b4da59853c
A better solution has been implemented. Resampler reinit is still painfully slow, but doesn't need to happen as often. |
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bundle | ||
CMakeModules | ||
external | ||
qt-patches | ||
resources | ||
scripts | ||
src | ||
vagrant | ||
.clang-format | ||
.gitignore | ||
.gitmodules | ||
BuildQT5-windows.md | ||
CMakeLists.txt | ||
LICENSE | ||
README.md |
Building
You need:
- Qt 5.6 alpha
- cmake 3.0 or newer
- ninja is recommended for building
Special Qt requirements:
-
On Windows, you must apply
qt-patches/0003-Always-enable-viewport-stuff.patch
for correct window scaling. The patches inqt-patches/qt-5.6-alpha/
fix some stability issues. -
On OSX, you should apply
qt-patches/0002-qtbase-Don-t-show-the-menu-bar-at-all-in-lion-style-fullscr.patch
to improve the user experience in fullscreen. -
You can try to use Qt 5.5, but then you also need to apply the following patches:
qt-patches/0001-qtwebengine-Add-a-backgroundColor-property.patch
qt-patches/0004-qtwebengine-transparency-window-creation.patch
Without them, video playback will not work.
Get dependencies:
scripts/fetch-binaries.py -p darwin-x86_64
If you're happy just building from the command line then run CMake for the ninja build tool:
mkdir build ; cd build
cmake -GNinja -DCMAKE_BUILD_TYPE=Debug -DQTROOT=/path/to/qt -DCMAKE_INSTALL_PREFIX=output ..
Build (ninja):
ninja
Make a distributable package:
ninja install
(be patient, it's slow)
Or if you prefer working in Xcode, run CMake for the xcode build):
mkdir build ; cd build
cmake -GXcode -DQTROOT=/path/to/qt ..
License
Plex Media Player is licensed under GPL v2. See the LICENSE
file.
Licenses of dependencies are summarized under resources/misc/licenses.txt
.
This file can also be printed at runtime when using the --licenses
option.