Couriersud to Sam

Hi Sam,

20100815_1.diff contains updates for the directfb driver:

- more documentation, mainly on software OpenGL in README.directfb
- Revised error handling leading to leaner code
- Improved/fixed OpenGL handling of multiple contexts.
- Made the built-in simple window manager handle OpenGL windows.
- Rewrote pixelformat mapping - this was quite ugly before.

Well, all software GL, but working :-)
This commit is contained in:
Sam Lantinga 2010-08-16 09:04:55 -07:00
parent f0de16c63e
commit 819cc95139
14 changed files with 514 additions and 428 deletions

View File

@ -65,10 +65,26 @@ you need to have the following font installed:
OPENGL Support
==============
As of this writing 20070810 you need to pull Mesa from git and do the following:
The following instructions will give you *software* opengl. However this
works at least on all directfb supported platforms.
As of this writing 20100802 you need to pull Mesa from git and do the following:
------------------------
git checkout 2c9fdaf7292423c157fc79b5ce43f0f199dd753a
cd mesa
git clone git://anongit.freedesktop.org/git/mesa/mesa
------------------------
Edit configs/linux-directfb so that the Directories-section looks like
------------------------
# Directories
SRC_DIRS = mesa glu
GLU_DIRS = sgi
DRIVER_DIRS = directfb
PROGRAM_DIRS =
------------------------
make linux-directfb
make
@ -87,3 +103,4 @@ export LD_LIBRARY_PATH=/usr/local/dfb_GL/lib
export LD_PRELOAD=/usr/local/dfb_GL/libGL.so.7
./testgl

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@ -27,6 +27,8 @@
#include "SDL_DirectFB_video.h"
#include "../../events/SDL_windowevents_c.h"
#define COLOR_EXPAND(col) col.r, col.g, col.b, col.a
static DFB_Theme theme_std = {
@ -52,7 +54,7 @@ static DFB_Theme theme_none = {
};
static void
DrTriangle(IDirectFBSurface * s, int down, int x, int y, int w)
DrawTriangle(IDirectFBSurface * s, int down, int x, int y, int w)
{
int x1, x2, x3;
int y1, y2, y3;
@ -76,7 +78,33 @@ DrTriangle(IDirectFBSurface * s, int down, int x, int y, int w)
}
static void
DrCaption(IDirectFBSurface * s, int x, int y, char *text)
LoadFont(_THIS, SDL_Window * window)
{
SDL_DFB_DEVICEDATA(_this);
SDL_DFB_WINDOWDATA(window);
if (windata->font != NULL) {
SDL_DFB_RELEASE(windata->font);
windata->font = NULL;
SDL_DFB_CHECK(windata->window_surface->SetFont(windata->window_surface, windata->font));
}
if (windata->theme.font != NULL)
{
DFBFontDescription fdesc;
SDL_zero(fdesc);
fdesc.flags = DFDESC_HEIGHT;
fdesc.height = windata->theme.font_size;
SDL_DFB_CHECK(devdata->
dfb->CreateFont(devdata->dfb, windata->theme.font,
&fdesc, &windata->font));
SDL_DFB_CHECK(windata->window_surface->SetFont(windata->window_surface, windata->font));
}
}
static void
DrawCraption(_THIS, IDirectFBSurface * s, int x, int y, char *text)
{
DFBSurfaceTextFlags flags;
@ -86,7 +114,7 @@ DrCaption(IDirectFBSurface * s, int x, int y, char *text)
}
void
DirectFB_WM_RedrawLayout(SDL_Window * window)
DirectFB_WM_RedrawLayout(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
IDirectFBSurface *s = windata->window_surface;
@ -99,6 +127,7 @@ DirectFB_WM_RedrawLayout(SDL_Window * window)
if (!windata->is_managed || (window->flags & SDL_WINDOW_FULLSCREEN))
return;
LoadFont(_this, window);
//s->SetDrawingFlags(s, DSDRAW_BLEND);
s->SetColor(s, COLOR_EXPAND(t->frame_color));
/* top */
@ -122,16 +151,16 @@ DirectFB_WM_RedrawLayout(SDL_Window * window)
x = windata->size.w - t->right_size - w + d;
y = t->top_size + d;
s->SetColor(s, COLOR_EXPAND(t->close_color));
DrTriangle(s, 1, x, y, w - 2 * d);
DrawTriangle(s, 1, x, y, w - 2 * d);
/* Max Button */
s->SetColor(s, COLOR_EXPAND(t->max_color));
DrTriangle(s, window->flags & SDL_WINDOW_MAXIMIZED ? 1 : 0, x - w,
DrawTriangle(s, window->flags & SDL_WINDOW_MAXIMIZED ? 1 : 0, x - w,
y, w - 2 * d);
/* Caption */
if (window->title) {
s->SetColor(s, COLOR_EXPAND(t->font_color));
DrCaption(s, (x - w) / 2, t->top_size + d, window->title);
s->SetColor(s, COLOR_EXPAND(t->font_color));
DrawCraption(_this, s, (x - w) / 2, t->top_size + d, window->title);
}
/* Icon */
if (windata->icon) {
@ -152,26 +181,25 @@ DFBResult
DirectFB_WM_GetClientSize(_THIS, SDL_Window * window, int *cw, int *ch)
{
SDL_DFB_WINDOWDATA(window);
DFBResult ret;
ret = windata->window->GetSize(windata->window, cw, ch);
SDL_DFB_CHECK(windata->window->GetSize(windata->window, cw, ch));
*cw -= windata->theme.left_size + windata->theme.right_size;
*ch -=
windata->theme.top_size + windata->theme.caption_size +
windata->theme.bottom_size;
return ret;
return DFB_OK;
}
void
DirectFB_WM_AdjustWindowLayout(SDL_Window * window)
DirectFB_WM_AdjustWindowLayout(SDL_Window * window, int flags, int w, int h)
{
SDL_DFB_WINDOWDATA(window);
if (!windata->is_managed)
windata->theme = theme_none;
else if (window->flags & SDL_WINDOW_FULLSCREEN) {
else if (flags & SDL_WINDOW_FULLSCREEN) {
windata->theme = theme_none;
} else if (window->flags & SDL_WINDOW_MAXIMIZED) {
} else if (flags & SDL_WINDOW_MAXIMIZED) {
windata->theme = theme_std;
windata->theme.left_size = 0;
windata->theme.right_size = 0;
@ -183,12 +211,12 @@ DirectFB_WM_AdjustWindowLayout(SDL_Window * window)
windata->client.x = windata->theme.left_size;
windata->client.y = windata->theme.top_size + windata->theme.caption_size;
windata->client.w = window->w;
windata->client.h = window->h;
windata->client.w = w;
windata->client.h = h;
windata->size.w =
window->w + windata->theme.left_size + windata->theme.right_size;
w + windata->theme.left_size + windata->theme.right_size;
windata->size.h =
window->h + windata->theme.top_size +
h + windata->theme.top_size +
windata->theme.caption_size + windata->theme.bottom_size;
}
@ -198,19 +226,16 @@ DirectFB_WM_MaximizeWindow(_THIS, SDL_Window * window)
SDL_DFB_WINDOWDATA(window);
SDL_VideoDisplay *display = window->display;
windata->window->GetPosition(windata->window,
&windata->restore.x, &windata->restore.y);
windata->window->GetSize(windata->window, &windata->restore.w,
&windata->restore.h);
SDL_DFB_CHECK(windata->window->GetPosition(windata->window,
&windata->restore.x, &windata->restore.y));
SDL_DFB_CHECK(windata->window->GetSize(windata->window, &windata->restore.w,
&windata->restore.h));
/* Do this already here */
window->flags |= SDL_WINDOW_MAXIMIZED;
DirectFB_WM_AdjustWindowLayout(window);
DirectFB_WM_AdjustWindowLayout(window, window->flags | SDL_WINDOW_MAXIMIZED, display->current_mode.w, display->current_mode.h) ;
windata->window->MoveTo(windata->window, 0, 0);
windata->window->Resize(windata->window,
display->current_mode.w, display->current_mode.h);
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MAXIMIZED, 0, 0);
SDL_DFB_CHECK(windata->window->MoveTo(windata->window, 0, 0));
SDL_DFB_CHECK(windata->window->Resize(windata->window,
display->current_mode.w, display->current_mode.h));
}
void
@ -218,15 +243,13 @@ DirectFB_WM_RestoreWindow(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
/* Do this already here */
//window->flags &= ~(SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED);
DirectFB_WM_AdjustWindowLayout(window, window->flags & ~(SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED),
windata->restore.w, windata->restore.h);
DirectFB_WM_AdjustWindowLayout(window);
windata->window->MoveTo(windata->window, windata->restore.x,
windata->restore.y);
windata->window->Resize(windata->window, windata->restore.w,
windata->restore.h);
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESTORED, 0, 0);
SDL_DFB_CHECK(windata->window->Resize(windata->window, windata->restore.w,
windata->restore.h));
SDL_DFB_CHECK(windata->window->MoveTo(windata->window, windata->restore.x,
windata->restore.y));
}
enum
@ -291,7 +314,9 @@ static int wm_lasty;
int
DirectFB_WM_ProcessEvent(_THIS, SDL_Window * window, DFBWindowEvent * evt)
{
SDL_DFB_DEVICEDATA(_this);
SDL_DFB_WINDOWDATA(window);
DFB_WindowData *gwindata = ((devdata->grabbed_window) ? (DFB_WindowData *) ((devdata->grabbed_window)->driverdata) : NULL);
if (!windata->is_managed)
return 0;
@ -304,19 +329,26 @@ DirectFB_WM_ProcessEvent(_THIS, SDL_Window * window, DFBWindowEvent * evt)
case WM_POS_NONE:
return 0;
case WM_POS_CLOSE:
wm_grab = WM_POS_NONE;
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_CLOSE, 0,
0);
return 1;
case WM_POS_MAX:
wm_grab = WM_POS_NONE;
if (window->flags & SDL_WINDOW_MAXIMIZED) {
DirectFB_WM_RestoreWindow(_this, window);
SDL_RestoreWindow(window);
} else {
DirectFB_WM_MaximizeWindow(_this, window);
SDL_MaximizeWindow(window);
}
return 1;
case WM_POS_CAPTION:
DirectFB_RaiseWindow(_this, window);
/* fall through */
default:
wm_grab = pos;
windata->window->GrabPointer(windata->window);
if (gwindata != NULL)
SDL_DFB_CHECK(gwindata->window->UngrabPointer(gwindata->window));
SDL_DFB_CHECK(windata->window->GrabPointer(windata->window));
wm_lastx = evt->cx;
wm_lasty = evt->cy;
}
@ -333,20 +365,22 @@ DirectFB_WM_ProcessEvent(_THIS, SDL_Window * window, DFBWindowEvent * evt)
int cw, ch;
if (wm_grab & WM_POS_CAPTION)
windata->window->Move(windata->window, dx, dy);
if (wm_grab & WM_POS_RIGHT) {
windata->window->GetSize(windata->window, &cw, &ch);
windata->window->Resize(windata->window, cw + dx, ch);
}
if (wm_grab & WM_POS_BOTTOM) {
windata->window->GetSize(windata->window, &cw, &ch);
windata->window->Resize(windata->window, cw, ch + dy);
SDL_DFB_CHECK(windata->window->Move(windata->window, dx, dy));
if (wm_grab & (WM_POS_RIGHT | WM_POS_BOTTOM)) {
if ((wm_grab & (WM_POS_BOTTOM | WM_POS_RIGHT)) == WM_POS_BOTTOM)
dx = 0;
else if ((wm_grab & (WM_POS_BOTTOM | WM_POS_RIGHT)) == WM_POS_RIGHT)
dy = 0;
SDL_DFB_CHECK(windata->window->GetSize(windata->window, &cw, &ch));
SDL_DFB_CHECK(windata->window->Resize(windata->window, cw + dx, ch + dy));
}
wm_lastx = evt->cx;
wm_lasty = evt->cy;
return 1;
}
windata->window->UngrabPointer(windata->window);
SDL_DFB_CHECK(windata->window->UngrabPointer(windata->window));
if (gwindata != NULL)
SDL_DFB_CHECK(gwindata->window->GrabPointer(gwindata->window));
wm_grab = WM_POS_NONE;
break;
case DWET_KEYDOWN:

View File

@ -41,10 +41,10 @@ struct _DFB_Theme
DFBColor max_color;
};
extern void DirectFB_WM_AdjustWindowLayout(SDL_Window * window);
extern void DirectFB_WM_AdjustWindowLayout(SDL_Window * window, int flags, int w, int h);
extern void DirectFB_WM_MaximizeWindow(_THIS, SDL_Window * window);
extern void DirectFB_WM_RestoreWindow(_THIS, SDL_Window * window);
extern void DirectFB_WM_RedrawLayout(SDL_Window * window);
extern void DirectFB_WM_RedrawLayout(_THIS, SDL_Window * window);
extern int DirectFB_WM_ProcessEvent(_THIS, SDL_Window * window,
DFBWindowEvent * evt);

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@ -31,7 +31,8 @@
#define DFB_SYM(ret, name, args, al, func) ret (*name) args;
static struct _SDL_DirectFB_Symbols
{
DFB_SYMS const unsigned int *directfb_major_version;
DFB_SYMS
const unsigned int *directfb_major_version;
const unsigned int *directfb_minor_version;
const unsigned int *directfb_micro_version;
} SDL_DirectFB_Symbols;

View File

@ -33,21 +33,28 @@
#include "SDL_DirectFB_events.h"
#if USE_MULTI_API
#define SDL_SendMouseMotion_ex(id, relative, x, y, p) SDL_SendMouseMotion(id, relative, x, y, p)
#define SDL_SendMouseButton_ex(id, state, button) SDL_SendMouseButton(id, state, button)
#define SDL_SendMouseMotion_ex(w, id, relative, x, y, p) SDL_SendMouseMotion(id, relative, x, y, p)
#define SDL_SendMouseButton_ex(w, id, state, button) SDL_SendMouseButton(id, state, button)
#define SDL_SendKeyboardKey_ex(id, state, scancode) SDL_SendKeyboardKey(id, state, scancode)
#define SDL_SendKeyboardText_ex(id, text) SDL_SendKeyboardText(id, text)
#else
#define SDL_SendMouseMotion_ex(id, relative, x, y, p) SDL_SendMouseMotion(relative, x, y)
#define SDL_SendMouseButton_ex(id, state, button) SDL_SendMouseButton(state, button)
#define SDL_SendMouseMotion_ex(w, id, relative, x, y, p) SDL_SendMouseMotion(w, relative, x, y)
#define SDL_SendMouseButton_ex(w, id, state, button) SDL_SendMouseButton(w, state, button)
#define SDL_SendKeyboardKey_ex(id, state, scancode) SDL_SendKeyboardKey(state, scancode)
#define SDL_SendKeyboardText_ex(id, text) SDL_SendKeyboardText(text)
#endif
typedef struct _cb_data cb_data;
struct _cb_data
{
DFB_DeviceData *devdata;
int sys_ids;
int sys_kbd;
};
/* The translation tables from a DirectFB keycode to a SDL keysym */
static SDLKey oskeymap[256];
static int sys_ids;
static SDL_keysym *DirectFB_TranslateKey(_THIS, DFBWindowEvent * evt,
SDL_keysym * keysym);
@ -69,14 +76,11 @@ DirectFB_SetContext(_THIS, SDL_Window *window)
SDL_VideoDisplay *display = window->display;
DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;
int ret;
/* FIXME: should we handle the error */
if (dispdata->vidIDinuse)
SDL_DFB_CHECKERR(dispdata->vidlayer->SwitchContext(dispdata->vidlayer,
SDL_DFB_CHECK(dispdata->vidlayer->SwitchContext(dispdata->vidlayer,
DFB_TRUE));
error:
return;
#endif
}
@ -172,9 +176,9 @@ ProcessWindowEvent(_THIS, DFB_WindowData * p, Uint32 flags,
case DWET_BUTTONDOWN:
if (ClientXY(p, &evt->x, &evt->y)) {
if (!devdata->use_linux_input) {
SDL_SendMouseMotion_ex(devdata->mouse_id[0], 0, evt->x,
SDL_SendMouseMotion_ex(p->sdl_window, devdata->mouse_id[0], 0, evt->x,
evt->y, 0);
SDL_SendMouseButton_ex(devdata->mouse_id[0],
SDL_SendMouseButton_ex(p->sdl_window, devdata->mouse_id[0],
SDL_PRESSED,
DirectFB_TranslateButton
(evt->button));
@ -186,9 +190,9 @@ ProcessWindowEvent(_THIS, DFB_WindowData * p, Uint32 flags,
case DWET_BUTTONUP:
if (ClientXY(p, &evt->x, &evt->y)) {
if (!devdata->use_linux_input) {
SDL_SendMouseMotion_ex(devdata->mouse_id[0], 0, evt->x,
SDL_SendMouseMotion_ex(p->sdl_window, devdata->mouse_id[0], 0, evt->x,
evt->y, 0);
SDL_SendMouseButton_ex(devdata->mouse_id[0],
SDL_SendMouseButton_ex(p->sdl_window, devdata->mouse_id[0],
SDL_RELEASED,
DirectFB_TranslateButton
(evt->button));
@ -202,7 +206,7 @@ ProcessWindowEvent(_THIS, DFB_WindowData * p, Uint32 flags,
SDL_Window *window = p->sdl_window;
if (!devdata->use_linux_input) {
if (!(flags & SDL_WINDOW_INPUT_GRABBED))
SDL_SendMouseMotion_ex(devdata->mouse_id[0], 0,
SDL_SendMouseMotion_ex(p->sdl_window, devdata->mouse_id[0], 0,
evt->x, evt->y, 0);
} else {
/* relative movements are not exact!
@ -215,7 +219,7 @@ ProcessWindowEvent(_THIS, DFB_WindowData * p, Uint32 flags,
}
}
if (!(window->flags & SDL_WINDOW_MOUSE_FOCUS))
SDL_SendWindowEvent(p->window, SDL_WINDOWEVENT_ENTER, 0,
SDL_SendWindowEvent(p->sdl_window, SDL_WINDOWEVENT_ENTER, 0,
0);
}
break;
@ -293,7 +297,7 @@ ProcessWindowEvent(_THIS, DFB_WindowData * p, Uint32 flags,
}
static void
ProcessInputEvent(_THIS, SDL_Window *grabbed_window, DFBInputEvent * ievt)
ProcessInputEvent(_THIS, DFBInputEvent * ievt)
{
SDL_DFB_DEVICEDATA(_this);
SDL_keysym keysym;
@ -302,17 +306,16 @@ ProcessInputEvent(_THIS, SDL_Window *grabbed_window, DFBInputEvent * ievt)
if (!devdata->use_linux_input) {
if (ievt->type == DIET_AXISMOTION) {
if ((grabbed_window != NULL) && (ievt->flags & DIEF_AXISREL)) {
if ((devdata->grabbed_window != NULL) && (ievt->flags & DIEF_AXISREL)) {
if (ievt->axis == DIAI_X)
SDL_SendMouseMotion_ex(ievt->device_id, 1,
SDL_SendMouseMotion_ex(devdata->grabbed_window, ievt->device_id, 1,
ievt->axisrel, 0, 0);
else if (ievt->axis == DIAI_Y)
SDL_SendMouseMotion_ex(ievt->device_id, 1, 0,
SDL_SendMouseMotion_ex(devdata->grabbed_window, ievt->device_id, 1, 0,
ievt->axisrel, 0);
}
}
} else {
#if USE_MULTI_API
static int last_x, last_y;
switch (ievt->type) {
@ -323,30 +326,34 @@ ProcessInputEvent(_THIS, SDL_Window *grabbed_window, DFBInputEvent * ievt)
else if (ievt->axis == DIAI_Y)
last_y = ievt->axisabs;
if (!(ievt->flags & DIEF_FOLLOW)) {
#if USE_MULTI_API
SDL_Mouse *mouse = SDL_GetMouse(ievt->device_id);
SDL_Window *window = SDL_GetWindowFromID(mouse->focus);
#else
SDL_Window *window = devdata->grabbed_window;
#endif
if (window) {
DFB_WindowData *windata =
(DFB_WindowData *) window->driverdata;
int x, y;
windata->window->GetPosition(windata->window, &x, &y);
SDL_SendMouseMotion_ex(ievt->device_id, 0,
SDL_SendMouseMotion_ex(window, ievt->device_id, 0,
last_x - (x +
windata->client.x),
last_y - (y +
windata->client.y), 0);
} else {
SDL_SendMouseMotion_ex(ievt->device_id, 0, last_x,
SDL_SendMouseMotion_ex(window, ievt->device_id, 0, last_x,
last_y, 0);
}
}
} else if (ievt->flags & DIEF_AXISREL) {
if (ievt->axis == DIAI_X)
SDL_SendMouseMotion_ex(ievt->device_id, 1,
SDL_SendMouseMotion_ex(devdata->grabbed_window, ievt->device_id, 1,
ievt->axisrel, 0, 0);
else if (ievt->axis == DIAI_Y)
SDL_SendMouseMotion_ex(ievt->device_id, 1, 0,
SDL_SendMouseMotion_ex(devdata->grabbed_window, ievt->device_id, 1, 0,
ievt->axisrel, 0);
}
break;
@ -365,28 +372,27 @@ ProcessInputEvent(_THIS, SDL_Window *grabbed_window, DFBInputEvent * ievt)
case DIET_KEYRELEASE:
kbd_idx = KbdIndex(_this, ievt->device_id);
DirectFB_TranslateKeyInputEvent(_this, kbd_idx, ievt, &keysym);
SDL_SendKeyboardKey(kbd_idx, SDL_RELEASED, keysym.scancode);
SDL_SendKeyboardKey_ex(kbd_idx, SDL_RELEASED, keysym.scancode);
break;
case DIET_BUTTONPRESS:
if (ievt->buttons & DIBM_LEFT)
SDL_SendMouseButton(ievt->device_id, SDL_PRESSED, 1);
SDL_SendMouseButton_ex(devdata->grabbed_window, ievt->device_id, SDL_PRESSED, 1);
if (ievt->buttons & DIBM_MIDDLE)
SDL_SendMouseButton(ievt->device_id, SDL_PRESSED, 2);
SDL_SendMouseButton_ex(devdata->grabbed_window, ievt->device_id, SDL_PRESSED, 2);
if (ievt->buttons & DIBM_RIGHT)
SDL_SendMouseButton(ievt->device_id, SDL_PRESSED, 3);
SDL_SendMouseButton_ex(devdata->grabbed_window, ievt->device_id, SDL_PRESSED, 3);
break;
case DIET_BUTTONRELEASE:
if (!(ievt->buttons & DIBM_LEFT))
SDL_SendMouseButton(ievt->device_id, SDL_RELEASED, 1);
SDL_SendMouseButton_ex(devdata->grabbed_window, ievt->device_id, SDL_RELEASED, 1);
if (!(ievt->buttons & DIBM_MIDDLE))
SDL_SendMouseButton(ievt->device_id, SDL_RELEASED, 2);
SDL_SendMouseButton_ex(devdata->grabbed_window, ievt->device_id, SDL_RELEASED, 2);
if (!(ievt->buttons & DIBM_RIGHT))
SDL_SendMouseButton(ievt->device_id, SDL_RELEASED, 3);
SDL_SendMouseButton_ex(devdata->grabbed_window, ievt->device_id, SDL_RELEASED, 3);
break;
default:
break; /* please gcc */
}
#endif
}
}
@ -396,18 +402,11 @@ DirectFB_PumpEventsWindow(_THIS)
SDL_DFB_DEVICEDATA(_this);
DFB_WindowData *p;
DFBInputEvent ievt;
SDL_Window *grabbed_window;
grabbed_window = NULL;
for (p = devdata->firstwin; p != NULL; p = p->next) {
DFBWindowEvent evt;
SDL_Window *w = p->sdl_window;
if (w->flags & SDL_WINDOW_INPUT_GRABBED) {
grabbed_window = w;
}
while (p->eventbuffer->GetEvent(p->eventbuffer,
DFB_EVENT(&evt)) == DFB_OK) {
if (!DirectFB_WM_ProcessEvent(_this, w, &evt))
@ -418,7 +417,7 @@ DirectFB_PumpEventsWindow(_THIS)
/* Now get relative events in case we need them */
while (devdata->events->GetEvent(devdata->events,
DFB_EVENT(&ievt)) == DFB_OK) {
ProcessInputEvent(_this, grabbed_window, &ievt);
ProcessInputEvent(_this, &ievt);
}
}
@ -623,105 +622,87 @@ DirectFB_TranslateButton(DFBInputDeviceButtonIdentifier button)
}
static DFBEnumerationResult
input_device_cb(DFBInputDeviceID device_id,
EnumKeyboards(DFBInputDeviceID device_id,
DFBInputDeviceDescription desc, void *callbackdata)
{
DFB_DeviceData *devdata = callbackdata;
cb_data *cb = callbackdata;
DFB_DeviceData *devdata = cb->devdata;
#if USE_MULTI_API
SDL_Keyboard keyboard;
#endif
SDLKey keymap[SDL_NUM_SCANCODES];
if ((desc.caps & DIDTF_KEYBOARD) && device_id == DIDID_KEYBOARD) {
#if USE_MULTI_API
SDL_zero(keyboard);
SDL_AddKeyboard(&keyboard, 0);
#endif
devdata->keyboard[0].id = device_id;
devdata->keyboard[0].is_generic = 0;
if (!strncmp("X11", desc.name, 3))
devdata->keyboard[0].is_generic = 1;
SDL_GetDefaultKeymap(keymap);
#if USE_MULTI_API
SDL_SetKeymap(0, 0, keymap, SDL_NUM_SCANCODES);
#else
SDL_SetKeymap(0, keymap, SDL_NUM_SCANCODES);
#endif
devdata->num_keyboard++;
return DFENUM_CANCEL;
}
return DFENUM_OK;
}
#if USE_MULTI_API
static DFBEnumerationResult
EnumKeyboards(DFBInputDeviceID device_id,
DFBInputDeviceDescription desc, void *callbackdata)
{
DFB_DeviceData *devdata = callbackdata;
SDL_Keyboard keyboard;
SDLKey keymap[SDL_NUM_SCANCODES];
if (sys_ids) {
if (device_id >= 0x10)
return DFENUM_OK;
} else {
if (device_id < 0x10)
return DFENUM_OK;
}
if (!cb->sys_kbd) {
if (cb->sys_ids) {
if (device_id >= 0x10)
return DFENUM_OK;
} else {
if (device_id < 0x10)
return DFENUM_OK;
}
} else {
if (device_id != DIDID_KEYBOARD)
return DFENUM_OK;
}
if ((desc.caps & DIDTF_KEYBOARD)) {
#if USE_MULTI_API
SDL_zero(keyboard);
SDL_AddKeyboard(&keyboard, devdata->num_keyboard);
#endif
devdata->keyboard[devdata->num_keyboard].id = device_id;
devdata->keyboard[devdata->num_keyboard].is_generic = 0;
if (!strncmp("X11", desc.name, 3))
devdata->keyboard[devdata->num_keyboard].is_generic = 1;
SDL_GetDefaultKeymap(keymap);
#if USE_MULTI_API
SDL_SetKeymap(devdata->num_keyboard, 0, keymap, SDL_NUM_SCANCODES);
#else
SDL_SetKeymap(0, keymap, SDL_NUM_SCANCODES);
#endif
devdata->num_keyboard++;
if (cb->sys_kbd)
return DFENUM_CANCEL;
}
return DFENUM_OK;
}
#endif
void
DirectFB_InitKeyboard(_THIS)
{
SDL_DFB_DEVICEDATA(_this);
int ret;
cb_data cb;
DirectFB_InitOSKeymap(_this, &oskeymap[0], SDL_arraysize(oskeymap));
devdata->num_keyboard = 0;
#if USE_MULTI_API
cb.devdata = devdata;
if (devdata->use_linux_input) {
sys_ids = 0;
cb.sys_kbd = 0;
cb.sys_ids = 0;
SDL_DFB_CHECK(devdata->dfb->
EnumInputDevices(devdata->dfb, EnumKeyboards, devdata));
EnumInputDevices(devdata->dfb, EnumKeyboards, &cb));
if (devdata->num_keyboard == 0) {
sys_ids = 1;
cb.sys_ids = 1;
SDL_DFB_CHECK(devdata->dfb->EnumInputDevices(devdata->dfb,
EnumKeyboards,
devdata));
&cb));
}
} else
#else
{
} else {
cb.sys_kbd = 1;
SDL_DFB_CHECK(devdata->dfb->EnumInputDevices(devdata->dfb,
input_device_cb,
devdata));
EnumKeyboards,
&cb));
}
#endif
}
void
DirectFB_QuitKeyboard(_THIS)
{
SDL_DFB_DEVICEDATA(_this);
int ret;
//SDL_DFB_DEVICEDATA(_this);
SDL_KeyboardQuit();

View File

@ -40,112 +40,101 @@ struct modes_callback_t
SDL_DisplayMode *modelist;
};
static int
DFBToSDLPixelFormat(DFBSurfacePixelFormat pixelformat, Uint32 * fmt)
static const struct {
DFBSurfacePixelFormat dfb;
Uint32 sdl;
} pixelformat_tab[] =
{
switch (pixelformat) {
case DSPF_ALUT44:
*fmt = SDL_PIXELFORMAT_INDEX4LSB;
break;
case DSPF_LUT8:
*fmt = SDL_PIXELFORMAT_INDEX8;
break;
case DSPF_RGB332:
*fmt = SDL_PIXELFORMAT_RGB332;
break;
case DSPF_ARGB4444:
*fmt = SDL_PIXELFORMAT_ARGB4444;
break;
case SDL_PIXELFORMAT_ARGB1555:
*fmt = SDL_PIXELFORMAT_ARGB1555;
break;
case DSPF_RGB16:
*fmt = SDL_PIXELFORMAT_RGB565;
break;
case DSPF_RGB24:
*fmt = SDL_PIXELFORMAT_RGB24;
break;
case DSPF_RGB32:
*fmt = SDL_PIXELFORMAT_RGB888;
break;
case DSPF_ARGB:
*fmt = SDL_PIXELFORMAT_ARGB8888;
break;
case DSPF_YV12:
*fmt = SDL_PIXELFORMAT_YV12;
break; /* Planar mode: Y + V + U (3 planes) */
case DSPF_I420:
*fmt = SDL_PIXELFORMAT_IYUV;
break; /* Planar mode: Y + U + V (3 planes) */
case DSPF_YUY2:
*fmt = SDL_PIXELFORMAT_YUY2;
break; /* Packed mode: Y0+U0+Y1+V0 (1 plane) */
case DSPF_UYVY:
*fmt = SDL_PIXELFORMAT_UYVY;
break; /* Packed mode: U0+Y0+V0+Y1 (1 plane) */
default:
return -1;
}
return 0;
{ DSPF_LUT8, SDL_PIXELFORMAT_INDEX8 }, /* 8 bit LUT (8 bit color and alpha lookup from palette) */
{ DSPF_RGB332, SDL_PIXELFORMAT_RGB332 }, /* 8 bit RGB (1 byte, red 3@5, green 3@2, blue 2@0) */
{ DSPF_ARGB4444, SDL_PIXELFORMAT_ARGB4444 }, /* 16 bit ARGB (2 byte, alpha 4@12, red 4@8, green 4@4, blue 4@0) */
{ DSPF_ARGB1555, SDL_PIXELFORMAT_ARGB1555 }, /* 16 bit ARGB (2 byte, alpha 1@15, red 5@10, green 5@5, blue 5@0) */
{ DSPF_RGB16, SDL_PIXELFORMAT_RGB565 }, /* 16 bit RGB (2 byte, red 5@11, green 6@5, blue 5@0) */
{ DSPF_RGB24, SDL_PIXELFORMAT_RGB24 }, /* 24 bit RGB (3 byte, red 8@16, green 8@8, blue 8@0) */
{ DSPF_RGB32, SDL_PIXELFORMAT_RGB888 }, /* 24 bit RGB (4 byte, nothing@24, red 8@16, green 8@8, blue 8@0) */
{ DSPF_ARGB, SDL_PIXELFORMAT_ARGB8888 }, /* 32 bit ARGB (4 byte, alpha 8@24, red 8@16, green 8@8, blue 8@0) */
{ DSPF_RGB444, SDL_PIXELFORMAT_RGB444 }, /* 16 bit RGB (2 byte, nothing @12, red 4@8, green 4@4, blue 4@0) */
{ DSPF_YV12, SDL_PIXELFORMAT_YV12 }, /* 12 bit YUV (8 bit Y plane followed by 8 bit quarter size V/U planes) */
{ DSPF_I420,SDL_PIXELFORMAT_IYUV }, /* 12 bit YUV (8 bit Y plane followed by 8 bit quarter size U/V planes) */
{ DSPF_YUY2, SDL_PIXELFORMAT_YUY2 }, /* 16 bit YUV (4 byte/ 2 pixel, macropixel contains CbYCrY [31:0]) */
{ DSPF_UYVY, SDL_PIXELFORMAT_UYVY }, /* 16 bit YUV (4 byte/ 2 pixel, macropixel contains YCbYCr [31:0]) */
{ DSPF_RGB555, SDL_PIXELFORMAT_RGB555 }, /* 16 bit RGB (2 byte, nothing @15, red 5@10, green 5@5, blue 5@0) */
#if (DFB_VERSION_ATLEAST(1,2,0))
{ DSPF_BGR555, SDL_PIXELFORMAT_BGR555 }, /* 16 bit BGR (2 byte, nothing @15, blue 5@10, green 5@5, red 5@0) */
#else
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR555 },
#endif
/* Pfff ... nonmatching formats follow */
{ DSPF_ALUT44, SDL_PIXELFORMAT_UNKNOWN }, /* 8 bit ALUT (1 byte, alpha 4@4, color lookup 4@0) */
{ DSPF_A8, SDL_PIXELFORMAT_UNKNOWN }, /* 8 bit alpha (1 byte, alpha 8@0), e.g. anti-aliased glyphs */
{ DSPF_AiRGB, SDL_PIXELFORMAT_UNKNOWN }, /* 32 bit ARGB (4 byte, inv. alpha 8@24, red 8@16, green 8@8, blue 8@0) */
{ DSPF_A1, SDL_PIXELFORMAT_UNKNOWN }, /* 1 bit alpha (1 byte/ 8 pixel, most significant bit used first) */
{ DSPF_NV12, SDL_PIXELFORMAT_UNKNOWN }, /* 12 bit YUV (8 bit Y plane followed by one 16 bit quarter size CbCr [15:0] plane) */
{ DSPF_NV16, SDL_PIXELFORMAT_UNKNOWN }, /* 16 bit YUV (8 bit Y plane followed by one 16 bit half width CbCr [15:0] plane) */
{ DSPF_ARGB2554, SDL_PIXELFORMAT_UNKNOWN }, /* 16 bit ARGB (2 byte, alpha 2@14, red 5@9, green 5@4, blue 4@0) */
{ DSPF_NV21, SDL_PIXELFORMAT_UNKNOWN }, /* 12 bit YUV (8 bit Y plane followed by one 16 bit quarter size CrCb [15:0] plane) */
{ DSPF_AYUV, SDL_PIXELFORMAT_UNKNOWN }, /* 32 bit AYUV (4 byte, alpha 8@24, Y 8@16, Cb 8@8, Cr 8@0) */
{ DSPF_A4, SDL_PIXELFORMAT_UNKNOWN }, /* 4 bit alpha (1 byte/ 2 pixel, more significant nibble used first) */
{ DSPF_ARGB1666, SDL_PIXELFORMAT_UNKNOWN }, /* 1 bit alpha (3 byte/ alpha 1@18, red 6@16, green 6@6, blue 6@0) */
{ DSPF_ARGB6666, SDL_PIXELFORMAT_UNKNOWN }, /* 6 bit alpha (3 byte/ alpha 6@18, red 6@16, green 6@6, blue 6@0) */
{ DSPF_RGB18, SDL_PIXELFORMAT_UNKNOWN }, /* 6 bit RGB (3 byte/ red 6@16, green 6@6, blue 6@0) */
{ DSPF_LUT2, SDL_PIXELFORMAT_UNKNOWN }, /* 2 bit LUT (1 byte/ 4 pixel, 2 bit color and alpha lookup from palette) */
#if (DFB_VERSION_ATLEAST(1,3,0))
{ DSPF_RGBA4444, SDL_PIXELFORMAT_UNKNOWN }, /* 16 bit RGBA (2 byte, red 4@12, green 4@8, blue 4@4, alpha 4@0) */
#endif
#if (DFB_VERSION_ATLEAST(1,4,0))
{ DSPF_RGBA5551, SDL_PIXELFORMAT_UNKNOWN }, /* 16 bit RGBA (2 byte, red 5@11, green 5@6, blue 5@1, alpha 1@0) */
{ DSPF_YUV444P, SDL_PIXELFORMAT_UNKNOWN }, /* 24 bit full YUV planar (8 bit Y plane followed by an 8 bit Cb and an 8 bit Cr plane) */
{ DSPF_ARGB8565, SDL_PIXELFORMAT_UNKNOWN }, /* 24 bit ARGB (3 byte, alpha 8@16, red 5@11, green 6@5, blue 5@0) */
{ DSPF_AVYU, SDL_PIXELFORMAT_UNKNOWN }, /* 32 bit AVYU 4:4:4 (4 byte, alpha 8@24, Cr 8@16, Y 8@8, Cb 8@0) */
{ DSPF_VYU, SDL_PIXELFORMAT_UNKNOWN }, /* 24 bit VYU 4:4:4 (3 byte, Cr 8@16, Y 8@8, Cb 8@0) */
#endif
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX1LSB },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX1MSB },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX4LSB },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX4MSB },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR24 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR888 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_RGBA8888 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_ABGR8888 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_BGRA8888 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_ARGB2101010 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_ABGR4444 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_ABGR1555 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR565 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_YVYU }, /**< Packed mode: Y0+V0+Y1+U0 (1 pla */
};
static Uint32
DFBToSDLPixelFormat(DFBSurfacePixelFormat pixelformat)
{
int i;
for (i=0; pixelformat_tab[i].dfb != DSPF_UNKNOWN; i++)
if (pixelformat_tab[i].dfb == pixelformat)
{
return pixelformat_tab[i].sdl;
}
return SDL_PIXELFORMAT_UNKNOWN;
}
static DFBSurfacePixelFormat
SDLToDFBPixelFormat(Uint32 format)
{
switch (format) {
case SDL_PIXELFORMAT_INDEX4LSB:
return DSPF_ALUT44;
case SDL_PIXELFORMAT_INDEX8:
return DSPF_LUT8;
case SDL_PIXELFORMAT_RGB332:
return DSPF_RGB332;
case SDL_PIXELFORMAT_RGB555:
return DSPF_ARGB1555;
case SDL_PIXELFORMAT_ARGB4444:
return DSPF_ARGB4444;
case SDL_PIXELFORMAT_ARGB1555:
return DSPF_ARGB1555;
case SDL_PIXELFORMAT_RGB565:
return DSPF_RGB16;
case SDL_PIXELFORMAT_RGB24:
return DSPF_RGB24;
case SDL_PIXELFORMAT_RGB888:
return DSPF_RGB32;
case SDL_PIXELFORMAT_ARGB8888:
return DSPF_ARGB;
case SDL_PIXELFORMAT_YV12:
return DSPF_YV12; /* Planar mode: Y + V + U (3 planes) */
case SDL_PIXELFORMAT_IYUV:
return DSPF_I420; /* Planar mode: Y + U + V (3 planes) */
case SDL_PIXELFORMAT_YUY2:
return DSPF_YUY2; /* Packed mode: Y0+U0+Y1+V0 (1 plane) */
case SDL_PIXELFORMAT_UYVY:
return DSPF_UYVY; /* Packed mode: U0+Y0+V0+Y1 (1 plane) */
case SDL_PIXELFORMAT_YVYU:
return DSPF_UNKNOWN; /* Packed mode: Y0+V0+Y1+U0 (1 plane) */
case SDL_PIXELFORMAT_INDEX1LSB:
return DSPF_UNKNOWN;
case SDL_PIXELFORMAT_INDEX1MSB:
return DSPF_UNKNOWN;
case SDL_PIXELFORMAT_INDEX4MSB:
return DSPF_UNKNOWN;
case SDL_PIXELFORMAT_RGB444:
return DSPF_UNKNOWN;
case SDL_PIXELFORMAT_BGR24:
return DSPF_UNKNOWN;
case SDL_PIXELFORMAT_BGR888:
return DSPF_UNKNOWN;
case SDL_PIXELFORMAT_RGBA8888:
return DSPF_UNKNOWN;
case SDL_PIXELFORMAT_ABGR8888:
return DSPF_UNKNOWN;
case SDL_PIXELFORMAT_BGRA8888:
return DSPF_UNKNOWN;
case SDL_PIXELFORMAT_ARGB2101010:
return DSPF_UNKNOWN;
default:
return DSPF_UNKNOWN;
}
int i;
for (i=0; pixelformat_tab[i].dfb != DSPF_UNKNOWN; i++)
if (pixelformat_tab[i].sdl == format)
{
return pixelformat_tab[i].dfb;
}
return DSPF_UNKNOWN;
}
static DFBEnumerationResult
@ -164,7 +153,6 @@ EnumModesCallback(int width, int height, int bpp, void *data)
modedata->modelist[modedata->nummodes++] = mode;
}
SDL_DFB_DEBUG("w %d h %d bpp %d\n", width, height, bpp);
return DFENUM_OK;
}
@ -202,7 +190,6 @@ CheckSetDisplayMode(_THIS, SDL_VideoDisplay * display, DFB_DisplayData * data, S
SDL_DFB_DEVICEDATA(_this);
DFBDisplayLayerConfig config;
DFBDisplayLayerConfigFlags failed;
int ret;
SDL_DFB_CHECKERR(data->layer->SetCooperativeLevel(data->layer,
DLSCL_ADMINISTRATIVE));
@ -221,7 +208,7 @@ CheckSetDisplayMode(_THIS, SDL_VideoDisplay * display, DFB_DisplayData * data, S
if (failed == 0)
SDL_AddDisplayMode(display, mode);
else
SDL_DFB_DEBUG("Mode %d x %d not available: %x\n", mode->w,
SDL_DFB_ERR("Mode %d x %d not available: %x\n", mode->w,
mode->h, failed);
return;
@ -295,19 +282,21 @@ DirectFB_InitModes(_THIS)
dlc.pixelformat = DSPF_ARGB;
dlc.options = DLOP_ALPHACHANNEL;
ret = layer->SetConfiguration(layer, &dlc);
if (ret) {
ret = SDL_DFB_CHECK(layer->SetConfiguration(layer, &dlc));
if (ret != DFB_OK) {
/* try AiRGB if the previous failed */
dlc.pixelformat = DSPF_AiRGB;
ret = layer->SetConfiguration(layer, &dlc);
SDL_DFB_CHECKERR(layer->SetConfiguration(layer, &dlc));
}
}
/* Query layer configuration to determine the current mode and pixelformat */
dlc.flags = DLCONF_ALL;
layer->GetConfiguration(layer, &dlc);
SDL_DFB_CHECKERR(layer->GetConfiguration(layer, &dlc));
if (DFBToSDLPixelFormat(dlc.pixelformat, &mode.format) != 0) {
mode.format = DFBToSDLPixelFormat(dlc.pixelformat);
if (mode.format == SDL_PIXELFORMAT_UNKNOWN) {
SDL_DFB_ERR("Unknown dfb pixelformat %x !\n", dlc.pixelformat);
goto error;
}
@ -363,7 +352,6 @@ DirectFB_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
SDL_DisplayMode mode;
struct modes_callback_t data;
int i;
int ret;
data.nummodes = 0;
/* Enumerate the available fullscreen modes */
@ -403,7 +391,6 @@ DirectFB_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mod
DFB_DisplayData *data = (DFB_DisplayData *) display->driverdata;
DFBDisplayLayerConfig config, rconfig;
DFBDisplayLayerConfigFlags fail = 0;
DFBResult ret;
SDL_DFB_CHECKERR(data->layer->SetCooperativeLevel(data->layer,
DLSCL_ADMINISTRATIVE));
@ -469,7 +456,6 @@ DirectFB_QuitModes(_THIS)
{
//DFB_DeviceData *devdata = (DFB_DeviceData *) _this->driverdata;
SDL_DisplayMode tmode;
DFBResult ret;
int i;
for (i = 0; i < _this->num_displays; ++i) {

View File

@ -253,7 +253,7 @@ DirectFB_InitMouse(_THIS)
void
DirectFB_QuitMouse(_THIS)
{
SDL_DFB_DEVICEDATA(_this);
//SDL_DFB_DEVICEDATA(_this);
}

View File

@ -30,6 +30,10 @@ struct SDL_GLDriverData
int gl_active; /* to stop switching drivers while we have a valid context */
int initialized;
DirectFB_GLContext *firstgl; /* linked list */
/* OpenGL */
void (*glFinish) (void);
void (*glFlush) (void);
};
#define OPENGL_REQUIRS_DLOPEN
@ -94,7 +98,7 @@ DirectFB_GL_Shutdown(_THIS)
int
DirectFB_GL_LoadLibrary(_THIS, const char *path)
{
SDL_DFB_DEVICEDATA(_this);
//SDL_DFB_DEVICEDATA(_this);
void *handle = NULL;
@ -122,9 +126,6 @@ DirectFB_GL_LoadLibrary(_THIS, const char *path)
SDL_DFB_DEBUG("Loaded library: %s\n", path);
/* Unload the old driver and reset the pointers */
DirectFB_GL_UnloadLibrary(_this);
_this->gl_config.dll_handle = handle;
_this->gl_config.driver_loaded = 1;
if (path) {
@ -134,8 +135,8 @@ DirectFB_GL_LoadLibrary(_THIS, const char *path)
*_this->gl_config.driver_path = '\0';
}
devdata->glFinish = DirectFB_GL_GetProcAddress(_this, "glFinish");
devdata->glFlush = DirectFB_GL_GetProcAddress(_this, "glFlush");
_this->gl_data->glFinish = DirectFB_GL_GetProcAddress(_this, "glFinish");
_this->gl_data->glFlush = DirectFB_GL_GetProcAddress(_this, "glFlush");
return 0;
}
@ -143,6 +144,7 @@ DirectFB_GL_LoadLibrary(_THIS, const char *path)
static void
DirectFB_GL_UnloadLibrary(_THIS)
{
#if 0
int ret;
if (_this->gl_config.driver_loaded) {
@ -153,6 +155,10 @@ DirectFB_GL_UnloadLibrary(_THIS)
_this->gl_config.dll_handle = NULL;
_this->gl_config.driver_loaded = 0;
}
#endif
/* Free OpenGL memory */
SDL_free(_this->gl_data);
_this->gl_data = NULL;
}
void *
@ -167,11 +173,11 @@ DirectFB_GL_GetProcAddress(_THIS, const char *proc)
SDL_GLContext
DirectFB_GL_CreateContext(_THIS, SDL_Window * window)
{
//SDL_DFB_DEVICEDATA(_this);
SDL_DFB_WINDOWDATA(window);
DirectFB_GLContext *context;
int ret;
SDL_DFB_CALLOC(context, 1, sizeof(*context));
SDL_DFB_CALLOC(context, 1, sizeof(DirectFB_GLContext));
SDL_DFB_CHECKERR(windata->surface->GetGL(windata->surface,
&context->context));
@ -179,11 +185,14 @@ DirectFB_GL_CreateContext(_THIS, SDL_Window * window)
if (!context->context)
return NULL;
SDL_DFB_CHECKERR(context->context->Unlock(context->context));
context->is_locked = 0;
context->sdl_window = window;
context->next = _this->gl_data->firstgl;
_this->gl_data->firstgl = context;
SDL_DFB_CHECK(context->context->Unlock(context->context));
if (DirectFB_GL_MakeCurrent(_this, window, context) < 0) {
DirectFB_GL_DeleteContext(_this, context);
return NULL;
@ -198,28 +207,24 @@ DirectFB_GL_CreateContext(_THIS, SDL_Window * window)
int
DirectFB_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
{
SDL_DFB_WINDOWDATA(window);
//SDL_DFB_WINDOWDATA(window);
DirectFB_GLContext *ctx = (DirectFB_GLContext *) context;
DirectFB_GLContext *p;
int ret;
for (p = _this->gl_data->firstgl; p; p = p->next)
p->context->Unlock(p->context);
if (windata) {
windata->gl_context = NULL;
/* Everything is unlocked, check for a resize */
DirectFB_AdjustWindowSurface(window);
{
if (p->is_locked) {
SDL_DFB_CHECKERR(p->context->Unlock(p->context));
p->is_locked = 0;
}
}
if (ctx != NULL) {
SDL_DFB_CHECKERR(ctx->context->Lock(ctx->context));
ctx->is_locked = 1;
}
if (windata)
windata->gl_context = ctx;
return 0;
error:
return -1;
@ -242,28 +247,36 @@ DirectFB_GL_GetSwapInterval(_THIS)
void
DirectFB_GL_SwapWindow(_THIS, SDL_Window * window)
{
SDL_DFB_DEVICEDATA(_this);
//SDL_DFB_DEVICEDATA(_this);
SDL_DFB_WINDOWDATA(window);
int ret;
DFBRegion region;
DirectFB_GLContext *p;
region.x1 = 0;
region.y1 = 0;
region.x2 = window->w;
region.y2 = window->h;
#if 0
if (devdata->glFinish)
devdata->glFinish();
else if (devdata->glFlush)
devdata->glFlush();
#endif
if (1 || windata->gl_context) {
/* SDL_DFB_CHECKERR(windata->gl_context->context->Unlock(windata->gl_context->context)); */
SDL_DFB_CHECKERR(windata->surface->Flip(windata->surface, &region,
DSFLIP_ONSYNC));
/* SDL_DFB_CHECKERR(windata->gl_context->context->Lock(windata->gl_context->context)); */
for (p = _this->gl_data->firstgl; p != NULL; p = p->next)
if (p->sdl_window == window && p->is_locked)
{
SDL_DFB_CHECKERR(p->context->Unlock(p->context));
p->is_locked = 0;
}
}
SDL_DFB_CHECKERR(windata->window_surface->Flip(windata->window_surface,NULL, DSFLIP_PIPELINE |DSFLIP_BLIT | DSFLIP_ONSYNC ));
//if (windata->gl_context) {
//SDL_DFB_CHECKERR(windata->surface->Flip(windata->surface,NULL, DSFLIP_ONSYNC));
//SDL_DFB_CHECKERR(windata->gl_context->context->Lock(windata->gl_context->context));
//}
return;
error:
@ -276,19 +289,58 @@ DirectFB_GL_DeleteContext(_THIS, SDL_GLContext context)
DirectFB_GLContext *ctx = (DirectFB_GLContext *) context;
DirectFB_GLContext *p;
ctx->context->Unlock(ctx->context);
ctx->context->Release(ctx->context);
if (ctx->is_locked)
SDL_DFB_CHECK(ctx->context->Unlock(ctx->context));
SDL_DFB_RELEASE(ctx->context);
p = _this->gl_data->firstgl;
while (p && p->next != ctx)
p = p->next;
for (p = _this->gl_data->firstgl; p && p->next != ctx; p = p->next)
;
if (p)
p->next = ctx->next;
else
_this->gl_data->firstgl = ctx->next;
SDL_DFB_FREE(ctx);
}
void
DirectFB_GL_FreeWindowContexts(_THIS, SDL_Window * window)
{
DirectFB_GLContext *p;
for (p = _this->gl_data->firstgl; p != NULL; p = p->next)
if (p->sdl_window == window)
{
if (p->is_locked)
SDL_DFB_CHECK(p->context->Unlock(p->context));
SDL_DFB_RELEASE(p->context);
}
}
void
DirectFB_GL_ReAllocWindowContexts(_THIS, SDL_Window * window)
{
DirectFB_GLContext *p;
for (p = _this->gl_data->firstgl; p != NULL; p = p->next)
if (p->sdl_window == window)
{
SDL_DFB_WINDOWDATA(window);
SDL_DFB_CHECK(windata->surface->GetGL(windata->surface,
&p->context));
if (p->is_locked)
SDL_DFB_CHECK(p->context->Lock(p->context));
}
}
void
DirectFB_GL_DestroyWindowContexts(_THIS, SDL_Window * window)
{
DirectFB_GLContext *p;
for (p = _this->gl_data->firstgl; p != NULL; p = p->next)
if (p->sdl_window == window)
DirectFB_GL_DeleteContext(_this, p);
}
#endif

View File

@ -32,6 +32,9 @@ struct _DirectFB_GLContext
{
IDirectFBGL *context;
DirectFB_GLContext *next;
SDL_Window *sdl_window;
int is_locked;
};
/* OpenGL functions */
@ -48,6 +51,10 @@ extern int DirectFB_GL_GetSwapInterval(_THIS);
extern void DirectFB_GL_SwapWindow(_THIS, SDL_Window * window);
extern void DirectFB_GL_DeleteContext(_THIS, SDL_GLContext context);
extern void DirectFB_GL_FreeWindowContexts(_THIS, SDL_Window * window);
extern void DirectFB_GL_ReAllocWindowContexts(_THIS, SDL_Window * window);
extern void DirectFB_GL_DestroyWindowContexts(_THIS, SDL_Window * window);
#endif /* SDL_DIRECTFB_OPENGL */
#endif /* _SDL_directfb_opengl_h */

View File

@ -72,6 +72,7 @@ static void DirectFB_UnlockTexture(SDL_Renderer * renderer,
static void DirectFB_DirtyTexture(SDL_Renderer * renderer,
SDL_Texture * texture, int numrects,
const SDL_Rect * rects);
static int DirectFB_SetDrawBlendMode(SDL_Renderer * renderer);
static int DirectFB_RenderDrawPoints(SDL_Renderer * renderer,
const SDL_Point * points, int count);
static int DirectFB_RenderDrawLines(SDL_Renderer * renderer,
@ -194,20 +195,20 @@ SetBlendMode(DirectFB_RenderData * data, int blendMode,
/**< No blending */
data->blitFlags = DSBLIT_NOFX;
data->drawFlags = DSDRAW_NOFX;
destsurf->SetSrcBlendFunction(destsurf, DSBF_ONE);
destsurf->SetDstBlendFunction(destsurf, DSBF_ZERO);
SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_ONE));
SDL_DFB_CHECK(destsurf->SetDstBlendFunction(destsurf, DSBF_ZERO));
break;
case SDL_BLENDMODE_MASK:
data->blitFlags = DSBLIT_BLEND_ALPHACHANNEL;
data->drawFlags = DSDRAW_BLEND;
destsurf->SetSrcBlendFunction(destsurf, DSBF_SRCALPHA);
destsurf->SetDstBlendFunction(destsurf, DSBF_INVSRCALPHA);
SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_SRCALPHA));
SDL_DFB_CHECK(destsurf->SetDstBlendFunction(destsurf, DSBF_INVSRCALPHA));
break;
case SDL_BLENDMODE_BLEND:
data->blitFlags = DSBLIT_BLEND_ALPHACHANNEL;
data->drawFlags = DSDRAW_BLEND;
destsurf->SetSrcBlendFunction(destsurf, DSBF_SRCALPHA);
destsurf->SetDstBlendFunction(destsurf, DSBF_INVSRCALPHA);
SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_SRCALPHA));
SDL_DFB_CHECK(destsurf->SetDstBlendFunction(destsurf, DSBF_INVSRCALPHA));
break;
case SDL_BLENDMODE_ADD:
data->blitFlags = DSBLIT_BLEND_ALPHACHANNEL;
@ -216,16 +217,16 @@ SetBlendMode(DirectFB_RenderData * data, int blendMode,
// It will be cheaper to copy the surface to
// a temporay surface and premultiply
if (source && TextureHasAlpha(source))
destsurf->SetSrcBlendFunction(destsurf, DSBF_SRCALPHA);
SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_SRCALPHA));
else
destsurf->SetSrcBlendFunction(destsurf, DSBF_ONE);
destsurf->SetDstBlendFunction(destsurf, DSBF_ONE);
SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_ONE));
SDL_DFB_CHECK(destsurf->SetDstBlendFunction(destsurf, DSBF_ONE));
break;
case SDL_BLENDMODE_MOD:
data->blitFlags = DSBLIT_BLEND_ALPHACHANNEL;
data->drawFlags = DSDRAW_BLEND;
destsurf->SetSrcBlendFunction(destsurf, DSBF_DESTCOLOR);
destsurf->SetDstBlendFunction(destsurf, DSBF_ZERO);
SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_DESTCOLOR));
SDL_DFB_CHECK(destsurf->SetDstBlendFunction(destsurf, DSBF_ZERO));
break;
}
data->lastBlendMode = blendMode;
@ -250,7 +251,6 @@ DisplayPaletteChanged(void *userdata, SDL_Palette * palette)
SDL_DFB_WINDOWSURFACE(data->window);
IDirectFBPalette *surfpal;
int ret;
int i;
int ncolors;
DFBColor entries[256];
@ -283,7 +283,6 @@ DirectFB_CreateRenderer(SDL_Window * window, Uint32 flags)
SDL_VideoDisplay *display = window->display;
SDL_Renderer *renderer = NULL;
DirectFB_RenderData *data = NULL;
DFBResult ret;
DFBSurfaceCapabilities scaps;
char *p;
@ -306,10 +305,16 @@ DirectFB_CreateRenderer(SDL_Window * window, Uint32 flags)
renderer->DirtyTexture = DirectFB_DirtyTexture;
renderer->RenderDrawPoints = DirectFB_RenderDrawPoints;
renderer->RenderDrawLines = DirectFB_RenderDrawLines;
/* SetDrawColor - no needed */
renderer->SetDrawBlendMode = DirectFB_SetDrawBlendMode;
renderer->RenderFillRects = DirectFB_RenderFillRects;
renderer->RenderDrawRects = DirectFB_RenderDrawRects;
/* RenderDrawEllipse - no reference implementation yet */
/* RenderFillEllipse - no reference implementation yet */
renderer->RenderCopy = DirectFB_RenderCopy;
renderer->RenderPresent = DirectFB_RenderPresent;
/* RenderReadPixels is difficult to implement */
/* RenderWritePixels is difficult to implement */
renderer->DestroyTexture = DirectFB_DestroyTexture;
renderer->DestroyRenderer = DirectFB_DestroyRenderer;
renderer->info = DirectFB_RenderDriver.info;
@ -324,7 +329,7 @@ DirectFB_CreateRenderer(SDL_Window * window, Uint32 flags)
data->flipflags = DSFLIP_PIPELINE | DSFLIP_BLIT;
if (flags & SDL_RENDERER_PRESENTVSYNC) {
data->flipflags |= DSFLIP_WAITFORSYNC;
data->flipflags |= DSFLIP_WAITFORSYNC | DSFLIP_ONSYNC;
renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
} else
data->flipflags |= DSFLIP_ONSYNC;
@ -396,11 +401,9 @@ SDLToDFBPixelFormat(Uint32 format)
return DSPF_UNKNOWN;
case SDL_PIXELFORMAT_INDEX4MSB:
return DSPF_UNKNOWN;
case SDL_PIXELFORMAT_RGB444:
#if (DFB_VERSION_ATLEAST(1,2,0))
case SDL_PIXELFORMAT_RGB444:
return DSPF_RGB444;
#else
return DSPF_UNKNOWN;
#endif
case SDL_PIXELFORMAT_BGR24:
return DSPF_UNKNOWN;
@ -427,7 +430,7 @@ DirectFB_ActivateRenderer(SDL_Renderer * renderer)
SDL_DFB_WINDOWDATA(window);
if (renddata->size_changed || windata->wm_needs_redraw) {
DirectFB_AdjustWindowSurface(window);
// DirectFB_AdjustWindowSurface(window);
}
return 0;
}
@ -451,7 +454,7 @@ DirectFB_AcquireVidLayer(SDL_Renderer * renderer, SDL_Texture * texture)
DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;
DirectFB_TextureData *data = texture->driverdata;
DFBDisplayLayerConfig layconf;
int ret;
DFBResult ret;
if (renddata->isyuvdirect && (dispdata->vidID >= 0)
&& (!dispdata->vidIDinuse)
@ -472,7 +475,7 @@ DirectFB_AcquireVidLayer(SDL_Renderer * renderer, SDL_Texture * texture)
DLSCL_EXCLUSIVE));
if (devdata->use_yuv_underlays) {
ret = dispdata->vidlayer->SetLevel(dispdata->vidlayer, -1);
ret = SDL_DFB_CHECK(dispdata->vidlayer->SetLevel(dispdata->vidlayer, -1));
if (ret != DFB_OK)
SDL_DFB_DEBUG("Underlay Setlevel not supported\n");
}
@ -505,7 +508,6 @@ DirectFB_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
SDL_VideoDisplay *display = window->display;
SDL_DFB_DEVICEDATA(display->device);
DirectFB_TextureData *data;
DFBResult ret;
DFBSurfaceDescription dsc;
DFBSurfacePixelFormat pixelformat;
@ -600,8 +602,7 @@ DirectFB_SetTexturePalette(SDL_Renderer * renderer,
int ncolors)
{
DirectFB_TextureData *data = (DirectFB_TextureData *) texture->driverdata;
DFBResult ret;
if (SDL_ISPIXELFORMAT_INDEXED(data->format)
&& !SDL_ISPIXELFORMAT_FOURCC(data->format)) {
DFBColor entries[256];
@ -631,7 +632,6 @@ DirectFB_GetTexturePalette(SDL_Renderer * renderer,
int firstcolor, int ncolors)
{
DirectFB_TextureData *data = (DirectFB_TextureData *) texture->driverdata;
DFBResult ret;
if (SDL_ISPIXELFORMAT_INDEXED(data->format)
&& !SDL_ISPIXELFORMAT_FOURCC(data->format)) {
@ -686,6 +686,23 @@ DirectFB_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
}
}
static int
DirectFB_SetDrawBlendMode(SDL_Renderer * renderer)
{
switch (renderer->blendMode) {
case SDL_BLENDMODE_NONE:
case SDL_BLENDMODE_MASK:
case SDL_BLENDMODE_BLEND:
case SDL_BLENDMODE_ADD:
case SDL_BLENDMODE_MOD:
return 0;
default:
SDL_Unsupported();
renderer->blendMode = SDL_BLENDMODE_NONE;
return -1;
}
}
static int
DirectFB_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
{
@ -720,7 +737,6 @@ DirectFB_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, const void *pixels, int pitch)
{
DirectFB_TextureData *data = (DirectFB_TextureData *) texture->driverdata;
DFBResult ret;
Uint8 *dpixels;
int dpitch;
Uint8 *src, *dst;
@ -772,7 +788,6 @@ DirectFB_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
{
DirectFB_TextureData *texturedata =
(DirectFB_TextureData *) texture->driverdata;
DFBResult ret;
if (markDirty) {
SDL_AddDirtyRect(&texturedata->dirty, rect);
@ -807,7 +822,7 @@ DirectFB_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
(DirectFB_TextureData *) texture->driverdata;
if (texturedata->display) {
texturedata->surface->Unlock(texturedata->surface);
SDL_DFB_CHECK(texturedata->surface->Unlock(texturedata->surface));
texturedata->pixels = NULL;
}
}
@ -830,7 +845,6 @@ PrepareDraw(SDL_Renderer * renderer)
DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
SDL_DFB_WINDOWSURFACE(data->window);
DFBResult ret;
Uint8 r, g, b, a;
r = renderer->r;
@ -866,7 +880,6 @@ static int DirectFB_RenderDrawPoints(SDL_Renderer * renderer,
{
DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
SDL_DFB_WINDOWSURFACE(data->window);
DFBResult ret;
int i;
PrepareDraw(renderer);
@ -882,7 +895,6 @@ static int DirectFB_RenderDrawLines(SDL_Renderer * renderer,
{
DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
SDL_DFB_WINDOWSURFACE(data->window);
DFBResult ret;
int i;
PrepareDraw(renderer);
@ -904,7 +916,6 @@ DirectFB_RenderDrawRects(SDL_Renderer * renderer, const SDL_Rect ** rects, int c
{
DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
SDL_DFB_WINDOWSURFACE(data->window);
DFBResult ret;
int i;
PrepareDraw(renderer);
@ -923,7 +934,6 @@ DirectFB_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect ** rects, int c
{
DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
SDL_DFB_WINDOWSURFACE(data->window);
DFBResult ret;
int i;
PrepareDraw(renderer);
@ -946,7 +956,6 @@ DirectFB_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
DirectFB_TextureData *texturedata =
(DirectFB_TextureData *) texture->driverdata;
Uint8 alpha = 0xFF;
DFBResult ret;
if (texturedata->display) {
int px, py;
@ -960,7 +969,7 @@ DirectFB_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
srcrect->x, srcrect->y,
srcrect->w,
srcrect->h));
windata->window->GetPosition(windata->window, &px, &py);
SDL_DFB_CHECK(windata->window->GetPosition(windata->window, &px, &py));
px += windata->client.x;
py += windata->client.y;
SDL_DFB_CHECKERR(dispdata->
@ -1052,7 +1061,6 @@ DirectFB_RenderPresent(SDL_Renderer * renderer)
SDL_DFB_WINDOWDATA(window);
DFBRectangle sr;
DFBResult ret;
sr.x = 0;
sr.y = 0;
@ -1078,8 +1086,9 @@ DirectFB_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
DFB_DisplayData *dispdata =
(DFB_DisplayData *) data->display->driverdata;
dispdata->vidIDinuse = 0;
dispdata->vidlayer->SetCooperativeLevel(dispdata->vidlayer,
DLSCL_ADMINISTRATIVE);
/* FIXME: Shouldn't we reset the cooperative level */
SDL_DFB_CHECK(dispdata->vidlayer->SetCooperativeLevel(dispdata->vidlayer,
DLSCL_ADMINISTRATIVE));
SDL_DFB_RELEASE(dispdata->vidlayer);
}
SDL_FreeDirtyRects(&data->dirty);

View File

@ -209,14 +209,11 @@ DirectFB_VideoInit(_THIS)
DirectFBSetOption("disable-module", "x11input");
}
#if USE_MULTI_API
devdata->use_linux_input = 1; /* default: on */
/* FIXME: Reenable as default once multi kbd/mouse interface is sorted out */
devdata->use_linux_input = 0; /* default: on */
stemp = SDL_getenv(DFBENV_USE_LINUX_INPUT);
if (stemp)
devdata->use_linux_input = atoi(stemp);
#else
devdata->use_linux_input = 0; /* no way to support this ... */
#endif
if (!devdata->use_linux_input)
DirectFBSetOption("disable-module", "linux_input");
@ -253,6 +250,7 @@ DirectFB_VideoInit(_THIS)
devdata->dfb = dfb;
devdata->firstwin = NULL;
devdata->grabbed_window = NULL;
_this->driverdata = devdata;

View File

@ -78,49 +78,38 @@
#define DFBENV_USE_LINUX_INPUT "SDL_DIRECTFB_LINUX_INPUT" /* Default: on */
#define DFBENV_USE_WM "SDL_DIRECTFB_WM" /* Default: off */
#define SDL_DFB_RELEASE(x) do { if ( (x) != NULL ) { x->Release(x); x = NULL; } } while (0)
#define SDL_DFB_RELEASE(x) do { if ( (x) != NULL ) { SDL_DFB_CHECK(x->Release(x)); x = NULL; } } while (0)
#define SDL_DFB_FREE(x) do { if ( (x) != NULL ) { SDL_free(x); x = NULL; } } while (0)
#define SDL_DFB_UNLOCK(x) do { if ( (x) != NULL ) { x->Unlock(x); } } while (0)
#if DEBUG
#define SDL_DFB_DEBUG(x...) do { fprintf(LOG_CHANNEL, "%s:", __FUNCTION__); fprintf(LOG_CHANNEL, x); } while (0)
#define SDL_DFB_DEBUGC(x...) do { fprintf(LOG_CHANNEL, x); } while (0)
#else
#define SDL_DFB_DEBUG(x...) do { } while (0)
#define SDL_DFB_DEBUGC(x...) do { } while (0)
/* FIXME: do something with DEBUG */
#endif
#define SDL_DFB_CONTEXT "SDL_DirectFB"
#define SDL_DFB_ERR(x...) \
static inline DFBResult sdl_dfb_check(DFBResult ret, const char *src_file, int src_line, const char *src_code) {
if (ret != DFB_OK) {
fprintf(LOG_CHANNEL, "%s <%d>:\n\t", src_file, src_line );
fprintf(LOG_CHANNEL, "\t%s\n", src_code );
fprintf(LOG_CHANNEL, "\t%s\n", DirectFBErrorString (ret) );
SDL_SetError( src_code, DirectFBErrorString (ret) );
}
return ret;
}
#define SDL_DFB_CHECK(x...) sdl_dfb_check( x, __FILE__, __LINE__, #x )
#define SDL_DFB_CHECKERR(x...) if ( sdl_dfb_check( x, __FILE__, __LINE__, #x ) != DFB_OK ) goto error
#define SDL_DFB_DEBUG(x...) \
do { \
fprintf(LOG_CHANNEL, "%s: %s <%d>:\n\t", \
SDL_DFB_CONTEXT, __FILE__, __LINE__ ); \
fprintf(LOG_CHANNEL, x ); \
fprintf(LOG_CHANNEL, x ); \
} while (0)
#define SDL_DFB_CHECK(x...) \
do { \
ret = x; \
if (ret != DFB_OK) { \
fprintf(LOG_CHANNEL, "%s <%d>:\n\t", __FILE__, __LINE__ ); \
fprintf(LOG_CHANNEL, "\t%s\n", #x ); \
fprintf(LOG_CHANNEL, "\t%s\n", DirectFBErrorString (ret) ); \
SDL_SetError( #x, DirectFBErrorString (ret) ); \
} \
} while (0)
#define SDL_DFB_CHECKERR(x...) \
do { \
ret = x; \
if (ret != DFB_OK) { \
fprintf(LOG_CHANNEL, "%s <%d>:\n", __FILE__, __LINE__ ); \
fprintf(LOG_CHANNEL, "\t%s\n", #x ); \
fprintf(LOG_CHANNEL, "\t%s\n", DirectFBErrorString (ret) ); \
SDL_SetError( #x, DirectFBErrorString (ret) ); \
goto error; \
} \
} while (0)
#define SDL_DFB_ERR(x...) SDL_DFB_DEBUG( x )
#define SDL_DFB_CALLOC(r, n, s) \
do { \
@ -158,9 +147,8 @@ struct _DFB_DeviceData
int use_linux_input;
int has_own_wm;
/* OpenGL */
void (*glFinish) (void);
void (*glFlush) (void);
/* window grab */
SDL_Window *grabbed_window;
/* global events */
IDirectFBEventBuffer *events;

View File

@ -24,9 +24,14 @@
#include "SDL_syswm.h"
#include "../SDL_sysvideo.h"
#include "../../events/SDL_keyboard_c.h"
#include "../../video/SDL_pixels_c.h"
#include "SDL_DirectFB_video.h"
#if SDL_DIRECTFB_OPENGL
#include "SDL_DirectFB_opengl.h"
#endif
static void DirectFB_AdjustWindowSurface(_THIS, SDL_Window * window);
int
DirectFB_CreateWindow(_THIS, SDL_Window * window)
@ -36,8 +41,7 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
DFB_WindowData *windata = NULL;
DFBWindowOptions wopts;
DFBWindowDescription desc;
IDirectFBFont *font;
int ret, x, y;
int x, y;
SDL_DFB_CALLOC(window->driverdata, 1, sizeof(DFB_WindowData));
windata = (DFB_WindowData *) window->driverdata;
@ -69,7 +73,7 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
y = 0;
}
DirectFB_WM_AdjustWindowLayout(window);
DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
/* Create Window */
desc.flags =
@ -87,7 +91,7 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
&windata->window));
/* Set Options */
windata->window->GetOptions(windata->window, &wopts);
SDL_DFB_CHECK(windata->window->GetOptions(windata->window, &wopts));
if (window->flags & SDL_WINDOW_RESIZABLE)
wopts |= DWOP_SCALE;
@ -96,9 +100,9 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
if (window->flags & SDL_WINDOW_FULLSCREEN) {
wopts |= DWOP_KEEP_POSITION | DWOP_KEEP_STACKING | DWOP_KEEP_SIZE;
windata->window->SetStackingClass(windata->window, DWSC_UPPER);
SDL_DFB_CHECK(windata->window->SetStackingClass(windata->window, DWSC_UPPER));
}
windata->window->SetOptions(windata->window, wopts);
SDL_DFB_CHECK(windata->window->SetOptions(windata->window, wopts));
/* See what we got */
SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize
@ -112,7 +116,7 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
GetSubSurface(windata->window_surface, &windata->client,
&windata->surface));
windata->window->SetOpacity(windata->window, 0xFF);
SDL_DFB_CHECK(windata->window->SetOpacity(windata->window, 0xFF));
/* Create Eventbuffer */
SDL_DFB_CHECKERR(windata->window->CreateEventBuffer(windata->window,
@ -123,21 +127,10 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
/* Create a font */
/* FIXME: once during Video_Init */
if (windata->is_managed) {
DFBFontDescription fdesc;
fdesc.flags = DFDESC_HEIGHT;
fdesc.height = windata->theme.font_size;
font = NULL;
SDL_DFB_CHECK(devdata->
dfb->CreateFont(devdata->dfb, windata->theme.font,
&fdesc, &font));
windata->window_surface->SetFont(windata->window_surface, font);
SDL_DFB_RELEASE(font);
}
windata->font = NULL;
/* Make it the top most window. */
windata->window->RaiseToTop(windata->window);
SDL_DFB_CHECK(windata->window->RaiseToTop(windata->window));
/* remember parent */
windata->sdl_window = window;
@ -149,7 +142,7 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
devdata->firstwin = windata;
/* Draw Frame */
DirectFB_WM_RedrawLayout(window);
DirectFB_WM_RedrawLayout(_this, window);
return 0;
error:
@ -172,6 +165,7 @@ DirectFB_SetWindowTitle(_THIS, SDL_Window * window)
if (windata->is_managed) {
windata->wm_needs_redraw = 1;
DirectFB_WM_RedrawLayout(_this, window);
} else
SDL_Unsupported();
}
@ -182,7 +176,6 @@ DirectFB_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
SDL_DFB_DEVICEDATA(_this);
SDL_DFB_WINDOWDATA(window);
SDL_Surface *surface = NULL;
DFBResult ret;
if (icon) {
SDL_PixelFormat format;
@ -216,7 +209,7 @@ DirectFB_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
memcpy((char *) dest + i * pitch,
(char *) p + i * surface->pitch, 4 * surface->w);
windata->icon->Unlock(windata->icon);
SDL_DFB_CHECK(windata->icon->Unlock(windata->icon));
SDL_FreeSurface(surface);
} else {
SDL_DFB_RELEASE(windata->icon);
@ -249,16 +242,15 @@ DirectFB_SetWindowPosition(_THIS, SDL_Window * window)
x = 0;
y = 0;
}
DirectFB_WM_AdjustWindowLayout(window);
windata->window->MoveTo(windata->window, x, y);
DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
SDL_DFB_CHECK(windata->window->MoveTo(windata->window, x, y));
}
void
DirectFB_SetWindowSize(_THIS, SDL_Window * window)
{
SDL_DFB_DEVICEDATA(_this);
//SDL_DFB_DEVICEDATA(_this);
SDL_DFB_WINDOWDATA(window);
int ret;
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
int cw;
@ -272,23 +264,23 @@ DirectFB_SetWindowSize(_THIS, SDL_Window * window)
if (cw != window->w || ch != window->h) {
DirectFB_WM_AdjustWindowLayout(window);
DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
SDL_DFB_CHECKERR(windata->window->Resize(windata->window,
windata->size.w,
windata->size.h));
}
SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize
(_this, window, &window->w, &window->h));
DirectFB_AdjustWindowSurface(_this, window);
SDL_DFB_CHECKERR(windata->window->EnableEvents(windata->window,
DWET_ALL));
SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize
(_this, window, &window->w, &window->h));
SDL_OnWindowResized(window);
}
return;
error:
windata->window->EnableEvents(windata->window, DWET_ALL);
SDL_DFB_CHECK(windata->window->EnableEvents(windata->window, DWET_ALL));
return;
}
@ -297,7 +289,7 @@ DirectFB_ShowWindow(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
windata->window->SetOpacity(windata->window, windata->opacity);
SDL_DFB_CHECK(windata->window->SetOpacity(windata->window, windata->opacity));
}
@ -306,8 +298,8 @@ DirectFB_HideWindow(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
windata->window->GetOpacity(windata->window, &windata->opacity);
windata->window->SetOpacity(windata->window, 0);
SDL_DFB_CHECK(windata->window->GetOpacity(windata->window, &windata->opacity));
SDL_DFB_CHECK(windata->window->SetOpacity(windata->window, 0));
}
void
@ -315,8 +307,8 @@ DirectFB_RaiseWindow(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
windata->window->RaiseToTop(windata->window);
windata->window->RequestFocus(windata->window);
SDL_DFB_CHECK(windata->window->RaiseToTop(windata->window));
SDL_DFB_CHECK(windata->window->RequestFocus(windata->window));
}
void
@ -352,14 +344,23 @@ DirectFB_RestoreWindow(_THIS, SDL_Window * window)
void
DirectFB_SetWindowGrab(_THIS, SDL_Window * window)
{
SDL_DFB_DEVICEDATA(_this);
SDL_DFB_WINDOWDATA(window);
DFB_WindowData *gwindata = ((devdata->grabbed_window) ? (DFB_WindowData *) ((devdata->grabbed_window)->driverdata) : NULL);
if ((window->flags & SDL_WINDOW_INPUT_GRABBED)) {
windata->window->GrabPointer(windata->window);
windata->window->GrabKeyboard(windata->window);
if (gwindata != NULL)
{
SDL_DFB_CHECK(gwindata->window->UngrabPointer(gwindata->window));
SDL_DFB_CHECK(gwindata->window->UngrabKeyboard(gwindata->window));
}
SDL_DFB_CHECK(windata->window->GrabPointer(windata->window));
SDL_DFB_CHECK(windata->window->GrabKeyboard(windata->window));
devdata->grabbed_window = window;
} else {
windata->window->UngrabPointer(windata->window);
windata->window->UngrabKeyboard(windata->window);
SDL_DFB_CHECK(windata->window->UngrabPointer(windata->window));
SDL_DFB_CHECK(windata->window->UngrabKeyboard(windata->window));
devdata->grabbed_window = NULL;
}
}
@ -370,14 +371,19 @@ DirectFB_DestroyWindow(_THIS, SDL_Window * window)
SDL_DFB_WINDOWDATA(window);
DFB_WindowData *p;
SDL_DFB_DEBUG("Trace\n");
/* Some cleanups */
windata->window->UngrabPointer(windata->window);
windata->window->UngrabKeyboard(windata->window);
SDL_DFB_CHECK(windata->window->UngrabPointer(windata->window));
SDL_DFB_CHECK(windata->window->UngrabKeyboard(windata->window));
windata->window_surface->SetFont(windata->window_surface, NULL);
SDL_DFB_RELEASE(windata->icon);
#if SDL_DIRECTFB_OPENGL
DirectFB_GL_DestroyWindowContexts(_this, window);
#endif
SDL_DFB_CHECK(windata->window_surface->SetFont(windata->window_surface, NULL));
SDL_DFB_CHECK(windata->surface->ReleaseSource(windata->surface));
SDL_DFB_CHECK(windata->window_surface->ReleaseSource(windata->window_surface));
SDL_DFB_RELEASE(windata->icon);
SDL_DFB_RELEASE(windata->font);
SDL_DFB_RELEASE(windata->eventbuffer);
SDL_DFB_RELEASE(windata->surface);
SDL_DFB_RELEASE(windata->window_surface);
@ -405,15 +411,14 @@ DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window,
return SDL_FALSE;
}
void
DirectFB_AdjustWindowSurface(SDL_Window * window)
static void
DirectFB_AdjustWindowSurface(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
int adjust = windata->wm_needs_redraw;
int cw, ch;
int ret;
DirectFB_WM_AdjustWindowLayout(window);
DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
SDL_DFB_CHECKERR(windata->
window_surface->GetSize(windata->window_surface, &cw,
@ -423,6 +428,10 @@ DirectFB_AdjustWindowSurface(SDL_Window * window)
}
if (adjust) {
#if SDL_DIRECTFB_OPENGL
DirectFB_GL_FreeWindowContexts(_this, window);
#endif
#if DFB_VERSION_ATLEAST(1,2,1)
SDL_DFB_CHECKERR(windata->window->ResizeSurface(windata->window,
windata->size.w,
@ -446,8 +455,12 @@ DirectFB_AdjustWindowSurface(SDL_Window * window)
GetSubSurface(windata->window_surface,
&windata->client, &windata->surface));
#endif
DirectFB_WM_RedrawLayout(window);
}
DirectFB_WM_RedrawLayout(_this, window);
#if SDL_DIRECTFB_OPENGL
DirectFB_GL_ReAllocWindowContexts(_this, window);
#endif
}
error:
return;
}

View File

@ -34,7 +34,6 @@ struct _DFB_WindowData
IDirectFBSurface *surface;
IDirectFBSurface *window_surface; /* only used with has_own_wm */
IDirectFBWindow *window;
DirectFB_GLContext *gl_context;
IDirectFBEventBuffer *eventbuffer;
SDL_Window *sdl_window;
DFB_WindowData *next;
@ -46,6 +45,7 @@ struct _DFB_WindowData
int is_managed;
int wm_needs_redraw;
IDirectFBSurface *icon;
IDirectFBFont *font;
DFB_Theme theme;
};
@ -69,7 +69,7 @@ extern void DirectFB_DestroyWindow(_THIS, SDL_Window * window);
extern SDL_bool DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window,
struct SDL_SysWMinfo *info);
extern void DirectFB_AdjustWindowSurface(SDL_Window * window);
//extern void DirectFB_AdjustWindowSurface(_THIS, SDL_Window * window);
#endif /* _SDL_directfb_window_h */