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Fixed some typos in the documentation
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@ -36,7 +36,7 @@ Saving:
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To save a template, call SDL_SaveDollarTemplate(gestureId, src) where gestureId is the id of the gesture you want to save, and src is an SDL_RWops pointer to the file where the gesture will be stored.
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To save all currently loaded templatesm, call SDL_SaveAllDollarTemplates(src) where source is an SDL_RWops pointer to the file where the gesture will be stored.
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To save all currently loaded templates, call SDL_SaveAllDollarTemplates(src) where source is an SDL_RWops pointer to the file where the gesture will be stored.
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Both functions return the number of gestures sucessfully saved.
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@ -69,4 +69,4 @@ Notes
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For a complete example see test/testgesture.c
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Please direct questions/comments to:
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jim.tla+sdl_touch@gmail.com
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jim.tla+sdl_touch@gmail.com
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@ -10,7 +10,7 @@ The Mac and Iphone API's are pretty. If your touch device supports them then you
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iPhone:
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Works out of box.
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Winows:
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Windows:
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Unfortunately there is no windows support as of yet. Support for Windows 7 is planned, but we currently have no way to test. If you have a Windows 7 WM_TOUCH supported device, and are willing to help test please contact me at jim.tla+sdl_touch@gmail.com
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===========================================================================
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@ -98,4 +98,4 @@ Notes
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For a complete example see test/testgesture.c
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Please direct questions/comments to:
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jim.tla+sdl_touch@gmail.com
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jim.tla+sdl_touch@gmail.com
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