mirror of
https://github.com/joel16/SDL2.git
synced 2024-12-15 15:29:46 +00:00
Fixes to the NDS sprite2 test. Illustrates partially working texture-as-sprite functionality.
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403203
This commit is contained in:
parent
a2947b8889
commit
e5621bf196
@ -43,36 +43,35 @@ typedef struct
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} NDS_HapticData;
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void NDS_EZF_OpenNorWrite()
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{
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GBA_BUS[0x0FF0000] = 0xD200;
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GBA_BUS[0x0000000] = 0x1500;
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GBA_BUS[0x0010000] = 0xD200;
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GBA_BUS[0x0020000] = 0x1500;
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GBA_BUS[0x0E20000] = 0x1500;
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GBA_BUS[0x0FE0000] = 0x1500;
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}
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void NDS_EZF_CloseNorWrite()
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{
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GBA_BUS[0x0FF0000] = 0xD200;
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GBA_BUS[0x0000000] = 0x1500;
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GBA_BUS[0x0010000] = 0xD200;
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GBA_BUS[0x0020000] = 0x1500;
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GBA_BUS[0x0E20000] = 0xD200;
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GBA_BUS[0x0FE0000] = 0x1500;
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}
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void
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NDS_EZF_OpenNorWrite()
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{
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GBA_BUS[0x0FF0000] = 0xD200;
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GBA_BUS[0x0000000] = 0x1500;
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GBA_BUS[0x0010000] = 0xD200;
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GBA_BUS[0x0020000] = 0x1500;
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GBA_BUS[0x0E20000] = 0x1500;
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GBA_BUS[0x0FE0000] = 0x1500;
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}
void
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void NDS_EZF_ChipReset()
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{
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GBA_BUS[0x0000] = 0x00F0 ;
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GBA_BUS[0x1000] = 0x00F0 ;
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}
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uint32 NDS_EZF_IsPresent()
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{
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vuint16 id1,id2;
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NDS_EZF_CloseNorWrite()
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{
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GBA_BUS[0x0FF0000] = 0xD200;
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GBA_BUS[0x0000000] = 0x1500;
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GBA_BUS[0x0010000] = 0xD200;
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GBA_BUS[0x0020000] = 0x1500;
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GBA_BUS[0x0E20000] = 0xD200;
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GBA_BUS[0x0FE0000] = 0x1500;
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}
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void
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NDS_EZF_ChipReset()
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{
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GBA_BUS[0x0000] = 0x00F0;
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GBA_BUS[0x1000] = 0x00F0;
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}
uint32 NDS_EZF_IsPresent()
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{
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vuint16 id1, id2;
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NDS_EZF_OpenNorWrite();
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@ -82,41 +81,35 @@ uint32 NDS_EZF_IsPresent()
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GBA_BUS[0x1555] = 0x00AA;
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GBA_BUS[0x12AA] = 0x0055;
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GBA_BUS[0x1555] = 0x0090;
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id1 = GBA_BUS[0x0001];
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id2 = GBA_BUS[0x1001];
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if((id1!=0x227E)|| (id2!=0x227E)) {
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NDS_EZF_CloseNorWrite();
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return 0;
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}
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id1 = GBA_BUS[0x000E];
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id2 = GBA_BUS[0x100E];
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id1 = GBA_BUS[0x0001];
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id2 = GBA_BUS[0x1001];
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if ((id1 != 0x227E) || (id2 != 0x227E)) {
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NDS_EZF_CloseNorWrite();
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return 0;
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}
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id1 = GBA_BUS[0x000E];
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id2 = GBA_BUS[0x100E];
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NDS_EZF_CloseNorWrite();
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if(id1==0x2218 && id2==0x2218) {
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return 1;
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if (id1 == 0x2218 && id2 == 0x2218) {
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return 1;
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}
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return 0;
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}
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void NDS_EZF_SetShake(u8 pos)
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return 0;
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}
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void
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NDS_EZF_SetShake(u8 pos)
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{
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u16 data = ((pos%3)|0x00F0);
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GBA_BUS[0x0FF0000] = 0xD200;
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GBA_BUS[0x0000000] = 0x1500;
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GBA_BUS[0x0010000] = 0xD200;
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GBA_BUS[0x0020000] = 0x1500;
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GBA_BUS[0x0F10000] = data;
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GBA_BUS[0x0FE0000] = 0x1500;
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u16 data = ((pos % 3) | 0x00F0);
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GBA_BUS[0x0FF0000] = 0xD200;
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GBA_BUS[0x0000000] = 0x1500;
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GBA_BUS[0x0010000] = 0xD200;
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GBA_BUS[0x0020000] = 0x1500;
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GBA_BUS[0x0F10000] = data;
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GBA_BUS[0x0FE0000] = 0x1500;
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GBA_BUS[0] = 0x0000; /* write any value for vibration. */
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GBA_BUS[0] = 0x0002;
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}
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GBA_BUS[0] = 0x0000; /* write any value for vibration. */
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GBA_BUS[0] = 0x0002;
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}
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static int
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SDL_SYS_LogicError(void)
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@ -130,11 +123,11 @@ int
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SDL_SYS_HapticInit(void)
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{
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int ret = 0;
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if(isRumbleInserted()) {
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if (isRumbleInserted()) {
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/* official rumble pak is present. */
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ret = 1;
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printf("debug: haptic present: nintendo\n");
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} else if(NDS_EZF_IsPresent()) {
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} else if (NDS_EZF_IsPresent()) {
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/* ezflash 3-in-1 pak is present. */
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ret = 1;
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printf("debug: haptic present: ezf3in1\n");
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@ -150,11 +143,14 @@ SDL_SYS_HapticInit(void)
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const char *
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SDL_SYS_HapticName(int index)
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{
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if(nds_haptic) {
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switch(nds_haptic->hwdata->type) {
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case OFFICIAL: return "Nintendo DS Rumble Pak";
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case EZF3IN1: return "EZFlash 3-in-1 Rumble";
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default: return NULL;
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if (nds_haptic) {
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switch (nds_haptic->hwdata->type) {
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case OFFICIAL:
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return "Nintendo DS Rumble Pak";
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case EZF3IN1:
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return "EZFlash 3-in-1 Rumble";
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default:
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return NULL;
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}
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}
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return NULL;
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@ -164,12 +160,12 @@ SDL_SYS_HapticName(int index)
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int
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SDL_SYS_HapticOpen(SDL_Haptic * haptic)
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{
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if(!haptic) {
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if (!haptic) {
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return -1;
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}
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haptic->hwdata = SDL_malloc(sizeof(NDS_HapticData));
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if(!haptic->hwdata) {
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if (!haptic->hwdata) {
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SDL_OutOfMemory();
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return -1;
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}
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@ -179,10 +175,10 @@ SDL_SYS_HapticOpen(SDL_Haptic * haptic)
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/* determine what is here, if anything */
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haptic->hwdata->type = NONE;
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if(isRumbleInserted()) {
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if (isRumbleInserted()) {
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/* official rumble pak is present. */
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haptic->hwdata->type = OFFICIAL;
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} else if(NDS_EZF_IsPresent()) {
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} else if (NDS_EZF_IsPresent()) {
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/* ezflash 3-in-1 pak is present. */
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haptic->hwdata->type = EZF3IN1;
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NDS_EZF_ChipReset();
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@ -213,7 +209,7 @@ SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
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int
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SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
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{
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/*SDL_SYS_LogicError();*/
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/*SDL_SYS_LogicError(); */
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return -1;
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}
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@ -44,7 +44,8 @@
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int
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SDL_SYS_JoystickInit(void)
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{
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SDL_numjoysticks = 1;
return (1);
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SDL_numjoysticks = 1;
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return (1);
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}
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/* Function to get the device-dependent name of a joystick */
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@ -78,14 +79,14 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick)
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* but instead should call SDL_PrivateJoystick*() to deliver events
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* and update joystick device state.
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*/
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void
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void
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SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
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{
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u32 keysd, keysu;
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int magnitude = 16384;
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/*scanKeys(); - this is done in PumpEvents, because touch uses it too */
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keysd = keysDown();
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/*scanKeys(); - this is done in PumpEvents, because touch uses it too */
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keysd = keysDown();
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keysu = keysUp();
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if ((keysd & KEY_UP)) {
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@ -100,58 +101,58 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
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if ((keysd & KEY_RIGHT)) {
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SDL_PrivateJoystickAxis(joystick, 0, magnitude);
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}
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if ((keysu & (KEY_UP | KEY_DOWN))) {
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if ((keysu & (KEY_UP | KEY_DOWN))) {
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SDL_PrivateJoystickAxis(joystick, 1, 0);
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}
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if ((keysu & (KEY_LEFT | KEY_RIGHT))) {
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if ((keysu & (KEY_LEFT | KEY_RIGHT))) {
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SDL_PrivateJoystickAxis(joystick, 0, 0);
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}
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if ((keysd & KEY_A)) {
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if ((keysd & KEY_A)) {
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SDL_PrivateJoystickButton(joystick, 0, SDL_PRESSED);
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}
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if ((keysd & KEY_B)) {
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if ((keysd & KEY_B)) {
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SDL_PrivateJoystickButton(joystick, 1, SDL_PRESSED);
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}
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if ((keysd & KEY_X)) {
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if ((keysd & KEY_X)) {
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SDL_PrivateJoystickButton(joystick, 2, SDL_PRESSED);
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}
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if ((keysd & KEY_Y)) {
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if ((keysd & KEY_Y)) {
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SDL_PrivateJoystickButton(joystick, 3, SDL_PRESSED);
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}
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if ((keysd & KEY_L)) {
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if ((keysd & KEY_L)) {
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SDL_PrivateJoystickButton(joystick, 4, SDL_PRESSED);
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}
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if ((keysd & KEY_R)) {
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if ((keysd & KEY_R)) {
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SDL_PrivateJoystickButton(joystick, 5, SDL_PRESSED);
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}
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if ((keysd & KEY_SELECT)) {
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if ((keysd & KEY_SELECT)) {
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SDL_PrivateJoystickButton(joystick, 6, SDL_PRESSED);
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}
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if ((keysd & KEY_START)) {
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if ((keysd & KEY_START)) {
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SDL_PrivateJoystickButton(joystick, 7, SDL_PRESSED);
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}
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if ((keysu & KEY_A)) {
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if ((keysu & KEY_A)) {
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SDL_PrivateJoystickButton(joystick, 0, SDL_RELEASED);
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}
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if ((keysu & KEY_B)) {
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if ((keysu & KEY_B)) {
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SDL_PrivateJoystickButton(joystick, 1, SDL_RELEASED);
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}
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if ((keysu & KEY_X)) {
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if ((keysu & KEY_X)) {
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SDL_PrivateJoystickButton(joystick, 2, SDL_RELEASED);
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}
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if ((keysu & KEY_Y)) {
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if ((keysu & KEY_Y)) {
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SDL_PrivateJoystickButton(joystick, 3, SDL_RELEASED);
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}
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if ((keysu & KEY_L)) {
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if ((keysu & KEY_L)) {
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SDL_PrivateJoystickButton(joystick, 4, SDL_RELEASED);
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}
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if ((keysu & KEY_R)) {
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if ((keysu & KEY_R)) {
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SDL_PrivateJoystickButton(joystick, 5, SDL_RELEASED);
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}
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if ((keysu & KEY_SELECT)) {
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if ((keysu & KEY_SELECT)) {
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SDL_PrivateJoystickButton(joystick, 6, SDL_RELEASED);
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}
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if ((keysu & KEY_START)) {
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if ((keysu & KEY_START)) {
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SDL_PrivateJoystickButton(joystick, 7, SDL_RELEASED);
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}
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}
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@ -169,4 +170,3 @@ SDL_SYS_JoystickQuit(void)
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}
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#endif /* SDL_JOYSTICK_NDS */
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@ -47,8 +47,8 @@ NDS_PumpEvents(_THIS)
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}
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if (keysHeld() & KEY_TOUCH) {
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touchPosition t = touchReadXY();
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SDL_SendMouseMotion(0, 0, t.px, t.py, 1); /* last arg is pressure,
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hardcoded 1 for now */
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SDL_SendMouseMotion(0, 0, t.px, t.py, 1); /* last arg is pressure,
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hardcoded 1 for now */
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}
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}
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BIN
test/nds-test-progs/sprite2/icon.bmp
Normal file
BIN
test/nds-test-progs/sprite2/icon.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 578 B |
@ -7,8 +7,6 @@
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#include <fat.h>
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#include "common.h"
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#include "icon_bmp_bin.h"
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#define NUM_SPRITES 10
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#define MAX_SPEED 1
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@ -184,66 +182,7 @@ main(int argc, char *argv[])
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if (!state) {
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return 1;
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}
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for (i = 1; i < argc;) {
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int consumed;
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consumed = CommonArg(state, i);
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if (consumed == 0) {
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consumed = -1;
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if (SDL_strcasecmp(argv[i], "--blend") == 0) {
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if (argv[i + 1]) {
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if (SDL_strcasecmp(argv[i + 1], "none") == 0) {
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blendMode = SDL_TEXTUREBLENDMODE_NONE;
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consumed = 2;
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} else if (SDL_strcasecmp(argv[i + 1], "mask") == 0) {
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blendMode = SDL_TEXTUREBLENDMODE_MASK;
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consumed = 2;
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} else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) {
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blendMode = SDL_TEXTUREBLENDMODE_BLEND;
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consumed = 2;
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} else if (SDL_strcasecmp(argv[i + 1], "add") == 0) {
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blendMode = SDL_TEXTUREBLENDMODE_ADD;
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consumed = 2;
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} else if (SDL_strcasecmp(argv[i + 1], "mod") == 0) {
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blendMode = SDL_TEXTUREBLENDMODE_MOD;
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consumed = 2;
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}
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}
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} else if (SDL_strcasecmp(argv[i], "--scale") == 0) {
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if (argv[i + 1]) {
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if (SDL_strcasecmp(argv[i + 1], "none") == 0) {
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scaleMode = SDL_TEXTURESCALEMODE_NONE;
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consumed = 2;
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} else if (SDL_strcasecmp(argv[i + 1], "fast") == 0) {
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scaleMode = SDL_TEXTURESCALEMODE_FAST;
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consumed = 2;
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} else if (SDL_strcasecmp(argv[i + 1], "slow") == 0) {
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scaleMode = SDL_TEXTURESCALEMODE_SLOW;
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consumed = 2;
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} else if (SDL_strcasecmp(argv[i + 1], "best") == 0) {
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scaleMode = SDL_TEXTURESCALEMODE_BEST;
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consumed = 2;
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}
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}
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} else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) {
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cycle_color = SDL_TRUE;
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consumed = 1;
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} else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) {
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cycle_alpha = SDL_TRUE;
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consumed = 1;
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} else if (SDL_isdigit(*argv[i])) {
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num_sprites = SDL_atoi(argv[i]);
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consumed = 1;
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}
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}
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if (consumed < 0) {
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fprintf(stderr,
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"Usage: %s %s [--blend none|mask|blend|add|mod] [--scale none|fast|slow|best] [--cyclecolor] [--cyclealpha]\n",
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argv[0], CommonUsage(state));
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quit(1);
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}
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i += consumed;
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}
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if (!CommonInit(state)) {
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quit(2);
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}
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@ -259,8 +198,9 @@ main(int argc, char *argv[])
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SDL_SelectRenderer(state->windows[i]);
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SDL_RenderFill(0xA0, 0xA0, 0xA0, 0xFF, NULL);
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}
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if (LoadSprite2(icon_bmp_bin, icon_bmp_bin_size) < 0) {
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printf("errored.\n");
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if (LoadSprite("icon.bmp") < 0) {
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printf("\nerrored.\n");
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while (1);
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quit(2);
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}
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