Refactor makefile and get rid of 3DS tools

This commit is contained in:
Joel 2017-07-29 23:50:03 -04:00
parent c4ad79a984
commit 19a81d7ef8
14 changed files with 50 additions and 143 deletions

182
Makefile
View File

@ -48,15 +48,16 @@ APP_PRODUCT_CODE := 3DS-I
APP_UNIQUE_ID := 0x16000
APP_SYSTEM_MODE := 64MB
APP_SYSTEM_MODE_EXT := Legacy
RSF_FILE := resources/cia.rsf
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
CFLAGS := -g -Wall -O2 -mword-relocations -Werror \
CFLAGS := -g -Wall -O2 -mword-relocations \
-fomit-frame-pointer -ffunction-sections \
-DVERSION_MAJOR=$(VERSION_MAJOR) -DVERSION_MINOR=$(VERSION_MINOR) \
$(ARCH)
CFLAGS += $(INCLUDE) -DARM11 -D_3DS
@ -74,16 +75,13 @@ OS := $(shell uname)
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(CTRULIB) $(PORTLIBS)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
@ -97,30 +95,32 @@ export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
PICAFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.v.pica)))
SHLISTFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.shlist)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES_BIN := $(addsuffix .o,$(BINFILES)) \
$(PICAFILES:.v.pica=.shbin.o) $(SHLISTFILES:.shlist=.shbin.o)
export OFILES := $(OFILES_BIN) $(OFILES_SOURCES)
export HFILES := $(PICAFILES:.v.pica=_shbin.h) $(addsuffix .h,$(subst .,_,$(BINFILES)))
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
@ -141,74 +141,39 @@ else
export APP_ICON := $(TOPDIR)/$(ICON)
endif
ifneq ("$(wildcard $(LOGO))","")
COMMON_MAKEROM_FLAGS += -logo "$(LOGO)"
else ifneq ($(LOGO),plain)
COMMON_MAKEROM_FLAGS += -logo "$(RESOURCES)/logo.bcma.lz"
endif
ifeq ($(strip $(NO_SMDH)),)
export _3DSXFLAGS += --smdh=$(CURDIR)/$(TARGET).smdh
endif
#---------------------------------------------------------------------------------
# 3DS CIA
#---------------------------------------------------------------------------------
ifneq ($(ROMFS),)
export _3DSXFLAGS += --romfs=$(CURDIR)/$(ROMFS)
endif
export BUILD_ARGS := \
-DAPP_TITLE=$(APP_TITLE) \
-DAPP_PRODUCT_CODE=$(APP_PRODUCT_CODE) \
-DAPP_UNIQUE_ID=$(APP_UNIQUE_ID) \
-DAPP_SYSTEM_MODE=$(APP_SYSTEM_MODE) \
-DAPP_SYSTEM_MODE_EXT=$(APP_SYSTEM_MODE_EXT) \
-elf $(OUTPUT).elf -rsf "$(TOPDIR)/resources/cia.rsf" \
-icon $(TOPDIR)/icon.bin \
-banner $(TOPDIR)/banner.bin -exefslogo -target t
.PHONY: $(BUILD) clean all
.PHONY: $(BUILD) clean all cia
#---------------------------------------------------------------------------------
all: $(BUILD)
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(OUTPUT).elf $(OUTPUT).3ds $(TARGET).cia icon.bin banner.bin
@rm -fr $(BUILD) $(TARGET).bin $(TARGET).3dsx $(TARGET).smdh $(TARGET).cia $(TARGET).elf
#---------------------------------------------------------------------------------
banner:
@$(TOPDIR)/tools/bannertool
cia: $(BUILD)
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile cia
#---------------------------------------------------------------------------------
cia: clean all
@arm-none-eabi-strip $(TARGET).elf
@makerom -f cia -o $(TARGET).cia -elf $(TARGET).elf -rsf $(RESOURCE)/cia.rsf -icon $(RESOURCES)/icon.png -banner $(RESOURCES)/banner.png -exefslogo -target t
3dsx: $(BUILD)
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile 3dsx
#---------------------------------------------------------------------------------
$(TARGET)-strip.elf: $(BUILD)
@$(STRIP) --strip-all $(TARGET).elf -o $(TARGET)-strip.elf
#---------------------------------------------------------------------------------
send: $(BUILD)
@3dslink $(TARGET).3dsx
#---------------------------------------------------------------------------------
run: $(BUILD)
@citra $(TARGET).3dsx
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
@ -216,99 +181,44 @@ DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
all: $(OUTPUT).cia $(OUTPUT).3dsx
3dsx: $(OUTPUT).3dsx
cia: $(OUTPUT).cia
ifeq ($(strip $(NO_SMDH)),)
$(OUTPUT).3dsx : $(OUTPUT).smdh icon.bin banner.bin $(OUTPUT).elf $(OUTPUT).3ds $(OUTPUT).cia
$(OUTPUT).3dsx : $(OUTPUT).elf $(OUTPUT).smdh
$(OUTPUT).smdh : $(TOPDIR)/Makefile
else
$(OUTPUT).3dsx : icon.bin banner.bin $(OUTPUT).elf $(OUTPUT).3ds $(OUTPUT).cia
$(OUTPUT).3dsx : $(OUTPUT).elf
endif
#---------------------------------------------------------------------------------
icon.bin :
#---------------------------------------------------------------------------------
ifeq ($(OS), Linux)
@$(TOPDIR)/tools/linux/bannertool makesmdh -s $(APP_TITLE) -l $(APP_TITLE) -p $(APP_AUTHOR) -i $(TOPDIR)/$(ICON) -o $(TOPDIR)/icon.bin -f visible allow3d
else ifeq ($(OS), Darwin)
@$(TOPDIR)/tools/osx/bannertool makesmdh -s $(APP_TITLE) -l $(APP_TITLE) -p $(APP_AUTHOR) -i $(TOPDIR)/$(ICON) -o $(TOPDIR)/icon.bin -f visible allow3d
else
@$(TOPDIR)/tools/windows/bannertool.exe makesmdh -s $(APP_TITLE) -l $(APP_TITLE) -p $(APP_AUTHOR) -i $(TOPDIR)/$(ICON) -o $(TOPDIR)/icon.bin -f visible allow3d
endif
#---------------------------------------------------------------------------------
banner.bin :
#---------------------------------------------------------------------------------
ifeq ($(OS), Linux)
@$(TOPDIR)/tools/linux/bannertool makebanner -i $(TOPDIR)/$(BANNER) -a $(TOPDIR)/$(JINGLE) -o $(TOPDIR)/banner.bin
else ifeq ($(OS), Darwin)
@$(TOPDIR)/tools/osx/bannertool makebanner -i $(TOPDIR)/$(BANNER) -a $(TOPDIR)/$(JINGLE) -o $(TOPDIR)/banner.bin
else
@$(TOPDIR)/tools/windows/bannertool.exe makebanner -i $(TOPDIR)/$(BANNER) -a $(TOPDIR)/$(JINGLE) -o $(TOPDIR)/banner.bin
endif
#---------------------------------------------------------------------------------
$(OUTPUT).elf : $(OFILES)
#---------------------------------------------------------------------------------
#---------------------------------------------------------------------------------
$(OUTPUT).3ds : $(OUTPUT).elf icon.bin banner.bin
#---------------------------------------------------------------------------------
$(OUTPUT).smdh : $(APP_ICON)
@bannertool makesmdh -s "$(APP_TITLE)" -l "$(APP_DESCRIPTION)" -p "$(APP_AUTHOR)" -i $(APP_ICON) -o $@
@echo "built ... $(notdir $@)"
ifeq ($(OS), Linux)
@$(TOPDIR)/tools/linux/makerom -f cci -o $(OUTPUT).3ds $(BUILD_ARGS)
else ifeq ($(OS), Darwin)
@$(TOPDIR)/tools/osx/makerom -f cci -o $(OUTPUT).3ds $(BUILD_ARGS)
else
@$(TOPDIR)/tools/windows/makerom.exe -f cci -o $(OUTPUT).3ds $(BUILD_ARGS)
endif
@echo 3DS packaged ...
$(OUTPUT).cia : $(OUTPUT).elf $(OUTPUT).smdh $(TARGET).bnr
@makerom -f cia -o $(OUTPUT).cia -DAPP_ENCRYPTED=false -DAPP_UNIQUE_ID=$(APP_UNIQUE_ID) \
-elf $(OUTPUT).elf -rsf $(TOPDIR)/$(RSF_FILE) \
-icon $(OUTPUT).smdh -banner $(TARGET).bnr \
-exefslogo -target t
@echo "built ... $(notdir $@)"
#---------------------------------------------------------------------------------
$(OUTPUT).cia : $(OUTPUT).elf icon.bin banner.bin
#---------------------------------------------------------------------------------
ifeq ($(OS), Linux)
@$(TOPDIR)/tools/linux/makerom -f cia -o $(OUTPUT).cia $(BUILD_ARGS)
else ifeq ($(OS), Darwin)
@$(TOPDIR)/tools/osx/makerom -f cia -o $(OUTPUT).cia $(BUILD_ARGS)
else
@$(TOPDIR)/tools/windows/makerom.exe -f cia -o $(OUTPUT).cia $(BUILD_ARGS)
endif
@echo CIA packaged ...
$(TARGET).bnr : $(TOPDIR)/$(BANNER) $(TOPDIR)/$(JINGLE)
@bannertool makebanner -o $@ -i $(TOPDIR)/$(BANNER) -ca $(TOPDIR)/$(JINGLE)
@echo "built ... $@"
#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#---------------------------------------------------------------------------------
%.bin.o : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
#---------------------------------------------------------------------------------
%.ttf.o : %.ttf
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
# WARNING: This is not the right way to do this! TODO: Do it right!
#---------------------------------------------------------------------------------
%.vsh.o : %.vsh
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@picasso -o $(notdir $<).shbin $<
@bin2s $(notdir $<).shbin | $(PREFIX)as -o $@
@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(notdir $<).shbin | tr . _)`.h
@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(notdir $<).shbin | tr . _)`.h
@echo "extern const u32" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(notdir $<).shbin | tr . _)`.h
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------

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