Port SDL 1.3 to the Nintendo DS
by Darren Alton, mentored by Sam Lantinga
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403188
From: "Torsten Giebl"
Subject: [SDL] testpalette.diff
To get rid of Mousecursor Fullscreen problems on Mac OSX.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401433
if SDL is built with a non-cdecl calling convention, and it's just generally
bad practice anyhow.
Now programs explicitly call SDL_Quit() where appropriate, wrap SDL_Quit() in
a cdecl function where it can't be avoided, and rely on the parachute where
a crash might have hit the atexit() before (these ARE test programs, after
all!).
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401154