63 Commits

Author SHA1 Message Date
Sam Lantinga
9549fda7e0 We might actually have PI 2012-11-01 00:12:57 -07:00
Sam Lantinga
75cb962de6 It turns out that UCS2 and UCS4 are defined as big-endian encodings 2012-10-28 13:03:45 -07:00
Sam Lantinga
423c05313b Make it possible to build a DLL with mingw that's ABI compatible with Visual C++ built applications 2012-10-20 00:14:58 -07:00
Sam Lantinga
028e5dcdbd Happy New Year! 2011-12-31 09:28:07 -05:00
Sam Lantinga
b0660ba5ff SDL 1.3 is now under the zlib license. 2011-04-08 13:03:26 -07:00
Sam Lantinga
5c01c4797c SDL 1.3 requires a 64-bit type for the platform. 2011-03-25 13:47:49 -07:00
Sam Lantinga
fc9ee0c10f Fixed so code will compile with SDL_config_minimal.h 2011-03-12 13:21:57 -08:00
Sam Lantinga
d2b922f555 Fixed bug #1090 (SDL_BlitCopyOverlap() assumes memcpy() operates in order)
Even if we're blitting between two different surfaces their pixels might still overlap, because of SDL_CreateRGBSurfaceFrom(), so always use SDL_BlitCopy() and check for overlap in that function.

When handling overlapping surfaces, don't assume that memcpy() iterates forward, instead use memmove() correctly, and provide a fallback implementation of SDL_memmove() that handles the different cases.

Fixed a bug with SDL_memset() not completely filling lengths that aren't a multiple of 4.
Optimized SDL_memcpy() a bit using the same technique as SDL_memset().
2011-02-16 15:25:10 -08:00
Sam Lantinga
e5803d148c Happy 2011! :) 2011-02-11 22:37:15 -08:00
Sam Lantinga
d8303d3f7a Added atan implementation from uClibc 2010-08-29 16:51:48 -07:00
Sam Lantinga
21e184b0bb Added atan2 implementation from uClibc 2010-08-29 16:05:34 -07:00
Sam Lantinga
1f8dacabd7 Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME 2010-08-22 12:39:27 -07:00
Sam Lantinga
7d245d0532 Removed spurious carriage returns 2010-08-22 12:34:31 -07:00
Sam Lantinga
a64fc29cfb Merged Paul's Google Summer of Code work from SDL-gsoc2010_android 2010-08-22 12:23:55 -07:00
dewyatt
12881b428c Added SDL_wcslcpy and SDL_wcslcat. 2010-08-03 16:52:10 -04:00
dewyatt
aa3be46cf7 Merge with main repo (mainly for non-printable character fix) 2010-07-18 13:48:23 -04:00
dewyatt
34d5cdc704 Added SDL_utf8strlcpy to copy at UTF-8 character boundaries.
Changed SDL_SendKeyboardText and SDL_SendEditingText to use SDL_utf8strlcpy.
2010-07-13 15:05:45 -04:00
Sam Lantinga
f9904e2bc9 Added SDL_FOURCC() 2010-07-07 21:36:09 -07:00
Paul Hunkin
26026fcdaa Fix compile errors under Android toolchain. Seems to have the same issue as the NDS. 2010-05-23 15:10:18 +12:00
Sam Lantinga
4d3df8b3e3 Fixed bug #926
Updated copyright to LGPL version 2.1 and year 2010

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2010-01-24 21:10:53 +00:00
Ryan C. Gordon
791f5dbce4 Implemented SDL_setenv(), moved SDL_putenv() to compat.
Fixes Bugzilla #779.

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2009-12-16 10:59:51 +00:00
Ryan C. Gordon
820021226c Added a warning comment to SDL_putenv().
"Fixes" Bugzilla #779.

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2009-12-15 18:00:16 +00:00
Sam Lantinga
1cbfd5b6e0 Partial fix for bug #859
Header file update from Ken for improved doxygen output

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2009-10-19 13:31:58 +00:00
Sam Lantinga
7075c8391a Made typedef for SDL_bool the same as the other typedefs.
If this causes problems on any compiler, please report a bug to
http://bugzilla.libsdl.org/
and include the platform and version of compiler you're using.

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2009-10-10 09:22:20 +00:00
Sam Lantinga
36ff6e0aff Whoops, need both the header and the library!
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2009-09-21 11:31:28 +00:00
Sam Lantinga
642078cce6 Fixed bug #714
fuzzyTew@gmail.com      2009-03-14 15:18:45 PDT

patch to change HAVE_ICONV to HAVE_ICONV_H

There are two separate iconv checks in configure -- one for the header file and
one for the library.  include/SDL_stdinc.h uses the library define to see
whether or not it should reference the types defined in the header, which
naturally breaks if the library exists and the header does not.

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2009-09-21 11:04:01 +00:00
Sam Lantinga
f558ab804b Fixed bug #746
Fixed freeze when trying to memset with 0 length

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2009-08-07 10:20:10 +00:00
Sam Lantinga
d2e9f851e1 Fixed bug #537
Description From  esigra   2008-01-07 16:20:21   (-) [reply]

I try to get a clean compile for a project using SDL. But I get warnings
from SDL headers when I use -Wold-style-cast. This is especially bad
because I plan to build the software with -Werror=old-style-cast when we
have switched over to GCC 4.2, which has that option.

But this problem can be fixed in the SDL headers. I checked out the SVN
version and made some patches. See the attached patch.

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2009-02-17 04:57:39 +00:00
Sam Lantinga
e43f6d619e Fixed Visual C++ build
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2009-01-12 08:46:28 +00:00
Sam Lantinga
e32916c7f0 Fixed Visual C++ release build for Visual C++ 2005
* Some math functions become intrinsic in release mode, so we need to
  convert all the math functions into SDL math functions, like we did
  with the stdlib functions.
* Constant initializers of 8-bit values become calls to memset() in
  release mode, but memset() itself is an intrinsic when explicitly
  called.  So we'll just explicitly call memset() in those cases.

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2009-01-10 18:32:24 +00:00
Sam Lantinga
0c30a927ed Updated copyright date
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2008-12-08 00:27:32 +00:00
Sam Lantinga
ede44c4b85 Final merge of Google Summer of Code 2008 work...
Port SDL 1.3 to the Nintendo DS
by Darren Alton, mentored by Sam Lantinga

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2008-08-27 15:10:03 +00:00
Sam Lantinga
28506dbf31 Reverted Holmes' changes, they should be on the iphone branch
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2008-07-05 16:15:44 +00:00
Holmes Futrell
2e2db9e30b disabled compile time assertion ... no 64 bit primitive types available on iPhone (it appears)
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2008-06-22 23:13:02 +00:00
Ryan C. Gordon
844280a6a9 Merged r3534:3535 from branches/SDL-1.2: Reset direction flag in SDL_revcpy().
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2008-02-04 17:25:33 +00:00
Sam Lantinga
1cb50341fd Merged revision 3458 from SDL 1.2, fixed Borland C alloca() prototype
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2007-12-28 08:07:57 +00:00
Sam Lantinga
203416ced2 Fixed bug #451
SDL_memset4 copies a 32-bit value, not an 8-bit value.

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2007-07-08 14:24:55 +00:00
Sam Lantinga
1066adb528 Fix for bug #447 merged from SDL 1.2
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2007-07-04 08:01:04 +00:00
Sam Lantinga
5d2577791f Fixed bug #349
Solaris doesn't support the LATIN1 character set alias.

Merged from 1.2 svn revision 3133f

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2007-07-04 07:08:16 +00:00
Sam Lantinga
d3a9b053cd Merge iconv const changes from 1.2
I'm not entirely happy with them.  Maybe the right way to go is to leave
SDL_iconv() taking a non-const inbuf?  How often are we converting const
strings anyway?

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2007-06-28 06:57:08 +00:00
Ryan C. Gordon
152b74331d Merged r3037:3038 from branches/SDL-1.2: Mac OS X memcpy/memset selection.
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2007-06-03 08:39:23 +00:00
Ryan C. Gordon
84c4a54d7a Merge r2918:2919 from 1.2 branch: alloca macro params in parentheses.
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2006-11-29 10:34:05 +00:00
Ryan C. Gordon
c500a06379 Double Whoops. :P
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2006-10-01 16:10:41 +00:00
Sam Lantinga
e870669bee Whoops. :)
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2006-10-01 16:07:32 +00:00
Sam Lantinga
5877021286 More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
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2006-07-14 06:40:53 +00:00
Sam Lantinga
9cbad57c92 Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
Fixed performance problem with testsprite2 on the D3D driver.

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2006-07-13 08:13:02 +00:00
Sam Lantinga
0f030a1802 SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-07-10 21:04:37 +00:00
Sam Lantinga
739db2c78e Fixed bug #256
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2006-06-21 07:35:02 +00:00
Sam Lantinga
84d5ff0f28 Fixed alloca declaration for MPW
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2006-05-14 05:20:36 +00:00
Sam Lantinga
b4ba6518d6 Fixed bug #215
The current SVN trunk is missing the SDLCALL specifier at numerous locations.

It has to be added for all (possibly user provided) callbacks.

I stumbled over this while creating a makefile for the OpenWatcom compiler for
Win32.

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2006-05-07 03:40:06 +00:00