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Include actu header changes from GUI branch incase anyone is interested in researching
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@ -6,6 +6,50 @@
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#include <stdio.h>
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#include <string.h>
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struct Birthday
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{
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u16 year;
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u8 month;
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u8 day;
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};
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typedef struct
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{
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u8 miiID[0x4]; // Mii ID
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u64 systemID; // System ID (identifies owner, for purpose of enforcing editing restrictions and blue pants).
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u8 dateOfCreation[0x4]; // Specialness and date of creation (big-endian 32bit unsigned integer)
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u8 mac_addr[0x6]; // Creator's full MAC
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u16 padding1;
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u16 birthday; // Bit-mapped: Birthday (4bit-day,5bit-month), Sex, Shirt color, Favorite
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u16 miiName[0x14]; // UTF-16 Mii Name
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u16 widthHeight; // width & height
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u8 face; // bit 0: disable sharing, bit 1-4: face shape, bit 5-7: skin color
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u8 makeup; // bit 0-3: wrinkles, bit 4-7: makeup
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u8 hairStyle; // hair style
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u8 hairColour; // bit 0-2: hair color, bit 3: flip hair
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u8 unk[0x4];
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u8 eyebrowStyle; // bit 0-4: eyebrow style, bit 5-7: eyebrow color
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u8 eyebrowScale; // bit 0-3: eyebrow scale, bit 4-6: eyebrow yscale
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u16 eyebrowPosition; // bit 0-3: eyebrow rotation, bit 5-8: eyebrow x spacing, bit 9-13: eyebrow y position
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u8 unk1[0x4];
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bool allowCopy; // Allow Copying (?) (0D on 0E off 8D on)
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u8 unknown[0x7];
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u16 authorName[0x14]; // UTF-16 Author Name (10 chars max
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} MiiData;
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typedef struct
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{
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u32 persistentID; // Persistent ID
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u32 padding1;
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u64 transferableID; // Transferable ID Base
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u8 miiData[0x60]; // Mii data struct (above)
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u16 miiName[0x16]; // UTF-16 mii name
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char accountID[0x11]; // ASCII NUL-terminated Nintendo Network ID
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u8 padding2;
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struct Birthday birthday;
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u32 principalID; // Principal ID
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} AccountDataBlock;
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Result actInit(u32 sdkVer, u32 sharedMemSize);
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void actExit(void);
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Result ACTU_Initialize(u32 sdkVer, void *addr, u32 memSize);
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