mirror of
https://github.com/ihhub/fheroes2.git
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66 lines
3.5 KiB
Makefile
66 lines
3.5 KiB
Makefile
###########################################################################
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# fheroes2: https://github.com/ihhub/fheroes2 #
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# Copyright (C) 2021 - 2025 #
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# #
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# This program is free software; you can redistribute it and/or modify #
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# it under the terms of the GNU General Public License as published by #
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# the Free Software Foundation; either version 2 of the License, or #
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# (at your option) any later version. #
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# #
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# This program is distributed in the hope that it will be useful, #
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# but WITHOUT ANY WARRANTY; without even the implied warranty of #
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
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# GNU General Public License for more details. #
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# #
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# You should have received a copy of the GNU General Public License #
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# along with this program; if not, write to the #
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# Free Software Foundation, Inc., #
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# 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #
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###########################################################################
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# Options:
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#
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# FHEROES2_STRICT_COMPILATION: build in strict compilation mode (turns warnings into errors)
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# FHEROES2_WITH_DEBUG: build in debug mode
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# FHEROES2_WITH_ASAN: build with UB Sanitizer and Address Sanitizer (small runtime overhead, incompatible with FHEROES2_WITH_TSAN)
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# FHEROES2_WITH_TSAN: build with UB Sanitizer and Thread Sanitizer (large runtime overhead, incompatible with FHEROES2_WITH_ASAN)
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# FHEROES2_WITH_IMAGE: build with SDL_image (requires libpng)
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# FHEROES2_WITH_SYSTEM_SMACKER: build with an external libsmacker instead of the bundled one
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# FHEROES2_WITH_TOOLS: build additional tools
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# FHEROES2_MACOS_APP_BUNDLE: create a Mac app bundle (only valid when building on macOS)
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# FHEROES2_DATA: set the built-in path to the fheroes2 data directory (e.g. /usr/share/fheroes2)
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PROJECT_NAME := fheroes2
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PROJECT_VERSION := $(file < version.txt)
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.PHONY: all clean
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all:
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$(MAKE) -C src/dist
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$(MAKE) -C files/lang
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ifdef FHEROES2_MACOS_APP_BUNDLE
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mkdir -p fheroes2.app/Contents/MacOS
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mkdir -p fheroes2.app/Contents/Resources/h2d
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mkdir -p fheroes2.app/Contents/Resources/maps
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mkdir -p fheroes2.app/Contents/Resources/translations
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cp files/data/*.h2d fheroes2.app/Contents/Resources/h2d
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cp files/lang/*.mo fheroes2.app/Contents/Resources/translations
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cp maps/*.fh2m fheroes2.app/Contents/Resources/maps
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cp src/dist/fheroes2/fheroes2 fheroes2.app/Contents/MacOS
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cp src/resources/fheroes2.icns fheroes2.app/Contents/Resources
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sed -e "s/\$${MACOSX_BUNDLE_BUNDLE_NAME}/$(PROJECT_NAME)/" \
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-e "s/\$${MACOSX_BUNDLE_BUNDLE_VERSION}/$(PROJECT_VERSION)/" \
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-e "s/\$${MACOSX_BUNDLE_EXECUTABLE_NAME}/fheroes2/" \
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-e "s/\$${MACOSX_BUNDLE_GUI_IDENTIFIER}/org.fheroes2.$(PROJECT_NAME)/" \
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-e "s/\$${MACOSX_BUNDLE_ICON_FILE}/fheroes2.icns/" \
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-e "s/\$${MACOSX_BUNDLE_SHORT_VERSION_STRING}/$(PROJECT_VERSION)/" src/resources/Info.plist.in > fheroes2.app/Contents/Info.plist
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dylibbundler -od -b -x fheroes2.app/Contents/MacOS/fheroes2 -d fheroes2.app/Contents/libs
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else
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cp src/dist/fheroes2/fheroes2 .
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endif
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clean:
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$(MAKE) -C src/dist clean
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$(MAKE) -C files/lang clean
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-rm -rf fheroes2 fheroes2.app
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