a>
|
<a name="homebrew-on-macos"></a>
|
||||||
### Homebrew
|
|
||||||
|
### Homebrew on macOS
|
||||||
|
|
||||||
If you are using [**Homebrew**](https://brew.sh/), you can install the game by running the following command:
|
If you are using [**Homebrew**](https://brew.sh/), you can install the game by running the following command:
|
||||||
|
|
||||||
@@ -95,9 +100,10 @@ If you are using [**Homebrew**](https://brew.sh/), you can install the game by r
|
|||||||
brew install fheroes2
|
brew install fheroes2
|
||||||
```
|
```
|
||||||
|
|
||||||
Follow the [**instructions below**](#macos-resources) to gather resources necessary for fheroes2 to function as expected.
|
Follow the [**instructions below**](#gathering-game-resources) to gather resources necessary for fheroes2 to function as expected.
|
||||||
|
|
||||||
<a name="macports"></a>
|
<a name="macports"></a>
|
||||||
|
|
||||||
### MacPorts
|
### MacPorts
|
||||||
|
|
||||||
If you are using [**MacPorts**](https://www.macports.org/), you can install the game by running the following command:
|
If you are using [**MacPorts**](https://www.macports.org/), you can install the game by running the following command:
|
||||||
@@ -108,22 +114,24 @@ port install fheroes2
|
|||||||
|
|
||||||
Then follow the instructions on the screen.
|
Then follow the instructions on the screen.
|
||||||
|
|
||||||
Follow the [**instructions below**](#macos-resources) to gather resources necessary for fheroes2 to function as expected.
|
Follow the [**instructions below**](#gathering-game-resources) to gather resources necessary for fheroes2 to function as expected.
|
||||||
|
|
||||||
<a name="macos-zip-archive"></a>
|
<a name="macos-zip-archive"></a>
|
||||||
|
|
||||||
### macOS ZIP archive
|
### macOS ZIP archive
|
||||||
|
|
||||||
* Download the [**macOS ZIP archive**](https://github.com/ihhub/fheroes2/releases/latest/download/fheroes2_macos_x86-64_SDL2.zip).
|
* Download the [**macOS ZIP archive**](https://github.com/ihhub/fheroes2/releases/latest/download/fheroes2_macos_x86-64_SDL2.zip).
|
||||||
Currently only x86-64 binaries are provided. If you use a machine with an Apple Silicon chip, you should choose another installation
|
Currently only x86-64 binaries are provided. If you use a machine with an Apple Silicon chip, you should choose another installation
|
||||||
method (using [**MacPorts**](#macports) or [**Homebrew**](#homebrew-mac)), or
|
method (using [**MacPorts**](#macports) or [**Homebrew**](#homebrew-on-macos)), or
|
||||||
[**build the project from source**](DEVELOPMENT.md#macos-and-linux).
|
[**build the project from source**](DEVELOPMENT.md#macos-and-linux).
|
||||||
|
|
||||||
* After downloading the ZIP archive, extract it to a suitable directory of your choice and then run the script `install_sdl2.sh` from
|
* After downloading the ZIP archive, extract it to a suitable directory of your choice and then run the script `install_sdl2.sh` from
|
||||||
the `script/macos` subdirectory. This will install the SDL libraries required to run the game.
|
the `script/macos` subdirectory. This will install the SDL libraries required to run the game.
|
||||||
|
|
||||||
Follow the [**instructions below**](#macos-resources) to gather resources necessary for fheroes2 to function as expected.
|
Follow the [**instructions below**](#gathering-game-resources) to gather resources necessary for fheroes2 to function as expected.
|
||||||
|
|
||||||
<a name="macos-native-app"></a>
|
<a name="macos-native-app"></a>
|
||||||
|
|
||||||
### macOS native app
|
### macOS native app
|
||||||
|
|
||||||
* Download the source and compile with the `-DMACOS_APP_BUNDLE=ON` option (if using CMake) or using the following command (with make):
|
* Download the source and compile with the `-DMACOS_APP_BUNDLE=ON` option (if using CMake) or using the following command (with make):
|
||||||
@@ -132,18 +140,19 @@ Follow the [**instructions below**](#macos-resources) to gather resources necess
|
|||||||
make FHEROES2_MACOS_APP_BUNDLE=ON
|
make FHEROES2_MACOS_APP_BUNDLE=ON
|
||||||
```
|
```
|
||||||
|
|
||||||
Follow the [**instructions below**](#macos-resources) to gather resources necessary for fheroes2 to function as expected.
|
Follow the [**instructions below**](#gathering-game-resources) to gather resources necessary for fheroes2 to function as expected.
|
||||||
|
|
||||||
|
<a name="gathering-game-resources"></a>
|
||||||
|
|
||||||
<a name="macos-resources"></a>
|
|
||||||
### Gathering game resources
|
### Gathering game resources
|
||||||
|
|
||||||
Once you obtain the fheroes2 executable using any of the options above, you should follow these steps to load in the correct resources:
|
Once you obtain the fheroes2 executable using any of the options above, you should follow these steps to load in the correct resources:
|
||||||
|
|
||||||
* If you have a legally purchased copy of the original game in a self-extracting Windows executable (such as from GOG), you can utilize
|
* If you have a legally purchased copy of the original game in a self-extracting Windows executable (such as from GOG), you can utilize
|
||||||
[`innoextract`](https://constexpr.org/innoextract/#use) to extract files out of the exe without having to use Wine/Windows emulation
|
[`innoextract`](https://constexpr.org/innoextract/#use) to extract files out of the exe without having to use Wine/Windows emulation
|
||||||
software on your *UNIX-based machine.
|
software on your *UNIX-based machine.
|
||||||
|
|
||||||
* If you have a legally purchased copy of the original game, run the extract resources script which will prompt you to enter
|
* If you have a legally purchased copy of the original game, run the extract resources script which will prompt you to enter
|
||||||
the location of the original game, and will extract all the necessary resource files. The script can be run from the following paths depending on
|
the location of the original game, and will extract all the necessary resource files. The script can be run from the following paths depending on
|
||||||
how you installed fheroes2:
|
how you installed fheroes2:
|
||||||
* `fheroes2-extract-resources` if you used a package manager (MacPorts or Homebrew);
|
* `fheroes2-extract-resources` if you used a package manager (MacPorts or Homebrew);
|
||||||
@@ -151,7 +160,7 @@ Once you obtain the fheroes2 executable using any of the options above, you shou
|
|||||||
* `script/homm2/extract_homm2_resources.sh` for all other cases.
|
* `script/homm2/extract_homm2_resources.sh` for all other cases.
|
||||||
|
|
||||||
* As an alternative to the previous step, you can manually copy the subdirectories `ANIM`, `DATA`, `MAPS` and `MUSIC` (some of them may
|
* As an alternative to the previous step, you can manually copy the subdirectories `ANIM`, `DATA`, `MAPS` and `MUSIC` (some of them may
|
||||||
be missing depending on the version of the original game) from the original game directory to
|
be missing depending on the version of the original game) from the original game directory to
|
||||||
* `~/Library/Application Support/fheroes2` if you built from source using the [**macOS native app**](#macos-native-app) method;
|
* `~/Library/Application Support/fheroes2` if you built from source using the [**macOS native app**](#macos-native-app) method;
|
||||||
* `~/.fheroes2` for all other cases.
|
* `~/.fheroes2` for all other cases.
|
||||||
|
|
||||||
@@ -162,9 +171,11 @@ Once you obtain the fheroes2 executable using any of the options above, you shou
|
|||||||
* `script/demo/download_demo_version.sh` for all other cases.
|
* `script/demo/download_demo_version.sh` for all other cases.
|
||||||
|
|
||||||
<a name="linux"></a>
|
<a name="linux"></a>
|
||||||
|
|
||||||
## Linux
|
## Linux
|
||||||
|
|
||||||
<a name="flatpak-linux"></a>
|
<a name="flatpak"></a>
|
||||||
|
|
||||||
### Flatpak
|
### Flatpak
|
||||||
|
|
||||||
If you are using [**Flatpak**](https://flatpak.org) and [**Flathub**](https://flathub.org), you can install the game by running the
|
If you are using [**Flatpak**](https://flatpak.org) and [**Flathub**](https://flathub.org), you can install the game by running the
|
||||||
@@ -183,6 +194,7 @@ flatpak run io.github.ihhub.Fheroes2
|
|||||||
Alternatively, you can use an application manager like Discover, which is also available on Steam Deck.
|
Alternatively, you can use an application manager like Discover, which is also available on Steam Deck.
|
||||||
|
|
||||||
After the first start you will be asked for the original files. There are three possibilities:
|
After the first start you will be asked for the original files. There are three possibilities:
|
||||||
|
|
||||||
1. Install GOG version (recommended)
|
1. Install GOG version (recommended)
|
||||||
2. Manual install
|
2. Manual install
|
||||||
3. Install demo
|
3. Install demo
|
||||||
@@ -193,6 +205,7 @@ For the manual installation you have to copy the subdirectories `ANIM`, `DATA`,
|
|||||||
`~/.var/app/io.github.ihhub.Fheroes2/data/fheroes2` directory. The destination folder will be opened when this option is selected.
|
`~/.var/app/io.github.ihhub.Fheroes2/data/fheroes2` directory. The destination folder will be opened when this option is selected.
|
||||||
|
|
||||||
<a name="gentoo-package"></a>
|
<a name="gentoo-package"></a>
|
||||||
|
|
||||||
### Gentoo package
|
### Gentoo package
|
||||||
|
|
||||||
If you are using [**Gentoo**](https://gentoo.org), you can install the game using package manager. There are several options:
|
If you are using [**Gentoo**](https://gentoo.org), you can install the game using package manager. There are several options:
|
||||||
@@ -229,8 +242,9 @@ sudo emerge -av games-engines/fheroes2
|
|||||||
|
|
||||||
The second command (Note: run it without root) will ask you where your data files are.
|
The second command (Note: run it without root) will ask you where your data files are.
|
||||||
|
|
||||||
<a name="homebrew-linux"></a>
|
<a name="homebrew-on-linux"></a>
|
||||||
### Homebrew
|
|
||||||
|
### Homebrew on Linux
|
||||||
|
|
||||||
If you are using [**Homebrew**](https://brew.sh/), you can install the game by running the following command:
|
If you are using [**Homebrew**](https://brew.sh/), you can install the game by running the following command:
|
||||||
|
|
||||||
@@ -244,6 +258,7 @@ be missing depending on the version of the original game) from the original game
|
|||||||
`/usr/share/fheroes2/download_demo_version.sh` script.
|
`/usr/share/fheroes2/download_demo_version.sh` script.
|
||||||
|
|
||||||
<a name="aur-package"></a>
|
<a name="aur-package"></a>
|
||||||
|
|
||||||
### AUR package
|
### AUR package
|
||||||
|
|
||||||
If you are using Arch Linux or compatible distribution, you can install [**fheroes2 package**](https://aur.archlinux.org/packages/fheroes2)
|
If you are using Arch Linux or compatible distribution, you can install [**fheroes2 package**](https://aur.archlinux.org/packages/fheroes2)
|
||||||
@@ -268,7 +283,8 @@ cd fheroes2
|
|||||||
makepkg -si
|
makepkg -si
|
||||||
```
|
```
|
||||||
|
|
||||||
<a name="debian-package"></a>
|
<a name="debian-and-ubuntu"></a>
|
||||||
|
|
||||||
### Debian and Ubuntu
|
### Debian and Ubuntu
|
||||||
|
|
||||||
fheroes2 is available from `contrib` repositories for Debian (since 13) and Ubuntu (since 24.04). You can install it by running:
|
fheroes2 is available from `contrib` repositories for Debian (since 13) and Ubuntu (since 24.04). You can install it by running:
|
||||||
@@ -276,6 +292,7 @@ fheroes2 is available from `contrib` repositories for Debian (since 13) and Ubun
|
|||||||
```sh
|
```sh
|
||||||
apt install fheroes2
|
apt install fheroes2
|
||||||
```
|
```
|
||||||
|
|
||||||
These distributions may not provide the latest version of the game due to their release cycle.
|
These distributions may not provide the latest version of the game due to their release cycle.
|
||||||
|
|
||||||
#### Game resources
|
#### Game resources
|
||||||
@@ -288,13 +305,15 @@ To make the resource package:
|
|||||||
game-data-packager heroes2 <path_to_installed_original_game>
|
game-data-packager heroes2 <path_to_installed_original_game>
|
||||||
apt install ./homm2-data_<version>_all.deb
|
apt install ./homm2-data_<version>_all.deb
|
||||||
```
|
```
|
||||||
|
|
||||||
You can get more info about resource packaging by running `game-data-packager heroes2 --help`
|
You can get more info about resource packaging by running `game-data-packager heroes2 --help`
|
||||||
|
|
||||||
<a name="linux-zip-archive"></a>
|
<a name="linux-zip-archive"></a>
|
||||||
|
|
||||||
### Linux ZIP archive
|
### Linux ZIP archive
|
||||||
|
|
||||||
* Download one of the following Linux ZIP archives:<br>
|
* Download one of the following Linux ZIP archives:
|
||||||
[**Linux x86-64**](https://github.com/ihhub/fheroes2/releases/latest/download/fheroes2_ubuntu_x86-64_SDL2.zip) or<br>
|
[**Linux x86-64**](https://github.com/ihhub/fheroes2/releases/latest/download/fheroes2_ubuntu_x86-64_SDL2.zip) or
|
||||||
[**Linux ARM64**](https://github.com/ihhub/fheroes2/releases/latest/download/fheroes2_ubuntu_arm64_SDL2.zip)
|
[**Linux ARM64**](https://github.com/ihhub/fheroes2/releases/latest/download/fheroes2_ubuntu_arm64_SDL2.zip)
|
||||||
|
|
||||||
* After downloading the ZIP archive, extract it to a suitable directory of your choice. Then you will need to install the SDL libraries
|
* After downloading the ZIP archive, extract it to a suitable directory of your choice. Then you will need to install the SDL libraries
|
||||||
@@ -321,6 +340,7 @@ You can get more info about resource packaging by running `game-data-packager he
|
|||||||
by running the `download_demo_version.sh` script supplied in the ZIP archive.
|
by running the `download_demo_version.sh` script supplied in the ZIP archive.
|
||||||
|
|
||||||
<a name="android"></a>
|
<a name="android"></a>
|
||||||
|
|
||||||
## Android
|
## Android
|
||||||
|
|
||||||
* Install the fheroes2 app from [**Google Play**](https://play.google.com/store/apps/details?id=org.fheroes2) or download the
|
* Install the fheroes2 app from [**Google Play**](https://play.google.com/store/apps/details?id=org.fheroes2) or download the
|
||||||
@@ -329,6 +349,7 @@ You can get more info about resource packaging by running `game-data-packager he
|
|||||||
* Follow the [**instructions**](README_android.md).
|
* Follow the [**instructions**](README_android.md).
|
||||||
|
|
||||||
<a name="playstation-vita"></a>
|
<a name="playstation-vita"></a>
|
||||||
|
|
||||||
## PlayStation Vita
|
## PlayStation Vita
|
||||||
|
|
||||||
**Please note**: you need to be running custom firmware for it to work.
|
**Please note**: you need to be running custom firmware for it to work.
|
||||||
@@ -338,6 +359,7 @@ You can get more info about resource packaging by running `game-data-packager he
|
|||||||
* Follow the [**instructions**](README_PSV.md).
|
* Follow the [**instructions**](README_PSV.md).
|
||||||
|
|
||||||
<a name="nintendo-switch"></a>
|
<a name="nintendo-switch"></a>
|
||||||
|
|
||||||
## Nintendo Switch
|
## Nintendo Switch
|
||||||
|
|
||||||
**Please note**: you need to be running custom firmware for it to work.
|
**Please note**: you need to be running custom firmware for it to work.
|
||||||
@@ -347,6 +369,7 @@ You can get more info about resource packaging by running `game-data-packager he
|
|||||||
* Follow the [**instructions**](README_switch.md).
|
* Follow the [**instructions**](README_switch.md).
|
||||||
|
|
||||||
<a name="snapshots-latest-builds"></a>
|
<a name="snapshots-latest-builds"></a>
|
||||||
|
|
||||||
## Snapshots (latest builds)
|
## Snapshots (latest builds)
|
||||||
|
|
||||||
You can download the precompiled binaries of the latest commit (snapshot) for
|
You can download the precompiled binaries of the latest commit (snapshot) for
|
||||||
|
|||||||
@@ -16,7 +16,8 @@ third-party suppliers which collects sensitive personal information from its use
|
|||||||
|
|
||||||
If you have any questions or concerns about any of the matters in relation to
|
If you have any questions or concerns about any of the matters in relation to
|
||||||
this Privacy Policy then there are several ways of contacting us:
|
this Privacy Policy then there are several ways of contacting us:
|
||||||
- via email to fhomm2@gmail.com
|
|
||||||
- via Discord at https://discord.gg/xF85vbZ by contacting any of the collaborators
|
* via email to <fhomm2@gmail.com>
|
||||||
|
* via Discord at <https://discord.gg/xF85vbZ> by contacting any of the collaborators
|
||||||
|
|
||||||
This Privacy Policy was last updated 04th April 2023.
|
This Privacy Policy was last updated 04th April 2023.
|
||||||
|
|||||||
+5
-4
@@ -9,11 +9,12 @@ and user interface improvements), breathing new life into one of the most addict
|
|||||||
You can find a complete list of all of our changes and enhancements in [**its own wiki page**](https://github.com/ihhub/fheroes2/wiki/Features-and-enhancements-of-the-project).
|
You can find a complete list of all of our changes and enhancements in [**its own wiki page**](https://github.com/ihhub/fheroes2/wiki/Features-and-enhancements-of-the-project).
|
||||||
|
|
||||||
<p align="center">
|
<p align="center">
|
||||||
<img src="images/screenshots/screenshot_world_map.png?raw=true" width="820">
|
<img src="images/screenshots/screenshot_world_map.png?raw=true" width="820" alt="Screenshot of the world map">
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
<p align="center">
|
<p align="center">
|
||||||
<img src="images/screenshots/screenshot_battle.png?raw=true" width="410"> <img src="images/screenshots/screenshot_castle.png?raw=true" width="410">
|
<img src="images/screenshots/screenshot_battle.png?raw=true" width="410" alt="Screenshot of the battle screen">
|
||||||
|
<img src="images/screenshots/screenshot_castle.png?raw=true" width="410" alt="Screenshot of the castle screen">
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
## Download and install
|
## Download and install
|
||||||
@@ -52,8 +53,8 @@ If you would like to help translating the project, please read the [**translatio
|
|||||||
|
|
||||||
## Donation
|
## Donation
|
||||||
|
|
||||||
We accept donations via [**Patreon**](https://www.patreon.com/fheroes2), [**PayPal**](https://www.paypal.com/paypalme/fheroes2) or [**Boosty**](https://boosty.to/fheroes2). All donations will be used only for the future project development as we do not
|
We accept donations via [**Patreon**](https://www.patreon.com/fheroes2), [**PayPal**](https://www.paypal.com/paypalme/fheroes2) or [**Boosty**](https://boosty.to/fheroes2).
|
||||||
consider this project as a source of income by any means.
|
All donations will be used only for the future project development as we do not consider this project as a source of income by any means.
|
||||||
|
|
||||||
[](https://www.patreon.com/fheroes2)
|
[](https://www.patreon.com/fheroes2)
|
||||||
[](https://www.paypal.com/paypalme/fheroes2)
|
[](https://www.paypal.com/paypalme/fheroes2)
|
||||||
|
|||||||
+26
-21
@@ -1,6 +1,7 @@
|
|||||||
# PlayStation Vita port of [**fheroes2**](README.md) project
|
# PlayStation Vita port of [**fheroes2**](README.md) project
|
||||||
|
|
||||||
## Install
|
## Install
|
||||||
|
|
||||||
Install fheroes2.vpk to your Vita.
|
Install fheroes2.vpk to your Vita.
|
||||||
|
|
||||||
fheroes2 requires data files from the original Heroes of Might and Magic II.
|
fheroes2 requires data files from the original Heroes of Might and Magic II.
|
||||||
@@ -17,37 +18,41 @@ inside "ux0:data/fheroes2/heroes2/anim/" folder.
|
|||||||
is required for proper suspend/resume support (only use one at a time).
|
is required for proper suspend/resume support (only use one at a time).
|
||||||
|
|
||||||
## Building
|
## Building
|
||||||
|
|
||||||
### Prerequisites
|
### Prerequisites
|
||||||
- VitaSDK
|
|
||||||
- libSDL2
|
* VitaSDK
|
||||||
- libSDL2-mixer
|
* libSDL2
|
||||||
|
* libSDL2-mixer
|
||||||
|
|
||||||
To build the game just run
|
To build the game just run
|
||||||
```
|
|
||||||
|
```sh
|
||||||
make -f Makefile.vita
|
make -f Makefile.vita
|
||||||
```
|
```
|
||||||
|
|
||||||
## Controls
|
## Controls
|
||||||
- Left analog stick - Pointer movement
|
|
||||||
- Right analog stick - Map scrolling
|
* Left analog stick - Pointer movement
|
||||||
- × - Left mouse button
|
* Right analog stick - Map scrolling
|
||||||
- ○ - Right mouse button
|
* × - Left mouse button
|
||||||
- □ - End turn
|
* ○ - Right mouse button
|
||||||
- △ - Open spellbook
|
* □ - End turn
|
||||||
- D-Pad left - Next hero
|
* △ - Open spellbook
|
||||||
- D-Pad right - Next castle
|
* D-Pad left - Next hero
|
||||||
- D-Pad down - Re-visit the object that hero stands on
|
* D-Pad right - Next castle
|
||||||
- R1 - Cursor acceleration
|
* D-Pad down - Re-visit the object that hero stands on
|
||||||
- SELECT - System menu
|
* R1 - Cursor acceleration
|
||||||
- START - Enter
|
* SELECT - System menu
|
||||||
|
* START - Enter
|
||||||
|
|
||||||
Text input is done with D-Pad.
|
Text input is done with D-Pad.
|
||||||
|
|
||||||
- Left - Remove character
|
* Left - Remove character
|
||||||
- Right - Add new character
|
* Right - Add new character
|
||||||
- Down - Next character (alphabetically)
|
* Down - Next character (alphabetically)
|
||||||
- Up - Previous character
|
* Up - Previous character
|
||||||
- R1, L1 - Switch current character between uppercase/lowercase
|
* R1, L1 - Switch current character between uppercase/lowercase
|
||||||
|
|
||||||
## Vita specific options
|
## Vita specific options
|
||||||
|
|
||||||
|
|||||||
@@ -1,11 +1,12 @@
|
|||||||
# Android port of [**fheroes2**](README.md) project
|
# Android port of [**fheroes2**](README.md) project
|
||||||
|
|
||||||
## Installation
|
## Installation
|
||||||
|
|
||||||
Install the fheroes2.apk to your device running Android. You need to have set the necessary permissions on your device to
|
Install the fheroes2.apk to your device running Android. You need to have set the necessary permissions on your device to
|
||||||
do this.
|
do this.
|
||||||
|
|
||||||
fheroes2 requires the data files from the original Heroes of Might and Magic II. If you do not have the original game you
|
fheroes2 requires the data files from the original Heroes of Might and Magic II. If you do not have the original game you
|
||||||
can download a demo version of the game from https://archive.org/download/HeroesofMightandMagicIITheSuccessionWars_1020/h2demo.zip
|
can download a demo version of the game from <https://archive.org/download/HeroesofMightandMagicIITheSuccessionWars_1020/h2demo.zip>
|
||||||
|
|
||||||
If you already have a legally purchased copy of the original game, then put the directories "ANIM", "DATA", "MAPS" and "MUSIC"
|
If you already have a legally purchased copy of the original game, then put the directories "ANIM", "DATA", "MAPS" and "MUSIC"
|
||||||
from your original Heroes of Might and Magic II installation into a ZIP archive and copy this archive to your Android device.
|
from your original Heroes of Might and Magic II installation into a ZIP archive and copy this archive to your Android device.
|
||||||
@@ -21,6 +22,7 @@ Depending on your original version of Heroes 2 they can either be found on your
|
|||||||
your Heroes 2 installation directory.
|
your Heroes 2 installation directory.
|
||||||
|
|
||||||
## Controls
|
## Controls
|
||||||
|
|
||||||
To simulate a right-click to get info on various items, you need to first touch and keep touching on the item of interest
|
To simulate a right-click to get info on various items, you need to first touch and keep touching on the item of interest
|
||||||
and then touch anywhere else on the screen. While holding the second finger, you can remove the first one from the screen
|
and then touch anywhere else on the screen. While holding the second finger, you can remove the first one from the screen
|
||||||
and keep viewing the information on the item.
|
and keep viewing the information on the item.
|
||||||
@@ -39,6 +41,7 @@ intend to attack from, to the cell occupied by the enemy unit. Next, you should
|
|||||||
your planned attack, and then confirm the action by touching the target cell with your finger again.
|
your planned attack, and then confirm the action by touching the target cell with your finger again.
|
||||||
|
|
||||||
## Android specific notes
|
## Android specific notes
|
||||||
|
|
||||||
Fullscreen is enabled by default. To have the info bar with the clock visible you can disable fullscreen mode within the
|
Fullscreen is enabled by default. To have the info bar with the clock visible you can disable fullscreen mode within the
|
||||||
main menu settings under "Graphics".
|
main menu settings under "Graphics".
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
Building with CMake
|
# Building with CMake
|
||||||
--------------------------------
|
|
||||||
### Linux and macOS
|
## Linux and macOS
|
||||||
|
|
||||||
[**fheroes2**](README.md) can be built with CMake buildsystem. First, you need to install dependencies.
|
[**fheroes2**](README.md) can be built with CMake buildsystem. First, you need to install dependencies.
|
||||||
For Linux and macOS follow to instructions as described above.
|
For Linux and macOS follow to instructions as described above.
|
||||||
@@ -19,7 +19,7 @@ cmake --build build
|
|||||||
|
|
||||||
After building, executable can be found in `build` directory.
|
After building, executable can be found in `build` directory.
|
||||||
|
|
||||||
### Windows / Visual Studio
|
## Windows / Visual Studio
|
||||||
|
|
||||||
For Windows you'll need Visual Studio 2019 with C++ support and
|
For Windows you'll need Visual Studio 2019 with C++ support and
|
||||||
[vcpkg package manager](https://vcpkg.readthedocs.io/en/latest/) for dependency management.
|
[vcpkg package manager](https://vcpkg.readthedocs.io/en/latest/) for dependency management.
|
||||||
@@ -60,7 +60,7 @@ cmake --build build --config Release
|
|||||||
|
|
||||||
After building, executable can be found in `build\Release` directory.
|
After building, executable can be found in `build\Release` directory.
|
||||||
|
|
||||||
### Using Demo data
|
## Using Demo data
|
||||||
|
|
||||||
CMake project allows to download and install original HoMM II Demo files which used by fheroes2 project.
|
CMake project allows to download and install original HoMM II Demo files which used by fheroes2 project.
|
||||||
To do this please add `-DGET_HOMM2_DEMO=ON` to configuration options. For example:
|
To do this please add `-DGET_HOMM2_DEMO=ON` to configuration options. For example:
|
||||||
|
|||||||
+29
-22
@@ -3,14 +3,17 @@
|
|||||||
It's a homebrew app, so you need to be running custom firmware for it to work.
|
It's a homebrew app, so you need to be running custom firmware for it to work.
|
||||||
|
|
||||||
## BUILDING
|
## BUILDING
|
||||||
|
|
||||||
You will need to install the [devkitPro](https://devkitpro.org/) toolchain. Make sure to include the following package:
|
You will need to install the [devkitPro](https://devkitpro.org/) toolchain. Make sure to include the following package:
|
||||||
```
|
|
||||||
|
```text
|
||||||
libnx switch-sdl2_mixer
|
libnx switch-sdl2_mixer
|
||||||
```
|
```
|
||||||
|
|
||||||
After installation run `make -f Makefile.switch -j 2` command to build the package.
|
After installation run `make -f Makefile.switch -j 2` command to build the package.
|
||||||
|
|
||||||
## SETUP
|
## SETUP
|
||||||
|
|
||||||
You will need a copy of the official game to run this port.
|
You will need a copy of the official game to run this port.
|
||||||
|
|
||||||
fheroes2 root directory is hardcoded as `/switch/fheroes2`. Put the game files there (specifically `ANIM`, `DATA`, `MAPS`
|
fheroes2 root directory is hardcoded as `/switch/fheroes2`. Put the game files there (specifically `ANIM`, `DATA`, `MAPS`
|
||||||
@@ -20,35 +23,39 @@ this port.
|
|||||||
|
|
||||||
At the end you should have the following directory tree on your SD card:
|
At the end you should have the following directory tree on your SD card:
|
||||||
|
|
||||||
switch
|
```text
|
||||||
|
switch
|
||||||
|
|
|
||||||
|
+-- ...
|
||||||
|
+-- fheroes2 <--- this is the game directory
|
||||||
|
|
|
|
||||||
+-- ...
|
+--- anim <--- HoMM2 game data
|
||||||
+-- fheroes2 <--- this is the game directory
|
+--- data <--- HoMM2 game data
|
||||||
|
|
+--- files <--- Part of fheroes2 release
|
||||||
+--- anim <--- HoMM2 game data
|
+--- maps <--- HoMM2 game data
|
||||||
+--- data <--- HoMM2 game data
|
+--- music <--- HoMM2 game data
|
||||||
+--- files <--- Part of fheroes2 release
|
+--- fheroes2.nro <--- Part of fheroes2 release
|
||||||
+--- maps <--- HoMM2 game data
|
```
|
||||||
+--- music <--- HoMM2 game data
|
|
||||||
+--- fheroes2.nro <--- Part of fheroes2 release
|
|
||||||
|
|
||||||
Generally, you will need game resources from the localized version of HoMM2 in order to use translations in fheroes2. During
|
Generally, you will need game resources from the localized version of HoMM2 in order to use translations in fheroes2. During
|
||||||
the first run, the game should auto-detect the game data you have and offer to choose a language you'd like to use. English
|
the first run, the game should auto-detect the game data you have and offer to choose a language you'd like to use. English
|
||||||
is always available.
|
is always available.
|
||||||
|
|
||||||
## RUNNING
|
## RUNNING
|
||||||
|
|
||||||
This build of fheroes2 was tested on 12.0.3|AMS M.19.4|S (FAT32). exFAT is not recommended.
|
This build of fheroes2 was tested on 12.0.3|AMS M.19.4|S (FAT32). exFAT is not recommended.
|
||||||
USB mice and keyboards connected via an OTG adapter are supported.
|
USB mice and keyboards connected via an OTG adapter are supported.
|
||||||
|
|
||||||
Working controls are:
|
Working controls are:
|
||||||
- Touchscreen - emulates mouse, including dragging
|
|
||||||
- L-stick - move mouse cursor
|
* Touchscreen - emulates mouse, including dragging
|
||||||
- R-stick/D-pad - scroll
|
* L-stick - move mouse cursor
|
||||||
- A - left mouse click
|
* R-stick/D-pad - scroll
|
||||||
- B - Right mouse click
|
* A - left mouse click
|
||||||
- X - Escape
|
* B - Right mouse click
|
||||||
- Y - Enter
|
* X - Escape
|
||||||
- (+) - Cast spell
|
* Y - Enter
|
||||||
- (-) - End turn
|
* (+) - Cast spell
|
||||||
- R - Cycle through towns
|
* (-) - End turn
|
||||||
- L - Cycle through heroes
|
* R - Cycle through towns
|
||||||
|
* L - Cycle through heroes
|
||||||
|
|||||||
+7
-13
@@ -27,7 +27,6 @@ subdirectory of the project source tree. The current instruction is designed for
|
|||||||

|

|
||||||

|

|
||||||
|
|
||||||
|
|
||||||
## Adding new translations/localizations
|
## Adding new translations/localizations
|
||||||
|
|
||||||
If you want to add a new localization, you will first need to add it to the `SupportedLanguage` list/enumeration in the source code.
|
If you want to add a new localization, you will first need to add it to the `SupportedLanguage` list/enumeration in the source code.
|
||||||
@@ -36,26 +35,22 @@ language abbreviations. Then to have font support, you will have to specify what
|
|||||||
the language to the font generation code found in `src/fheroes2/gui/ui_font.cpp`. If a compatible font encoding has not currently
|
the language to the font generation code found in `src/fheroes2/gui/ui_font.cpp`. If a compatible font encoding has not currently
|
||||||
been implemented, then code for that will need to be written.
|
been implemented, then code for that will need to be written.
|
||||||
|
|
||||||
|
|
||||||
## Editing translations - Before you start
|
## Editing translations - Before you start
|
||||||
|
|
||||||
Before starting, you will have to set up the necessary environment: fork the fheroes2 repository and install an application used
|
Before starting, you will have to set up the necessary environment: fork the fheroes2 repository and install an application used
|
||||||
for translating. When you have your own fork of fheroes2 you should create a branch. At this point you can start translating.
|
for translating. When you have your own fork of fheroes2 you should create a branch. At this point you can start translating.
|
||||||
After you finish your work, and you are ready to share it, you will have to prepare a pull request.
|
After you finish your work, and you are ready to share it, you will have to prepare a pull request.
|
||||||
|
|
||||||
|
|
||||||
### Forking the fheroes2 repository
|
### Forking the fheroes2 repository
|
||||||
|
|
||||||
A fork is your copy of the fheroes2 repository. It gives you a safe environment to prepare and test your changes.
|
A fork is your copy of the fheroes2 repository. It gives you a safe environment to prepare and test your changes.
|
||||||
You can read here how to [**create a fork**](https://docs.github.com/en/get-started/quickstart/fork-a-repo).
|
You can read here how to [**create a fork**](https://docs.github.com/en/get-started/quickstart/fork-a-repo).
|
||||||
|
|
||||||
|
|
||||||
### Translation editing software
|
### Translation editing software
|
||||||
|
|
||||||
We encourage you to use [**poedit**](https://poedit.net/) or [**gtranslator**](https://wiki.gnome.org/Apps/Gtranslator) to
|
We encourage you to use [**poedit**](https://poedit.net/) or [**gtranslator**](https://wiki.gnome.org/Apps/Gtranslator) to
|
||||||
edit translations. Currently all implemented languages adhere to a standardized font encoding/charset.
|
edit translations. Currently all implemented languages adhere to a standardized font encoding/charset.
|
||||||
|
|
||||||
|
|
||||||
## Editing translations - For the first time or again
|
## Editing translations - For the first time or again
|
||||||
|
|
||||||
### Syncing your fork
|
### Syncing your fork
|
||||||
@@ -87,6 +82,7 @@ Once the translation files have been modified, for Linux/MacOS run the `make` co
|
|||||||
machine object (MO) binary files which can be used by the fheroes2 engine.
|
machine object (MO) binary files which can be used by the fheroes2 engine.
|
||||||
|
|
||||||
For example, for the German PO file, `de.po`, the following would be the command:
|
For example, for the German PO file, `de.po`, the following would be the command:
|
||||||
|
|
||||||
```bash
|
```bash
|
||||||
make de.mo
|
make de.mo
|
||||||
```
|
```
|
||||||
@@ -109,17 +105,16 @@ set to.
|
|||||||
For example, for German you will have to set font encoding to CP1252, while for Russian this would be CP1251. Later when submitting
|
For example, for German you will have to set font encoding to CP1252, while for Russian this would be CP1251. Later when submitting
|
||||||
a pull request with your changes, you will have to save the PO file in UTF-8 encoding because this is what Github supports.
|
a pull request with your changes, you will have to save the PO file in UTF-8 encoding because this is what Github supports.
|
||||||
|
|
||||||
|
|
||||||
### Sharing your translation work
|
### Sharing your translation work
|
||||||
|
|
||||||
When you are satisfied with your work, you can proceed with sharing it. The first step is to commit your work into the branch you made of
|
When you are satisfied with your work, you can proceed with sharing it. The first step is to commit your work into the branch you made of
|
||||||
your own fheroes2 fork. Then, create a pull request that proposes to introduce your changes into the fheroes2 repository.
|
your own fheroes2 fork. Then, create a pull request that proposes to introduce your changes into the fheroes2 repository.
|
||||||
|
|
||||||
How to [**commit**](https://github.com/git-guides/git-commit).
|
How to [**commit**](https://github.com/git-guides/git-commit).
|
||||||
|
|
||||||
How to [**create a pull request from your fork**](https://docs.github.com/en/pull-requests/collaborating-with-pull-requests/proposing-changes-to-your-work-with-pull-requests/creating-a-pull-request-from-a-fork).
|
How to [**create a pull request from your fork**](https://docs.github.com/en/pull-requests/collaborating-with-pull-requests/proposing-changes-to-your-work-with-pull-requests/creating-a-pull-request-from-a-fork).
|
||||||
|
|
||||||
The pull request title has to be something human-understandable. This allows the team to quickly identify the purpose of
|
The pull request title has to be something human-understandable. This allows the team to quickly identify the purpose of
|
||||||
your work, I.E. "Update the Slovak translation".
|
your work, I.E. "Update the Slovak translation".
|
||||||
|
|
||||||
<details>
|
<details>
|
||||||
@@ -141,7 +136,6 @@ example creature names or castle buildings.
|
|||||||
|
|
||||||
</details>
|
</details>
|
||||||
|
|
||||||
|
|
||||||
## Updating PO templates and translatable strings in PO files
|
## Updating PO templates and translatable strings in PO files
|
||||||
|
|
||||||
Currently all PO files are automatically updated with new strings after each commit that brings changes to the ingame text. If for whatever reason
|
Currently all PO files are automatically updated with new strings after each commit that brings changes to the ingame text. If for whatever reason
|
||||||
@@ -159,4 +153,4 @@ Once the POT file has been created, go to the `files/lang` folder and run the co
|
|||||||
make merge
|
make merge
|
||||||
```
|
```
|
||||||
|
|
||||||
If you are using programs mentioned above like POEdit, then they have options to merge new strings from a POT file.
|
If you are using programs mentioned above like POEdit, then they have options to merge new strings from a POT file.
|
||||||
|
|||||||
+1
-2
@@ -1,4 +1,3 @@
|
|||||||
Scripts
|
# Scripts
|
||||||
======
|
|
||||||
|
|
||||||
This directory contains helper scripts needed for installation and compilation of the project.
|
This directory contains helper scripts needed for installation and compilation of the project.
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
AGG
|
# AGG
|
||||||
======
|
|
||||||
|
|
||||||
This directory contains helper scripts for extracting the contents of AGG files.
|
This directory contains helper scripts for extracting the contents of AGG files.
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
Package installation for Android Studio
|
# Package installation for Android Studio
|
||||||
======
|
|
||||||
|
|
||||||
Run the `install_packages.bat` or `install_packages.sh` and it will try to install everything at once.
|
Run the `install_packages.bat` or `install_packages.sh` and it will try to install everything at once.
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
Demo
|
# Demo
|
||||||
======
|
|
||||||
|
|
||||||
This directory contains helper scripts to download and unpack demo version of original game.
|
This directory contains helper scripts to download and unpack demo version of original game.
|
||||||
Downloading pirated or unlicensed version of the game is strictly prohibited by copyright law.
|
Downloading pirated or unlicensed version of the game is strictly prohibited by copyright law.
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
HoMM2
|
# HoMM2
|
||||||
======
|
|
||||||
|
|
||||||
This directory contains helper scripts to extract and copy resources from the original Heroes
|
This directory contains helper scripts to extract and copy resources from the original Heroes
|
||||||
of Might and Magic II distribution.
|
of Might and Magic II distribution.
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
Linux
|
# Linux
|
||||||
======
|
|
||||||
|
|
||||||
This directory contains helper scripts to install SDL.
|
This directory contains helper scripts to install SDL.
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
macOS
|
# macOS
|
||||||
======
|
|
||||||
|
|
||||||
This directory contains helper scripts to install SDL.
|
This directory contains helper scripts to install SDL.
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
Package installation for Visual Studio
|
# Package installation for Visual Studio
|
||||||
======
|
|
||||||
|
|
||||||
Run the `install_packages.bat` and it will try to install everything at once.
|
Run the `install_packages.bat` and it will try to install everything at once.
|
||||||
|
|||||||
Reference in New Issue
Block a user