mirror of
https://github.com/jellyfin/jellyfin-roku.git
synced 2024-11-23 14:19:40 +00:00
Add groups to stack to manage active group for main scene
This commit is contained in:
parent
e23f3ff8ac
commit
be24a19c8f
@ -7,10 +7,16 @@ function onKeyEvent(key as string, press as boolean) as boolean
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if not press then return false
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if key = "back"
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m.top.backPressed = true
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m.global.groupStack.callFunc("pop")
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return true
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else if key = "options"
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m.top.optionsPressed = true
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group = m.global.groupStack.callFunc("peek")
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if group.optionsAvailable
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group.lastFocus = group.focusedChild
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panel = group.findNode("options")
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panel.visible = true
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panel.findNode("panelList").setFocus(true)
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end if
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return true
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end if
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@ -1,8 +1,10 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<component name="JFScene" extends="Scene">
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<children>
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<JFOverhang id="overhang" />
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</children>
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<interface>
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<field id="backPressed" type="boolean" alwaysNotify="true" />
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<field id="optionsPressed" type="boolean" alwaysNotify="true" />
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<field id="exit" type="boolean" alwaysNotify="true" />
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</interface>
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<script type="text/brightscript" uri="JFScene.brs" />
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</component>
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144
components/data/GroupStack.brs
Executable file
144
components/data/GroupStack.brs
Executable file
@ -0,0 +1,144 @@
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sub init()
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m.groups = []
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m.scene = m.top.getScene()
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m.overhang = m.scene.findNode("overhang")
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end sub
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'
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' Push a new group onto the stack, replacing the existing group on the screen
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sub push(newGroup)
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currentGroup = m.groups.peek()
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if currentGroup <> invalid
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'Search through group and store off last focused item
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if currentGroup.focusedChild <> invalid
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focused = currentGroup.focusedChild
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while focused.hasFocus() = false
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focused = focused.focusedChild
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end while
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currentGroup.lastFocus = focused
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currentGroup.setFocus(false)
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else
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currentGroup.lastFocus = invalid
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currentGroup.setFocus(false)
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end if
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if currentGroup.isSubType("JFGroup")
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unregisterOverhangData(currentGroup)
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end if
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currentGroup.visible = false
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end if
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m.groups.push(newGroup)
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'observe info about new group, set overhang title, etc.
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if newGroup.isSubType("JFGroup")
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registerOverhangData(newGroup)
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' Some groups set focus to a specific component within init(), so we don't want to
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' change if that is the case.
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if newGroup.isInFocusChain() = false
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newGroup.setFocus(true)
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end if
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else if newGroup.isSubType("JFVideo")
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newGroup.setFocus(true)
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newGroup.control = "play"
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m.overhang.visible = false
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end if
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' TODO: figure out a better way to do this without relying on indexing
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if currentGroup <> invalid
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m.scene.replaceChild(newGroup, 1)
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else
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m.scene.appendChild(newGroup)
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end if
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end sub
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'
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' Remove the current group and load the last group from the stack
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sub pop()
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group = m.groups.pop()
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if group <> invalid
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if group.isSubType("JFGroup")
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unregisterOverhangData(group)
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else if group.isSubType("JFVideo")
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' Stop video to make sure app communicates stop playstate to server
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group.control = "stop"
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end if
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else
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' Exit app if for some reason we don't have anything on the stack
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m.scene.exit = true
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end if
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group = m.groups.peek()
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if group <> invalid
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registerOverhangData(group)
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'm.scene.callFunc("registerOverhangData")
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if group.subtype() = "Home"
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currentTime = CreateObject("roDateTime").AsSeconds()
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if group.timeLastRefresh = invalid or (currentTime - group.timeLastRefresh) > 20
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group.timeLastRefresh = currentTime
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group.callFunc("refresh")
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end if
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end if
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group.visible = true
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m.scene.replaceChild(group, 1)
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' Restore focus
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if group.lastFocus <> invalid
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group.lastFocus.setFocus(true)
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else
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group.setFocus(true)
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end if
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else
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' Exit app if the stack is empty after removing group
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m.scene.exit = true
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end if
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end sub
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'
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' Return group at top of stack without removing
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function peek() as object
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return m.groups.peek()
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end function
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'
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' Register observers for overhang data
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sub registerOverhangData(group)
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if group.isSubType("JFGroup")
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if group.overhangTitle <> invalid then m.overhang.title = group.overhangTitle
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if group.optionsAvailable
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m.overhang.showOptions = true
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else
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m.overhang.showOptions = false
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end if
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group.observeField("overhangTitle", "updateOverhangTitle")
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m.overhang.visible = true
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else if group.isSubType("JFVideo")
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m.overhang.visible = false
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else
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print "registerOverhangData(): Unexpected group type."
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end if
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end sub
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'
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' Remove observers for overhang data
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sub unregisterOverhangData(group)
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group.unobserveField("overhangTitle")
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end sub
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'
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' Update overhang title
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sub updateOverhangTitle(msg)
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m.overhang.title = msg.getData()
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end sub
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9
components/data/GroupStack.xml
Executable file
9
components/data/GroupStack.xml
Executable file
@ -0,0 +1,9 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<component name="GroupStack" extends="ContentNode">
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<interface>
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<function name="push" />
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<function name="pop" />
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<function name="peek" />
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</interface>
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<script type="text/brightscript" uri="GroupStack.brs" />
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</component>
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219
source/Main.brs
219
source/Main.brs
@ -14,6 +14,7 @@ sub Main (args as dynamic) as void
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m.screen.setMessagePort(m.port)
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m.scene = m.screen.CreateScene("JFScene")
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m.screen.show()
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m.overhang = m.scene.findNode("overhang")
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' Set any initial Global Variables
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m.global = m.screen.getGlobalNode()
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@ -21,30 +22,27 @@ sub Main (args as dynamic) as void
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playstateTask = CreateObject("roSGNode", "PlaystateTask")
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playstateTask.id = "playstateTask"
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m.global.addFields({ app_loaded: false, playstateTask: playstateTask })
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groupStack = CreateObject("roSGNode", "GroupStack")
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m.overhang = CreateObject("roSGNode", "JFOverhang")
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m.scene.insertChild(m.overhang, 0)
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m.global.addFields({ app_loaded: false, playstateTask: playstateTask, groupStack: groupStack })
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app_start:
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m.overhang.title = ""
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' First thing to do is validate the ability to use the API
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' TODO: Should eventually switch the loginflow over to using the pushGroup() code. It's
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' safe to leave for now because wipe_groups() ensures the equivalent to an empty group
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' stack.
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if not LoginFlow() then return
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wipe_groups()
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' load home page
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m.overhang.title = tr("Home")
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m.overhang.currentUser = m.user.Name
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m.overhang.showOptions = true
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group = CreateHomeGroup()
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group.userConfig = m.user.configuration
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group.callFunc("loadLibraries")
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m.scene.appendChild(group)
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groupStack.callFunc("push", group)
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m.scene.observeField("backPressed", m.port)
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m.scene.observeField("optionsPressed", m.port)
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m.scene.observeField("mutePressed", m.port)
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m.scene.observeField("exit", m.port)
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' Handle input messages
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input = CreateObject("roInput")
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@ -53,20 +51,14 @@ sub Main (args as dynamic) as void
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m.device = CreateObject("roDeviceInfo")
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m.device.setMessagePort(m.port)
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m.device.EnableScreensaverExitedEvent(true)
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m.device.EnableAppFocusEvent(false)
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' Check if we were sent content to play with the startup command (Deep Link)
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if (args.mediaType <> invalid) and (args.contentId <> invalid)
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video = CreateVideoPlayerGroup(args.contentId)
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if video <> invalid
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if group.lastFocus = invalid then group.lastFocus = group.focusedChild
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group.setFocus(false)
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group.visible = false
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group = video
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m.scene.appendChild(group)
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group.setFocus(true)
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group.control = "play"
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m.overhang.visible = false
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groupStack.callFunc("push", video)
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else
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dialog = createObject("roSGNode", "Dialog")
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dialog.id = "OKDialog"
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@ -87,23 +79,10 @@ sub Main (args as dynamic) as void
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if type(msg) = "roSGScreenEvent" and msg.isScreenClosed()
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print "CLOSING SCREEN"
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return
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else if isNodeEvent(msg, "backPressed")
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n = m.scene.getChildCount() - 1
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if msg.getRoSGNode().focusedChild <> invalid and msg.getRoSGNode().focusedChild.isSubtype("JFVideo")
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stopPlayback()
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RemoveCurrentGroup()
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else
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if n = 1 then return
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RemoveCurrentGroup()
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end if
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group = m.scene.getChild(n - 1)
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else if isNodeEvent(msg, "optionsPressed")
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group.lastFocus = group.focusedChild
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panel = group.findNode("options")
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panel.visible = true
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panel.findNode("panelList").setFocus(true)
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else if isNodeEvent(msg, "exit")
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return
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else if isNodeEvent(msg, "closeSidePanel")
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group = groupStack.callFunc("peek")
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if group.lastFocus <> invalid
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group.lastFocus.setFocus(true)
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else
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@ -116,67 +95,30 @@ sub Main (args as dynamic) as void
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if itemNode.type = "Episode" or itemNode.type = "Movie" or itemNode.type = "Video"
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video = CreateVideoPlayerGroup(itemNode.id)
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if video <> invalid
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group.lastFocus = group.focusedChild
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group.setFocus(false)
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group.visible = false
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group = video
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m.scene.appendChild(group)
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group.setFocus(true)
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group.control = "play"
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m.overhang.visible = false
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groupStack.callFunc("push", video)
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end if
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end if
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else if isNodeEvent(msg, "selectedItem")
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' If you select a library from ANYWHERE, follow this flow
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selectedItem = msg.getData()
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if selectedItem.type = "CollectionFolder" or selectedItem.type = "UserView" or selectedItem.type = "Folder" or selectedItem.type = "Channel" or selectedItem.type = "Boxset"
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group.lastFocus = group.focusedChild
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group.setFocus(false)
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group.visible = false
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m.overhang.title = selectedItem.title
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group = CreateItemGrid(selectedItem)
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group.overhangTitle = selectedItem.title
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m.scene.appendChild(group)
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groupStack.callFunc("push", group)
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else if selectedItem.type = "Episode"
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' play episode
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' todo: create an episode page to link here
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video_id = selectedItem.id
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m.scene.unobserveField("optionsPressed")
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video = CreateVideoPlayerGroup(video_id)
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if video <> invalid
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group.lastFocus = group.focusedChild
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group.setFocus(false)
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group.visible = false
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group = video
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m.scene.appendChild(group)
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group.setFocus(true)
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group.control = "play"
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m.overhang.visible = false
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groupStack.callFunc("push", video)
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end if
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else if selectedItem.type = "Series"
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group.lastFocus = group.focusedChild
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group.setFocus(false)
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group.visible = false
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m.overhang.title = selectedItem.title
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m.overhang.showOptions = false
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m.scene.unobserveField("optionsPressed")
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group = CreateSeriesDetailsGroup(selectedItem.json)
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group.overhangTitle = selectedItem.title
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m.scene.appendChild(group)
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groupStack.callFunc("push", group)
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else if selectedItem.type = "Movie"
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' open movie detail page
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group.lastFocus = group.focusedChild
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group.setFocus(false)
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group.visible = false
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m.overhang.title = selectedItem.title
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m.overhang.showOptions = false
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m.scene.unobserveField("optionsPressed")
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group = CreateMovieDetailsGroup(selectedItem)
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group.overhangTitle = selectedItem.title
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m.scene.appendChild(group)
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groupStack.callFunc("push", group)
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else if selectedItem.type = "TvChannel" or selectedItem.type = "Video"
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' play channel feed
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video_id = selectedItem.id
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@ -186,19 +128,11 @@ sub Main (args as dynamic) as void
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dialog.title = tr("Loading Channel Data")
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m.scene.dialog = dialog
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m.scene.unobserveField("optionsPressed")
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video = CreateVideoPlayerGroup(video_id)
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dialog.close = true
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if video <> invalid
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if group.lastFocus = invalid then group.lastFocus = group.focusedChild
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group.setFocus(false)
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group.visible = false
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group = video
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m.scene.appendChild(group)
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group.setFocus(true)
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group.control = "play"
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m.overhang.visible = false
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groupStack.callFunc("push", video)
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else
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dialog = createObject("roSGNode", "Dialog")
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dialog.id = "OKDialog"
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@ -215,62 +149,28 @@ sub Main (args as dynamic) as void
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else if isNodeEvent(msg, "movieSelected")
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' If you select a movie from ANYWHERE, follow this flow
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node = getMsgPicker(msg, "picker")
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group.lastFocus = group.focusedChild
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group.setFocus(false)
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group.visible = false
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m.overhang.title = node.title
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m.overhang.showOptions = false
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m.scene.unobserveField("optionsPressed")
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group = CreateMovieDetailsGroup(node)
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group.overhangTitle = node.title
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m.scene.appendChild(group)
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groupStack.callFunc("push", group)
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else if isNodeEvent(msg, "seriesSelected")
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' If you select a TV Series from ANYWHERE, follow this flow
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node = getMsgPicker(msg, "picker")
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group.lastFocus = group.focusedChild
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group.setFocus(false)
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group.visible = false
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m.overhang.title = node.title
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m.overhang.showOptions = false
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m.scene.unobserveField("optionsPressed")
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group = CreateSeriesDetailsGroup(node)
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group.overhangTitle = node.title
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m.scene.appendChild(group)
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groupStack.callFunc("push", group)
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else if isNodeEvent(msg, "seasonSelected")
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' If you select a TV Season from ANYWHERE, follow this flow
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ptr = msg.getData()
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' ptr is for [row, col] of selected item... but we only have 1 row
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series = msg.getRoSGNode()
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node = series.seasonData.items[ptr[1]]
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group.lastFocus = group.focusedChild.focusedChild
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group.setFocus(false)
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group.visible = false
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m.overhang.title = series.overhangTitle + " - " + node.title
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m.overhang.showOptions = false
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m.scene.unobserveField("optionsPressed")
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group = CreateSeasonDetailsGroup(series.itemContent, node)
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m.scene.appendChild(group)
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groupStack.callFunc("push", group)
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else if isNodeEvent(msg, "episodeSelected")
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' If you select a TV Episode from ANYWHERE, follow this flow
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node = getMsgPicker(msg, "picker")
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video_id = node.id
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m.scene.unobserveField("optionsPressed")
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video = CreateVideoPlayerGroup(video_id)
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if video <> invalid
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group.lastFocus = group.focusedChild
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group.setFocus(false)
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group.visible = false
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group = video
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m.scene.appendChild(group)
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group.setFocus(true)
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group.control = "play"
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m.overhang.visible = false
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groupStack.callFunc("push", video)
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end if
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else if isNodeEvent(msg, "search_value")
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query = msg.getRoSGNode().search_value
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@ -289,10 +189,6 @@ sub Main (args as dynamic) as void
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else if isNodeEvent(msg, "itemSelected")
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' Search item selected
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node = getMsgPicker(msg)
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group.lastFocus = group.focusedChild
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group.setFocus(false)
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group.visible = false
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' TODO - swap this based on target.mediatype
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' types: [ Series (Show), Episode, Movie, Audio, Person, Studio, MusicArtist ]
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if node.type = "Series"
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@ -300,9 +196,7 @@ sub Main (args as dynamic) as void
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else
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group = CreateMovieDetailsGroup(node)
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end if
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m.scene.appendChild(group)
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m.overhang.title = group.overhangTitle
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groupStack.callFunc("push", group)
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else if isNodeEvent(msg, "buttonSelected")
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' If a button is selected, we have some determining to do
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btn = getButton(msg)
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@ -318,14 +212,7 @@ sub Main (args as dynamic) as void
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video_id = group.id
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video = CreateVideoPlayerGroup(video_id, audio_stream_idx)
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if video <> invalid
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group.lastFocus = group.focusedChild.focusedChild.focusedChild
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group.setFocus(false)
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group.visible = false
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group = video
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m.scene.appendChild(group)
|
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group.setFocus(true)
|
||||
group.control = "play"
|
||||
m.overhang.visible = false
|
||||
groupStack.callFunc("push", video)
|
||||
end if
|
||||
else if btn <> invalid and btn.id = "watched-button"
|
||||
movie = group.itemContent
|
||||
@ -361,14 +248,8 @@ sub Main (args as dynamic) as void
|
||||
else
|
||||
group.setFocus(true)
|
||||
end if
|
||||
group.lastFocus = group.focusedChild
|
||||
group.setFocus(false)
|
||||
group.visible = false
|
||||
m.overhang.showOptions = false
|
||||
m.scene.unobserveField("optionsPressed")
|
||||
group = CreateSearchPage()
|
||||
m.scene.appendChild(group)
|
||||
m.overhang.title = group.overhangTitle
|
||||
groupStack.callFunc("push", group)
|
||||
group.findNode("SearchBox").findNode("search-input").setFocus(true)
|
||||
group.findNode("SearchBox").findNode("search-input").active = true
|
||||
else if button.id = "change_server"
|
||||
@ -403,12 +284,11 @@ sub Main (args as dynamic) as void
|
||||
else if isNodeEvent(msg, "state")
|
||||
node = msg.getRoSGNode()
|
||||
if node.state = "finished"
|
||||
stopPlayback()
|
||||
node.control = "stop"
|
||||
if node.showID = invalid
|
||||
RemoveCurrentGroup()
|
||||
groupStack.callFunc("pop")
|
||||
else
|
||||
nextEpisode = autoPlayNextEpisode(node.id, node.showID)
|
||||
if nextEpisode <> invalid then group = nextEpisode
|
||||
autoPlayNextEpisode(node.id, node.showID)
|
||||
end if
|
||||
end if
|
||||
else if type(msg) = "roDeviceInfoEvent"
|
||||
@ -431,14 +311,7 @@ sub Main (args as dynamic) as void
|
||||
if info.DoesExist("mediatype") and info.DoesExist("contentid")
|
||||
video = CreateVideoPlayerGroup(info.contentId)
|
||||
if video <> invalid
|
||||
if group.lastFocus = invalid then group.lastFocus = group.focusedChild
|
||||
group.setFocus(false)
|
||||
group.visible = false
|
||||
group = video
|
||||
m.scene.appendChild(group)
|
||||
group.setFocus(true)
|
||||
group.control = "play"
|
||||
m.overhang.visible = false
|
||||
groupStack.callFunc("push", video)
|
||||
else
|
||||
dialog = createObject("roSGNode", "Dialog")
|
||||
dialog.id = "OKDialog"
|
||||
@ -575,38 +448,6 @@ sub wipe_groups()
|
||||
end while
|
||||
end sub
|
||||
|
||||
sub RemoveCurrentGroup()
|
||||
' Pop a group off the stack and expose what's below
|
||||
n = m.scene.getChildCount() - 1
|
||||
group = m.scene.focusedChild
|
||||
m.scene.removeChildIndex(n)
|
||||
prevOptionsAvailable = group.optionsAvailable
|
||||
group = m.scene.getChild(n - 1)
|
||||
m.overhang.title = group.overhangTitle
|
||||
m.overhang.showOptions = group.optionsAvailable
|
||||
if group.optionsAvailable <> prevOptionsAvailable
|
||||
if group.optionsAvailable = false
|
||||
m.scene.unobserveField("optionsPressed")
|
||||
else
|
||||
m.scene.observeField("optionsPressed", m.port)
|
||||
end if
|
||||
end if
|
||||
m.overhang.visible = true
|
||||
if group.lastFocus <> invalid
|
||||
group.lastFocus.setFocus(true)
|
||||
else
|
||||
group.setFocus(true)
|
||||
end if
|
||||
if group.subtype() = "Home"
|
||||
currentTime = CreateObject("roDateTime").AsSeconds()
|
||||
if group.timeLastRefresh = invalid or (currentTime - group.timeLastRefresh) > 20
|
||||
group.timeLastRefresh = currentTime
|
||||
group.callFunc("refresh")
|
||||
end if
|
||||
end if
|
||||
group.visible = true
|
||||
end sub
|
||||
|
||||
' Roku Performance monitoring
|
||||
sub SendPerformanceBeacon(signalName as string)
|
||||
if m.global.app_loaded = false
|
||||
|
@ -174,6 +174,8 @@ end function
|
||||
function CreateHomeGroup()
|
||||
' Main screen after logging in. Shows the user's libraries
|
||||
group = CreateObject("roSGNode", "Home")
|
||||
group.overhangTitle = tr("Home")
|
||||
group.optionsAvailable = true
|
||||
|
||||
group.observeField("selectedItem", m.port)
|
||||
group.observeField("quickPlayNode", m.port)
|
||||
@ -230,6 +232,8 @@ end function
|
||||
|
||||
function CreateMovieDetailsGroup(movie)
|
||||
group = CreateObject("roSGNode", "MovieDetails")
|
||||
group.overhangTitle = movie.title
|
||||
group.optionsAvailable = false
|
||||
|
||||
movie = ItemMetaData(movie.id)
|
||||
group.itemContent = movie
|
||||
@ -244,6 +248,8 @@ end function
|
||||
|
||||
function CreateSeriesDetailsGroup(series)
|
||||
group = CreateObject("roSGNode", "TVShowDetails")
|
||||
group.overhangTitle = series.title
|
||||
group.optionsAvailable = false
|
||||
|
||||
group.itemContent = ItemMetaData(series.id)
|
||||
group.seasonData = TVSeasons(series.id)
|
||||
@ -255,6 +261,8 @@ end function
|
||||
|
||||
function CreateSeasonDetailsGroup(series, season)
|
||||
group = CreateObject("roSGNode", "TVEpisodes")
|
||||
group.overhangTitle = series.title + " " + season.title
|
||||
group.optionsAvailable = false
|
||||
|
||||
group.seasonData = ItemMetaData(season.id).json
|
||||
group.objects = TVEpisodes(series.id, season.id)
|
||||
@ -268,6 +276,8 @@ end function
|
||||
function CreateItemGrid(libraryItem)
|
||||
group = CreateObject("roSGNode", "ItemGrid")
|
||||
group.parentItem = libraryItem
|
||||
group.overhangTitle = libraryItem.title
|
||||
group.optionsAvailable = true
|
||||
group.observeField("selectedItem", m.port)
|
||||
return group
|
||||
end function
|
||||
|
@ -208,13 +208,7 @@ function getAudioInfo(meta as object) as object
|
||||
return results
|
||||
end function
|
||||
|
||||
sub StopPlayback()
|
||||
video = m.scene.focusedchild
|
||||
video.control = "stop"
|
||||
m.device.EnableAppFocusEvent(False)
|
||||
end sub
|
||||
|
||||
function autoPlayNextEpisode(videoID as string, showID as string)
|
||||
sub autoPlayNextEpisode(videoID as string, showID as string)
|
||||
' use web client setting
|
||||
if m.user.Configuration.EnableNextEpisodeAutoPlay
|
||||
' query API for next episode ID
|
||||
@ -227,20 +221,19 @@ function autoPlayNextEpisode(videoID as string, showID as string)
|
||||
|
||||
if data <> invalid and data.Items.Count() = 2
|
||||
' remove finished video node
|
||||
n = m.scene.getChildCount() - 1
|
||||
m.scene.removeChildIndex(n)
|
||||
m.global.groupStack.callFunc("pop")
|
||||
' setup new video node
|
||||
nextVideo = CreateVideoPlayerGroup(data.Items[1].Id)
|
||||
m.scene.appendChild(nextVideo)
|
||||
nextVideo.setFocus(true)
|
||||
nextVideo.control = "play"
|
||||
return nextVideo
|
||||
if nextVideo <> invalid
|
||||
m.global.groupStack.callFunc("push", nextVideo)
|
||||
else
|
||||
m.global.groupStack.callFunc("pop")
|
||||
end if
|
||||
else
|
||||
' can't play next episode
|
||||
RemoveCurrentGroup()
|
||||
m.global.groupStack.callFunc("pop")
|
||||
end if
|
||||
else
|
||||
RemoveCurrentGroup()
|
||||
m.global.groupStack.callFunc("pop")
|
||||
end if
|
||||
return invalid
|
||||
end function
|
||||
end sub
|
||||
|
14
source/utils/sceneManager.brs
Executable file
14
source/utils/sceneManager.brs
Executable file
@ -0,0 +1,14 @@
|
||||
'
|
||||
' Create a SceneManager instance to help manage application groups
|
||||
function InitSceneManager(scene as object) as object
|
||||
' Create a node object so data is passed by reference and to avoid
|
||||
' having to re-save associative array in global variable.
|
||||
groupStack = CreateObject("roSGNode", "GroupStack")
|
||||
obj = {
|
||||
groupStack: groupStack,
|
||||
pushGroup: sub(group) : m.groupStack.callFunc("push", group) : end sub,
|
||||
popGroup: sub() : m.groupStack.callFunc("pop") : end sub,
|
||||
peekGroup: function() : return m.groupStack.callFunc("peek") : end function
|
||||
}
|
||||
return obj
|
||||
end function
|
Loading…
Reference in New Issue
Block a user