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https://github.com/joel16/SDL2.git
synced 2025-02-25 22:25:34 +00:00
Fixed a few issues compiling with Mac OS X 10.6
Unfortunately the audio and cdrom systems do not build at all, and if you disable those, SDL still fails to link with these errors: Undefined symbols: "_OBJC_IVAR_$_NSScreen._frame", referenced from: -[NSScreen(NSScreenAccess) setFrame:] in SDL_cocoamodes.o "_KLGetKeyboardLayoutProperty", referenced from: _UpdateKeymap in SDL_cocoakeyboard.o _UpdateKeymap in SDL_cocoakeyboard.o "_KLGetCurrentKeyboardLayout", referenced from: _UpdateKeymap in SDL_cocoakeyboard.o ld: symbol(s) not found --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403771
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@ -22,6 +22,9 @@
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/* This is a simple file to encapsulate the OpenGL API headers */
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#ifndef _SDL_opengl_h
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#define _SDL_opengl_h
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#include "SDL_config.h"
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#ifdef __WIN32__
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@ -37,6 +40,7 @@
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#if defined(__MACOSX__)
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#include <OpenGL/gl.h> /* Header File For The OpenGL Library */
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#include <OpenGL/glu.h> /* Header File For The GLU Library */
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#define __X_GL_H
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#else
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#include <GL/gl.h> /* Header File For The OpenGL Library */
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#include <GL/glu.h> /* Header File For The GLU Library */
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@ -9307,3 +9311,7 @@ typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType,
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#endif
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/* *INDENT-ON* */
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#endif /* NO_SDL_GLEXT */
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#endif /* _SDL_opengl_h */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -25,11 +25,12 @@
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#include <sys/time.h>
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#include <unistd.h>
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#include "SDL_syswm.h"
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#include "SDL_x11video.h"
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#include "../../events/SDL_events_c.h"
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#include "../../events/SDL_mouse_c.h"
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#include "SDL_syswm.h"
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static void
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X11_DispatchEvent(_THIS)
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{
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@ -39,6 +39,10 @@
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#define DEFAULT_OPENGL "libGL.so.1"
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#endif
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#ifndef GLX_NONE_EXT
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#define GLX_NONE_EXT 0x8000
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#endif
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#ifndef GLX_ARB_multisample
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#define GLX_ARB_multisample
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#define GLX_SAMPLE_BUFFERS_ARB 100000
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@ -21,7 +21,6 @@
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*/
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#include "SDL_config.h"
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#include "SDL_syswm.h"
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#include "../SDL_sysvideo.h"
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#include "../../events/SDL_keyboard_c.h"
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#include "../../events/SDL_mouse_c.h"
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@ -35,6 +34,8 @@
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#include "SDL_x11opengles.h"
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#endif
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#include "SDL_syswm.h"
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#define _NET_WM_STATE_REMOVE 0l
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#define _NET_WM_STATE_ADD 1l
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#define _NET_WM_STATE_TOGGLE 2l
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