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https://github.com/joel16/NX-Shell.git
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60 lines
1.2 KiB
C++
60 lines
1.2 KiB
C++
#ifndef NX_SHELL_GUI_H
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#define NX_SHELL_GUI_H
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#include <vector>
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#include <string>
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#include <SDL.h>
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#include <switch.h>
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#include "textures.h"
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enum MENU_STATES {
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MENU_STATE_FILEBROWSER,
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MENU_STATE_OPTIONS,
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MENU_STATE_DELETE,
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MENU_STATE_PROPERTIES,
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MENU_STATE_SETTINGS,
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MENU_STATE_IMAGEVIEWER,
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MENU_STATE_ARCHIVEEXTRACT,
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MENU_STATE_TEXTREADER
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};
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typedef struct {
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MENU_STATES state = MENU_STATE_FILEBROWSER;
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int selected = 0;
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std::vector<FsDirectoryEntry> entries;
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std::vector<bool> checked;
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std::vector<bool> checked_copy;
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std::string checked_cwd;
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int checked_count = 0;
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s64 used_storage = 0;
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s64 total_storage = 0;
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std::vector<Tex> textures;
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long unsigned int frame_count = 0;
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float zoom_factor = 1.0f;
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} MenuItem;
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typedef struct {
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char *buf;
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size_t buf_size;
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} TextReader;
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extern SDL_Window *window;
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extern MenuItem item;
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extern TextReader text_reader;
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namespace GUI {
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inline void ResetCheckbox(void) {
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item.checked.clear();
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item.checked_copy.clear();
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item.checked.resize(item.entries.size());
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item.checked.assign(item.checked.size(), false);
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item.checked_cwd.clear();
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item.checked_count = 0;
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};
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int RenderLoop(void);
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}
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#endif
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