Commit Graph

9 Commits

Author SHA1 Message Date
Sam Lantinga
ac5cdde4c1 Updated for the latest version of automake
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40795
2004-01-29 16:14:09 +00:00
Sam Lantinga
cb29ccb60d Fixed path problem with sdl.m4 macro file
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40490
2002-09-09 05:12:32 +00:00
Sam Lantinga
a12335985b Help with cross-compiling
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40453
2002-08-19 18:33:29 +00:00
Sam Lantinga
396cf0590a *** empty log message ***
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40225
2001-11-02 19:51:43 +00:00
Sam Lantinga
e79ad74ac3 *** empty log message ***
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40222
2001-11-02 18:12:52 +00:00
Sam Lantinga
bea3cb1da4 Date: Sat, 8 Sep 2001 04:42:23 +0200
From: Max Horn <max@quendi.de>
Subject: SDL/OSX: Joystick; Better key handling

I just finished implementing improved keyhandling for OS X (in fact
the code should be easily ported to the "normal" MacOS part of SDL, I
just had no chance yet). Works like this:
First init the mapping table statically like before. Them, it queries
the OS for the "official" key table, then iterates over all 127
scancode and gets the associates ascii code. It ignores everythng
below 32 (has to, as it would lead to many problems if we did not...
e.g. both ESC and NUM LOCk produce an ascii code 27 on my keyboard),
and all stuff above 127 is mapped to SDLK_WORLD_* simply in the order
it is encountered.
In addition, caps lock is now working, too.
The code work flawless for me, but since I only have one keyboard, I
may have not encountered some serious problem... but I am pretty
confident that it is better than the old code in most cases.


The joystick driver works fine for me, too. I think it can be added
to CVS already. It would simply be helpful if more people would test
it. Hm, I wonder if Maelstrom or GLTron has Joystick support? That
would be a wonderful test application :)


I also took the liberty of modifying some text files like BUGS,
README.CVS, README.MacOSX (which now contains the OS X docs I long
promised)

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40173
2001-09-11 19:00:18 +00:00
Sam Lantinga
23d3cf9854 Added Max's patches for building MacOS X apps on command line
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40169
2001-09-04 23:18:45 +00:00
Sam Lantinga
9b6cc5a90d Changes since SDL 1.2.0 release
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402
2001-04-26 16:50:19 +00:00
Sam Lantinga
2f110628a7 Initial revision
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401
2001-04-26 16:45:43 +00:00