mirror of
https://github.com/joel16/SDL2.git
synced 2024-12-15 23:37:04 +00:00
Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
activekitten.com. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401155
This commit is contained in:
parent
91121c3104
commit
ba06fd388b
BIN
VisualCE.zip
BIN
VisualCE.zip
Binary file not shown.
@ -25,6 +25,10 @@ static char rcsid =
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"@(#) $Id$";
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#endif
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#ifdef _WIN32_WCE
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#define NO_SIGNAL_H
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#endif
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/* General fatal signal handling code for SDL */
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#ifdef NO_SIGNAL_H
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@ -31,7 +31,7 @@ static char rcsid =
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#include <stdio.h>
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#if defined(USE_DLOPEN)
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# include <dlfcn.h>
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#elif defined(WIN32)
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#elif defined(WIN32) || defined(_WIN32_WCE)
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# include <windows.h>
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#elif defined(__BEOS__)
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# include <be/kernel/image.h>
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@ -60,6 +60,30 @@ void *SDL_LoadObject(const char *sofile)
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/* * */
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handle = dlopen(sofile, RTLD_NOW);
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loaderror = (char *)dlerror();
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#elif defined(_WIN32_WCE)
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/* * */
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char errbuf[512];
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wchar_t *errbuf_t = malloc(512 * sizeof(wchar_t));
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wchar_t *sofile_t = malloc((MAX_PATH+1) * sizeof(wchar_t));
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MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, sofile, -1, sofile_t, MAX_PATH);
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handle = (void *)LoadLibrary(sofile_t);
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/* Generate an error message if all loads failed */
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if ( handle == NULL ) {
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FormatMessage((FORMAT_MESSAGE_IGNORE_INSERTS |
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FORMAT_MESSAGE_FROM_SYSTEM),
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NULL, GetLastError(),
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
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errbuf_t, SDL_TABLESIZE(errbuf), NULL);
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WideCharToMultiByte(CP_ACP, 0, errbuf_t, -1, errbuf, 511, NULL, NULL);
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loaderror = errbuf;
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}
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free(sofile_t);
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free(errbuf_t);
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#elif defined(WIN32)
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/* * */
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char errbuf[512];
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@ -139,6 +163,30 @@ void *SDL_LoadFunction(void *handle, const char *name)
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if ( symbol == NULL ) {
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loaderror = (char *)dlerror();
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}
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#elif defined(_WIN32_WCE)
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/* * */
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char errbuf[512];
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int length = strlen(name);
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wchar_t *name_t = malloc((length + 1) * sizeof(wchar_t));
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wchar_t *errbuf_t = malloc(512 * sizeof(wchar_t));
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MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, name, -1, name_t, length);
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symbol = (void *)GetProcAddress((HMODULE)handle, name_t);
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if ( symbol == NULL ) {
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FormatMessage((FORMAT_MESSAGE_IGNORE_INSERTS |
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FORMAT_MESSAGE_FROM_SYSTEM),
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NULL, GetLastError(),
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
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errbuf_t, SDL_TABLESIZE(errbuf), NULL);
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WideCharToMultiByte(CP_ACP, 0, errbuf_t, -1, errbuf, 511, NULL, NULL);
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loaderror = errbuf;
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}
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free(name_t);
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free(errbuf_t);
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#elif defined(WIN32)
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/* * */
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char errbuf[512];
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@ -40,3 +40,7 @@ void SDL_SYS_CDQuit(void)
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return;
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}
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int SDL_CDROMInit(void)
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{
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return 0;
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}
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@ -101,7 +101,7 @@ CPUid by definition. But it's nice to be able to prove it. :) */
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:
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: "%rax", "%rcx"
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);
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#elif defined(_MSC_VER)
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#elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_X86_))
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__asm {
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pushfd ; Get original EFLAGS
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pop eax
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@ -140,7 +140,7 @@ static __inline__ int CPU_getCPUIDFeatures()
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:
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: "%eax", "%ecx", "%edx", "%edi"
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);
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#elif defined(_MSC_VER)
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#elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_X86_))
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__asm {
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xor eax, eax ; Set up for CPUID instruction
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cpuid ; Get and save vendor ID
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@ -175,7 +175,7 @@ static __inline__ int CPU_getCPUIDFeaturesExt()
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:
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: "%eax", "%ecx", "%edx", "%edi"
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);
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#elif defined(_MSC_VER)
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#elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_X86_))
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__asm {
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mov eax,80000000h ; Query for extended functions
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cpuid ; Get extended function limit
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@ -27,6 +27,10 @@ static char rcsid =
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/* General quit handling code for SDL */
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#if defined (_WIN32_WCE)
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#define NO_SIGNAL_H
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#endif
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#include <stdio.h>
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#ifndef NO_SIGNAL_H
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#include <signal.h>
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@ -34,6 +34,8 @@ static char rcsid =
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#include "SDL_sysjoystick.h"
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#include "SDL_joystick_c.h"
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Uint8 SDL_numjoysticks = 0;
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/* Function to scan the system for joysticks.
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* This function should set SDL_numjoysticks to the number of available
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* joysticks. Joystick 0 should be the system default joystick.
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@ -40,6 +40,7 @@ static char rcsid =
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#include "SDL_lowvideo.h"
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#include "SDL_syswm_c.h"
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#include "SDL_main.h"
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#include "SDL_loadso.h"
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#ifdef WMMSG_DEBUG
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#include "wmmsg.h"
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@ -71,13 +72,37 @@ WORD *gamma_saved = NULL;
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/* Functions called by the message processing function */
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LONG
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(*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)=NULL;
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LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)=NULL;
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void (*WIN_RealizePalette)(_THIS);
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void (*WIN_PaletteChanged)(_THIS, HWND window);
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void (*WIN_WinPAINT)(_THIS, HDC hdc);
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extern void DIB_SwapGamma(_THIS);
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#if defined(_WIN32_WCE)
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// dynamically load aygshell dll because we want SDL to work on HPC and be300
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HINSTANCE aygshell = NULL;
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BOOL (WINAPI *SHFullScreen)(HWND hwndRequester, DWORD dwState) = 0;
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#define SHFS_SHOWTASKBAR 0x0001
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#define SHFS_HIDETASKBAR 0x0002
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#define SHFS_SHOWSIPBUTTON 0x0004
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#define SHFS_HIDESIPBUTTON 0x0008
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#define SHFS_SHOWSTARTICON 0x0010
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#define SHFS_HIDESTARTICON 0x0020
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static void LoadAygshell(void)
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{
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if( !aygshell )
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aygshell = SDL_LoadObject("aygshell.dll");
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if( aygshell )
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{
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SHFullScreen = (int (WINAPI *)(struct HWND__ *,unsigned long)) SDL_LoadFunction(aygshell, "SHFullScreen");
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}
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}
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#endif
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static void SDL_RestoreGameMode(void)
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{
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#ifndef NO_CHANGEDISPLAYSETTINGS
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@ -213,6 +238,18 @@ LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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SDL_RestoreGameMode();
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}
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}
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#if defined(_WIN32_WCE)
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if ( WINDIB_FULLSCREEN() )
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{
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LoadAygshell();
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if( aygshell )
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SHFullScreen(SDL_Window, SHFS_HIDESTARTICON|SHFS_HIDETASKBAR|SHFS_HIDESIPBUTTON);
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else
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ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_HIDE);
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}
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#endif
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posted = SDL_PrivateAppActive(1, appstate);
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WIN_GetKeyboardState();
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} else {
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@ -230,6 +267,14 @@ LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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}
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if ( WINDIB_FULLSCREEN() ) {
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SDL_RestoreDesktopMode();
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#if defined(_WIN32_WCE)
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LoadAygshell();
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if( aygshell )
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SHFullScreen(SDL_Window, SHFS_SHOWSTARTICON|SHFS_SHOWTASKBAR|SHFS_SHOWSIPBUTTON);
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else
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ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOW);
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#endif
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}
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}
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posted = SDL_PrivateAppActive(0, appstate);
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@ -36,6 +36,8 @@ static char rcsid =
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#include "SDL_syswm_c.h"
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#include "SDL_wingl_c.h"
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#include "SDL_pixels_c.h"
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#include "SDL_loadso.h"
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#ifdef _WIN32_WCE
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#define DISABLE_ICON_SUPPORT
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@ -48,6 +50,25 @@ static char rcsid =
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/* The screen icon -- needs to be freed on SDL_VideoQuit() */
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HICON screen_icn = NULL;
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#ifdef _WIN32_WCE
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BOOL (WINAPI *CoreCatchInput)(int flag) = NULL;
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int input_catched = 0;
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HINSTANCE coredll = NULL;
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// the same API call that gx.dll does to catch the input
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void LoadInputCatchFunc()
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{
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coredll = SDL_LoadObject("coredll.dll");
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if( coredll )
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{
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CoreCatchInput = (int (WINAPI *)(int)) GetProcAddress(coredll, (const unsigned short *) 1453);
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}
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}
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#endif
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/* Win32 icon mask semantics are different from those of SDL:
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SDL applies the mask to the icon and copies result to desktop.
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Win32 applies the mask to the desktop and XORs the icon on.
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@ -245,6 +266,15 @@ SDL_GrabMode WIN_GrabInput(_THIS, SDL_GrabMode mode)
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ClientToScreen(SDL_Window, &pt);
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SetCursorPos(pt.x,pt.y);
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}
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#ifdef _WIN32_WCE
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if( input_catched )
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{
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if( !CoreCatchInput ) LoadInputCatchFunc();
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if( CoreCatchInput )
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CoreCatchInput(0);
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}
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#endif
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} else {
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ClipCursor(&SDL_bounds);
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if ( !(SDL_cursorstate & CURSOR_VISIBLE) ) {
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@ -257,6 +287,15 @@ SDL_GrabMode WIN_GrabInput(_THIS, SDL_GrabMode mode)
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ClientToScreen(SDL_Window, &pt);
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SetCursorPos(pt.x, pt.y);
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}
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#ifdef _WIN32_WCE
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if( !input_catched )
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{
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if( !CoreCatchInput ) LoadInputCatchFunc();
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if( CoreCatchInput )
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CoreCatchInput(1);
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}
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#endif
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}
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return(mode);
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}
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|
@ -360,12 +360,25 @@ static SDL_keysym *TranslateKey(UINT vkey, UINT scancode, SDL_keysym *keysym, in
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int DIB_CreateWindow(_THIS)
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{
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#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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wchar_t *SDL_windowid_t;
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#endif
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#ifndef CS_BYTEALIGNCLIENT
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#define CS_BYTEALIGNCLIENT 0
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#endif
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SDL_RegisterApp("SDL_app", CS_BYTEALIGNCLIENT, 0);
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if ( SDL_windowid ) {
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// wince 2.1 does not have strtol
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#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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SDL_windowid_t = malloc((strlen(SDL_windowid) + 1) * sizeof(wchar_t));
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MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, SDL_windowid, -1, SDL_windowid_t, strlen(SDL_windowid) + 1);
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SDL_Window = (HWND)wcstol(SDL_windowid_t, NULL, 0);
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free(SDL_windowid_t);
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#else
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SDL_Window = (HWND)strtol(SDL_windowid, NULL, 0);
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#endif
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if ( SDL_Window == NULL ) {
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SDL_SetError("Couldn't get user specified window");
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return(-1);
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|
@ -29,9 +29,13 @@ static char rcsid =
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#include <stdlib.h>
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#include <malloc.h>
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#include <windows.h>
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#if defined(WIN32_PLATFORM_PSPC)
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#include <aygshell.h> // Add Pocket PC includes
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#pragma comment( lib, "aygshell" ) // Link Pocket PC library
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#if defined(_WIN32_WCE)
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// defined and used in SDL_sysevents.c
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extern HINSTANCE aygshell;
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#endif
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/* Not yet in the mingw32 cross-compile headers */
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@ -191,7 +195,7 @@ static SDL_VideoDevice *DIB_CreateDevice(int devindex)
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}
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VideoBootStrap WINDIB_bootstrap = {
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"windib", "Win95/98/NT/2000 GDI",
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"windib", "Win95/98/NT/2000/CE GDI",
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DIB_Available, DIB_CreateDevice
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};
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@ -389,12 +393,6 @@ static int DIB_SussScreenDepth()
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hdc = GetDC(SDL_Window);
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depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
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ReleaseDC(SDL_Window, hdc);
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#ifndef _WIN32_WCE
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// AFAIK 16 bit CE devices have indeed RGB 565
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if ( depth == 16 ) {
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depth = 15; /* GDI defined as RGB 555 */
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}
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#endif
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return(depth);
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#else
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int dib_size;
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@ -518,23 +516,18 @@ SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current,
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video->h = height;
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video->pitch = SDL_CalculatePitch(video);
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#ifdef WIN32_PLATFORM_PSPC
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/* Stuff to hide that $#!^%#$ WinCE taskbar in fullscreen... */
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if ( flags & SDL_FULLSCREEN ) {
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if ( !(prev_flags & SDL_FULLSCREEN) ) {
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SHFullScreen(SDL_Window, SHFS_HIDETASKBAR);
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SHFullScreen(SDL_Window, SHFS_HIDESIPBUTTON);
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ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_HIDE);
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}
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/* Small fix for WinCE/Win32 - when activating window
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SDL_VideoSurface is equal to zero, so activating code
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is not called properly for fullscreen windows because
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macros WINDIB_FULLSCREEN uses SDL_VideoSurface
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*/
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SDL_VideoSurface = video;
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|
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#if defined(_WIN32_WCE)
|
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if ( flags & SDL_FULLSCREEN )
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video->flags |= SDL_FULLSCREEN;
|
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} else {
|
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if ( prev_flags & SDL_FULLSCREEN ) {
|
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SHFullScreen(SDL_Window, SHFS_SHOWTASKBAR);
|
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SHFullScreen(SDL_Window, SHFS_SHOWSIPBUTTON);
|
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ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOWNORMAL);
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||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef NO_CHANGEDISPLAYSETTINGS
|
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/* Set fullscreen mode if appropriate */
|
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if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
|
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@ -942,14 +935,6 @@ void DIB_VideoQuit(_THIS)
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if ( SDL_Window ) {
|
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/* Delete the screen bitmap (also frees screen->pixels) */
|
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if ( this->screen ) {
|
||||
#ifdef WIN32_PLATFORM_PSPC
|
||||
if ( this->screen->flags & SDL_FULLSCREEN ) {
|
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/* Unhide taskbar, etc. */
|
||||
SHFullScreen(SDL_Window, SHFS_SHOWTASKBAR);
|
||||
SHFullScreen(SDL_Window, SHFS_SHOWSIPBUTTON);
|
||||
ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOWNORMAL);
|
||||
}
|
||||
#endif
|
||||
#ifndef NO_CHANGEDISPLAYSETTINGS
|
||||
if ( this->screen->flags & SDL_FULLSCREEN ) {
|
||||
ChangeDisplaySettings(NULL, 0);
|
||||
@ -975,6 +960,17 @@ void DIB_VideoQuit(_THIS)
|
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FlushMessageQueue();
|
||||
|
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SDL_Window = NULL;
|
||||
|
||||
#if defined(_WIN32_WCE)
|
||||
|
||||
// Unload wince aygshell library to prevent leak
|
||||
if( aygshell )
|
||||
{
|
||||
FreeLibrary(aygshell);
|
||||
aygshell = NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -339,12 +339,20 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
|
||||
/* Set 640x480 video mode */
|
||||
#ifndef _WIN32_WCE
|
||||
if ( (screen=SDL_SetVideoMode(640,480,video_bpp,videoflags)) == NULL ) {
|
||||
fprintf(stderr, "Couldn't set 640x480x%d video mode: %s\n",
|
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video_bpp, SDL_GetError());
|
||||
quit(2);
|
||||
}
|
||||
|
||||
#else
|
||||
/* Pocket PC */
|
||||
if ( (screen=SDL_SetVideoMode(240,320,video_bpp,SDL_FULLSCREEN)) == NULL ) {
|
||||
fprintf(stderr, "Couldn't set 240x320x%d video mode: %s\n",
|
||||
video_bpp, SDL_GetError());
|
||||
quit(2);
|
||||
}
|
||||
#endif
|
||||
/* Set the surface pixels and refresh! */
|
||||
if ( SDL_LockSurface(screen) < 0 ) {
|
||||
fprintf(stderr, "Couldn't lock the display surface: %s\n",
|
||||
|
@ -248,11 +248,18 @@ int main(int argc, char *argv[])
|
||||
flip = 0;
|
||||
nofade = 0;
|
||||
delay = 1;
|
||||
|
||||
#ifdef _WIN32_WCE
|
||||
w = 640;
|
||||
h = 320;
|
||||
desired_bpp = 0;
|
||||
video_flags = SDL_FULLSCREEN;
|
||||
#else
|
||||
w = 640;
|
||||
h = 480;
|
||||
desired_bpp = 0;
|
||||
video_flags = 0;
|
||||
|
||||
#endif
|
||||
if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
|
||||
fprintf(stderr,
|
||||
"Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
|
Loading…
Reference in New Issue
Block a user