Added a new header file: SDL_loadso.h

It contains the following functions:
	SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject()
The UNIX esd and arts audio code use these to dynamically load
their respective audio libraries.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40295
This commit is contained in:
Sam Lantinga 2002-03-06 05:20:11 +00:00
parent 89f7ace3fc
commit b7e54037ed
13 changed files with 516 additions and 24 deletions

View File

@ -4,6 +4,12 @@ This is a list of API changes in SDL's version history.
Version 1.0:
1.2.4:
Added a new header file: SDL_loadso.h
It contains the following functions:
SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject()
The UNIX esd and arts audio code use these to dynamically load
their respective audio libraries.
Added SDL_LockRect() and SDL_UnlockRect() to lock a portion of a
surface. This may be more efficient than a full lock if you are
using a hardware surface and plan to make a few changes to small

View File

@ -324,12 +324,26 @@ CheckESD()
[ --enable-esd support the Enlightened Sound Daemon [default=yes]],
, enable_esd=yes)
if test x$enable_audio = xyes -a x$enable_esd = xyes; then
AM_PATH_ESD(0.2.8, [
CFLAGS="$CFLAGS -DESD_SUPPORT $ESD_CFLAGS"
SYSTEM_LIBS="$SYSTEM_LIBS $ESD_LIBS"
use_esd=no
AM_PATH_ESD(0.2.8, use_esd=yes)
if test x$use_esd = xyes; then
AC_ARG_ENABLE(esd-shared,
[ --enable-esd-shared dynamically load ESD support [default=yes]],
, enable_esd_shared=yes)
esd_lib_spec=`echo $ESD_LIBS | sed 's/.*-L\([[^ ]]*\).*/\1\/libesd.so.*/'`
esd_lib=`ls $esd_lib_spec | head -1 | sed 's/.*\/\(.*\)/\1/'`
echo "-- $esd_lib_spec -> $esd_lib"
if test x$enable_dlopen = xyes && \
test x$enable_esd_shared = xyes && test x$esd_lib != x; then
CFLAGS="$CFLAGS -DESD_SUPPORT -DESD_DYNAMIC=\$(esd_lib) $ESD_CFLAGS"
AC_SUBST(esd_lib)
else
CFLAGS="$CFLAGS -DESD_SUPPORT $ESD_CFLAGS"
SYSTEM_LIBS="$SYSTEM_LIBS $ESD_LIBS"
fi
AUDIO_SUBDIRS="$AUDIO_SUBDIRS esd"
AUDIO_DRIVERS="$AUDIO_DRIVERS esd/libaudio_esd.la"
])
fi
fi
}
@ -359,8 +373,20 @@ CheckARTSC()
CFLAGS="$save_CFLAGS"
AC_MSG_RESULT($audio_arts)
if test x$audio_arts = xyes; then
CFLAGS="$CFLAGS -DARTSC_SUPPORT $ARTSC_CFLAGS"
SYSTEM_LIBS="$SYSTEM_LIBS $ARTSC_LIBS"
AC_ARG_ENABLE(arts-shared,
[ --enable-arts-shared dynamically load ESD support [default=yes]],
, enable_arts_shared=yes)
arts_lib_spec=`echo $ARTSC_LIBS | sed 's/.*-L\([[^ ]]*\).*/\1\/libarts.so.*/'`
arts_lib=`ls $arts_lib_spec | head -1 | sed 's/.*\/\(.*\)/\1/'`
echo "-- $arts_lib_spec -> $arts_lib"
if test x$enable_dlopen = xyes && \
test x$enable_arts_shared = xyes && test x$arts_lib != x; then
CFLAGS="$CFLAGS -DARTSC_SUPPORT -DARTSC_DYNAMIC=\$(arts_lib) $ARTSC_CFLAGS"
AC_SUBST(arts_lib)
else
CFLAGS="$CFLAGS -DARTSC_SUPPORT $ARTSC_CFLAGS"
SYSTEM_LIBS="$SYSTEM_LIBS $ARTSC_LIBS"
fi
AUDIO_SUBDIRS="$AUDIO_SUBDIRS arts"
AUDIO_DRIVERS="$AUDIO_DRIVERS arts/libaudio_arts.la"
fi
@ -1353,11 +1379,36 @@ CheckQUARTZ()
VIDEO_DRIVERS="$VIDEO_DRIVERS quartz/libvideo_quartz.la"
}
dnl Check for the dlfcn.h interface for dynamically loading objects
CheckDLOPEN()
{
AC_ARG_ENABLE(dlopen,
[ --enable-dlopen use dlopen for shared object loading [default=yes]],
, enable_dlopen=yes)
if test x$enable_dlopen = xyes; then
AC_MSG_CHECKING(for dlopen)
use_dlopen=no
AC_TRY_COMPILE([
#include <dlfcn.h>
],[
],[
use_dlopen=yes
])
AC_MSG_RESULT($use_dlopen)
if test x$use_dlopen = xyes; then
CFLAGS="$CFLAGS -DUSE_DLOPEN"
SYSTEM_LIBS="$SYSTEM_LIBS -ldl"
fi
fi
}
case "$target" in
*-*-linux*)
ARCH=linux
CheckDummyVideo
CheckDiskAudio
CheckDLOPEN
CheckNASM
CheckOSS
CheckALSA
@ -1429,6 +1480,7 @@ case "$target" in
ARCH=bsdi
CheckDummyVideo
CheckDiskAudio
CheckDLOPEN
CheckNASM
CheckOSS
CheckARTSC
@ -1480,6 +1532,7 @@ case "$target" in
ARCH=freebsd
CheckDummyVideo
CheckDiskAudio
CheckDLOPEN
CheckVGL
CheckNASM
CheckOSS
@ -1535,6 +1588,7 @@ case "$target" in
ARCH=netbsd
CheckDummyVideo
CheckDiskAudio
CheckDLOPEN
CheckNASM
CheckOSS
CheckARTSC
@ -1588,6 +1642,7 @@ case "$target" in
ARCH=openbsd
CheckDummyVideo
CheckDiskAudio
CheckDLOPEN
CheckOPENBSDAUDIO
CheckNASM
CheckOSS
@ -1647,6 +1702,7 @@ case "$target" in
ARCH=sysv5
CheckDummyVideo
CheckDiskAudio
CheckDLOPEN
CheckNASM
CheckOSS
CheckARTSC
@ -1696,6 +1752,7 @@ case "$target" in
CFLAGS="$CFLAGS -D__ELF__" # Fix for nasm on Solaris x86
CheckDummyVideo
CheckDiskAudio
CheckDLOPEN
CheckNASM
CheckOSS
CheckARTSC
@ -1744,6 +1801,7 @@ case "$target" in
ARCH=irix
CheckDummyVideo
CheckDiskAudio
CheckDLOPEN
CheckDMEDIA
CheckESD
CheckNAS
@ -1806,6 +1864,7 @@ case "$target" in
ARCH=hpux
CheckDummyVideo
CheckDiskAudio
CheckDLOPEN
CheckOSS
CheckNAS
CheckX11
@ -1853,6 +1912,7 @@ case "$target" in
ARCH=aix
CheckDummyVideo
CheckDiskAudio
CheckDLOPEN
CheckOSS
CheckNAS
CheckX11
@ -1898,6 +1958,7 @@ case "$target" in
ARCH=osf
CheckDummyVideo
CheckDiskAudio
CheckDLOPEN
CheckNAS
CheckX11
CheckGGI
@ -1944,6 +2005,7 @@ case "$target" in
ARCH=qnx
CheckDummyVideo
CheckDiskAudio
CheckDLOPEN
CheckNAS
CheckPHOTON
CheckX11

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@ -16,6 +16,7 @@ be found at the <A HREF="http://www.libsdl.org/"> main SDL page</A>.
Major changes since SDL 1.0.0:
</H2>
<UL>
<LI> 1.2.4: Added shared object loading functions in SDL_loadso.h
<LI> 1.2.4: Added SDL_LockRect() and SDL_UnlockRect()
<LI> 1.2.4: Incorporated XFree86 extension libraries into the source
<LI> 1.2.4: Added initial support for Atari (thanks Patrice!)

View File

@ -18,6 +18,7 @@ libSDLinclude_HEADERS = \
SDL_joystick.h \
SDL_keyboard.h \
SDL_keysym.h \
SDL_loadso.h \
SDL_main.h \
SDL_mouse.h \
SDL_mutex.h \

View File

@ -34,6 +34,7 @@ static char rcsid =
#include "SDL_types.h"
#include "SDL_getenv.h"
#include "SDL_error.h"
#include "SDL_loadso.h"
#include "SDL_rwops.h"
#include "SDL_timer.h"
#include "SDL_audio.h"

61
include/SDL_loadso.h Normal file
View File

@ -0,0 +1,61 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id$";
#endif
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/* System dependent library loading routines */
#ifndef _SDL_loadso_h
#define _SDL_loadso_h
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
/* This function dynamically loads a shared object and returns a pointer
* to the object handle (or NULL if there was an error).
* The 'sofile' parameter is a system dependent name of the object file.
*/
extern DECLSPEC void *SDL_LoadObject(const char *sofile);
/* Given an object handle, this function looks up the address of the
* named function in the shared object and returns it. This address
* is no longer valid after calling SDL_UnloadObject().
*/
extern DECLSPEC void *SDL_LoadFunction(void *handle, const char *name);
/* Unload a shared object from memory */
extern DECLSPEC void SDL_UnloadObject(void *handle);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include "close_code.h"
#endif /* _SDL_loadso_h */

View File

@ -6,8 +6,6 @@
#define NeedFunctionPrototypes 1
#endif
#ifndef SDL_NAME
#define SDL_NAME(X) SDL_##X
#endif
#endif /* _SDLname_h_ */

View File

@ -37,5 +37,6 @@ GENERAL_SRCS = \
SDL_error_c.h \
SDL_fatal.c \
SDL_fatal.h \
SDL_getenv.c
SDL_getenv.c \
SDL_loadso.c

193
src/SDL_loadso.c Normal file
View File

@ -0,0 +1,193 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id$";
#endif
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/* System dependent library loading routines */
#include <stdio.h>
#if defined(USE_DLOPEN)
# include <dlfcn.h>
#elif defined(WIN32)
# include <windows.h>
#elif defined(__BEOS__)
# include <be/kernel/image.h>
#elif defined(macintosh)
# include <string.h>
# include <Strings.h>
# include <CodeFragments.h>
# include <Errors.h>
#else
/*#error Unsupported dynamic link environment*/
#endif /* system type */
#include "SDL_error.h"
#include "SDL_loadso.h"
void *SDL_LoadObject(const char *sofile)
{
void *handle = NULL;
const char *loaderror = "SDL_LoadObject() not implemented";
#if defined(USE_DLOPEN)
/* * */
handle = dlopen(sofile, RTLD_NOW);
loaderror = (char *)dlerror();
#elif defined(WIN32)
/* * */
char errbuf[512];
handle = (void *)LoadLibrary(sofile);
/* Generate an error message if all loads failed */
if ( handle == NULL ) {
FormatMessage((FORMAT_MESSAGE_IGNORE_INSERTS |
FORMAT_MESSAGE_FROM_SYSTEM),
NULL, GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
errbuf, SDL_TABLESIZE(errbuf), NULL);
loaderror = errbuf;
}
#elif defined(__BEOS__)
/* * */
image_id library_id;
library_id = load_add_on(sofile);
if ( library_id == B_ERROR ) {
loaderror = "BeOS error";
} else {
handle = (void *)(library_id);
}
#elif defined(macintosh)
/* * */
CFragConnectionID library_id;
Ptr mainAddr;
Str255 errName;
OSErr error;
char psofile[512];
strncpy(psofile, sofile, SDL_TABLESIZE(psofile));
psofile[SDL_TABLESIZE(psofile)-1] = '\0';
error = GetSharedLibrary(C2PStr(psofile), kCompiledCFragArch,
kLoadCFrag, &library_id, &mainAddr, errName);
switch (error) {
case noErr:
break;
case cfragNoLibraryErr:
loaderror = "Library not found";
break;
case cfragUnresolvedErr:
loaderror = "Unabled to resolve symbols";
break;
case cfragNoPrivateMemErr:
case cfragNoClientMemErr:
loaderror = "Out of memory";
break;
default:
loaderror = "Unknown Code Fragment Manager error";
break;
}
if ( loaderror == NULL ) {
handle = (void *)(library_id);
}
#endif /* system type */
if ( handle == NULL ) {
SDL_SetError("Failed loading %s: %s", sofile, loaderror);
}
return(handle);
}
void *SDL_LoadFunction(void *handle, const char *name)
{
void *symbol = NULL;
const char *loaderror = "SDL_LoadFunction not implemented";
#if defined(USE_DLOPEN)
/* * */
symbol = dlsym(handle, name);
if ( symbol == NULL ) {
loaderror = (char *)dlerror();
}
#elif defined(WIN32)
/* * */
char errbuf[512];
symbol = (void *)GetProcAddress((HMODULE)handle, name);
if ( symbol == NULL ) {
FormatMessage((FORMAT_MESSAGE_IGNORE_INSERTS |
FORMAT_MESSAGE_FROM_SYSTEM),
NULL, GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
errbuf, SDL_TABLESIZE(errbuf), NULL);
loaderror = errbuf;
}
#elif defined(__BEOS__)
/* * */
image_id library_id = (image_id)handle;
if ( get_image_symbol(library_id,
name, B_SYMBOL_TYPE_TEXT, &symbol) != B_NO_ERROR ) {
loaderror = "Symbol not found";
}
#elif defined(macintosh)
/* * */
CFragSymbolClass class;
CFragConnectionID library_id = (CFragConnectionID)handle;
char pname[512];
strncpy(pname, name, SDL_TABLESIZE(pname));
pname[SDL_TABLESIZE(pname)-1] = '\0';
if ( FindSymbol(library_id, C2PStr(pname),
(char **)&symbol, &class) != noErr ) {
loaderror = "Symbol not found";
}
#endif /* system type */
if ( symbol == NULL ) {
SDL_SetError("Failed loading %s: %s", name, loaderror);
}
return(symbol);
}
void SDL_UnloadObject(void *handle)
{
if ( handle == NULL ) {
return;
}
#if defined(USE_DLOPEN)
/* * */
dlclose(handle);
#elif defined(WIN32)
/* * */
FreeLibrary((HMODULE)handle);
#elif defined(__BEOS__)
/* * */
image_id library_id = (image_id)handle;
unload_add_on(library_id);
#elif defined(macintosh)
/* * */
CFragConnectionID library_id = (CFragConnectionID)handle;
CloseConnection(library_id);
#endif /* system type */
}

View File

@ -4,6 +4,8 @@
noinst_LTLIBRARIES = libaudio_arts.la
libaudio_arts_la_SOURCES = $(SRCS)
arts_lib = \"@arts_lib@\"
# The SDL audio driver sources
SRCS = SDL_artsaudio.c \
SDL_artsaudio.h

View File

@ -43,6 +43,13 @@ static char rcsid =
#include "SDL_audiodev_c.h"
#include "SDL_artsaudio.h"
#ifdef ARTSC_DYNAMIC
#include "SDL_name.h"
#include "SDL_loadso.h"
#else
#define SDL_NAME(X) X
#endif
/* The tag name used by artsc audio */
#define ARTSC_DRIVER_NAME "artsc"
@ -53,20 +60,96 @@ static void ARTSC_PlayAudio(_THIS);
static Uint8 *ARTSC_GetAudioBuf(_THIS);
static void ARTSC_CloseAudio(_THIS);
#ifdef ARTSC_DYNAMIC
static const char *arts_library = ARTSC_DYNAMIC;
static void *arts_handle = NULL;
static int arts_loaded = 0;
static int (*SDL_NAME(arts_init))();
static int (*SDL_NAME(arts_free))();
static int (*SDL_NAME(arts_play_stream))();
static int (*SDL_NAME(arts_stream_set))();
static int (*SDL_NAME(arts_stream_get))();
static int (*SDL_NAME(arts_write))();
static int (*SDL_NAME(arts_close_stream))();
static struct {
const char *name;
void **func;
} arts_functions[] = {
{ "arts_init", (void **)&SDL_NAME(arts_init) },
{ "arts_free", (void **)&SDL_NAME(arts_free) },
{ "arts_play_stream", (void **)&SDL_NAME(arts_play_stream) },
{ "arts_stream_set", (void **)&SDL_NAME(arts_stream_set) },
{ "arts_stream_get", (void **)&SDL_NAME(arts_stream_get) },
{ "arts_write", (void **)&SDL_NAME(arts_write) },
{ "arts_close_stream", (void **)&SDL_NAME(arts_close_stream) },
};
static void UnloadARTSLibrary()
{
if ( arts_loaded ) {
SDL_UnloadObject(arts_handle);
arts_handle = NULL;
arts_loaded = 0;
}
}
static int LoadARTSLibrary(void)
{
int i, retval = -1;
arts_handle = SDL_LoadObject(arts_library);
if ( arts_handle ) {
arts_loaded = 1;
retval = 0;
for ( i=0; i<SDL_TABLESIZE(arts_functions); ++i ) {
*arts_functions[i].func = SDL_LoadFunction(arts_handle, arts_functions[i].name);
if ( ! arts_functions[i].func ) {
retval = -1;
UnloadARTSLibrary();
break;
}
}
}
return retval;
}
#else
static void UnloadARTSLibrary()
{
return;
}
static int LoadARTSLibrary(void)
{
return 0;
}
#endif /* ARTSC_DYNAMIC */
/* Audio driver bootstrap functions */
static int Audio_Available(void)
{
if(arts_init())
return 0;
else
return 1;
int available = 0;
if ( LoadARTSLibrary() < 0 ) {
return available;
}
if ( SDL_NAME(arts_init)() == 0 ) {
available = 1;
SDL_NAME(arts_free)();
}
UnloadARTSLibrary();
}
static void Audio_DeleteDevice(SDL_AudioDevice *device)
{
free(device->hidden);
free(device);
UnloadARTSLibrary();
}
static SDL_AudioDevice *Audio_CreateDevice(int devindex)
@ -74,6 +157,7 @@ static SDL_AudioDevice *Audio_CreateDevice(int devindex)
SDL_AudioDevice *this;
/* Initialize all variables that we clean on shutdown */
LoadARTSLibrary();
this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice));
if ( this ) {
memset(this, 0, (sizeof *this));
@ -136,7 +220,7 @@ static void ARTSC_PlayAudio(_THIS)
int written;
/* Write the audio data */
written = arts_write(stream, mixbuf, mixlen);
written = SDL_NAME(arts_write)(stream, mixbuf, mixlen);
/* If timer synchronization is enabled, set the next write frame */
if ( frame_ticks ) {
@ -164,9 +248,10 @@ static void ARTSC_CloseAudio(_THIS)
mixbuf = NULL;
}
if ( stream ) {
arts_close_stream(stream);
SDL_NAME(arts_close_stream)(stream);
stream = 0;
}
SDL_NAME(arts_free)();
}
static int ARTSC_OpenAudio(_THIS, SDL_AudioSpec *spec)
@ -210,7 +295,11 @@ static int ARTSC_OpenAudio(_THIS, SDL_AudioSpec *spec)
}
spec->format = test_format;
stream = arts_play_stream(spec->freq, bits, spec->channels, "SDL");
if ( SDL_NAME(arts_init)() != 0 ) {
SDL_SetError("Unable to initialize ARTS");
return(-1);
}
stream = SDL_NAME(arts_play_stream)(spec->freq, bits, spec->channels, "SDL");
/* Calculate the final parameters for this audio specification */
SDL_CalculateAudioSpec(spec);
@ -224,12 +313,12 @@ static int ARTSC_OpenAudio(_THIS, SDL_AudioSpec *spec)
frag_spec |= 0x00020000; /* two fragments, for low latency */
#ifdef ARTS_P_PACKET_SETTINGS
arts_stream_set(stream, ARTS_P_PACKET_SETTINGS, frag_spec);
SDL_NAME(arts_stream_set)(stream, ARTS_P_PACKET_SETTINGS, frag_spec);
#else
arts_stream_set(stream, ARTS_P_PACKET_SIZE, frag_spec&0xffff);
arts_stream_set(stream, ARTS_P_PACKET_COUNT, frag_spec>>16);
SDL_NAME(arts_stream_set)(stream, ARTS_P_PACKET_SIZE, frag_spec&0xffff);
SDL_NAME(arts_stream_set)(stream, ARTS_P_PACKET_COUNT, frag_spec>>16);
#endif
spec->size = arts_stream_get(stream, ARTS_P_PACKET_SIZE);
spec->size = SDL_NAME(arts_stream_get)(stream, ARTS_P_PACKET_SIZE);
/* Allocate mixing buffer */
mixlen = spec->size;

View File

@ -4,6 +4,8 @@
noinst_LTLIBRARIES = libaudio_esd.la
libaudio_esd_la_SOURCES = $(SRCS)
esd_lib = \"@esd_lib@\"
# The SDL audio driver sources
SRCS = SDL_esdaudio.c \
SDL_esdaudio.h

View File

@ -46,6 +46,13 @@ static char rcsid =
#include "SDL_audiodev_c.h"
#include "SDL_esdaudio.h"
#ifdef ESD_DYNAMIC
#include "SDL_name.h"
#include "SDL_loadso.h"
#else
#define SDL_NAME(X) X
#endif
/* The tag name used by ESD audio */
#define ESD_DRIVER_NAME "esd"
@ -56,6 +63,68 @@ static void ESD_PlayAudio(_THIS);
static Uint8 *ESD_GetAudioBuf(_THIS);
static void ESD_CloseAudio(_THIS);
#ifdef ESD_DYNAMIC
static const char *esd_library = ESD_DYNAMIC;
static void *esd_handle = NULL;
static int esd_loaded = 0;
static int (*SDL_NAME(esd_open_sound))( const char *host );
static int (*SDL_NAME(esd_close))( int esd );
static int (*SDL_NAME(esd_play_stream))( esd_format_t format, int rate,
const char *host, const char *name );
static struct {
const char *name;
void **func;
} esd_functions[] = {
{ "esd_open_sound", (void **)&SDL_NAME(esd_open_sound) },
{ "esd_close", (void **)&SDL_NAME(esd_close) },
{ "esd_play_stream", (void **)&SDL_NAME(esd_play_stream) },
};
static void UnloadESDLibrary()
{
if ( esd_loaded ) {
SDL_UnloadObject(esd_handle);
esd_handle = NULL;
esd_loaded = 0;
}
}
static int LoadESDLibrary(void)
{
int i, retval = -1;
esd_handle = SDL_LoadObject(esd_library);
if ( esd_handle ) {
esd_loaded = 1;
retval = 0;
for ( i=0; i<SDL_TABLESIZE(esd_functions); ++i ) {
*esd_functions[i].func = SDL_LoadFunction(esd_handle, esd_functions[i].name);
if ( ! esd_functions[i].func ) {
retval = -1;
UnloadESDLibrary();
break;
}
}
}
return retval;
}
#else
static void UnloadESDLibrary()
{
return;
}
static int LoadESDLibrary(void)
{
return 0;
}
#endif /* ESD_DYNAMIC */
/* Audio driver bootstrap functions */
static int Audio_Available(void)
@ -64,11 +133,15 @@ static int Audio_Available(void)
int available;
available = 0;
connection = esd_open_sound(NULL);
if ( LoadESDLibrary() < 0 ) {
return available;
}
connection = SDL_NAME(esd_open_sound)(NULL);
if ( connection >= 0 ) {
available = 1;
esd_close(connection);
SDL_NAME(esd_close)(connection);
}
UnloadESDLibrary();
return(available);
}
@ -76,6 +149,7 @@ static void Audio_DeleteDevice(SDL_AudioDevice *device)
{
free(device->hidden);
free(device);
UnloadESDLibrary();
}
static SDL_AudioDevice *Audio_CreateDevice(int devindex)
@ -83,6 +157,7 @@ static SDL_AudioDevice *Audio_CreateDevice(int devindex)
SDL_AudioDevice *this;
/* Initialize all variables that we clean on shutdown */
LoadESDLibrary();
this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice));
if ( this ) {
memset(this, 0, (sizeof *this));
@ -174,7 +249,7 @@ static void ESD_CloseAudio(_THIS)
mixbuf = NULL;
}
if ( audio_fd >= 0 ) {
close(audio_fd);
SDL_NAME(esd_close)(audio_fd);
audio_fd = -1;
}
}
@ -231,7 +306,7 @@ static int ESD_OpenAudio(_THIS, SDL_AudioSpec *spec)
#endif
/* Open a connection to the ESD audio server */
audio_fd = esd_play_stream(format, spec->freq, NULL, get_progname());
audio_fd = SDL_NAME(esd_play_stream)(format, spec->freq, NULL, get_progname());
if ( audio_fd < 0 ) {
SDL_SetError("Couldn't open ESD connection");
return(-1);