mirror of
https://github.com/joel16/SDL2.git
synced 2025-02-11 22:46:38 +00:00
Added 64-bit architectures to the fat build script
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403778
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@ -9,12 +9,12 @@ NJOB=$NCPU
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# Generic, cross-platform CFLAGS you always want go here.
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CFLAGS="-O3 -g -pipe"
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# PowerPC configure flags (10.4 runtime compatibility)
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# PowerPC 32-bit configure flags (10.4 runtime compatibility)
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# We dynamically load X11, so using the system X11 headers is fine.
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CONFIG_PPC="--build=`uname -p`-apple-darwin --host=powerpc-apple-darwin \
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--x-includes=/usr/X11R6/include --x-libraries=/usr/X11R6/lib"
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# PowerPC compiler flags
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# PowerPC 32-bit compiler flags
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CC_PPC="gcc-4.0 -arch ppc"
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CXX_PPC="g++-4.0 -arch ppc"
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CFLAGS_PPC=""
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@ -24,18 +24,44 @@ CPPFLAGS_PPC="-DMAC_OS_X_VERSION_MIN_REQUIRED=1040 \
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-I/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/powerpc-apple-darwin10/4.0.1/include \
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-isystem /Developer/SDKs/MacOSX10.4u.sdk/usr/include"
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# PowerPC linker flags
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LFLAGS_PPC="-arch ppc -mmacosx-version-min=10.3 \
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# PowerPC 32-bit linker flags
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LFLAGS_PPC="-arch ppc -mmacosx-version-min=10.4 \
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-F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks \
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-L/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/powerpc-apple-darwin10/4.0.1 \
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-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk"
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# Intel configure flags (10.4 runtime compatibility)
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# PowerPC 64-bit configure flags (10.5 runtime compatibility)
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# We dynamically load X11, so using the system X11 headers is fine.
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CONFIG_PPC64="--build=`uname -p`-apple-darwin --host=powerpc-apple-darwin \
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--x-includes=/usr/X11R6/include --x-libraries=/usr/X11R6/lib"
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# PowerPC 64-bit compiler flags
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CC_PPC64="gcc-4.0 -arch ppc64"
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CXX_PPC64="g++-4.0 -arch ppc64"
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CFLAGS_PPC64=""
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CPPFLAGS_PPC64="-DMAC_OS_X_VERSION_MIN_REQUIRED=1050 \
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-nostdinc \
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-F/Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks \
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-I/Developer/SDKs/MacOSX10.5.sdk/usr/lib/gcc/powerpc-apple-darwin10/4.0.1/include \
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-isystem /Developer/SDKs/MacOSX10.5.sdk/usr/include"
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# PowerPC 64-bit linker flags
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LFLAGS_PPC64="-arch ppc64 -mmacosx-version-min=10.5 \
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-F/Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks \
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-L/Developer/SDKs/MacOSX10.5.sdk/usr/lib/gcc/powerpc-apple-darwin10/4.0.1/ppc64 \
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-Wl,-syslibroot,/Developer/SDKs/MacOSX10.5.sdk"
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# Intel 32-bit configure flags (10.4 runtime compatibility)
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# We dynamically load X11, so using the system X11 headers is fine.
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CONFIG_X86="--build=`uname -p`-apple-darwin --host=i386-apple-darwin \
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--x-includes=/usr/X11R6/include --x-libraries=/usr/X11R6/lib"
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# Intel compiler flags
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# Intel 32-bit configure flags (10.4 runtime compatibility)
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# We dynamically load X11, so using the system X11 headers is fine.
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CONFIG_X86="--build=`uname -p`-apple-darwin --host=i386-apple-darwin \
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--x-includes=/usr/X11R6/include --x-libraries=/usr/X11R6/lib"
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# Intel 32-bit compiler flags
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CC_X86="gcc-4.0 -arch i386"
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CXX_X86="g++-4.0 -arch i386"
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CFLAGS_X86="-mmacosx-version-min=10.4"
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@ -45,12 +71,33 @@ CPPFLAGS_X86="-DMAC_OS_X_VERSION_MIN_REQUIRED=1040 \
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-I/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/i686-apple-darwin10/4.0.1/include \
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-isystem /Developer/SDKs/MacOSX10.4u.sdk/usr/include"
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# Intel linker flags
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# Intel 32-bit linker flags
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LFLAGS_X86="-arch i386 -mmacosx-version-min=10.4 \
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-F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks \
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-L/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/i686-apple-darwin10/4.0.1 \
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-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk"
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# Intel 64-bit configure flags (10.5 runtime compatibility)
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# We dynamically load X11, so using the system X11 headers is fine.
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CONFIG_X64="--build=`uname -p`-apple-darwin --host=i386-apple-darwin \
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--x-includes=/usr/X11R6/include --x-libraries=/usr/X11R6/lib"
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# Intel 64-bit compiler flags
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CC_X64="gcc-4.0 -arch x86_64"
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CXX_X64="g++-4.0 -arch x86_64"
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CFLAGS_X64="-mmacosx-version-min=10.5"
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CPPFLAGS_X64="-DMAC_OS_X_VERSION_MIN_REQUIRED=1050 \
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-nostdinc \
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-F/Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks \
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-I/Developer/SDKs/MacOSX10.5.sdk/usr/lib/gcc/i686-apple-darwin10/4.0.1/include \
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-isystem /Developer/SDKs/MacOSX10.5.sdk/usr/include"
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# Intel 64-bit linker flags
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LFLAGS_X64="-arch x86_64 -mmacosx-version-min=10.5 \
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-F/Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks \
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-L/Developer/SDKs/MacOSX10.5.sdk/usr/lib/gcc/i686-apple-darwin10/4.0.1/x86_64 \
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-Wl,-syslibroot,/Developer/SDKs/MacOSX10.5.sdk"
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#
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# Find the configure script
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#
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@ -61,8 +108,8 @@ cd $srcdir
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#
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# Figure out which phase to build:
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# all,
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# configure, configure-ppc, configure-x86,
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# make, make-ppc, make-x86, merge
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# configure, configure-ppc, configure-ppc64, configure-x86, configure-x64
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# make, make-ppc, make-ppc64, make-x86, make-x64, merge
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# install
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# clean
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if test x"$1" = x; then
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@ -73,32 +120,52 @@ fi
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case $phase in
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all)
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configure_ppc="yes"
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configure_ppc64="yes"
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configure_x86="yes"
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configure_x64="yes"
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make_ppc="yes"
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make_ppc64="yes"
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make_x86="yes"
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make_x64="yes"
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merge="yes"
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;;
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configure)
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configure_ppc="yes"
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configure_ppc64="yes"
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configure_x86="yes"
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configure_x64="yes"
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;;
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configure-ppc)
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configure_ppc="yes"
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;;
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configure-ppc64)
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configure_ppc64="yes"
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;;
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configure-x86)
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configure_x86="yes"
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;;
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configure-x64)
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configure_x64="yes"
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;;
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make)
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make_ppc="yes"
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make_ppc64="yes"
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make_x86="yes"
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make_x64="yes"
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merge="yes"
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;;
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make-ppc)
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make_ppc="yes"
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;;
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make-ppc64)
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make_ppc64="yes"
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;;
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make-x86)
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make_x86="yes"
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;;
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make-x64)
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make_x64="yes"
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;;
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merge)
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merge="yes"
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;;
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@ -126,16 +193,24 @@ case $phase in
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;;
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clean)
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clean_ppc="yes"
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clean_ppc64="yes"
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clean_x86="yes"
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clean_x64="yes"
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;;
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clean-ppc)
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clean_ppc="yes"
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;;
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clean-ppc64)
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clean_ppc64="yes"
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;;
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clean-x86)
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clean_x86="yes"
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;;
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clean-x64)
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clean_x64="yes"
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;;
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*)
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echo "Usage: $0 [all|configure[-ppc|-x86]|make[-ppc|-x86]|merge|install|clean]"
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echo "Usage: $0 [all|configure[-ppc|-ppc64|-x86|-x64]|make[-ppc|-ppc64|-x86|-x64]|merge|install|clean[-ppc|-ppc64|-x86|-x64]]"
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exit 1
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;;
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esac
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@ -155,7 +230,7 @@ esac
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#
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# Create the build directories
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#
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for dir in build build/ppc build/x86; do
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for dir in build build/ppc build/ppc64 build/x86 build/x64; do
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if test -d $dir; then
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:
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else
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@ -164,7 +239,7 @@ for dir in build build/ppc build/x86; do
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done
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#
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# Build the PowerPC binary
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# Build the PowerPC 32-bit binary
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#
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if test x$configure_ppc = xyes; then
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(cd build/ppc && \
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@ -175,7 +250,18 @@ if test x$make_ppc = xyes; then
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fi
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#
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# Build the Intel binary
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# Build the PowerPC 64-bit binary
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#
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if test x$configure_ppc64 = xyes; then
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(cd build/ppc64 && \
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sh ../../configure $CONFIG_PPC64 CC="$CC_PPC64" CXX="$CXX_PPC64" CFLAGS="$CFLAGS $CFLAGS_PPC64" CPPFLAGS="$CPPFLAGS_PPC64" LDFLAGS="$LFLAGS_PPC64") || exit 2
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fi
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if test x$make_ppc64 = xyes; then
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(cd build/ppc64 && ls include && make -j$NJOB) || exit 3
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fi
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#
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# Build the Intel 32-bit binary
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#
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if test x$configure_x86 = xyes; then
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(cd build/x86 && \
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@ -185,6 +271,17 @@ if test x$make_x86 = xyes; then
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(cd build/x86 && make -j$NJOB) || exit 3
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fi
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#
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# Build the Intel 32-bit binary
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#
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if test x$configure_x64 = xyes; then
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(cd build/x64 && \
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sh ../../configure $CONFIG_X64 CC="$CC_X64" CXX="$CXX_X64" CFLAGS="$CFLAGS $CFLAGS_X64" CPPFLAGS="$CPPFLAGS_X64" LDFLAGS="$LFLAGS_X64") || exit 2
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fi
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if test x$make_x64 = xyes; then
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(cd build/x64 && make -j$NJOB) || exit 3
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fi
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#
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# Combine into fat binary
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#
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@ -25,7 +25,7 @@
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#include "SDL_cpuinfo.h"
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#if defined(__MACOSX__) && defined(__ppc__)
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#if defined(__MACOSX__) && (defined(__ppc__) || defined(__ppc64__))
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#include <sys/sysctl.h> /* For AltiVec check */
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#elif SDL_ALTIVEC_BLITTERS && HAVE_SETJMP
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#include <signal.h>
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@ -356,7 +356,7 @@ static __inline__ int
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CPU_haveAltiVec(void)
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{
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volatile int altivec = 0;
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#if defined(__MACOSX__) && defined(__ppc__)
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#if defined(__MACOSX__) && (defined(__ppc__) || defined(__ppc64__))
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int selectors[2] = { CTL_HW, HW_VECTORUNIT };
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int hasVectorUnit = 0;
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size_t length = sizeof(hasVectorUnit);
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#include "SDL_cocoavideo.h"
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 1060
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 1050
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/*
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Add methods to get at private members of NSScreen.
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Since there is a bug in Apple's screen switching code
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@ -250,7 +250,7 @@ Cocoa_SetDisplayMode(_THIS, SDL_DisplayMode * mode)
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CGReleaseDisplayFadeReservation(fade_token);
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}
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 1060
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 1050
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/*
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There is a bug in Cocoa where NSScreen doesn't synchronize
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with CGDirectDisplay, so the main screen's frame is wrong.
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