Ihar Hubchyk
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c0eac6d261
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Rework Auto-playtest dialog (#11039)
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2026-10-10 11:21:09 +08:00 |
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Ihar Hubchyk
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fc3fd3578e
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Rework entire game initialization sequence (#10931)
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2026-07-26 22:21:51 +08:00 |
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Ihar Hubchyk
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44d0206f17
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Restructure engine source code (part 1) (#10923)
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2026-07-20 07:48:12 +08:00 |
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Ihar Hubchyk
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f9b402b312
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Rename fheroes2::AGG into Assets namespace (#10913)
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2026-07-12 21:48:32 +08:00 |
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Ihar Hubchyk
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ec91a981ea
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Greatly speed up application startup (#10874)
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2026-06-26 22:26:16 +08:00 |
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Ihar Hubchyk
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24795da754
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Add initial version of Auto Playtest feature for the Editor (#10807)
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2026-06-10 15:56:20 +08:00 |
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Ihar Hubchyk
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950c986ad3
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Rework application exiting logic (#10678)
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2026-04-20 08:39:45 +08:00 |
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Sergei Ivanov (Districh)
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b0aac92ad5
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Compress fheroes2 assets data in h2d file (#10559)
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2026-03-14 00:49:57 +08:00 |
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Ihar Hubchyk
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bed0093d70
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Add a battle option to highlight creature movement area (#10392)
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2026-02-15 10:05:37 +08:00 |
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Ihar Hubchyk
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cf3fcd9877
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Add multi-language support for maps (#10506)
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2026-01-31 09:08:47 +08:00 |
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Ivan Shibanov
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5d1eee7b40
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Add UI screen to configure map generator (#10394)
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2025-11-29 20:58:58 +08:00 |
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Ivan Shibanov
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caec1db588
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Split random map generator into multiple implementation files (#10354)
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2025-11-12 00:24:22 +08:00 |
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Ivan Shibanov
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169ebc1193
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Add basic random terrain generation (#8600)
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2025-11-01 11:15:06 +08:00 |
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Sergei Ivanov (Districh)
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5117338be7
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Add custom and banned spells selection for the Mage Guild in Editor (#10161)
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2025-09-09 07:48:07 +08:00 |
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Oleg Derevenetz
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362975ab44
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MSVC: copy the contents of the ANIM and MUSIC directories to the build directory (#9945)
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2025-06-28 20:48:26 +08:00 |
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Oleg Derevenetz
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bc0f28ea79
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Implement the infrastructure for bundling FH2M maps (#9806)
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2025-05-18 21:00:51 +08:00 |
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Oleg Derevenetz
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99d2ae5ff9
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Windows: use the TiMidity backend instead of Fluidsynth for MIDI playback (#9750)
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2025-04-25 23:29:36 +08:00 |
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Ihar Hubchyk
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d05389113f
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Introduce an in-game string to support multiple languages (#9330)
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2025-01-22 22:01:32 +08:00 |
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Oleg Derevenetz
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ae78f6e6bc
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Update the sources.props for tools (#9416)
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2025-01-06 19:38:04 +08:00 |
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Ihar Hubchyk
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c64957939e
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Add ability to setup Secondary Skills in Witch's Hut inside the Editor (#9351)
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2024-12-22 11:06:27 +08:00 |
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Ihar Hubchyk
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d9569c88a0
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Add ability to set spells in Shrine in the Editor (#9347)
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2024-12-18 21:45:58 +08:00 |
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Oleg Derevenetz
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cb6ce149c8
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Fix a few more code smells (#9113)
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2024-09-22 15:51:15 +08:00 |
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Oleg Derevenetz
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f7bbd38ee5
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Fix some Windows-specific SDL-related encoding issues (#9098)
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2024-09-18 22:34:55 +08:00 |
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Sergei Ivanov (Districh)
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880f069b60
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Add filename hash check in AGG files (#9062)
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2024-08-27 23:59:41 +03:00 |
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Oleg Derevenetz
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81ddac960b
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Fix some code smells (#8999)
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2024-07-29 22:12:21 +08:00 |
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Oleg Derevenetz
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0c44fd08b0
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AI code refactoring (#8986)
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2024-07-24 18:42:04 +08:00 |
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Ihar Hubchyk
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efc8eb5cd6
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Remove all object shadow related files (#8973)
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2024-07-19 09:16:02 +08:00 |
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Ihar Hubchyk
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a02aa9e42d
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Add support of editing daily events within the Editor (#8858)
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2024-06-25 18:33:02 +08:00 |
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Ihar Hubchyk
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2f3ba10e22
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Add an ability to edit Rumors for maps (#8823)
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2024-06-17 10:31:44 +08:00 |
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Ihar Hubchyk
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3df0382139
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Rename editor header file to follow project's file structure (#8686)
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2024-05-19 11:42:13 +08:00 |
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Ivan Shibanov
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e1776362ee
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Event details window implementation (#8647)
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2024-05-16 22:10:51 +08:00 |
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Sergei Ivanov (Districh)
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ba1b25c203
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Implement base functions of Map Specifications dialog for Editor (#8636)
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2024-05-13 21:49:53 +08:00 |
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Ihar Hubchyk
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3b957d969a
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Add UI window to edit Sphinx properties (#8634)
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2024-05-13 13:11:47 +08:00 |
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Sergei Ivanov (Districh)
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ece1bfa9da
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Implement simple Save Map dialog for Editor (#8613)
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2024-05-09 22:05:17 +08:00 |
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Ihar Hubchyk
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fc11e3a809
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Add language support for map format (#8580)
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2024-04-22 06:50:53 +08:00 |
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Sergei Ivanov (Districh)
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1c0de32cd9
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Implement Castle/Town details dialog in Editor (#8574)
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2024-04-21 12:54:39 +08:00 |
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Oleg Derevenetz
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76faf97519
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Use the AI pathfinder to assess the threat of enemy heroes instead of relying on the region database (#8468)
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2024-03-18 08:43:22 +08:00 |
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Ihar Hubchyk
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2c0cea3f96
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Add Editor related options (#8469)
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2024-03-18 00:00:56 +08:00 |
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Oleg Derevenetz
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952674810d
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Mark fheroes2 as DPI-aware on Windows (#8216)
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2024-01-02 08:13:39 +08:00 |
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Ihar Hubchyk
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03cce99624
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Add a different object popup window logic for the Editor (#8143)
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2023-12-19 10:35:20 +08:00 |
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Ihar Hubchyk
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4bdbe56d74
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Add base map file format (#8084)
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2023-11-28 08:14:56 +08:00 |
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Ihar Hubchyk
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1c789971e4
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Add ability to include any object to be placed on the Adventure Map (#7998)
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2023-11-03 20:16:53 +08:00 |
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Ihar Hubchyk
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00ca8c8278
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Completely remove old Text classes (#7864)
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2023-10-07 21:12:27 +08:00 |
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Ihar Hubchyk
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cee6d0fd2c
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Rework logic related to object UIDs (#7806)
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2023-09-24 11:26:07 +08:00 |
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Ihar Hubchyk
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243d2ba058
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Add historical changes support for the Editor (#7779)
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2023-09-22 08:37:05 +08:00 |
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Ihar Hubchyk
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63d0c6e5fa
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Rework pre- and post-rendering code and remove TextSprite class (#7757)
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2023-09-17 20:08:12 +08:00 |
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Ihar Hubchyk
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73f79c7dab
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Rework game settings on Adventure Map (#7751)
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2023-09-17 15:05:20 +08:00 |
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Ihar Hubchyk
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b08f3c3f66
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Remove old Dialog::Message usage from the code (#7753)
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2023-09-15 23:24:18 +08:00 |
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Oleg Derevenetz
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269ea509b2
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Improve path calculations by AIWorldPathfinder in planning mode (#7739)
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2023-09-14 10:49:05 +08:00 |
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Oleg Derevenetz
|
860daa412c
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Drop SDL1 support (#7619)
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2023-08-24 09:18:35 +08:00 |
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