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Added command-line cross-compile support for iOS - Gabriel Jacobo will be adding iosbuild.sh and documentation for the process.
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53
configure
vendored
53
configure
vendored
@ -22180,11 +22180,14 @@ cat >>conftest.$ac_ext <<_ACEOF
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#include <X11/Xproto.h>
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#include <X11/extensions/Xext.h>
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#include <X11/extensions/extutil.h>
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extern XExtDisplayInfo* XextAddDisplay(XExtensionInfo* a,Display* b,_Xconst char* c,XExtensionHooks* d,int e,XPointer f);
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extern XExtDisplayInfo* XextAddDisplay(XExtensionInfo* a,Display* b,_Xconst char* c,XExtensionHooks* d,int e,XPointer f);
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int
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main ()
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{
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;
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return 0;
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}
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_ACEOF
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@ -27960,6 +27963,54 @@ _ACEOF
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SOURCES="$srcdir/src/main/beos/*.cc $SOURCES"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
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;;
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arm*-apple-darwin*)
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# iOS - We are not writing anything to confdefs.h because you have to replace
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# SDL_config.h for SDL_config_iphoneos.h anyway
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ARCH=ios
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CheckVisibilityHidden
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CheckDummyVideo
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CheckDiskAudio
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CheckDummyAudio
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CheckDLOPEN
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CheckCOCOA
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CheckPTHREAD
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# Set up files for the audio library
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if test x$enable_audio = xyes; then
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SOURCES="$SOURCES $srcdir/src/audio/coreaudio/*.c"
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have_audio=yes
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fi
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# Set up files for the joystick library
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if test x$enable_joystick = xyes; then
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SOURCES="$SOURCES $srcdir/src/joystick/iphoneos/*.m"
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have_joystick=yes
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fi
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# Set up files for the haptic library
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#if test x$enable_haptic = xyes; then
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# SOURCES="$SOURCES $srcdir/src/haptic/darwin/*.c"
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# have_haptic=yes
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# EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,ForceFeedback"
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#fi
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# Set up files for the power library
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if test x$enable_power = xyes; then
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SOURCES="$SOURCES $srcdir/src/power/uikit/*.m"
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have_power=yes
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fi
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# Set up files for the timer library
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if test x$enable_timers = xyes; then
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SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
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have_timers=yes
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fi
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# Set up additional files for the file library
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if test x$enable_file = xyes; then
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SOURCES="$SOURCES $srcdir/src/file/cocoa/*.m"
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fi
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# The iOS platform requires special setup.
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SOURCES="$SOURCES $srcdir/src/video/uikit/*.m"
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SOURCES="$SOURCES $srcdir/src/video/uikit/*.c"
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;;
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*-*-darwin* )
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# This could be either full "Mac OS X", or plain "Darwin" which is
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# just the OS X kernel sans upper layers like Carbon and Cocoa.
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48
configure.in
48
configure.in
@ -2439,6 +2439,54 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
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SOURCES="$srcdir/src/main/beos/*.cc $SOURCES"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
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;;
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arm*-apple-darwin*)
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# iOS - We are not writing anything to confdefs.h because you have to replace
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# SDL_config.h for SDL_config_iphoneos.h anyway
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ARCH=ios
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CheckVisibilityHidden
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CheckDummyVideo
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CheckDiskAudio
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CheckDummyAudio
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CheckDLOPEN
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CheckCOCOA
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CheckPTHREAD
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# Set up files for the audio library
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if test x$enable_audio = xyes; then
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SOURCES="$SOURCES $srcdir/src/audio/coreaudio/*.c"
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have_audio=yes
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fi
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# Set up files for the joystick library
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if test x$enable_joystick = xyes; then
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SOURCES="$SOURCES $srcdir/src/joystick/iphoneos/*.m"
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have_joystick=yes
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fi
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# Set up files for the haptic library
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#if test x$enable_haptic = xyes; then
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# SOURCES="$SOURCES $srcdir/src/haptic/darwin/*.c"
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# have_haptic=yes
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# EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,ForceFeedback"
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#fi
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# Set up files for the power library
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if test x$enable_power = xyes; then
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SOURCES="$SOURCES $srcdir/src/power/uikit/*.m"
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have_power=yes
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fi
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# Set up files for the timer library
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if test x$enable_timers = xyes; then
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SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
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have_timers=yes
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fi
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# Set up additional files for the file library
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if test x$enable_file = xyes; then
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SOURCES="$SOURCES $srcdir/src/file/cocoa/*.m"
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fi
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# The iOS platform requires special setup.
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SOURCES="$SOURCES $srcdir/src/video/uikit/*.m"
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SOURCES="$SOURCES $srcdir/src/video/uikit/*.c"
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;;
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*-*-darwin* )
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# This could be either full "Mac OS X", or plain "Darwin" which is
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# just the OS X kernel sans upper layers like Carbon and Cocoa.
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