textures: Explictly specify texture namespace in LoadImageBMP

This commit is contained in:
Joel16 2022-08-01 14:50:57 -04:00
parent 388b030371
commit 01ca3098bd

View File

@ -191,7 +191,7 @@ namespace Textures {
texture.width = bmp.width;
texture.height = bmp.height;
bool ret = Create(static_cast<unsigned char *>(bmp.bitmap), GL_RGBA, texture);
bool ret = Textures::Create(static_cast<unsigned char *>(bmp.bitmap), GL_RGBA, texture);
bmp_finalise(&bmp);
return ret;
}