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Don't use hardware overlay by default (seems much faster this way)
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40812
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@ -35,7 +35,7 @@ static char rcsid =
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#include "SDL_dx5yuv_c.h"
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#include "SDL_yuvfuncs.h"
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#define USE_DIRECTX_OVERLAY
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//#define USE_DIRECTX_OVERLAY
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/* The functions used to manipulate software video overlays */
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static struct private_yuvhwfuncs dx5_yuvfuncs = {
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