mirror of
https://github.com/ihhub/fheroes2.git
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113 lines
1.4 KiB
Plaintext
113 lines
1.4 KiB
Plaintext
# Prerequisites
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*.d
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# Compiled Object files
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*.slo
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*.lo
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*.o
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*.obj
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# Precompiled Headers
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*.gch
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*.pch
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# Compiled Dynamic libraries
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*.so
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*.dylib
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*.dll
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# Compiled Static libraries
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*.lai
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*.la
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*.a
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*.lib
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# Executables
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*.exe
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*.out
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*.app
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# GNU gettext
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*.pot
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*.pot~
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*.po~
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*.po.tmp
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*.po.tmp~
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*.mo
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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*.suo
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*.sln
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*.vcxproj.filters
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*.user
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*.log
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*.ilk
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*.pdb
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*.tlog
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*.idb
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*.iobj
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*.ipdb
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*.obj
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*.pch
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*.tmp
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# visual studio directory
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.vs
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.vscode
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# Ignore Heroes of Might & Magic II game files
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*.agg
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*.mp2
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*.mx2
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*.h2c
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*.hxc
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*.hs
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*.smk
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*.ogg
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DATA/NETLODR.DAT
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# build directory
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build
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# fheroes2 related files
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files/save
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# Never put 'fheroes2' in this list. It breaks SonarQube analysis
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fheroes2.cfg
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# demo directory
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script/demo/demo
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/demo
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# Installed packages for Visual Studio
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VisualStudio/packages
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# Third-party packages for Android Studio
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android/app/jni/SDL2/
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android/app/jni/SDL2_mixer/
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android/sdl2/
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# Android Studio files specific to the developer's local configuration
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android/local.properties
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android/.idea
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android/.gradle
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# Automatically created Android assets
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android/app/src/main/assets/
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# Xcode per user files
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ios/*/xcuserdata
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ios/**/xcuserdata
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# Third-party packages for XCode
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ios/SDL2/
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ios/SDL2_mixer/
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# Mac magic folders
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.DS_Store
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# Web build artifacts
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fheroes2.data
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fheroes2.js
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fheroes2.wasm
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fheroes2.wasm.map
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