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Updated with the SDL 1.3 list of supported operating systems
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* level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
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* and 2D framebuffer across multiple platforms.
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*
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* The current version supports Linux, Windows, Windows CE, BeOS, MacOS,
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* Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.
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* The code contains support for AIX, OSF/Tru64, RISC OS, and SymbianOS,
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* but these are not officially supported.
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* The current version supports Windows, Windows CE, Mac OS X, Linux,
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* FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, and QNX. The code contains
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* support for other operating systems but those are not officially supported.
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*
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* SDL is written in C, but works with C++ natively, and has bindings to
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* several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
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