From cba90d1ff74d27e85fb0e23df685f51dbfdf6d25 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Thu, 27 Nov 2008 04:51:34 +0000 Subject: [PATCH] Show the grey background first before starting to blit sprites --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403253 --- test/testsprite.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/test/testsprite.c b/test/testsprite.c index 91ff777c..1937bda0 100644 --- a/test/testsprite.c +++ b/test/testsprite.c @@ -247,7 +247,11 @@ main(int argc, char *argv[]) velocities[i].y = (rand() % (MAX_SPEED * 2 + 1)) - MAX_SPEED; } } + + /* Clear the background to grey */ background = SDL_MapRGB(screen->format, 0xA0, 0xA0, 0xA0); + SDL_FillRect(screen, NULL, background); + SDL_Flip(screen); /* Print out information about our surfaces */ printf("Screen is at %d bits per pixel\n", screen->format->BitsPerPixel);