mirror of
https://github.com/joel16/SDL2.git
synced 2025-03-03 00:55:31 +00:00
Keep current OpenGL context when possible
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40993
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@ -80,13 +80,9 @@ int SDL_AtariGL_Init(_THIS, SDL_Surface *current)
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return (gl_active);
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}
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void SDL_AtariGL_Quit(_THIS)
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void SDL_AtariGL_Quit(_THIS, SDL_bool unload)
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{
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#ifdef HAVE_OPENGL
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if (!gl_active) {
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return;
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}
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if (gl_oldmesa) {
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/* Old mesa implementations */
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if (this->gl_data->OSMesaDestroyLDG) {
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@ -106,7 +102,9 @@ void SDL_AtariGL_Quit(_THIS)
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}
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}
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SDL_AtariGL_UnloadLibrary(this);
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if (unload) {
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SDL_AtariGL_UnloadLibrary(this);
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}
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#endif /* HAVE_OPENGL */
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gl_active = 0;
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@ -378,6 +376,8 @@ static int InitNew(_THIS, SDL_Surface *current)
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GLenum osmesa_format;
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SDL_PixelFormat *pixel_format;
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Uint32 redmask;
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int recreatecontext;
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GLint newaccumsize;
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if (this->gl_config.dll_handle) {
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if (this->gl_data->OSMesaCreateContextExt == NULL) {
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@ -440,11 +440,39 @@ static int InitNew(_THIS, SDL_Surface *current)
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break;
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}
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gl_ctx = this->gl_data->OSMesaCreateContextExt(
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osmesa_format, this->gl_config.depth_size,
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this->gl_config.stencil_size, this->gl_config.accum_red_size +
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this->gl_config.accum_green_size + this->gl_config.accum_blue_size +
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this->gl_config.accum_alpha_size, NULL );
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/* Try to keep current context if possible */
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newaccumsize =
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this->gl_config.accum_red_size +
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this->gl_config.accum_green_size +
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this->gl_config.accum_blue_size +
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this->gl_config.accum_alpha_size;
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recreatecontext=1;
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if (gl_ctx &&
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(gl_curformat == osmesa_format) &&
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(gl_curdepth == this->gl_config.depth_size) &&
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(gl_curstencil == this->gl_config.stencil_size) &&
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(gl_curaccum == newaccumsize)) {
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recreatecontext = 0;
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}
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if (recreatecontext) {
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SDL_AtariGL_Quit(this, SDL_FALSE);
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gl_ctx = this->gl_data->OSMesaCreateContextExt(
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osmesa_format, this->gl_config.depth_size,
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this->gl_config.stencil_size, newaccumsize, NULL );
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if (gl_ctx) {
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gl_curformat = osmesa_format;
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gl_curdepth = this->gl_config.depth_size;
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gl_curstencil = this->gl_config.stencil_size;
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gl_curaccum = newaccumsize;
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} else {
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gl_curformat = 0;
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gl_curdepth = 0;
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gl_curstencil = 0;
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gl_curaccum = 0;
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}
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}
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return (gl_ctx != NULL);
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}
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@ -454,6 +482,7 @@ static int InitOld(_THIS, SDL_Surface *current)
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GLenum osmesa_format;
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SDL_PixelFormat *pixel_format;
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Uint32 redmask;
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int recreatecontext;
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if (this->gl_config.dll_handle) {
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if (this->gl_data->OSMesaCreateLDG == NULL) {
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@ -520,9 +549,31 @@ static int InitOld(_THIS, SDL_Surface *current)
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break;
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}
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gl_shadow = this->gl_data->OSMesaCreateLDG(
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osmesa_format, GL_UNSIGNED_BYTE, current->w, current->h
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);
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/* Try to keep current context if possible */
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recreatecontext=1;
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if (gl_shadow &&
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(gl_curformat == osmesa_format) &&
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(gl_curwidth == current->w) &&
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(gl_curheight == current->h)) {
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recreatecontext = 0;
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}
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if (recreatecontext) {
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SDL_AtariGL_Quit(this, SDL_FALSE);
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gl_shadow = this->gl_data->OSMesaCreateLDG(
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osmesa_format, GL_UNSIGNED_BYTE, current->w, current->h
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);
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if (gl_shadow) {
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gl_curformat = osmesa_format;
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gl_curwidth = current->w;
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gl_curheight = current->h;
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} else {
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gl_curformat = 0;
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gl_curwidth = 0;
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gl_curheight = 0;
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}
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}
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return (gl_shadow != NULL);
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}
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@ -61,6 +61,11 @@ struct SDL_PrivateGLData {
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/* mesa_gl.ldg, tiny_gl.ldg */
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void *(*OSMesaCreateLDG)( long format, long type, long width, long height );
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void (*OSMesaDestroyLDG)(void);
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/* Info needed to compare existing context with new asked one */
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int width, height;
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GLenum format;
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GLint depth,stencil,accum;
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};
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/* Variable names */
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@ -71,10 +76,16 @@ struct SDL_PrivateGLData {
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#define gl_shadow (this->gl_data->gl_shadow)
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#define gl_convert (this->gl_data->ConvertSurface)
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#define gl_copyshadow (this->gl_data->CopyShadow)
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#define gl_curformat (this->gl_data->format)
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#define gl_curdepth (this->gl_data->depth)
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#define gl_curstencil (this->gl_data->stencil)
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#define gl_curaccum (this->gl_data->accum)
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#define gl_curwidth (this->gl_data->width)
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#define gl_curheight (this->gl_data->height)
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/* OpenGL functions */
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extern int SDL_AtariGL_Init(_THIS, SDL_Surface *current);
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extern void SDL_AtariGL_Quit(_THIS);
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extern void SDL_AtariGL_Quit(_THIS, SDL_bool unload);
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extern void SDL_AtariGL_InitPointers(_THIS);
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extern int SDL_AtariGL_LoadLibrary(_THIS, const char *path);
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@ -475,12 +475,6 @@ SDL_Rect **GEM_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
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static void GEM_FreeBuffers(_THIS)
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{
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#ifdef HAVE_OPENGL
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if (gl_active) {
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SDL_AtariGL_Quit(this);
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}
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#endif
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/* Release buffer */
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if ( GEM_buffer2 ) {
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free( GEM_buffer2 );
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@ -1047,6 +1041,12 @@ void GEM_VideoQuit(_THIS)
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GEM_FreeBuffers(this);
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#ifdef HAVE_OPENGL
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if (gl_active) {
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SDL_AtariGL_Quit(this, SDL_TRUE);
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}
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#endif
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/* Destroy window */
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if (GEM_handle>=0) {
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wind_close(GEM_handle);
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@ -434,12 +434,6 @@ static void XBIOS_FreeBuffers(_THIS)
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{
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int i;
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#ifdef HAVE_OPENGL
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if (gl_active) {
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SDL_AtariGL_Quit(this);
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}
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#endif
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for (i=0;i<2;i++) {
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if (XBIOS_screensmem[i]!=NULL) {
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Mfree(XBIOS_screensmem[i]);
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@ -859,6 +853,13 @@ static void XBIOS_VideoQuit(_THIS)
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Vsync();
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#endif
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#ifdef HAVE_OPENGL
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if (gl_active) {
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SDL_AtariGL_Quit(this, SDL_TRUE);
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}
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#endif
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if (XBIOS_oldpalette) {
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free(XBIOS_oldpalette);
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XBIOS_oldpalette=NULL;
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