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https://github.com/joel16/SDL2.git
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Fixed building of Windows waveout audio.
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402228
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@ -2178,7 +2178,7 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
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fi
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# Set up files for the audio library
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if test x$enable_audio = xyes; then
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AC_DEFINE(SDL_AUDIO_DRIVER_WAVEOUT)
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AC_DEFINE(SDL_AUDIO_DRIVER_WINWAVEOUT)
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SOURCES="$SOURCES $srcdir/src/audio/windib/*.c"
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if test x$have_dsound = xyes; then
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AC_DEFINE(SDL_AUDIO_DRIVER_DSOUND)
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@ -174,7 +174,7 @@
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#undef SDL_AUDIO_DRIVER_QNXNTO
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#undef SDL_AUDIO_DRIVER_SNDMGR
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#undef SDL_AUDIO_DRIVER_SUNAUDIO
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#undef SDL_AUDIO_DRIVER_WAVEOUT
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#undef SDL_AUDIO_DRIVER_WINWAVEOUT
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/* Enable various cdrom drivers */
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#undef SDL_CDROM_AIX
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@ -118,7 +118,7 @@ typedef unsigned int uintptr_t;
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#ifndef _WIN32_WCE
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#define SDL_AUDIO_DRIVER_DSOUND 1
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#endif
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#define SDL_AUDIO_DRIVER_WAVEOUT 1
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#define SDL_AUDIO_DRIVER_WINWAVEOUT 1
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#define SDL_AUDIO_DRIVER_DISK 1
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#define SDL_AUDIO_DRIVER_DUMMY 1
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@ -54,7 +54,7 @@ extern AudioBootStrap ARTS_bootstrap;
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extern AudioBootStrap ESD_bootstrap;
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extern AudioBootStrap NAS_bootstrap;
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extern AudioBootStrap DSOUND_bootstrap;
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extern AudioBootStrap WAVEOUT_bootstrap;
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extern AudioBootStrap WINWAVEOUT_bootstrap;
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extern AudioBootStrap PAUDIO_bootstrap;
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extern AudioBootStrap BEOSAUDIO_bootstrap;
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extern AudioBootStrap COREAUDIO_bootstrap;
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@ -104,8 +104,8 @@ static AudioBootStrap *bootstrap[] = {
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#if SDL_AUDIO_DRIVER_DSOUND
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&DSOUND_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_WAVEOUT
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&WAVEOUT_bootstrap,
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#if SDL_AUDIO_DRIVER_WINWAVEOUT
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&WINWAVEOUT_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_PAUDIO
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&PAUDIO_bootstrap,
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