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31 lines
660 B
Python
31 lines
660 B
Python
import threading
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from .player import playerManager
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class ActionThread(threading.Thread):
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def __init__(self):
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self.trigger = threading.Event()
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self.halt = False
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threading.Thread.__init__(self)
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def stop(self):
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self.halt = True
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self.trigger.set()
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self.join()
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def run(self):
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force_next = False
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while not self.halt:
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if playerManager.is_active() or force_next:
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playerManager.update()
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force_next = False
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if self.trigger.wait(1):
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force_next = True
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self.trigger.clear()
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actionThread = ActionThread()
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