You need libfat for the filesystem code.

This commit is contained in:
Sam Lantinga 2011-03-06 21:19:53 -08:00
parent 387ca6c6cb
commit d60c96a568

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@ -5,7 +5,7 @@ Simple DirectMedia Layer for Nintendo DS
-Requirements-
* The devkitpro SDK available at http://devkitpro.org.
Read the information at http://devkitpro.org/wiki/Getting_Started/devkitARM
The necessary packages are devkitARM, libnds and default arm7.
The necessary packages are devkitARM, libnds, libfat and default arm7.
* The hardware renderer is using the libgl2d abstraction library that can be found at:
http://rel.phatcode.net/junk.php?id=117
Build it, and install the library and the header where SDL can find them (ie. in